SO I have been recreating command and conquer red alert buildings, and have them all done. Now I am going through and tryign to apply some scripts to a few of them. For example, the tesla coil I have an area monitor script that kills you with a lightingin strike when in the area.
But I am trying to do the following and wondering how to go about it:
Service Depot - Want to make so that when player is in a vehicle and drive onto the pad (area monitor) and if the vehicle is damaged then it heals/repairs the vehicle or just spawns a new fresh vehicle. I have some of the script done (area monitor stuff, but I can’t wrap my head around the logic. I have the Get player in vehicle and the node has no errors, but nothing happens when I enter the are amonitor.
War factory - I know people have made point system scripts/buyable item scripts, where the kills you make give you points. Was wondering if there were any on the waypoint for download (I couldn’t find any) cause I would like to implement it into some switches in the war factory where you can cash in your points for veicles (warthog, scorpion, etc)
Barracks - Same as war factory, cash in points for power weapons, and also call in bots. Already have switches for summoning a bot, but just the point system I am not sure how to do.
Trying to think how to do an “ore field” also that constantly gives players small amounts of points.
Basically trying to make a command and conquer style map when all said and done. Although it will have to wait until season 3 bug fixes as most of the prefabs are over 100 pieces, and they break apart easily when moved