I’ve been in a custom game called the mother of invention and it’s from the rvb series and in that series they have AI’s and someone managed to script or weld or did something to make it so the balls of light would follow you around and look like the AI’s basically after picking up a weapon and there were multiple of these around the map, so I’m trying to figure out how to get things to follow you around when you interact with something or pick up a weapon I’ve been trying to figure it out with different scripting settings but I can’t figure it out, someone help plz
You’re implying scripted bystanders which can wander around everywhere, right?
> 2535429593088083;2:
> You’re implying scripted bystanders which can wander around everywhere, right?
No, I meant I want to be able to have an object follow a player around when they pick up a weapon or interact with something
> 2535419644845752;3:
> > 2535429593088083;2:
> > You’re implying scripted bystanders which can wander around everywhere, right?
>
> No, I meant I want to be able to have an object follow a player around when they pick up a weapon or interact with something
Unless there was an option to have them follow you like a magnet, something like that will be nearly impossible at this stage. You can only put up a set path and nothing more.
> 2535429593088083;4:
> > 2535419644845752;3:
> > > 2535429593088083;2:
> > > You’re implying scripted bystanders which can wander around everywhere, right?
> >
> > No, I meant I want to be able to have an object follow a player around when they pick up a weapon or interact with something
>
> Unless there was an option to have them follow you like a magnet, something like that will be nearly impossible at this stage. You can only put up a set path and nothing more.
Well I’ve seen people use boundary checks around an object but for some reason that doesn’t work with weapons. Somebody managed it I just don’t know how they did
Maybe they were scripted to the weapon? I don’t know much about forge lol