It’s been a very long while now, with a number of patches, and Serina’s Bison animations still aren’t fixed, and it still has issues where it clips through itself, and into the floor.
Will it ever be fixed?
> 2533274817806882;1:
> It’s been a very long while now, with a number of patches, and Serina’s Bison animations still aren’t fixed, and it still has issues where it clips through itself, and into the floor.
> Will it ever be fixed?
ive been asking the same thing, all you really can do is hope they have a patch exclusively for bugs cause theres enough to warrent one
Also the banished turret animation is broken too. That has been bothering me for so long. When a banished turret is bought, the turret is dropped down via spirit as usual, but before it can finish it’s building animation the turret is built and instantly reverts to finished state. It’s been like that since the Arby and Jerome update and I would like to see it fixed.
> 2533274893577694;2:
> > 2533274817806882;1:
> > It’s been a very long while now, with a number of patches, and Serina’s Bison animations still aren’t fixed, and it still has issues where it clips through itself, and into the floor.
> > Will it ever be fixed?
>
> ive been asking the same thing, all you really can do is hope they have a patch exclusively for bugs cause theres enough to warrent one
Yeah, I think there should be a patch just for bugs. It takes fun outta the game when you have glitches like this.
I’d rather have disconnects focused on and fixed before animation glitches.
> 2533274927740213;5:
> I’d rather have disconnects focused on and fixed before animation glitches.
Whoever handles models/animations probably doesn’t/can’t fix networking issues.
Fixing disconnects should be top priority though.
> 2533274817806882;1:
> It’s been a very long while now, with a number of patches, and Serina’s Bison animations still aren’t fixed, and it still has issues where it clips through itself, and into the floor.
> Will it ever be fixed?
Probably not as it’s not a critical bug fix.