Servers Feel Extra De-sync

Anyone else notice the servers feel REALLY BAD after the reset?

It feels like extra de-sync?

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Yeah. I feel ya. Can’t walk a foot without being rubber banded across the map. Or the enemies. Ugh I won’t get into detail on that…

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Last night with the boys in Australia was amazing. I placed D5 and played all games really well. I also played around 8 social doubles and they were amazing, even the 145ms games on West US.

Today in social doubles I am getting some kind of TERRIBLE 95ms flicking to 165ms all game, huge desync, cannot slide, cannot jump, taking ~7 pistol shots around corners it is insanely bad.

WTF happened?

95ms is meant to be East Asia BUT HOW IS SWAPPING TO 165ms mid game - AT ALMOST EVERY GUNFIGHT?!?!?! It does not even say “unstable network”. I have checked and there is nothing wrong on my side.

I cannot “twiddle-dee-dee” much longer. This game requires a tetanus shot.

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mini update - monitoring the Azure servers West US 1, West US 2, West US 3 and Australia Central, East, Southeast is showing sporadic spikes of 200% ping.

I am witnessing this on both my phone 5g mobile internet and my home internet used to play Halo. I have raised a ticket on support.

1 Like

They most likely unplugged some servers due to the low player count. Saving pennies on the dollar.

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Yeah, yesterday getting 2 shoots behind walls in 40ms ping servers.

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Most movement last night felt okay but vehicles were feeling more rubbery as it went on. Hopefully this isnt the day the servers become good tinder.

I hope your wrong that would be bad :scream:

So the way this works is actually scales of use. There are no servers on or off.

Your client application (all of our games of Halo Infinite) request matchmaking tickets, which spools Azure Data Centre Virtual Machine (VM) instances for hosting matches.

In this day and age everybody rents data centre utilisation not physical product. The players playing literally run the servers.

Of course, there are days that certain data centres take the day off so to speak…