Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

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> > > > > > > > > > > > There is no reason. I’ve just come to the conclusion that they hate them simply because their Elites. They have no justification and no excuse for this hatred of Elites, I’ve given up on 343. I can’t believe I actually thought for years they would bring playable Elites back and give them good customization.
> > > > > > > > > > > >
> > > > > > > > > > > > From now on, I’m not going to hope and worry if playable Elites will ever be in any Halo game, because I already know the answer, their gone, playable Elites are gone, and I seriously doubt they will ever return. Bungie’s gone, and 343 refuse to live up to our expectations.
> > > > > > > > > > >
> > > > > > > > > > > I know how easy to give up is, but giving up is what they want, giving up is giving 343 that justification. Even if we never get them, we can atleast remind them who they have abandoned. I want the fire to stay under their -Yoinks!- for as long as it can, because if their is ever hope of getting them back, it will be from the persistence. We got Halo 3 on pc and the classic artstyle back, I am certain we can eventually break 343 on this aswell.
> > > > > > > > > >
> > > > > > > > > > Good point, I had never thought of it that way. Everyone seeing this comment, please play as an Elite. Its the only way to show 343 that playable Elites are essential. So in every match you go into, play as an Elite. If we do manage to break them on this, this will be the cause.
> > > > > > > > >
> > > > > > > > > I’m always an Elite, unless I’m doing Halo 3 Ranked which is rare. Also, there’s new Elite stuff in MCC’s files
> > > > > > > >
> > > > > > > > What do you mean “new” elite stuff?
> > > > > > >
> > > > > > > The Halo Online Elite armours that never got added to Halo Online, but were nonetheless developed for it, have been found by modders in MCC’s files, and I can’t see any reason for them to be there if they have no intention of eventually bringing them to the game, though I personally am sick to death of Halo 3, one of my least favourite multiplayers, getting content. I’d much rather see Reach Elites get piece by piece customisation which I still haven’t forgotten about them talking about, as well as some of those other Spartan armours that have been uncovered for it. And of course, customs browser so we can actually play as Elites the way they’re supposed to be played on Reach
> > > > > > >
> > > > > > > Oh, better yet, either edit how Reach works on MCC or add game modes to matchmaking where you can play as Elites alongside Spartans properly instead of restricting it to that one Team Assault Rifle Territories/King of the Hill mode that I described here a while ago, since it’s nigh impossible to get one of those games because everyone, myself included, wants to play Heavies more.
> > > > > > >
> > > > > > > In my view, editing how Reach works so that you play as whatever you want in everything aside from Invasion where you have to be restricted for obvious reasons is the way to go. I don’t care if it ‘ruins the an authentic experience of how the game was when it released’- this is the current, present day. It’s time to move on from that nonsense and break the chains of the past.
> > > > > > >
> > > > > > > Furthermore, Firefight Versus would be nice so I can actually play as an Elite in Firefight against Spartans, and even better so- the ability to play as an Elite on the red (UNSC) team so you can hop into firefight and stand-off against the Covenant onslaught as a deserter and heretic or whatever you wanna call yourself. Plus the ability to arm Jackals and Skirmishers and all other Covenant members with human guns so you can see Brutes with rocket launchers, Skirmishers with snipers, Grunts with magnums, etc.
> > > > > > >
> > > > > > > Its about time we got changes like this. Personally, I don’t care for new Elite armours in 3, I’d appreciate them and you’d be damn sure I’d get them and rock them, but as far as I’m concerned, that’s not particularly of any concern to me when there’s so many other things that can be done to improve the general playability of Elites.
> > > >
> > > > I think people are more upset that Halo 2 and 4 are getting shafted for content.
> > > >
> > > > Also dear god that Halo Online Elite helmet is hideous. I DO NOT WANT xD
> > >
> > > Eh it’s better that Elites get a hideous helmet than nothing at all
> >
> > Nah it’d be better for them to add the missing armor from halo 2/2a to the elites than that crappy online one, but if that’s what we get, then ig? I’d just use the new armor mixed with the old helmets. But what they really need to do is add that cut revenant to halo 2a multiplayer, bc it sorely needs a spectre- like vehicle.
>
> I mean we may get both down the line. Personally, I am glad some of the wonks get some styles to match their characters with the Halo Online styles. I am usually excited by new content even if tis not my style, becuase if its not my style allowing them to dress that way allows my look to be more individual.
>
> I 100% agree on adding the revenant. I am very excited to see what the game will look like by season 10.

