Saving Halo Through Revolutionizing... Again.

Pigs must be flying outside because I’m actually making a topic on this forum. But I feel it’s something I’d like to discuss, with everyone, with the purists, fanboys, and everybody in between.

So, the future of Halo. We have people wanting it to go back to it’s roots true and true, no sprint, no nothing out of these modern FPS games. And we have the people who enjoy the change, and welcome to new, faster-paced side to Halo.

Halo boomed on the market because it revolutionized gaming. Aliens, regenerating shields, these cool new guns, etc etc etc. Halo Reach, then Halo 4. What happened? Halo seemed to become too much like other FPS titles out there. Personally, I didn’t exactly mind those games (loses 75% of readers), but what they did is still obvious, no matter what side you’re on. Aaaand… Halo population drop.

Now, most of you will think, ‘Well duh. Classic Halo was the best.’ But I say to you ‘Alright. But what if it kept the same mechanics, game after game?’ Eventually, you’d run into the problem of repetition. So many people on this forum just want the old Halo, or some are fine with the new.
The new.
Honestly… these ‘new abilities’ didn’t seem like innovation… they seemed like Halo catching up. Why though? I’d like you to take 20 minutes out of your busy schedules (yes, those pizza bagels will have to wait) and watch, or at least listen this video:

[https://www.youtube.com/watch?v=eLqjxYQ7irs

](https://www.youtube.com/watch?v=eLqjxYQ7irs)Seriously, do. It’s great, and sums up what I’m trying to say. Playing it safe because too much change will scare too many away (what likely happened to Destiny). Halo CE could do that because console FPS was freshly starting. Now, it’s all the same. If you guys truly want Halo to be these monster of a success again, it can’t have the old mechanics (let’s be honest, a game without sprint will only appeal to the oldtime players), but it can’t just have these new mechanics that really don’t much to innovate. It needs to do what it did back 14 years ago.
Completely revolutionize gaming.

So, thanks for reading. And please, at least keep it clean, because I’ve seen what some arguments can turn into. :\

I believe the best term i can use is… (if you believe in this, if not it’s just a expression I’m using) People want MICRO evolution and not MACRO evolution

In order to completely revolutionize gaming, they would need to make a new game. If they made it with Halo, people would just say that it’s not Halo. That’s just the way this fanbase works. Halo’s kinda stuck in a pit at the moment, and whether Halo 5 will save them from it will only be known at launch. Until then, EVERYTHING is speculation. We don’t even know how much beta feedback 343 took. We just have to wait and see.

Halo 5 is a good game, but not a Halo game. Let me clarify, if 343i made an new game and called it what ever they want and have the H5 gameplay it will be good as a NEW game, but not as an Halo Game.

I play Halo 3 and don’t feel it like a game that was released 7 years ago.

I’ve felt for a long time that Halo can and needs to be all things to all people. There is room in the sand box for the old-school competitive players and the new-school Halo 4 “casuals.” In my humble opinion, the tragedy and failure issue from the assumption that they can all be accommodated in the same playlist, and in the same match. Which is obviously not true. Maybe it needs to look like ranked vs. social form H3, maybe it needs to look like Reach playlists vs. Reach Arena, I don’t know, you tell me. But I’m constantly astonished over this “my way or the highway” attitude that everyone seems to have these days.

> 2533274873843883;5:
> I’ve felt for a long time that Halo can and needs to be all things to all people. There is room in the sand box for the old-school competitive players and the new-school Halo 4 “casuals.” In my humble opinion, the tragedy and failure issue from the assumption that they can all be accommodated in the same playlist, and in the same match. Which is obviously not true. Maybe it needs to look like ranked vs. social form H3, maybe it needs to look like Reach playlists vs. Reach Arena, I don’t know, you tell me. But I’m constantly astonished over this “my way or the highway” attitude that everyone seems to have these days.

That would make two of us. I want a game where everyone (or both sides of the argument) can enjoy. Whether that be an abilities-disabled playlist (rather have the population split than a low population always) or something else.

So I figure heck, revolutionize the thing again. I enjoy any Halo, but so many others do not. They want it their way only. I’d like to see what devs can do without fear, define gaming again. Keep it Halo, in a way still. But… I don’t know, it gets complex, doesn’t it? :frowning:

I want hand to hand combat. Or huge space battles between two ships (including zero-g).

We’re not against change, we’re against change for the sake of change, additions that harm gameplay. You can make changes that benefit gameplay and add more depth without changing the games’ formula.

