Selling Consumable reqs is a hassle, since we can only sell one at a time, selling like 40 needlers would take a couple minutes, thats not even considering all the other vehicles, boosts, and weapons players may have. This should be revised.
We should have 3 different ways to sell reqs, A bar slider to indicate and change how many specific reqs we want to sell, an option to sell all certified reqs, and an option to just straight up sell all reqs. This way players can get the most out of their play time rather than sitting for 10 minutes selling reqs.
Yes, I complain to myself about this everytime I go on a selling spree. This and the forever scrolling list of customization items (armor, helmets, etc)…Like dammmm.
I just sell REQs between games, while it finds players so it’s not to bad.
I would like a slider for sure or some way to bulk sell the 150 mongoose and needlers some players have stored up.
A) “Clear em out when you open the packs” or
B) “During the down time sell them when you’re waiting for the game to start”
C) “Don’t be so lazy how hard is it to sell reqs”
Some of my favorite things I’ve heard regarding this very same thing.
My answers to those ideas
A) I would rather be able to see how much of something I have before selling any new ones I got.
B) That’s just silly
C) Easy to say when you don’t have a lot of reqs
Like others have said, just sell the REQs as you get them in your packs. Or do it in between games. It’s your own fault you stockpiled 100 needlers without selling any.