Yea who knows may they’ll give them a more finished and “elite” look to them. Maybe they’ll even add the halo 4 storm covenant armor to halo 2a and specialized halo 2 elite armor to 2. At this point I just want something elite…

343i please add playable elites in halo infinite. Even if they are an update like what’s going on with halo mcc. Please add the full customization set that you making for the elites too.

Lastly please add the back pack accessory to elites in halo 3. I feel like they need a bit more love when compared to spartans in halo 3.

Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.

> 2533274847563380;18785:
> Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.

I’m asking myself the very same question to be honnest, I hope they just are unawzre of it, but I feel they simply chose to willfully ignore it instead.

I’d love to have the fire axe on my elite, I fail to see why can’t the back pack customization be shared.

> 2533274847563380;18785:
> Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.

They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).

If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.

If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).

Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.

On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.

I loved the reach elite armor and I was wonder if they did add elite armor they could add an ultra or Zealot armor for the elites in the mcc other then reach

> 2533275010817669;18787:
> > 2533274847563380;18785:
> > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
>
> They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
>
> If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
>
> If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
>
> Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
>
> On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.

You are correct, there are a lot of changes that 343 have made that are absolutely awesome. They got a lot of fans to like and support them and their game. I just don’t want them to lose their players simply because they refuse to add Elites out of pure hatred, I want Halo to be really big again like the Xbox 360 Halo 3 days, and playable Elites are a step in the right direction in order to get that again.

I believe we will get an Elite season some time in the future, look at the Halo Online Elite armor, it has been found by modders not too long ago. Why would it be in the game files if there was no plans to eventually add it?

Also, I’m glad someone mentioned Destiny. :slight_smile:

What I wanna know is why they have us a complete bs answer at to why they aren’t in infinite. I really wanna believe it’s because they’re trying to perfect the gameplay since not everyone liked 4 and 5. With halo infinite being delayed and barely any gameplay or info has been leaked, most of the games marketing has come from toys and snacks vs actual official blogposts, my best guess is that this game has definitely had its fair share of rocky development, and so they didn’t really have an answer prepared for the qna(idk if it’s just me but it kinda seemed like Tim was trying to come with something on the spot). I really think they’re perfecting the games mechanics and playing it safe with the games story narratives for now so that it won’t tank in a few months. After its initial release then they’ll start adding in the more classic but admittedly outlandish features like playable elites.

But yea I really think their attitude towards things that aren’t unsc are contingent on these next 4 seasons of mcc, because if elite content isn’t added by then, then we’re gonna have our answer regarding elites ever being added to infinite…

> 2533275010817669;18787:
> > 2533274847563380;18785:
> > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
>
> They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).

They totally shot themselves in the foot for that statement halo 3 and reach says hi

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> > 2533275010817669;18787:
> > > 2533274847563380;18785:
> > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> >
> > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
>
> They totally shot themselves in the foot for that statement halo 3 and reach says hi

Agreed lol

> 2533275010817669;18787:
> > 2533274847563380;18785:
> > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
>
> They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
>
> If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
>
> If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
>
> Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
>
> On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.

I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.

But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.

> 2533274847563380;18793:
> > 2533275010817669;18787:
> > > 2533274847563380;18785:
> > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> >
> > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> >
> > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> >
> > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> >
> > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> >
> > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
>
> I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
>
> But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.

The attention has been there for like a decade now it seems to me, I am not sure how much more popular it is now then back then in fact in my personal anecdote popular opinion has gradually shifted towards supporting their exclusion with many regular players now saying they don’t care about them and think that the elite base is basically dead.

It wont make or break Halo for me, but I have also grown cynical and I would be surprised if we ever get Elites in Infinite although we will see if 343 can actually pull off a 10 year plan.

> 2533274841519598;18794:
> > 2533274847563380;18793:
> > > 2533275010817669;18787:
> > > > 2533274847563380;18785:
> > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > >
> > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > >
> > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > >
> > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > >
> > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > >
> > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> >
> > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> >
> > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
>
> The attention has been there for like a decade now it seems to me, I am not sure how much more popular it is now then back then in fact in my personal anecdote popular opinion has gradually shifted towards supporting their exclusion with many regular players now saying they don’t care about them and think that the elite base is basically dead.
>
> It wont make or break Halo for me, but I have also grown cynical and I would be surprised if we ever get Elites in Infinite although we will see if 343 can actually pull off a 10 year plan.