In regards of changes that benefit gameplay, I’m going to quote one of my older posts:

  • "Remove the gimmicks like sprint, ADS and stabilizers, which harm gameplay.- Add mechanics that improve gameplay and add more depth (the ability to shoot while thrusting, wall-kick, weapon trading with teammates, weapon launching).- Add more unique weapons that have more purposes than just killing people, while customizing the already existing ones (Reach’s grenade launcher, concussion rifle, new type of grenades).- Add more vehicles and bring others from older games- A PC software that allows you to forge higher quality maps than the game’s Forge mode.- More options and freedom in Forge.- More options and freedom in theater for Machinimas.- More social options (clans, featured content/343i picks,community favourites, interviews with pros, tips and tricks for weapons/maps etc…).- More creative better-looking medals and ranks.- More matchmaking options (disabling sprint, SA’s, etc…).- *Maybe even ask the community to help developing the game? (CS was a HL mod created by a fan and UT is basically being developed by fans right now)*To mention some."

I think that it’s safe to say that, at this pint, people are completely bored of seeing the same mechanics in pretty much every game out there (especially console games) and would like a fresh experience.

> (let’s be honest, a game without sprint will only appeal to the oldtime players)

Counter-Strike and L4D say hello. CS has both casual and competitive people playing, giving each ones what they want.

Also, while there’s two games that prove “modernized” Halo can’t work nowadays, there’s absolutely no evidence that a classic Halo won’t, too.

There is absolutely no evidence to support the argument Halo has to change to stay relevant. The last great and successful Halo game was Halo 3 with original mechanics. Since new changes have been implemted the franchise has just gone down hill. I do not understand the argument “Halo has to evolve” where is you evidence ?

Also so I do want it to evolve but I want an evolution that was seen from Halo 2 to Halo 3. New guns, vehicles, maps, campaign, enemies, items, etc.

EVOLUTION IS NOT CHANGING FUNDAMENTAL GAME MECHANICS AND ART DESIGN. 343 have just added these new features to make it feel new but doesn’t really bring anything that is next gen.

I’ve long thought… Why not the best of both worlds.
A simple evolution of Ranked/Casual would be apt.
Have Halo 5 as it is now… And put it in a Spartan4 playlist.
Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!

A simple yet effective remedy is it not?

> 2533274926650033;10:
> I’ve long thought… Why not the best of both worlds.
> A simple evolution of Ranked/Casual would be apt.
> Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
>
> A simple yet effective remedy is it not?

This wouldn’t work because th new maps are scaled to let sprint/ clamber and other mechanics work. They would feel so big with old mechanics it wouldn’t work.

> 2533274850926786;11:
> > 2533274926650033;10:
> > I’ve long thought… Why not the best of both worlds.
> > A simple evolution of Ranked/Casual would be apt.
> > Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> > Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
> >
> > A simple yet effective remedy is it not?
>
>
> This wouldn’t work because th new maps are scaled to let sprint/ clamber and other mechanics work. They would feel so big with old mechanics it wouldn’t work.

What’s to say each playlist wouldn’t be designed with that in mind?!
You were a bit quick to shoot the idea down I think.

> 2533274926650033;12:
> > 2533274850926786;11:
> > > 2533274926650033;10:
> > > I’ve long thought… Why not the best of both worlds.
> > > A simple evolution of Ranked/Casual would be apt.
> > > Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> > > Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
> > >
> > > A simple yet effective remedy is it not?
> >
> >
> >
> > This wouldn’t work because th new maps are scaled to let sprint/ clamber and other mechanics work. They would feel so big with old mechanics it wouldn’t work.
>
>
> What’s to say each playlist wouldn’t be designed with that in mind?!
> You were a bit quick to shoot the idea down I think.

I think it would be s good idea for Halo 6, but they will have probably already made all the maps now.

What if 343 made a playlist or two that had increased base player movement speed, no thrusters, clamber, slide, hulk smash, spartan charge or assassination animations to cater to people who didn’t want them in there? They could make a few forge style maps that make the games appropriate for the base halo traits.

I don’t see happening but I don’t think it would be a bad idea either. Could be one way to cater to people who want the older style back. Imagine if it was ranked as well.

> 2533274926650033;10:
> I’ve long thought… Why not the best of both worlds.
> A simple evolution of Ranked/Casual would be apt.
> Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
>
> A simple yet effective remedy is it not?

And this is what I get for not reading the whole post before I post. Apologies.

> 2533274794041783;15:
> > 2533274926650033;10:
> > I’ve long thought… Why not the best of both worlds.
> > A simple evolution of Ranked/Casual would be apt.
> > Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> > Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
> >
> > A simple yet effective remedy is it not?
>
>
> And this is what I get for not reading the whole post before I post. Apologies.

Errrmmmm?? What did I do?!

> 2533274926650033;16:
> > 2533274794041783;15:
> > > 2533274926650033;10:
> > > I’ve long thought… Why not the best of both worlds.
> > > A simple evolution of Ranked/Casual would be apt.
> > > Have Halo 5 as it is now… And put it in a Spartan4 playlist.
> > > Then take Halo 5, remove all the new gimmicks and remove sprint and put the basic moment speed at 125% and the shield strength to the same and call it Spartan 2 playlist. Also, have Mendez introduce it saying- “Ima teach you how the legend was born, back when he didn’t have the fancy tech” please!
> > >
> > > A simple yet effective remedy is it not?
> >
> >
> >
> > And this is what I get for not reading the whole post before I post. Apologies.
>
>
> Errrmmmm?? What did I do?!

