Any Halo 5 scripters out there? I was hoping for advice on scripts and handicapping players / teams.
Our weekly halo group ranges from Bronze 6 through to mid-Diamond, so getting close games is tricky.
My first (ever) script simply starts specific teams with a scoring handicap. Red, Blue, and Yellow start on zero points, Green and Purple on -5 points, Magenta -10, Orange -15, and Cyan -20 points. We’re slowly getting a feel for which player groups need to start where. It wasn’t a bad start.
My second script, “Spongicus” (for the damage sponges), is a bit more ambitious. It’s taken me a week or so but I’ve now got a single script brain up and working that cycles through the players, checks their scores, keeps track of the highest and lowest scores, calculates their range from the lead, and changes the team-scores (for mini-games).
What we did last night was set the Spongicus brain to trigger a second brain to change their traits, so that 0-3 points behind the lead = normal, 4-7 points = 150% shields, 8-11 points = 200% shields, 12-15 = 250% shields, and 16+ points = 300% shields.
It was only our first game but it worked pretty well. The good guys still won… but the damage sponges had a lot more fun. They stayed alive longer (which gives them more time to improve), they got more kills, and suddenly they were no longer the desired prey.
But the damage sponges have asked for more!
I’m brand new to forge / scripting… so I’m keen to hear what anyone has done in the past to create game-types that help to promote close games across a wide skill gap.