I’ve partially just adapted to playing as a Spartan, while I prefer Elites, I won’t not get Halo Infinite over this. I haven’t lost my love for the Sangheili race by any means, and I’ll still play as one, but it seems just stupid to me to give up a tremendous opportunity over no playable Elites.

Also the Elite player base is not “dead” like the popular opinion suggests, I’ve seen more people playing as Elites than ever right now, most of them pretty good as far as skill goes if I do say so myself. :slight_smile:

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> > 2533274841519598;18794:
> > > 2533274847563380;18793:
> > > > 2533275010817669;18787:
> > > > > 2533274847563380;18785:
> > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > >
> > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > >
> > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > >
> > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > >
> > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > >
> > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > >
> > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > >
> > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
> >
> > The attention has been there for like a decade now it seems to me, I am not sure how much more popular it is now then back then in fact in my personal anecdote popular opinion has gradually shifted towards supporting their exclusion with many regular players now saying they don’t care about them and think that the elite base is basically dead.
> >
> > It wont make or break Halo for me, but I have also grown cynical and I would be surprised if we ever get Elites in Infinite although we will see if 343 can actually pull off a 10 year plan.
>
> I’ve partially just adapted to playing as a Spartan, while I prefer Elites, I won’t not get Halo Infinite over this. I haven’t lost my love for the Sangheili race by any means, and I’ll still play as one, but it seems just stupid to me to give up a tremendous opportunity over no playable Elites.
>
> Also the Elite player base is not “dead” like the popular opinion suggests, I’ve seen more people playing as Elites than ever right now, most of them pretty good as far as skill goes if I do say so myself. :slight_smile:

I’m not here to tell any players which feature are allowed to be the critical to their purchase, but I do agree that the many things I play Halo for, playable elites is not one of the more important ones to me. I would love to have them back, I really hope we do, but I spend most my time on campaign anyways so its not particularly pointed towards me.

For those social players who already had many personal critics over changes to the series, both aesthetic and mechanical, that have occured over the past decade or so I can certainly understand why they will finally look to infinite as the game they will pass on. I hope that Infinite proves good enough of an experience to draw them back, but it seems they have been pretty clear about what they want so far and gotten little more than cold shoulders and some (in my opinion) condescending arguments about why they should stop asking with each new title.

> 2533274841519598;18796:
> > 2533274810025449;18795:
> > > 2533274841519598;18794:
> > > > 2533274847563380;18793:
> > > > > 2533275010817669;18787:
> > > > > > 2533274847563380;18785:
> > > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > > >
> > > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > > >
> > > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > > >
> > > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > > >
> > > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > > >
> > > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > > >
> > > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > > >
> > > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
>
> I’m not here to tell any players which feature are allowed to be the critical to their purchase, but I do agree that the many things I play Halo for, playable elites is not one of the more important ones to me. I would love to have them back, I really hope we do, but I spend most my time on campaign anyways so its not particularly pointed towards me.
>
> For those social players who already had many personal critics over changes to the series, both aesthetic and mechanical, that have occured over the past decade or so I can certainly understand why they will finally look to infinite as the game they will pass on. I hope that Infinite proves good enough of an experience to draw them back, but it seems they have been pretty clear about what they want so far and gotten little more than cold shoulders and some (in my opinion) condescending arguments about why they should stop asking with each new title.

Are you referring to 343 being clear about what they want in the last sentence?

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> > > > 2533274841519598;18794:
> > > > > 2533274847563380;18793:
> > > > > > 2533275010817669;18787:
> > > > > > > 2533274847563380;18785:
> > > > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > > > >
> > > > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > > > >
> > > > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > > > >
> > > > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > > > >
> > > > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > > > >
> > > > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > > > >
> > > > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > > > >
> > > > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
> >
> > I’m not here to tell any players which feature are allowed to be the critical to their purchase, but I do agree that the many things I play Halo for, playable elites is not one of the more important ones to me. I would love to have them back, I really hope we do, but I spend most my time on campaign anyways so its not particularly pointed towards me.
> >
> > For those social players who already had many personal critics over changes to the series, both aesthetic and mechanical, that have occured over the past decade or so I can certainly understand why they will finally look to infinite as the game they will pass on. I hope that Infinite proves good enough of an experience to draw them back, but it seems they have been pretty clear about what they want so far and gotten little more than cold shoulders and some (in my opinion) condescending arguments about why they should stop asking with each new title.
>
> Are you referring to 343 being clear about what they want in the last sentence?

