I have a project where the Sentinel Enforcer is ported from Halo 2 to Halo 3.
In Halo 2, there are two behavior flags in the style tags that are important to the unique functionality of Enforcer. One is for the vehicle gravity pull for the melee and the other controls what weapon the Enforcer uses.
I put this out here because these flags exist in Halo 3 but they don’t work. Therefore the ported Enforcer will not not melee or switch weapon with the flags enabled
This is a longshot since this would only affect mods and it is a small team with other priorities, it would be cool if the devs got behaviors to actually work in a future update. Even cooler if in ODST too (Firefight with Enforcers).