Scrolling through 'all units' is too slow

Overall I find the controls to be more clunky and slow than its predecessor. After selecting all units there is a delay when scrolling through each unit type that bugs me the most, this makes it hard to micro effectively. I understand that button is also responsible for grouping but there must of been a better way. Having to double tap for all units is a bit frustrating too.

I’m fine with the double tap for all units, but yes, unit cycling is slow. All of the commands seem to lag or get ignored if issued too quickly…

Works on pc fine, my only problem is that it’s annoying to find the specific unit I want especially when there’s multiple “pages” that it warps through.

Halo wars 1 scrolled units alot smoother, but the optimized sequel is slower??

The laggy clunky controls was brought up during the first beta and was ignored, so I’m not holding my breath for any changes.

I feel the same thing when I build multiple buildings or turrets at my base at once. The game has a tendency to skip choices I’ve made.