Nothing. I meant I didn’t read the whole thread and you said basically the same thing I did. Except you got to it first. That’s where the apologies comes from. I didn’t mean to copy what you said essentially. lol

> 2533274973373704;8:
> We’re not against change, we’re against change for the sake of change, additions that harm gameplay. You can make changes that benefit gameplay and add more depth without changing the games’ formula.
>
> In regards of changes that benefit gameplay, I’m going to quote one of my older posts:
> - "Remove the gimmicks like sprint, ADS and stabilizers, which harm gameplay.
> - Add mechanics that improve gameplay and add more depth (the ability to shoot while thrusting, wall-kick, weapon trading with teammates, weapon launching).
> - Add more unique weapons that have more purposes than just killing people, while customizing the already existing ones (Reach’s grenade launcher, concussion rifle, new type of grenades).
> - Add more vehicles and bring others from older games
> - A PC software that allows you to forge higher quality maps than the game’s Forge mode.
> - More options and freedom in Forge.
> - More options and freedom in theater for Machinimas.
> - More social options (clans, featured content/343i picks,community favourites, interviews with pros, tips and tricks for weapons/maps etc…).
> - More creative better-looking medals.
> - More matchmaking options (disabling sprint, SA’s, etc…).
> - Maybe even ask the community to help developing the game? (CS was a HL mod created by a fan and UT is basically being developed by fans right now)
> To mention some."
>
> I think that it’s safe to say that, at this pint, people are completely bored of seeing the same mechanics in pretty much every game out there (especially console games) and would like a fresh experience.
>
>
>
> > (let’s be honest, a game without sprint will only appeal to the oldtime players)
>
>
> Counter-Strike says hello. This game has both casual and competitive people playing, giving each ones what they want.
>
> Also, while there’s two games that prove “modernized” Halo can’t work nowadays, there’s absolutely no evidence that a classic Halo won’t, too.

Where’s your proof modernized Halo doesnt work. All i see is 9.5 million sales for Halo 4, in a launch with many other games available, and the fact that the population died out because of the sheer number of games that are available

> 2533274973373704;8:
> We’re not against change, we’re against change for the sake of change, additions that harm gameplay. You can make changes that benefit gameplay and add more depth without changing the games’ formula.
>
> In regards of changes that benefit gameplay, I’m going to quote one of my older posts:
> - "Remove the gimmicks like sprint, ADS and stabilizers, which harm gameplay.
> - Add mechanics that improve gameplay and add more depth (the ability to shoot while thrusting, wall-kick, weapon trading with teammates, weapon launching).
> - Add more unique weapons that have more purposes than just killing people, while customizing the already existing ones (Reach’s grenade launcher, concussion rifle, new type of grenades).
> - Add more vehicles and bring others from older games
> - A PC software that allows you to forge higher quality maps than the game’s Forge mode.
> - More options and freedom in Forge.
> - More options and freedom in theater for Machinimas.
> - More social options (clans, featured content/343i picks,community favourites, interviews with pros, tips and tricks for weapons/maps etc…).
> - More creative better-looking medals.
> - More matchmaking options (disabling sprint, SA’s, etc…).
> - Maybe even ask the community to help developing the game? (CS was a HL mod created by a fan and UT is basically being developed by fans right now)
> To mention some."
>
> I think that it’s safe to say that, at this pint, people are completely bored of seeing the same mechanics in pretty much every game out there (especially console games) and would like a fresh experience.
>
>
>
> > (let’s be honest, a game without sprint will only appeal to the oldtime players)
>
>
>
> Counter-Strike and L4D say hello. CS has both casual and competitive people playing, giving each ones what they want.
>
> Also, while there’s two games that prove “modernized” Halo can’t work nowadays, there’s absolutely no evidence that a classic Halo won’t, too.

If you don’t like it then it’s a gimmick, if you do like it then it’s a mechanic.

This is my point: everyone has an opinion, and opinions that begin with “add this” and “remove that” are designed to tailor the game to one individual player’s play style. They bolster their arguments with “this is how it used to be” or “this is the only way to make the game competitive” or “this is the only way to make the game skill-based.” But the long and short is that you want the game to play to your strengths and tastes.

If the game is going to succeed then it has to find a way to play to everyone’s strengths and tastes. Is that even possible? I don’t know. Maybe not. Maybe I’m being some pie-in-the-sky goody two shoes. But I seriously cringe when I see someone post a laundry list like the one above. It just doesn’t get us anywhere.

Except that I agree with everything you said about FORGE!!!

Halo 5 is gimmicks. Halo, as we knew it, is gone b/c 343 is incompetent.