Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

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> > Another cool feature that we’re missing out on is the potential of female elite models - like Tul 'Juran who fought the Prelate along with Rtas 'Vadum. The Swords of Sanghelios recruit females into their ranks now - see that would’ve been a really cool canon feature if we’re going to stick with the canon multiplayer stuff.
> >
> > Honestly so much potential, I really hope they address this in their next Inside Infinite post.
>
> I would love to hear what a female sangheili sounds like.

(Sorry to double post) but I believe in 3 if you change you voice to female the elite voice is different.

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> > > Another cool feature that we’re missing out on is the potential of female elite models - like Tul 'Juran who fought the Prelate along with Rtas 'Vadum. The Swords of Sanghelios recruit females into their ranks now - see that would’ve been a really cool canon feature if we’re going to stick with the canon multiplayer stuff.
> > >
> > > Honestly so much potential, I really hope they address this in their next Inside Infinite post.
> >
> > I would love to hear what a female sangheili sounds like.
>
> (Sorry to double post) but I believe in 3 if you change you voice to female the elite voice is different.

Female Spartans and female Sangheili share the same voice in Halo 3. I know it because it’s what I use, it ticks my friends off, I wish we had proper Sangheili female voice but I find it funny the way it courently is.

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> > > > Another cool feature that we’re missing out on is the potential of female elite models - like Tul 'Juran who fought the Prelate along with Rtas 'Vadum. The Swords of Sanghelios recruit females into their ranks now - see that would’ve been a really cool canon feature if we’re going to stick with the canon multiplayer stuff.
> > > >
> > > > Honestly so much potential, I really hope they address this in their next Inside Infinite post.
> > >
> > > I would love to hear what a female sangheili sounds like.
> >
> > (Sorry to double post) but I believe in 3 if you change you voice to female the elite voice is different.
>
> Female Spartans and female Sangheili share the same voice in Halo 3. I know it because it’s what I use, it ticks my friends off, I wish we had proper Sangheili female voice but I find it funny the way it courently is.

Huh,I never knew this. Yea I agree it’s a shame that female Sangheili have so little highlight in the games at this point.

I feel like a fool for telling my friends that Halo 5 would bring elites back with full customization after H4 had to spend so much time on its campaign and reviving the main series…how wrong I was i guess.

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> > Another cool feature that we’re missing out on is the potential of female elite models - like Tul 'Juran who fought the Prelate along with Rtas 'Vadum. The Swords of Sanghelios recruit females into their ranks now - see that would’ve been a really cool canon feature if we’re going to stick with the canon multiplayer stuff.
> >
> > Honestly so much potential, I really hope they address this in their next Inside Infinite post.
>
> I would love to hear what a female sangheili sounds like.

I mean halo 5 had that one character we never saw

Didnt realize this was such an old thread, kinda sad its actually still relevant today ;( heres to hoping elites are coming in a future update

https://youtu.be/TL6LdQU_Uu4

Thought I would share this here.

