Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2535447979542749;19162:
> > 2533274866720209;19146:
> > Halo: Reach Invasion was a one of a kind mode. Not balanced but very cool imo. Sad it probably will never return in a future installment.
>
> We could probably make something similar in forge, however

Of course, but without playable Elites it would be very bland.

What I really want is playable Brutes and Elites in multiplayer, so you can play as either one in Invasion. It would be awesome to have three playable species.

So playable elites wont be a thing in infinite but maybe to keep up with the fans; they will release it as a surprise DLC or update or something. otherwise; 343; you hella just went outta business

> 2535455491283519;19164:
> So playable elites wont be a thing in infinite but maybe to keep up with the fans; they will release it as a surprise DLC or update or something. otherwise; 343; you hella just went outta business

They did state at least that it just won’t be at launch but it’s not completely off the table which is at least reassuring. An elite focused dlc I think would be a great time to add them if they do.

> 2533274884571925;19165:
> > 2535455491283519;19164:
> > So playable elites wont be a thing in infinite but maybe to keep up with the fans; they will release it as a surprise DLC or update or something. otherwise; 343; you hella just went outta business
>
> They did state at least that it just won’t be at launch but it’s not completely off the table which is at least reassuring. An elite focused dlc I think would be a great time to add them if they do.

Indeed so, so I do have some hope left. Although I do hope they go through with it.

> 2533274824356785;19166:
> > 2533274884571925;19165:
> > > 2535455491283519;19164:
> > > So playable elites wont be a thing in infinite but maybe to keep up with the fans; they will release it as a surprise DLC or update or something. otherwise; 343; you hella just went outta business
> >
> > They did state at least that it just won’t be at launch but it’s not completely off the table which is at least reassuring. An elite focused dlc I think would be a great time to add them if they do.
>
> Indeed so, so I do have some hope left. Although I do hope they go through with it.

Besides no elites, infinite is looking good. So hopefully it’s a success that leads to them adding elites

> 2535420152911948;19167:
> > 2533274824356785;19166:
> > > 2533274884571925;19165:
> > > > 2535455491283519;19164:
> > > > So playable elites wont be a thing in infinite but maybe to keep up with the fans; they will release it as a surprise DLC or update or something. otherwise; 343; you hella just went outta business
> > >
> > > They did state at least that it just won’t be at launch but it’s not completely off the table which is at least reassuring. An elite focused dlc I think would be a great time to add them if they do.
> >
> > Indeed so, so I do have some hope left. Although I do hope they go through with it.
>
> Besides no elites, infinite is looking good. So hopefully it’s a success that leads to them adding elites

Yeah, it has a lot of cool features, but there’s also room for improvement. The friend or foe system, no grenade jumping, no player collision, all the voices during online matches, the ugly Plasma Pistol model. I also didn’t like how the Plasma Pistol had a headshot effect, the Plasma Pistol is supposed to be a utility weapon not an assault weapon. I also don’t particularly care for the fact that every weapon has a zoom in option. That’s more of a personal opinion I guess.

Of all of these, I just want a toggle for red vs. blue. Just give me my classic red vs. blue, it’s too iconic to abandon.

I think that these should be fixed, and they probably will be. 343 is listening to fan feedback more than ever right now, which is a good sign. Like you said, I really hope playable Elites are implemented later on. As well as playable Brutes but that’s not as much as a priority to me as Elites are.

I hope they find their way back to franchise eventually. The series definitely took a hit to the “charm” factor since they’ve been dumped. It’s almost blasphemous that we haven’t got an improved Invasion mode since Reach. I’m somewhat optimistic they’ll be a season focus in the 10 year plan for Infinite.

> 2535433953554314;19169:
> I hope they find their way back to franchise eventually. The series definitely took a hit to the “charm” factor since they’ve been dumped. It’s almost blasphemous that we haven’t got an improved Invasion mode since Reach. I’m somewhat optimistic they’ll be a season focus in the 10 year plan for Infinite.

Yeah, a lot of charm was taken away when Elites were. You can’t just take away something that had been in nearly every Halo game before it. Playable Elites have been around ever since 2004, they’re extremely iconic and nostalgic, I really don’t understand why 343 insists on not having them.

