<mark>This post has been edited by a moderator. Please do not purposely bypass the word filter.</mark>
*Original post. Click at your own discretion.
So, I wanted to keep it a secret, so that I Myself would seem smart, but j don’t seem to make much of a splash on here with my AI ideas, concept art etc.
So here it is:
"How come no one has drawn a Scorpion Tank with an Extendable Tail that The turrets mounts on. Plotholed in as the original and only model in service?"
That’s what I want.
PFZTMN PFZTMN
bLAMMO
…
Etc
But, no: seriously?
I have so much insecurity come Infinity… I designed 8 PvP maps stressing. And it doesn’t stop there… Read my actual input.
I imagine it would: lift 13-17feet in the air; Have a higher pitch; and be reminiscent of a Cocked Haymaker, or a Trouble clef.
It could have several models, namely the 7 (I see as slowest rate of fire, heaviest cannon, huge recoil), and the one in which it is on a Tail, so that when it lifts the recoil is absorbed by the C shape, multidimensionally. Or a mix, that looks like the power of the 7 is redistributed for versatility, so it almost looks like a wooden lawn chair. ~ woo mee, baby.
Sprays any moving target with machinegun fire if you don’t toggle it off. Faster rate of fire. Machine gun on the Cannon. OP as all hell.
~ you can even move the Scorpion at Power/Pown/P class bellow Wraith at Ultimate/ultra.
Huge shields, faster fire, give it plasma rifles, and make that a give and take battle at a new level. Story holed as standard issue.
A gold wraith is agile and shoots faster but smaller for accuracy, penetration style, maybe more damage. And the Silver as is:epic. E class. (To compensate you make the Hydra target vehicles automatically when lobbed, and only Lockon infantry targets. If you want to straight shoot, zoom(I don’t mean that; Hold interact and fire). {designing AI is a fortei, I can make it do that. Target all vehicles positive for occupied#1, or vehicles targeted by approaching enemies, select proximity +/- missile location for valid targets. (Very poor example, yet sufficient) then you just add toggle for target, Big, Close, Air or Weak, and not be concerned with shooting walls if you don’t have tracking AI still… Sigh, Oh why do I bother… }.
Then of course raise the bar with hawk-grenades to add a new form of safety weapon. Targets closest only.
[There are 5 tanks here. Slower rate, and less damage, type C1+2. Alpha high rate, Viper. (All have limited ammo. reload at kiosks). B, which has the turret held in a U-clamp. On a snake. And D, the Rail cannon, that can kill a Spartan with the recoil hammer, and jam thus, breaking itself. ]
Wow me: Don’t just draw it; impress upon me your own concept. Or just woo me.
I love designing AI, and really really… Should just,
(You go in stalls, and install turrets, as they load, fix them, or pay limited req points (NOT TILTED For Winning***!!!***) to install them. Some kiosks have different turrerts, and others can’t repair the tank at all while others specialize in fixing red bar, or yellow bar, but nothing brings you back to blue. … Oh schit, I’m talking
_ and warthogs can change turrets. Reqs.
Then all in all, you can have no infantry combat senarios where you can’t get out of vehicles and change your artillery at garages. Huge artilary battles. No Spartans.
