SBMM and CASUAL

First of all I would like to make it clear that this only represents my opinion based on my experience playing video games for more than 15 years.

We are in the era of free to play, we know that halo infinite online will be free and that causes me a lot of concern and satisfaction at the same time.
Fortnite, rocket league, rouge company, warzone, etc… All these games implement SBMM in a brutal way that makes you want to pull your hair out of your entire body, it is impossible to enjoy a single game nowadays, not even in COD, which was the most casual game of all, I can´t have fun because It always it matches me with people who play win-win, as if it were a tournament and they don’t give you time to improve your weapons, raise your level, unlock things etc…

I hope they separate the social slayer from the competitive

There are previous threads on this… so this one may get locked.

Bottom line is that there has to be some form of SBMM. Completely random match ups makes zero sense. In the background the match making can look at a range of skills and even out the teams.

Strict SBMM for ranked. Loose SBMM for social. Everyone wins.

How you approach the game is up to you. Sweaty vs Chilled is just a state of mind. Only you can decide if you are having fun or not.

There’s definitely going to be a social and ranked Playlist like Halo 5 but even the social Playlist feels like hell. I completely agree that sbmm is horse -Yoink-, just because I’m good at a game I have to go against people who treat it like a tourney. Even in ranked where sbmm is supposed to be I see so many smurf accounts of people who are obviously pros so it makes sbmm pretty pointless. A game shouldn’t force you to create a new account or purposely throw games to actually have fun and casually play it.

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> There’s definitely going to be a social and ranked Playlist like Halo 5 but even the social Playlist feels like hell. I completely agree that sbmm is horse -Yoink-, just because I’m good at a game I have to go against people who treat it like a tourney. Even in ranked where sbmm is supposed to be I see so many smurf accounts of people who are obviously pros so it makes sbmm pretty pointless. A game shouldn’t force you to create a new account or purposely throw games to actually have fun and casually play it.

Nope.

Just because you are good at the game - you aren’t owed an endless supply of lowly players to smash. Or more importantly, they are not owed that.

You are good at the game. Cool. But I assume you are ‘less’ good in Social - like, 'cause you are like ‘chilling’ and not treating it as a tourney (as you put it). So the game will match you with people who are playing at a similar skill level. So what’s the problem? What does it matter to you if they are very good players chilling (like you) - or lesser players sweating? How much effort you put in… and how you interpret their effort is entirely a state of (your) mind.

Unless of course we are talking about you just wanting to mindlessly smash noobs until they get good or get out… which is little more than bullying type behaviour.

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> > 2533274826424961;3:
> > There’s definitely going to be a social and ranked Playlist like Halo 5 but even the social Playlist feels like hell. I completely agree that sbmm is horse -Yoink-, just because I’m good at a game I have to go against people who treat it like a tourney. Even in ranked where sbmm is supposed to be I see so many smurf accounts of people who are obviously pros so it makes sbmm pretty pointless. A game shouldn’t force you to create a new account or purposely throw games to actually have fun and casually play it.
>
> Nope.
>
> Just because you are good at the game - you aren’t owed an endless supply of lowly players to smash. Or more importantly, they are not owed that.
>
> You are good at the game. Cool. But I assume you are ‘less’ good in Social - like, 'cause you are like ‘chilling’ and not treating it as a tourney (as you put it). So the game will match you with people who are playing at a similar skill level. So what’s the problem? What does it matter to you if they are very good players chilling (like you) - or lesser players sweating? How much effort you put in… and how you interpret their effort is entirely a state of (your) mind.
>
> Unless of course we are talking about you just wanting to mindlessly smash noobs until they get good or get out… which is little more than bullying type behaviour.

Did you even read what I said… never said I treat the game like a tourney. Just saying how if I feel like playing halo 5 social its nothing but level 152s with 100 days in the game trying for faze clan or whatever.

You just went with the classic “pros at the game just want to smash noobs” argument which I never mentioned. However, I did mention how these “Pro players” are just going to create a new account to smash noobs anyway like they do in cod, halo 5 and every other game. If sbmm is this much of a big deal these game developers should enforce it more ie: ban smurf accounts.

Lmao didn’t know being better than someone at a game makes you a bully, but I’m all for stopping this “bullying” as long as I know people aren’t just going to just smurf and exploit in response.

I digress though, perhaps Infinite won’t have such terrible sbmm as halo 5 since they’re scrapping most of the abilities that killed the game for so many players. Can only wait until launch to see if this game can revitalize the franchise.

> 2585548714655118;2:
> There are previous threads on this… so this one may get locked.
>
> Bottom line is that there has to be some form of SBMM. Completely random match ups makes zero sense. In the background the match making can look at a range of skills and even out the teams.
>
> Strict SBMM for ranked. Loose SBMM for social. Everyone wins.
>
> How you approach the game is up to you. Sweaty vs Chilled is just a state of mind. Only you can decide if you are having fun or not.

This.

but also, through SBMM - the people you are playing against (OP) who are those play to win-win types… are basically matched against you because your skill is relatively the same. So other people playing against you probably are thinking that you are also one of those play to win-win type of person.

I understand the frustration though - because back in the day if you were a consistent gamer, generally you’d be better than most and just pub stomp lobbies. Now it feels less satisfying finishing almost every game with a 1:1 ratio.