We don’t need any more threads “explaining” the importance of proper skill-based matchmaking/visible ranks, do we?
We get it folks: you like it, and it’s important to everyone. Making threads about it isn’t going to change anything. Especially now that the game is already gold and on it’s way out the door(s). Stop making these threads, please, and instead discuss the system that is in Halo 4 instead! Or better yet, discuss something that hasn’t been beaten to death already 1000 times over!
Every day, a thread about “visible rank” is created, or revived, and the same exact things are always said. What do people think this is accomplishing? Nothing ever gets done in these threads, besides bickering between the so-called “competitive” gamers and whatever they consider the rest of the Halo community to be (e.g. people who apparently don’t matter, even though they’re the majority of the population, not the “competitive” players, but I digress). That serves no purpose, and only stands to get people worked up.
343i has talked to pros, competitive gamers, to hardcore Halo fans of all walks of life, and they’re doing what they think is best to please everyone at least a little. No one group is going to get 100% what they want; that’s not how this works. If you have any delusions to the contrary, you’re just kidding yourself. And this notion that “343i has done NOTHING for competitive gamers with Halo 4” is absolutely ridiculous at best.
- No bloom
- More balanced AA’s
- Bleedthrough
- No more OP nades
- Brought back BR
- Better designed maps
- Ridiculously intricate/plentiful customization options (including ability to use map-specific weapon spawn system, a la classic, if you choose)
I could go on, but I won’t. It’s just really getting old to see all the “Here’s why skill-based rank is important” topics day after day… after day. We get it; who do you think you’re “informing”? We all know, and those who don’t know probably couldn’t care less. Save yourself some time and talk about something that other people might actually enjoy talking about, rather than something that is overtly repetitive and is likely going to invoke a riot amongst the community.
There’s one thing we all have in common here, and that’s the fact that we love to play Halo. Let’s focus on that, and on keeping an open mind with things that we haven’t even tried yet (e.g. Halo 4’s skill-based matchmaking, which it is confirmed to be skill-based in some way now), and not just trying to predict the game’s downfall or focus only on it’s potential flaws… at least until the game is out and we’ve all played it in it’s true test: online multiplayer with the ENTIRE community contributing.
So in that spirit, and in a really long, roundabout way, I propose a topic: <mark>What playlist will you try first in Halo 4, and what do you think you’l end up playing the most over time?</mark>