Ok so I am making a map that uses Forerunner light bridges and I really need help scripting them to do this:
Match start - At 53 seconds, the bridge turns red - At 60 seconds, the bridge despawns - At 120 seconds, the bridges respawns (back at blue) - RepeatThe reason I want the bridge to turn red is to let you know you only have 7 seconds before the bridge despawns, or “deactivates”. Please help me. Thanks!
> 2533274919101675;2:
> It depends on the object you are using to make the bridge.
I’m using the largest energy barrier under the hypotenuse menu in the Breakout tab but if that doesn’t work I can use the shielded glass in the structures tab.
> 2535440120215345;3:
> > 2533274919101675;2:
> > It depends on the object you are using to make the bridge.
>
> I’m using the largest energy barrier under the hypotenuse menu in the Breakout tab but if that doesn’t work I can use the shielded glass in the structures tab.
If you want to change the color you should probably use the Shielded glass. Use this script to change the color:
Condition (At 53 seconds):
Action:
Color: Set
Red
Red
Red
> 2533274919101675;4:
> > 2535440120215345;3:
> > > 2533274919101675;2:
> > > It depends on the object you are using to make the bridge.
> >
> > I’m using the largest energy barrier under the hypotenuse menu in the Breakout tab but if that doesn’t work I can use the shielded glass in the structures tab.
>
> If you want to change the color you should probably use the Shielded glass. Use this script to change the color:
> Condition (At 53 seconds):
> Action:
> Color: Set
> Red
> Red
> Red
Thanks, but how do I get it to alternately despawn/respawn every minute indefinitely?