The player reacts to the game, not the other way around. If I am matched with Onyx players then I will have to sweat. So the suggested solution is that I need to let myself die over and over again for the game to decide I want to relax and give me easier opponents? You realise how ridiculous that is, right?
It should be the responsibility of the matchmaking system to give me a mixture of sweaty and easier games so that I don’t always feel like I need to play at my best to even avoid going negative. The player shouldn’t even be aware of the matchmaking, let alone be taking actions to make the system stop punishing them.
And I’ve said this before, there aren’t enough Onyx 1700+ players to populate social games, so they just pull in high diamond/low Onyx players to fill up their matches. I’m seeing that all the time now. I mean for goodness sake, the SBMM matched me against Mint Blitz (Onyx 2000) in social yesterday, with another Onyx 1700 in the same match. I only get the downside of the SBMM, it isn’t pulling golds up to fill up my lobbies, but it pulls Onyx 1700+ players down.
Basically every game I play there is at least another Onyx, usually two or three. Season 2 is miles worse than season 1 for SBMM, which I assume is because the game is now nearly dead.
I’ve started transitioning away from the game at this point. I play other games and then I’m like, ‘Oh maybe I should keep going on infinite, I like the gameplay’. Then I play three or four matches in team slayer in social and immediately realise why I stopped in the first place.