They say they’re going back to the classic roots, but playable Elites are classic too. Just because they weren’t in the first game doesn’t mean they aren’t classic. They were literally in the game that revolutionized online gaming as we know it. They deserve to be implemented.

> 2533274810025449;19170:
> > 2535433953554314;19169:
> > I hope they find their way back to franchise eventually. The series definitely took a hit to the “charm” factor since they’ve been dumped. It’s almost blasphemous that we haven’t got an improved Invasion mode since Reach. I’m somewhat optimistic they’ll be a season focus in the 10 year plan for Infinite.
>
> Yeah, a lot of charm was taken away when Elites were. You can’t just take away something that had been in nearly every Halo game before it. Playable Elites have been around ever since 2004, they’re extremely iconic and nostalgic, I really don’t understand why 343 insists on not having them.
>
> They say they’re going back to the classic roots, but playable Elites are classic too. Just because they weren’t in the first game doesn’t mean they aren’t classic. They were literally in the game that revolutionized online gaming as we know it. They deserve to be implemented.

I think it would be cool if Elites were playable again. What do you think?

Ok I take it back. Infinite isn’t launching with forge or co op and split screen (halo 5 flashbacks intensify). So along with no assassinations at launch either as well as probably core gamemodes like grifball or infection, even with a 10 year plan I’m highly skeptical that elites will ever be added since they’ve never prioritized them in the past and they are quite literally pulling another halo 5.

> 2535420152911948;19172:
> Ok I take it back. Infinite isn’t launching with forge or co op and split screen (halo 5 flashbacks intensify). So along with no assassinations at launch either as well as probably core gamemodes like grifball or infection, even with a 10 year plan I’m highly skeptical that elites will ever be added since they’ve never prioritized them in the past and they are quite literally pulling another halo 5.

They’ll probably be added, maybe 2-3 years into development (maybe, we don’t know cause I don’t think they were confirmed), but I think everyone knows that the damage from the day they were confirmed not to be at launch has already been done and the wound, for some, isn’t healing. By the time they do come to the game though, I think the trust will have already been depleted, at least for me, and all the stuff that we had to endure to get here will still be prevalent. Both on here and on other platforms, I find people hate Playable Elite advocators for some reason, despite how long we’ve had to wait and how long we’ve pushed for them to come back, and how long we’ve been fought, how long we’ve been told by our own brethren that Playable Elites are not a core feature and they are insignificant, and that they crush the game’s balance, that they take too much work to implement, that the playable elites community sucks and all its members are entitled crybabies, that literally only 0.3333% of the community uses them ergo they should never return.

I’m sorry guys! You know me, I can’t stop coming back to that because it’s not even 343 anymore that I’m disheartened by most of the time. I’m disheartened by our own brothers telling us that we’re not true Halo fans because we’re passionate about a feature. But it’s whatever, one day I’ll get over it, don’t worry.

I heard about the assassinations, about forge, about campaign co-op and I’m starting to think that you’re right. We’re sitting here sad about Playable Elites, and yet it looks like we aren’t the only ones disappointed this time around about a feature, because even demonstrably iconic features like FORGE are being delayed. Due to the game going free-to-play, I reckon it’s another psuedo Halo 5 situation only now 343 doesn’t have to worry about people starting an outrage anymore because the game is not $60, it’s free. Even then though, one still cannot shake the feeling that, even though it’s free, it sounds a lot like they didn’t want to return to tradition, and just make a full game that’s worth $60, but rather go the same route Halo 5 went and omit content so that it can be added later.

It’s fine, I mean we can’t change it, the choice has already been made, but I personally would not mind paying full price to have the expectation that the game will be complete when it debuts. It’s more complicated this way because now Playable Elites, a feature that I think all of us hold dearly, are going to be tossed aside for the prospect of side DLC again, without the dignity of being treated as an important part of Halo. Same with Forge. I mean, beyond the fact that all we have to do is wait a couple of months for these features to be released (doesn’t seem so bad), is it not kind’ve… sad? Discouraging? That these features that have had whole communities built around them are treated more like side dishes that you can wait extra for? That they aren’t important. You know, that there are more important things for 343 to be working, and that Halo now is about the competitive modes, about the arena style, and that everything else is less important. What kind of implications does that omission have? That Community features are more of a side dish now, and that core Halo is now exclusively competitive mode?