No I actually meant the elite players, they have been clear about what they want (for elites to be included) and aren’t getting served that at all so even if Infinite is “good” by other standards they may not want to come back because the one thing (or set of things) they did like is being left out.

> 2533274841519598;18798:
> > 2535420152911948;18797:
> > > 2533274841519598;18796:
> > > > 2533274810025449;18795:
> > > > > 2533274841519598;18794:
> > > > > > 2533274847563380;18793:
> > > > > > > 2533275010817669;18787:
> > > > > > > > 2533274847563380;18785:
> > > > > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > > > > >
> > > > > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > > > > >
> > > > > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > > > > >
> > > > > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > > > > >
> > > > > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > > > > >
> > > > > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > > > > >
> > > > > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > > > > >
> > > > > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
> >
> > Are you referring to 343 being clear about what they want in the last sentence?
>
> No I actually meant the elite players, they have been clear about what they want (for elites to be included) and aren’t getting served that at all so even if Infinite is “good” by other standards they may not want to come back because the one thing (or set of things) they did like is being left out.

Ah gotchu. Yea, honestly that’s exactly how I feel about Infinite and halo as a whole right now, and it’s true that we are being left out. Hopefully as Infinite grows, we’ll get elites back. However for me at least, I just don’t feel like there’s much for me, and as I’m sure many other elite players feel, I think I’ll pass on Infinite for now.

What’s funny though is I thoroughly enjoy Reach even when playing as Spartans( probably because you still have the ability to play as elites). If Infinite could even get to Reach’s level like limited playable elites but with Infinite- style gameplay of course, then I’d be down to invest more in the game then.

At this point I can only hope that, upon release and after all the QOL updates that are probably going to happen, they work on a DLC campaign featuring the Arbiter and the “good” Elites which would probably include the addition of Elites in the MP. They already smashed my hopes with HW2 support and a possible HW3 so lets hope it doesn’t become a trend.

> 2533274841519598;18798:
> > 2535420152911948;18797:
> > > 2533274841519598;18796:
> > > > 2533274810025449;18795:
> > > > > 2533274841519598;18794:
> > > > > > 2533274847563380;18793:
> > > > > > > 2533275010817669;18787:
> > > > > > > > 2533274847563380;18785:
> > > > > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > > > > >
> > > > > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > > > > >
> > > > > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > > > > >
> > > > > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > > > > >
> > > > > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > > > > >
> > > > > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > > > > >
> > > > > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > > > > >
> > > > > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
> > >
> > > I’m not here to tell any players which feature are allowed to be the critical to their purchase, but I do agree that the many things I play Halo for, playable elites is not one of the more important ones to me. I would love to have them back, I really hope we do, but I spend most my time on campaign anyways so its not particularly pointed towards me.
> > >
> > > For those social players who already had many personal critics over changes to the series, both aesthetic and mechanical, that have occured over the past decade or so I can certainly understand why they will finally look to infinite as the game they will pass on. I hope that Infinite proves good enough of an experience to draw them back, but it seems they have been pretty clear about what they want so far and gotten little more than cold shoulders and some (in my opinion) condescending arguments about why they should stop asking with each new title.
> >
> > Are you referring to 343 being clear about what they want in the last sentence?
>
> No I actually meant the elite players, they have been clear about what they want (for elites to be included) and aren’t getting served that at all so even if Infinite is “good” by other standards they may not want to come back because the one thing (or set of things) they did like is being left out.

I play to unlock armor, its the sole reason I have continued to play Halo 5 (even though I have absolutely no hope of unlocking all the armors), its the grind to get the cosmetics that I really enjoy.

