DRAMATIZATION
After a long day at work, from 8 in the morning to 6 in the afternoon, I come home tired and decide to play Halo Infinite’s MP for a while.
I review the daily challenges:
- Kill X amount of players with Y weapon in PVP
- Complete 2 BTB matches
- Kill 50 enemies
I think for a few minutes and decide to complete the first challenge playing in Slayer 4vs4. Since it can only be completed against real players and not against bots.
First game: I don’t get the map where X weapon appears, I play normally and I get an 8/3 and we win, good game, let’s continue with the next attempt.
Second game: Touch the map with weapon X, I am worried that the map will not touch me again so I decide to focus on getting it and completing the challenge. I am not concentrating on winning but on completing the challenge and my game goes bad, I get a 5/8 losing the game, I receive a message from a teammate reprimanding me for not having been very active. I feel a little bad about it.
Third game: I touch the map where X weapon is and I focus on it again because I have few deaths left, but I coincide with another player trying the same, we won the game but I get a 2/6 because I focused on that player and his weapon . I don’t complete the challenge and I get tired of trying.
Final summary, 2/3 games won where one of them was not thanks to me. And with a total K / D ratio of 15/17 for the global statistics of my social games.
We move on to the next challenge, I do my first BTB game, I find a quick game and we end up in a team of unknown people versus another team where 6 out of 8 people are party together. We lose the game, but I get a ratio of 12/5.
Second game BTB, in my team a group of 4 plays in a party, in the middle of the game they decide to leave leaving us 4 against 8. We lose the game obtaining a ratio of 8/12 and because I decided to hide in the middle of the game since I did not want to leave the game.
At this point of the night I feel really tired and burned out from playing against real players, I decide the rest of the night to play against the bots and relax, none of the things I do with the bots count in the final statistics.
Added to this we add:
-
I play “Infected”, I get a lot of points to finish second, result: Game lost, a loss of a good game is saved in my social statistics.
-
GRIFBALL: Our favorite sport, I kill 80 players with hammer blows and they kill me 50 times. Statistics that are added and accumulated with the rest of the global statistics of the social games.
-
Personalized games with friends: Having their own global statistics (???)
I could go on with a long etc
I would like to open a serious and important debate about the oversaturation of statistics that we have, of how I really believe and think that most of the statistics could be simplified to the minimum or even eliminated completely and return to a state similar to when HALO: CE, where There were hardly any stats and the only thing that really mattered was having fun without worrying about having a bad player CV.
I know you will say that these statistics do not matter since they are social games and they are only out of curiosity. To which I reply, what do we want them for then? Why have a CV stained with unbalanced games, games that are played just for fun, and games in which I have dedicated myself more to working on challenges than playing well? What do they really contribute?
Why not center, polish, sharpen, and improve the stats that really matter? The ones from the competitive arenas, the ones that really matter.
You can simply say that they are ignored and that’s it, but nobody here likes to have their profile stained, we all always seek to show our best face, and we only do that in competitive games. Social games should be for and for fun exclusively, without ever taking into account global statistics that DO NOT CONTRIBUTE ANYTHING, that only dirties our profile, and that nothing else serves to provoke comments in discussions out of tune when you do not know what to argue ( which has already happened to me in the old forum).
My personal request to 343 is that they really consider removing the stats for custom games, and social games, and instead replace it with:
-
A list of the total games that have been played and in which game modes.
-
The total hours invested in the MP
-
The list of medals you get and which ones we are missing (This is obviously essential)
I know that less than a month before launch this is not something that matters, and there will be people who will object to what I say because they will be professional players and they will want to have some proof of their exploits in social games to be the envy of their friends ( Which could already be done perfectly with the statistics of competitive games).
But, I really believe in my heart that social games should remove all their global stats, as we have a serious problem with unnecessary stuffing. And focus only and exclusively on fun. Eliminating any type of concern that it may generate in the player in one way or another.
Thank you very much for reading me.
but I love goals and I understand that “challenges” can be frustrating