I don’t know man, I think Forge and Playable Elites are important features, Campaign Co-op! I mean you can’t really explain why these features are important logically, because there’s no logical meaning behind being able to customize yourself as an alien or build an entire level from scratch, but you can explain why they are important pathologically. Because we’ve used these features and we think they are important to Halo, even if maybe they won’t be used by everyone. does something have to be used by everyone in order to be considered important? We’re tackling with this very issue right now in Armour Coatings. Is being able to choose your primary and secondary colours important? Logically no, but Pathologically yes! Because that’s the freedom you give to the player, and it’s a freedom giving feature that means something to us.

I feel like these topics surrounding features are something the community is tackling now more than ever, trying to understand why Halo ever had features like Campaign Co-op if “no one ever used them”. Why even have Playable Elites, why even have the Spartan Laser, why even have FORGE (Watch that be a feature that will be brought into question). You got people on one side saying that features like playable elites are useless, unbalanced, take too long to implement and are less important and should be delayed or removed entirely,
and then you got people on the other side saying that they are important, that they were there for a reason and because they mean something to people, that they are an important part of Halo because we consider them important.

It is a constellation of topics revolving around features that are very difficult and divided as to their importance, a topic that I think deserves justice to be discussed.

> 2533275013567761;19173:
> > 2535420152911948;19172:
> > Ok I take it back. Infinite isn’t launching with forge or co op and split screen (halo 5 flashbacks intensify). So along with no assassinations at launch either as well as probably core gamemodes like grifball or infection, even with a 10 year plan I’m highly skeptical that elites will ever be added since they’ve never prioritized them in the past and they are quite literally pulling another halo 5.
>
> They’ll probably be added, maybe 2-3 years into development (maybe, we don’t know cause I don’t think they were confirmed), but I think everyone knows that the damage from the day they were confirmed not to be at launch has already been done and the wound, for some, isn’t healing. By the time they do come to the game though, I think the trust will have already been depleted, at least for me, and all the stuff that we had to endure to get here will still be prevalent. Both on here and on other platforms, I find people hate Playable Elite advocators for some reason, despite how long we’ve had to wait and how long we’ve pushed for them to come back, and how long we’ve been fought, how long we’ve been told by our own brethren that Playable Elites are not a core feature and they are insignificant, and that they crush the game’s balance, that they take too much work to implement, that the playable elites community sucks and all its members are entitled crybabies, that literally only 0.3333% of the community uses them ergo they should never return.
>
> I’m sorry guys! You know me, I can’t stop coming back to that because it’s not even 343 anymore that I’m disheartened by most of the time. I’m disheartened by our own brothers telling us that we’re not true Halo fans because we’re passionate about a feature. But it’s whatever, one day I’ll get over it, don’t worry.
>
> I heard about the assassinations, about forge, about campaign co-op and I’m starting to think that you’re right. We’re sitting here sad about Playable Elites, and yet it looks like we aren’t the only ones disappointed this time around about a feature, because even demonstrably iconic features like FORGE are being delayed. Due to the game going free-to-play, I reckon it’s another psuedo Halo 5 situation only now 343 doesn’t have to worry about people starting an outrage anymore because the game is not $60, it’s free. Even then though, one still cannot shake the feeling that, even though it’s free, it sounds a lot like they didn’t want to return to tradition, and just make a full game that’s worth $60, but rather go the same route Halo 5 went and omit content so that it can be added later.
>
> It’s fine, I mean we can’t change it, the choice has already been made, but I personally would not mind paying full price to have the expectation that the game will be complete when it debuts. It’s more complicated this way because now Playable Elites, a feature that I think all of us hold dearly, are going to be tossed aside for the prospect of side DLC again, without the dignity of being treated as an important part of Halo. Same with Forge. I mean, beyond the fact that all we have to do is wait a couple of months for these features to be released (doesn’t seem so bad), is it not kind’ve… sad? Discouraging? That these features that have had whole communities built around them are treated more like side dishes that you can wait extra for? That they aren’t important. You know, that there are more important things for 343 to be working, and that Halo now is about the competitive modes, about the arena style, and that everything else is less important. What kind of implications does that omission have? That Community features are more of a side dish now, and that core Halo is now exclusively competitive mode?
>
> I don’t know man, I think Forge and Playable Elites are important features, Campaign Co-op! I mean you can’t really explain why these features are important logically, because there’s no logical meaning behind being able to customize yourself as an alien or build an entire level from scratch, but you can explain why they are important pathologically. Because we’ve used these features and we think they are important to Halo, even if maybe they won’t be used by everyone. does something have to be used by everyone in order to be considered important? We’re tackling with this very issue right now in Armour Coatings. Is being able to choose your primary and secondary colours important? Logically no, but Pathologically yes! Because that’s the freedom you give to the player, and it’s a freedom giving feature that means something to us.
>
> I feel like these topics surrounding features are something the community is tackling now more than ever, trying to understand why Halo ever had features like Campaign Co-op if “no one ever used them”. Why even have Playable Elites, why even have the Spartan Laser, why even have FORGE (Watch that be a feature that will be brought into question). You got people on one side saying that features like playable elites are useless, unbalanced, take too long to implement and are less important and should be delayed or removed entirely,
> and then you got people on the other side saying that they are important, that they were there for a reason and because they mean something to people, that they are an important part of Halo because we consider them important.
>
> It is a constellation of topics revolving around features that are very difficult and divided as to their importance, a topic that I think deserves justice to be discussed.

