Say elites would be in multiplayer again...

How would you feel about having the option to be a brute? They have lots of different armor (stalker, chieftain) like spartans and elites. Not sure how teams would work… maybe all spartans, elites, and brutes on teams or mixing such as spartans/elites (separatists), brutes/elites (loyalists)?

EDIT: This could also open up the possibility for brute style architecture for forging like in this pic:

It would be cool to have 3 team invation with those 3 factions

I would be perfectly happy killing Brutes :slight_smile:

Teams would obviously just be based on who picks whatever model.

In Invasion, having some games be Spartan v Elite, some be Elite v Brute, and some be Spartan v Brute would be cool.

+Flood
+Forerunners

So long as flood didn’t get INFECTION FORMS. Sure, you die in one hit, but if you snuck up on someone, say you could infect someone… A LOT of people would be pissed, even if it was when they were shieldless.

Forerunners? You mean Prometheans?

The only reason Elites were ever playable was that (1) they already had shields like Spartans and (2) they’re roughly the same size as Spartans. They were so close, they were almost the same.

Not only do Brutes not have shields, but they are also very different in size, so it would be more trouble to incorporate them into multiplayer.

I remember some people would change their character models to Elites when playing SWAT in Halo 3 because it was more difficult to hit their heads from behind. I don’t want to have to deal with similar inconsistencies with other races.

> The only reason Elites were ever playable was that (1) they already had shields like Spartans and (2) they’re roughly the same size as Spartans. They were so close, they were almost the same.
>
> Not only do Brutes not have shields, but they are also very different in size, so it would be more trouble to incorporate them into multiplayer.
>
> I remember some people would change their character models to Elites when playing SWAT in Halo 3 because it was more difficult to hit their heads from behind. I don’t want to have to deal with similar inconsistencies with other races.

Why did they change the elite model in Halo 3? Was the elite model in Halo 2 too tall or something?

I could deal with it. Besides, the Halo 4 elites are built like the Reach era Elites; They are taller than the Spartans, and also have their skull visible form a 360 degree radius at a non-crouching level on a flat surface. Not as hunchbacked as the Halo 3 elites.

Brutes are just GIANT targets. Seriously, how could you sneak as one? That’s all the balancing it needs. And they’re slow, lumbering fools. They’re only two bonuses are, they are rather fast when they are enraged (Perhaps a Brute-only AA if they added it?), and they are basically shieldless juggernauts.

Prometheans? If they nerfed the teleportation for knights. I actually believe it could add a new level to player cooperation; Like, the watcher could revive dead players (Only one player per Watcher spawn). however, all Prometheans would be stuck with basic forerunner weapons, not to mention the inherent weakness of crawlers. Knights and Crawlers would be the most balanced, I suppose.

Flood? So long as infection forms aren’t able to infect anything, just damage you. But carriers, Combat forms, and a few new variants could likely work well.

No thanks. Maybe if they revamped firefight and allowed you to play/fight different factions then we’ve fought before. But deff not for standard MP. I don’t see it working out well.

> The only reason Elites were ever playable was that (1) they already had shields like Spartans and (2) they’re roughly the same size as Spartans. They were so close, they were almost the same.
>
> Not only do Brutes not have shields, but they are also very different in size, so it would be more trouble to incorporate them into multiplayer.
>
> I remember some people would change their character models to Elites when playing SWAT in Halo 3 because it was more difficult to hit their heads from behind. I don’t want to have to deal with similar inconsistencies with other races.

Brutes had shields in Halo 3, and I don’t think their sizes are that different from Spartans or Elites.

> > The only reason Elites were ever playable was that (1) they already had shields like Spartans and (2) they’re roughly the same size as Spartans. They were so close, they were almost the same.
> >
> > Not only do Brutes not have shields, but they are also very different in size, so it would be more trouble to incorporate them into multiplayer.
> >
> > I remember some people would change their character models to Elites when playing SWAT in Halo 3 because it was more difficult to hit their heads from behind. I don’t want to have to deal with similar inconsistencies with other races.
>
> Brutes had shields in Halo 3, and I don’t think their sizes are that different from Spartans or Elites.

The problem though was that once you depleted the shields, brute armor peeled like a banana.
And yes, the size of them was larger than a spartan or elite.
Standing at approximately 9 feet tall, they not only tower over their human opponents, but the majority of their Covenant allies, with only Mgalekgolo standing taller than themselves.(Halo wiki)

The only time I really enjoyed playing with Elites was in Reach invasion… Otherwise I just can’t get worked up over an alien player model. It’s not like it changes gameplay.

