The fractured armor is way more out of place this this armor is. If I actually ventured for real into the Halo Universe, I’d be more likely to run into this type armor then I would it at least. A Group of Spartans that were cut off from resources and having to make due with what they could salvage.
No offense to anyone that likes the Samurai armor that is. Nothing against you guys.
I wish we could get some of the pre-existing armours. Mark IV, the original Mark V, Mark VI, Chief’s Infinite armour etc. Personally I would want a baseline standard Mk armour in line with the Halo aesthetic and then keep the Fractures for the experimentation (although in all honesty I could do without those either).
It all still looks like Halo. Much better than the Halo 4/5 armors.
Also, its not like they are taking out the other stuff. I can barely tell base Mk. V[B] and Mk. VII. apart. So I’m happy it looks different. Besides, things can look different and share a world together. “I can’t believe my jeep doesn’t look like a mustang!” They’re both cars with different functions. Same with the armors. Its not like they replaced the Banshee with the Wasp as the only air units.
Yo these Spawns are BS get down to 1v1 we both kill each other and it spawns him on the high ground in the safe zone and spawns me in the danger zone the hell
If you actually look at the game from an outside perspective, you can see how much 343 is trying to attract CoD players.
The main menu, how maps have been designed, the new game mode and whatever else I missed. When I look at the open world, especially how 343 campaign played out using Zelda as a template. It literally does not work for Halo, at least the way 343 went about it.
Infinite feels way off for it to be a Halo game. It has too many things going at once and it fails at all if it.
I see we’re still using this tired argument. “Traditional Halo” had Dead or Alive Crossover Ninja Armor. If the original Halo trilogy can have a Katana and random ninja spikes on the spartan’s head, I genuinely don’t think there’s a good argument to say Season 2’s gear clashes from an artistic standpoint.
I respect your opinion, but I kinda like the grittiness that it comes to offer though. I like the design direction of “going outside the box”. I’m sure we will see some classics coming in the future
Mk V [B] is present for literally classic Halo armor, and the Mk VII platform does 343i’s best iterative advancement on the classic style that they’ve ever attempted by far (GEN2 Mjolnir was such a radical departure visually). I expect we’ll see other nostalgic cores over time- it wouldn’t surprise me at all to see Mk VI (Halo 3, Online) become available as a core in the future along with the GEN2 core for folks who liked that aesthetic. Rakshasa is certainly a departure from the traditional look of powered/shielded Mjolnir variants, but it has lore behind it and also isn’t at all dissimilar to Spartan III Headhunter armors we’ve already seen.
Fractures cores are the most radically different from the classic Halo art design, and I would agree that at times I think they make the game feel ridiculous. But there’s no putting that genie back in the bottle now, and they aren’t canon either way.
Infinite’s taking the “something for everyone” tact on customization, in the long run. That means that the visual congruence of the armors in the game will become more and more muddled over time, unfortunately, but lucky for you and I (fans of the “classic” Mjolnir aesthetic), 343i led off with some phenomenal designs very reminiscent of classic Halo. They seem to be expanding on those sensibilities on the Mk VII core with Season 2 as well, which I’m thrilled about.
Same point was raised in opposition to Season 8 MCC and ignored by the same people who are defending it here (with the same points to boot!)
However, unlike MCC Season 8 (which lets be real should have always been added to Infinite from the start as a way to ease last seasons content drought), this was always in the cards for infinite. We knew from day 1 that the core system was going to be designed with snowman heads and cat ears, we knew that the reason was going to be monetary gouging through a fomo based cosmetic store, and we now know for sure that the game would have been better off delayed another 2 years rather than forcing the deadline for the 20th anniversary like Sonic 06 was for its 15th.