Just because someone wouldn’t consider us true fans doesn’t make it true. after all there are some of us who are only voting with our wallets. Even those said people can relate to that can they? Plus some of us see the Elites as more than just a feature. Many of us also enjoy the Elites as characters. Including the Lore, and other parts about them,
Heck even the Arbiter is one of my favorite characters

Maybe they might make a campaign DLC for the elites in the future as well But that’s just wishful thinking right now.

I still love Halo and I do still enjoy it. Its just that for me playable elites would keep me in a game for longer that way I don’t have to fall back on playing Halo MCC even with Halo Infinite becoming the latest title. Besides, while I do love Spartans, it does get redundant playing them over and over again. A little Variety never killed anyone. Heck make
the system like reach if they have to.

Matchmaking
-Elites and Spartans playable in their own game types.
-Mix Invasion style game types.

Custom Games
-Game types with a mix, Elite and Spartan only game types.

For the record, a system like this would not be impossible sense Halo reach exists.
Heck Halo Infinite isn’t gonna even have forge at or split screen at launch anyway, so it highly unlikely that at least one or two people I know will buy the game at launch until those are added. Anyway, I’m still having some hope that they will be added eventfully. Patience is what it will take. Plus if the Elites are confirmed playable after that period, I’m willing to bet that those who lost hope will flock on over afterwards.

Also even if a small percentage of us play as Elites there are those who don’t play as them but would still want them playable. So this interest in bringing back Elites extends to more than the Elite community. There are those who are not part of the elite community but still want them regardless.

on reddit, a possible 343 dev using a throwaway account spoke out about the forge and co op delays and mentioned something about how they had invasion planned, so it is possible that they would come back

> 2535447979542749;19175:
> on reddit, a possible 343 dev using a throwaway account spoke out about the forge and co op delays and mentioned something about how they had invasion planned, so it is possible that they would come back

I did hear a leaked clip of the Infinite announcer saying “Invasion” very clearly in the tone he’s adopted for this game, so that certainly has given me a little hope, though I have a sneaking suspicion it’ll just be a Spartan invasion and nothing more lol

My thoughts on playable Elites.