> > The only reason Elites were ever playable was that (1) they already had shields like Spartans and (2) they’re roughly the same size as Spartans. They were so close, they were almost the same.
> >
> > Not only do Brutes not have shields, but they are also very different in size, so it would be more trouble to incorporate them into multiplayer.
> >
> > I remember some people would change their character models to Elites when playing SWAT in Halo 3 because it was more difficult to hit their heads from behind. I don’t want to have to deal with similar inconsistencies with other races.
>
> Brutes had shields in Halo 3, and I don’t think their sizes are that different from Spartans or Elites.

The fact is all they need to do is “Scale” the model so they appear the same size in multiplayer and the game is solid.

And yeah, in Halo 3 and ODST they did have shielding, when the shield dropped, their armour would fall off though. All they’d have to do is set it up so your armour doesn’t falloff (except maybe as part of your death animation :P)

> The only time I really enjoyed playing with Elites was in Reach invasion… Otherwise I just can’t get worked up over an alien player model. It’s not like it changes gameplay.

But it does give the players who like Elites more than Spartans the ability to represent their faction of choice.

I want to be an a elite!

Elites would’ve been a maybe. By 2557-2558, there’s a lot of tension between Humans and Sangheili, considering most of the latter wants to eliminate humans before they recover, while the rest of them just want to rebuild their culture and whatnot; some even want to form a treaty with humans, though these are the minority. So, with that it mind, it would be extremely unlikely that any Elite, save for the Arbiter and perhaps some of his personal guards, would be permitted to set foot on the Infinity in the forseeable future. And besides that, the player models would be too big… maybe. I think Halo 3-era and Halo: Reach-era Elites were the same size, only with the former hunched over for gameplay reasons… if 343i could do that again, it would probably work. If nothing else, Elite lovers would be happy.

With Brutes, it’ll never happen. Most of them are either rogues or servants to the Elites, though there are some pirates who work with the Insurrection, or at least outside the law. As far as I know, there are Brutes, Jackals, Skirmishers, and Grunts that fit this category.

Reach era elites were bigger, which is why there are different gametypes for the races.

> Elites would’ve been a maybe. By 2557-2558, there’s a lot of tension between Humans and Sangheili, considering most of the latter wants to eliminate humans before they recover, while the rest of them just want to rebuild their culture and whatnot; some even want to form a treaty with humans, though these are the minority. So, with that it mind, it would be extremely unlikely that any Elite, save for the Arbiter and perhaps some of his personal guards, would be permitted to set foot on the Infinity in the forseeable future. And besides that, the player models would be too big… maybe. I think Halo 3-era and Halo: Reach-era Elites were the same size, only with the former hunched over for gameplay reasons… if 343i could do that again, it would probably work. If nothing else, Elite lovers would be happy.
>
> With Brutes, it’ll never happen. Most of them are either rogues or servants to the Elites, though there are some pirates who work with the Insurrection, or at least outside the law. As far as I know, there are Brutes, Jackals, Skirmishers, and Grunts that fit this category.

You have the story slightly reversed, over “sympathizing” humanity. Parangoski, Oni, and a large populations of Humans are actually the ones who want to wipe the Elites out, not the other way around. Sure some Elites still believe humans are heretics and need to be destroyed. But most of them, including Jul 'Mdama, are actually mounting up defensively against humanity, not offensively.

In Parangoski’s own words she described that she wants to wipe Elites out and make way for human colonization of Sangheilios, when explaining why she did not want to chemically poison the Elite population using their crops, because it would leave the planet unfit for human life. Even Admiral Hood is letting Oni get away with attempted genocide, ‘turning a blind eye’, and only showing a face of peace to the Elites to keep appearances.

To be perfectly honest, humanity is slowly turning into the bad guys. If you look at some of the lore from a less patriotic standpoint, you’ll see that the Didact was actually right to be worried of what would happen if Humanity attained the Mantle. Humanity the way they are now would use that power to wipe out all sentient non-human life in the galaxy save maybe the Huragok.

It is clearly defined on several occasions in the Kilo-5 trilogy that Jul 'Mdama doesn’t hate humanity. He is only concerned with protecting his own people.

And all that aside. Infinity “Canon” Multiplayer is redundant and pointless. We don’t need it, and the game would be better off without it.

Trust me brutes will not work in the world of mp. You don’t even know their size in future games because it seems like they are their ordinary size now.

> Trust me brutes will not work in the world of mp. You don’t even know their size in future games because it seems like they are their ordinary size now.

Then explain how brutes fit perfectly in every environ they are encountered in, in Halo 2, 3 (and ODST), and Reach? Both times, there was large expanses of Human, Covenant, and Forerunner areas, and all were able to perfectly support the 8-9 foot tall behemoths, let alone a 12 foot hunter. Multiplayer has always had the dimensions in the environs (Not counting some crawl spaces) to support Brutes.

I do not trust you. I don’t even know you.