Why do people always say the newest Halo plays like COD? I’ve heard this forever with Halo 4. Admittedly there’s some similarities such as loadouts and kill streaks. But it’s still Halo. You get shields, a motion tracker, headshot vs auto weapons, weapon pickups on the map, and vehicles. I’ll give people this one because loadouts are an obvious recognizable trait even though I think 4 is still Halo underneath.
Then we have 5. Advanced mobility and ADS. Literally the only COD thing about it is ADS. Even if you don’t like advanced mobility, how is that a COD trait?
Now we have Infinite. And I’ve heard some people say it plays like COD. How so? No loadouts and no ADS. Infinite is basically a combination of 3’s equipment with Reach Armor Abilities plus sprint and clamber. And Sprint is basically optional making it the least intrusive form of Sprint I’ve seen since its inception in Reach. My theory is that people have been claiming Halo is COD ever since the weapons were designed to sound more realistic and have that more meaty punch sound, starting in Reach-4