  • First of all, the war between Humans and the Covenant. War has many points of view. Point of views add depth, roleplay, fun, and bonding. When we first got out of sleep and did our UNSC training on the PoA, we thought and saw that every covenant was out to destroy mankind. But one Elite, out of no hope of surviving, showed Sgt. Johnson that they have feelings. - Halo 2 introduced us to the Covenant’s point of view as the Arbiter. We saw he tried to do what was right. Players chose Elites for MP and had fun no matter the imbalance. Did I care I was an easier headshot? No. I played for fun, like the rest of us. You might say “Elite too big” or “I could care less”. But, here’s where your arguments and hate are flawed. You say “Co op and Forge make or break the game”. You don’t care about Elites or duel wielding. Luckily for you, this topic is primarily on Elites, but anyway back on topic. Most of us play using mic or texting. But…have you tried to roleplay as your character? Have you ever tried saying “Forward Elites, we must capture the objective”? Or did the announcer do it for you? - In conclusion, are we REALLY going to just pretend we are forever in a Spartan training program for Halo 4 onward? Or are we going to pretend we are fighting for Humanity/Covenant in a war for the Ring/Halo. To be completely honest, comparing your hate for a species is like saying “Only playable Rebels are fine, we don’t NEED Empire, Republic, or CiS”. Or better yet, Jedi vs Jedi in training but no playable Sith or Dark Side users because “could care less”.

> 2533274798771288;19177:
> My thoughts on playable Elites.
> - First of all, the war between Humans and the Covenant. War has many points of view. Point of views add depth, roleplay, fun, and bonding. When we first got out of sleep and did our UNSC training on the PoA, we thought and saw that every covenant was out to destroy mankind. But one Elite, out of no hope of surviving, showed Sgt. Johnson that they have feelings. - Halo 2 introduced us to the Covenant’s point of view as the Arbiter. We saw he tried to do what was right. Players chose Elites for MP and had fun no matter the imbalance. Did I care I was an easier headshot? No. I played for fun, like the rest of us. You might say “Elite too big” or “I could care less”. But, here’s where your arguments and hate are flawed. You say “Co op and Forge make or break the game”. You don’t care about Elites or duel wielding. Luckily for you, this topic is primarily on Elites, but anyway back on topic. Most of us play using mic or texting. But…have you tried to roleplay as your character? Have you ever tried saying “Forward Elites, we must capture the objective”? Or did the announcer do it for you? - In conclusion, are we REALLY going to just pretend we are forever in a Spartan training program for Halo 4 onward? Or are we going to pretend we are fighting for Humanity/Covenant in a war for the Ring/Halo. To be completely honest, comparing your hate for a species is like saying “Only playable Rebels are fine, we don’t NEED Empire, Republic, or CiS”. Or better yet, Jedi vs Jedi in training but no playable Sith or Dark Side users because “could care less”.

You make excellent points. “Could care less” is not a good way to treat something like this.

Like others have said in this forum, playable Elites are a very iconic piece of Halo. Completely getting rid of them like they did in Halo 4 wasn’t very wise. When something has been in a game for that long you can’t just get rid of it. 343 kinda shot themselves in the foot by taking them away for lore purposes, even though it’s canon that Elites train with Spartans.

From what I’ve seen, most Elites out there are social players, so 343 might not even add playable Elites back in at all. (Because they’re so obsessed with ranked play)

> 2533274987155064;19176:
> > 2535447979542749;19175:
> > on reddit, a possible 343 dev using a throwaway account spoke out about the forge and co op delays and mentioned something about how they had invasion planned, so it is possible that they would come back
>
> I did hear a leaked clip of the Infinite announcer saying “Invasion” very clearly in the tone he’s adopted for this game, so that certainly has given me a little hope, though I have a sneaking suspicion it’ll just be a Spartan invasion and nothing more lol

That’s what I’m saying I could see 343 doing that(just look at the reach themed season for halo 5 or warzone firefight). I also saw a leaked possible evade equipment, so if invasion is coming, they better not half bake it by only having Spartans.

