Bungie considered Avalanche a massive map but if they don’t want to seem like a joke they better make truly massive maps like Battlefield 3 has. Frostbite 2 is the only game engine to be used on this game. For Big Team Battle(hopefully going back to ranked BTB Skirmish/Social BTB Slayer, the only way BTB should be. I dont care if i need to wait an extra minute in the lobby as long ss i know im gettimg into a btb objective game that i can veto if i want another choice. Now those are massive maps so hopefully they follow that path and not make the (compared to Battlefield 3) teenie tiny maps like Halo Reach had. Come on 343 be smarter than Bungies’s and make these massive maps. Putting more massive objective games like they had in H2 would help a lot as well. Take a look at Battlefield 3’s massive maps run by Frostbite 2 engine. Those size maps put maps like Avalanche to shame. If you want to come anywhere close hopefully you’ve widen up more than Bungies’s ever did in regards to this aspect. Splitting BTB back into ranked objective and social slayer wouldn’t hurt either. That’s my main gripe is that I love BTB was split the wrong way. It should be ranked objective and social slayer. Please fix Bungies’s blatant error.
B objective but hate BTB slayer. Get
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you know I never understood why they didn’t make say 32v32 battles on forge world, would’ve been cool but I guess they had their reasons.
-Yoink- p2p hosts can’t even provide consistent 4v4’s let alone 32v32 matches.