Don’t know if it’s a bug or not.
Been spending about 15 hours making a small free for all map and no matter what, I try to work around the problem I’m having, I can’t seem to get the scripting command to work.
It’s a simple door operation (or any sort that includes interaction with a final move offset command).
I can set the script like everyone else in another map and the object will move and return based on the toggle interaction. But, for some reason I cannot on this one map I’m creating. The command simply won’t register the off part of the power state. For example:
Power state set to on - Door moves up
Power State set to off - Door does nothing
Power State set to toggle - Door moves up, Nothing (on interaction toggling off), Door moves up (toggling back on)
The scripting is correct, on both sides (button and door). Like I said, I can do it on any other map just fine but not on my map.
> 2533274921199222;2:
> Here! Halo 5 - Forge WORKING Door - YouTube
Doesn’t really apply to what I’m trying to accomplish though…
Great idea but what this does it get something to move only one way and then reset.
I need to be able to open manually and close manually.
Literally done with power toggling. My map just won’t execute the “off” part of the operation… 
> 2533274988225648;3:
> > 2533274921199222;2:
> > Here! Halo 5 - Forge WORKING Door - YouTube
>
>
> Doesn’t really apply to what I’m trying to accomplish though…
> Great idea but what this does it get something to move only one way and then reset.
>
> I need to be able to open manually and close manually.
>
> Literally done with power toggling. My map just won’t execute the “off” part of the operation… 
so you want the door to open by using a control panel and close it with a control panel??
yes, But for some odd reason the “off” does not work with toggle in this one specific map.
Basically what I need to go with is two separate panels, one set to off and the other on. the auto closing feature is nice but I will need to open the door from the other side anyways lol
Did you try having the close action on a different sequence?
Yes multiple times, but I did solve it still using that trick.
SOLVED
Incase any of you run into the same problem.
Here’s how:
TERMINAL
[Script 1]
Condition - On Interaction
Action - Message Send
Channel - Alpha
DOOR
[Script 1]
Condition - On message received
Channel - Alpha
Action - Move Offset
[Script 2]
Condition - On Message received
Channel - Alpha
Action - Power Set
Channel - Bravo
State - Toggle
[Script 3]
Condition - On Power State
Channel - Bravo
State - Off
Action - Pos. reset
This seems to be the only fix I could find. Hopefully this will not happen to me again when trying to create a massively detailed map.