> > You guys are funny and over justify what the DMR really is. Is it the best situational wepaon, obviously, by a long shot? no.
> >
> > Map movement is one the worst excuses I’ve seen used to justify the OPness of the DMR. Weapons have little to nothing to do with map movement. That problem alone lies within the fact that we don’t have any good maps and don’t have any power weapon drops or utility drops (OS, Damage Boost, Speed Boost, AA’s, ect)
> >
> > If you look at the MLG settings (even while T4 was around), there was constant map movement with or without the DMR. The reason being is that players had a reason to push to certain parts of the map and there isn’t any absurdly long sightlines. Take a look at Solace vs Haven for a moment. In Solace the map almost always end in standstills because its a two dimensional map. There really isn’t anywhere to run around, its just one giant sightline. Now look at Haven, tons of small sightlines, only one large one (open to mohawk) and constant map movement, BR has just as much of an equal change to kill a DMR and visa versa.
> >
> > Now you look at MLG with the addition of specific drops and map movement increases even more, even on a bad map like Solace. The only real advantage the DMR has is on bad maps and the .05 second it can shoot faster than the BR.
> >
> > If you are complaining about the fact that the DMR has a longer range than the rest of the guns then we shouldn’t even be having this discussion. You don’t see AR users complaining about the fact that it gets outranged by a BR, its because different guns have different ranges and its up to you to use them in the correct range. If you try to go up against a DMR in a long range battle, then you just have l2p issues.
>
> https://forums.halowaypoint.com/yaf_postst145360_The-Truth-in-DMR-vs-BR.aspx
>
> The DMR is OP, the arguement has been done to death, it’s not an opinion it’s a fact that the DMR is overpowered when compared to the other precision weapons. The link explains how.
That post isn’t a very good example as the writer is incredibly inconsistent. When I first read that, it made me htink that the DMR WASN’T OP because of the statistics he gave. Then he’s all like “Teh DMR is teh better cos of these things that I already said is almost equal to teh BR.” And something he never took into account is aim assist and damage area. The BR has higher aim assist and a higher damage area. The BR also fires more shots in one and is most likely to hit the final headshot.
The DMR has the lowest aim assist in the game in medium-close range and is single-shot. It also has BLOOM which makes the high fire-rate more of a disadvantage. If you spam with it, you’re more likely to miss the shots and it takes longer to kill someone. When you pace, you’re more likely to hit someone but it slows down a little. Either way, due to that, the kill time becomes about equal to or even lower than the BR.
Overall, the BR is the better choice in medium-close range.
Now, let me explain why it’s used so much. The DMR in design is more enjoyable to use. I do better with the BR than I do with the DMR, but I still use the DMR. Why? Because using the weapon is a lot more enjoyable and gives a sense of power. With the sound being loud and bombastic, the bloom adding a slight sense of realism and hit markers making getting a shot in more enjoyable, the DMR feels incredibly fun to use. That is the reason why so many, including myself, prefer to use the DMR even if we are better with another weapon (like me and the BR).