I think I speak for all in this forum, if playable Elites are included, and have the same amount of customization as Spartans, it will cause us to invest triple the time that we invested in any other Halo game to unlock certain Spartan and Elite armors. I have seen some of those Halo Online Elite armors, and they look pretty cool. Combine those with all the old Elite armors from previous games, and the new Elite armors 343 would make, and you have a lot of Elite customization.

Then I guarantee you players will come back.

> 2533274810025449;18801:
> > 2533274841519598;18798:
> > > 2535420152911948;18797:
> > > > 2533274841519598;18796:
> > > > > 2533274810025449;18795:
> > > > > > 2533274841519598;18794:
> > > > > > > 2533274847563380;18793:
> > > > > > > > 2533275010817669;18787:
> > > > > > > > > 2533274847563380;18785:
> > > > > > > > > Does anyone think that the reason they didn’t care for Playble Elites in Halo Infinite is because they never saw this thread? I have to wonder how 10 years is going by and not a peep until recently.
> > > > > > > >
> > > > > > > > They’ve definitely seen this thread. Why they decided to not include Playable Sangheili can amount to reasons other than “This is a Spartan story.” (let’s be real: that wasn’t the true reason).
> > > > > > > >
> > > > > > > > If I were to guess, and I can see why: It’s just not a priority. While I’m as disappointed as the next guy for their exclusion, throwing fire axes at them because of that isn’t the right course of action. They probably weren’t included to save resources and/or dedicate more time and effort to other aspects in the game.
> > > > > > > >
> > > > > > > > If it’s none of those reasons, they could always be saving them for a DLC in the future, perhaps in some Sangheili focused story. Could be a case of Taken King DLC for Destiny 1 (which is mostly recycled content from the original story).
> > > > > > > >
> > > > > > > > Otherwise, they simply were canned. Yes, it sucks, but that shouldn’t be a reason to skip Infinite when we were already promised some many other highly requested changes, like black undersuit, return to classic bulky Bungie-styled armor, a less noisy artstyle overall, no loot boxes, Jiralhanae finally returning after being absent since Halo Reach, Kig-Yar being birds again…
> > > > > > > > Admittedly, not all changes are sunshine and rainbows, but I’m liking what I’m hearing and seeing about the game. And it won’t be because I won’t get to play as a space dino (as goofy and cool as it sounds) that I’ll skip on what could possibly become my favorite Halo game.
> > > > > > > >
> > > > > > > > On the case of MCC: We still have 4 seasons left. Still plenty of time for them to plan and remember about the Sangheili.
> > > > > > >
> > > > > > > I guess this has just left me a bit cynical. Maybe someday we’ll get the bone we’ve been hoping for, but until then I feel like I need a short break away from things.
> > > > > > >
> > > > > > > But hey, people are talking about Playable Elites now pretty regularly. So at least there’s attention drawn to it.
> > > >
> > > > I’m not here to tell any players which feature are allowed to be the critical to their purchase, but I do agree that the many things I play Halo for, playable elites is not one of the more important ones to me. I would love to have them back, I really hope we do, but I spend most my time on campaign anyways so its not particularly pointed towards me.
> > > >
> > > > For those social players who already had many personal critics over changes to the series, both aesthetic and mechanical, that have occured over the past decade or so I can certainly understand why they will finally look to infinite as the game they will pass on. I hope that Infinite proves good enough of an experience to draw them back, but it seems they have been pretty clear about what they want so far and gotten little more than cold shoulders and some (in my opinion) condescending arguments about why they should stop asking with each new title.
>
> I play to unlock armor, its the sole reason I have continued to play Halo 5 (even though I have absolutely no hope of unlocking all the armors), its the grind to get the cosmetics that I really enjoy.
>
> I think I speak for all in this forum, if playable Elites are included, and have the same amount of customization as Spartans, it will cause us to invest triple the time that we invested in any other Halo game to unlock certain Spartan and Elite armors. I have seen some of those Halo Online Elite armors, and they look pretty cool. Combine those with all the old Elite armors from previous games, and the new Elite armors 343 would make, and you have a lot of Elite customization.
>
> Then I guarantee you players will come back.

If they do that then they should give us the different under suits as well. We could get the regular combat nano suit, the 2 storm variants with and without sleeves, and for some creative ones maybe a vacuum sealed ranger suit or arbiter porous under armor. Heck I’d be down for back customization too, even if it’s just the same pieces as Spartans.