Also just saw the release date. Infinite is launching on my bday and the one thing I want it’s not gonna have :,)

> 2533274798771288;19177:
> My thoughts on playable Elites.
> - First of all, the war between Humans and the Covenant. War has many points of view. Point of views add depth, roleplay, fun, and bonding. When we first got out of sleep and did our UNSC training on the PoA, we thought and saw that every covenant was out to destroy mankind. But one Elite, out of no hope of surviving, showed Sgt. Johnson that they have feelings. - Halo 2 introduced us to the Covenant’s point of view as the Arbiter. We saw he tried to do what was right. Players chose Elites for MP and had fun no matter the imbalance. Did I care I was an easier headshot? No. I played for fun, like the rest of us. You might say “Elite too big” or “I could care less”. But, here’s where your arguments and hate are flawed. You say “Co op and Forge make or break the game”. You don’t care about Elites or duel wielding. Luckily for you, this topic is primarily on Elites, but anyway back on topic. Most of us play using mic or texting. But…have you tried to roleplay as your character? Have you ever tried saying “Forward Elites, we must capture the objective”? Or did the announcer do it for you? - In conclusion, are we REALLY going to just pretend we are forever in a Spartan training program for Halo 4 onward? Or are we going to pretend we are fighting for Humanity/Covenant in a war for the Ring/Halo. To be completely honest, comparing your hate for a species is like saying “Only playable Rebels are fine, we don’t NEED Empire, Republic, or CiS”. Or better yet, Jedi vs Jedi in training but no playable Sith or Dark Side users because “could care less”.

You, my friend, have quite possibly put this argument better than anyone else here, and I could not hope more for people to see this and take it to heart.

> 2533274987155064;19180:
> > 2533274798771288;19177:
> > My thoughts on playable Elites.
> > - First of all, the war between Humans and the Covenant. War has many points of view. Point of views add depth, roleplay, fun, and bonding. When we first got out of sleep and did our UNSC training on the PoA, we thought and saw that every covenant was out to destroy mankind. But one Elite, out of no hope of surviving, showed Sgt. Johnson that they have feelings. - Halo 2 introduced us to the Covenant’s point of view as the Arbiter. We saw he tried to do what was right. Players chose Elites for MP and had fun no matter the imbalance. Did I care I was an easier headshot? No. I played for fun, like the rest of us. You might say “Elite too big” or “I could care less”. But, here’s where your arguments and hate are flawed. You say “Co op and Forge make or break the game”. You don’t care about Elites or duel wielding. Luckily for you, this topic is primarily on Elites, but anyway back on topic. Most of us play using mic or texting. But…have you tried to roleplay as your character? Have you ever tried saying “Forward Elites, we must capture the objective”? Or did the announcer do it for you? - In conclusion, are we REALLY going to just pretend we are forever in a Spartan training program for Halo 4 onward? Or are we going to pretend we are fighting for Humanity/Covenant in a war for the Ring/Halo. To be completely honest, comparing your hate for a species is like saying “Only playable Rebels are fine, we don’t NEED Empire, Republic, or CiS”. Or better yet, Jedi vs Jedi in training but no playable Sith or Dark Side users because “could care less”.
>
> You, my friend, have quite possibly put this argument better than anyone else here, and I could not hope more for people to see this and take it to heart.

Thank you all for the positive feedback. That was my very first post here on these forums and it was regarding Infinite, but a mod closed and redirected me here so I 99% copied and pasted what I posted there to here. I was nervous and was expecting hate, but i’m glad people see it as more hope and proof that we really need our Elites back in the fight.

> 2535420152911948;19179:
> > 2533274987155064;19176:
> > > 2535447979542749;19175:
> > > on reddit, a possible 343 dev using a throwaway account spoke out about the forge and co op delays and mentioned something about how they had invasion planned, so it is possible that they would come back
> >
> > I did hear a leaked clip of the Infinite announcer saying “Invasion” very clearly in the tone he’s adopted for this game, so that certainly has given me a little hope, though I have a sneaking suspicion it’ll just be a Spartan invasion and nothing more lol
>
> That’s what I’m saying I could see 343 doing that(just look at the reach themed season for halo 5 or warzone firefight). I also saw a leaked possible evade equipment, so if invasion is coming, they better not half bake it by only having Spartans.
>
> Also just saw the release date. Infinite is launching on my bday and the one thing I want it’s not gonna have :,)

Happy early birthday, El Spooncer! I know it’s a few months away but I just hope that on the actual day, you have a fantastic amazing day, no matter the state the game may be in. :slight_smile: