Scripting Bugs

Ever since the most recent update, The “Boundary Check: Continuous” condition no longer works. It functions the same as the “Enter/Exit” condition. This has broken most of my maps’ scripts so a fix would be appreciated ASAP!!!

Did you check to make sure that the script is still utilizing Continuous? From what I’ve heard is people are saying the update reverts some settings for scripts and objects to defaults other than what they had them set to.

> 2533274795739611;2:
> Did you check to make sure that the script is still utilizing Continuous? From what I’ve heard is people are saying the update reverts some settings for scripts and objects to defaults other than what they had them set to.

Yes, even when i start a new map and make new scripts, continuous still functions as enter/exit. now making a king of the hill gametype is not possible

> 2533274885320559;3:
> > 2533274795739611;2:
> > Did you check to make sure that the script is still utilizing Continuous? From what I’ve heard is people are saying the update reverts some settings for scripts and objects to defaults other than what they had them set to.
>
> Yes, even when i start a new map and make new scripts, continuous still functions as enter/exit. now making a king of the hill gametype is not possible

A good way to check is to just have the score increment by 1 while the condition is continuous. I’ve heard from some certain people that it’s broken on certain actions but not specifically which ones.

> 2533274885320559;1:
> Ever since the most recent update, The “Boundary Check: Continuous” condition no longer works. It functions the same as the “Enter/Exit” condition. This has broken most of my maps’ scripts so a fix would be appreciated ASAP!!!

problem with the promitean blood on warzone

> 2533274795739611;4:
> > 2533274885320559;3:
> > > 2533274795739611;2:
> > > Did you check to make sure that the script is still utilizing Continuous? From what I’ve heard is people are saying the update reverts some settings for scripts and objects to defaults other than what they had them set to.
> >
> > Yes, even when i start a new map and make new scripts, continuous still functions as enter/exit. now making a king of the hill gametype is not possible
>
> A good way to check is to just have the score increment by 1 while the condition is continuous. I’ve heard from some certain people that it’s broken on certain actions but not specifically which ones.

That’s how I noticed this is broken. Score only changes when a player enters or exits

> 2533274885320559;6:
> > 2533274795739611;4:
> > > 2533274885320559;3:
> > > > 2533274795739611;2:
> > > > Did you check to make sure that the script is still utilizing Continuous? From what I’ve heard is people are saying the update reverts some settings for scripts and objects to defaults other than what they had them set to.
> > >
> > > Yes, even when i start a new map and make new scripts, continuous still functions as enter/exit. now making a king of the hill gametype is not possible
> >
> > A good way to check is to just have the score increment by 1 while the condition is continuous. I’ve heard from some certain people that it’s broken on certain actions but not specifically which ones.
>
> That’s how I noticed this is broken. Score only changes when a player enters or exits

I’ll check it out when I get home in about an hour and see if I can come up with something!