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> > Hello,
> > I have been playing Halo since Halo 2. Got my own Xbox and account for around Halo 3 (I was pretty young). Regardless,elites were always my favorite. I would always play as one. Playing Halo over the years I had gotten into competitive game play. I loved the competitive scene of Halo 3. Elites weren’t allowed due to weird hit structure. Especially from the back. So for competitive, I’d use a spartan. 99.9% of the time I was an elite, and no one minded.
> >
> > My ideas for a fix on the “No playable elites” in halo are
> > - Keep elite models in social matchmaking only. So team slayer can be compromised of diverse players with endless combinations of customization.
> > - Rescale the models. In Infinite, they seem to be more upright like the reach models. Perhaps matching Spartan sizes could be a thing. Or, while keeping balanced base stats, keep the scales and a negative side to playing an elite would be a slightly larger hit box. (I wouldn’t mind, and if playable elites are as desired as they seem, I don’t think many others would either.)
> > - Enable a preference feature where if players don’t want to play against players using elites, they can disable them.
> >
> > These are a few ideas I had. I am no developer and I am aware that these ideas can take time and resources away from Halo Infinite. However later down the line, maybe a year after launch, bringing elites back can be possible. Hopefully more like Halo 2 and 3 rather than reach. Adding elites requires 343 to make an animation for EVERY weapon, and equipment in first and 3rd person. Changing the scale of their model can be troublesome to keep proportions. I’m well aware it wouldn’t be a super easy task, but hopefully over time we see them return.
> > In the meantime, let’s look forward to Halo Infinite, and enjoy Halo MCC as the continuous updates have been great.
>
> Whilst an interesting suggestion, I have to go with Exile on this one- any turning off feature will demean any work you put in to get these armours. I personally can’t imagine how mundane it is for Halo 3 players who turn off the new armours and skins and whatnot, although I guess I can because I’ve played Halo 3 in the past, and even after the amazing additions to it, I still find it boring because it’s outdated and slow paced, but I won’t get into my controversial views on Halo 3.
>
> Expression is important, by having an option that lets someone ignore your choices, you are taking that away from the player, furthermore, I think we all have to accept that we will never be able to make Elites and Spartans equally balanced in terms of what they can and cannot do, so the best option is to give one a particular advantage, and give one another advantage. Spartans are harder to hit because they are smaller, but Elites can be easily sniped- buff the shielding around Sangheili heads a little, so you at least don’t get picked first by a sniper who wants an easy kill. Maybe do something about the agility of both races- Sangheili evolved to do crazy stunts, so they can jump higher like in Reach, and any dodging ability in the game should work better for them, but Spartans have the advantage of being quicker- maybe they can…well honestly I don’t know, but my point is, the differences should be slight, but noticeable enough to make sure that both species can kill each other and so that we don’t just gravitate towards one race because it’s easier to kill.
>
> As someone else stated here before, competitive players are supposed to be able to handle any situation- if they cannot handle Elites in competitive, then they are not nearly as good as they claim to be. That’s my view on Elites in competitive, however I would accept being limited to social gamemodes, because honestly I would probably never play competitive if I could play as an Elite in social.

I understand your point completely. They are similar to mine. As someone who plays competitive halo (or has, not so much anymore) I would ONLY be bothered by the back of elites being harder to hit. However, like we said the elites are more upright. Its not an issue with Halo Infinite. The only issue is with modern competitive players. Now a days its never because you were defeated. More or less because something is unfair and needs balancing. Its taxing on the developers. When you compete in a video game, you compete in THAT game. You don’t complain about every feature you don’t like to get that game changed. I can understand of its a horribly unbalanced feature, but common things have been changed due to professional players complaining. Halo is so much more than just the competitive scene. I wish 343 would see that. Halo 3 succeeded in popularity because you, me, and almost anyone can pick up the game, hop into big team, and utilize the full sandbox of Halo. It was FUN. MCC is taking a better turn towards this in my opinion but keeping Halo fun for everyone is key.
Now along with this, in games like Halo 2 or Halo 3 it took individual skill to actually have an edge. My point for saying this is making the game fun, doesn’t mean making the game too easy. Thats what I personally thing bungie did well. Halo 5 is super easy in my opinion. Feels kind of like a different game. To not get into my views of Halo 5 and stay on topic, I mention all of this because Elites helped spread the fun and diversity to customization in the halo community. Even helped in some games that were kind of sweaty like callous. “Elite has shotgun”. As much as I miss playing competitive halo, I also miss having playable elites. Since I work too much to put the time in to be competitive again, I’d be okay with playing social game modes and being my elite.
Again, developers go through alot to give us entertaining content and I am appreciative of their hard work. I just don’t believe in taking fan favored features OUT of games.

> As someone else stated here before, competitive players are supposed to be able to handle any situation- if they cannot handle Elites in competitive, then they are not nearly as good as they claim to be. That’s my view on Elites in competitive, however I would accept being limited to social gamemodes, because honestly I would probably never play competitive if I could play as an Elite in social.

Exactly what I’ve been saying sense 2012!

For the record, I played swat and managed to hit an Elite in the back of the head no problem, and they still went down. I even had someone shoot me in the back of the head in swat and boom, they got me. Has anybody wondered about the possibility that its not so much the hitbox locations, but that sometimes the game does not read that a hit has been connected? I’ve even seen players complain about hitting a spartan in the head in swat and they didn’t go down.

Also after looking they said currently no plans, but if we keep telling them maybe they will add them we don’t know if it can be done in shooting games before. Actually, have shooting games ever did DLC where they bring in new characters?

2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:

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> 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:

They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see

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> > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
>
> They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see

If we are looking at a10 year support then sure. Come the think of it Overwatch managed to make characters DLC and add them in. Maybe they can do the same with classes.

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> > > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
> >
> > They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see
>
> If we are looking at a10 year support then sure. Come the think of it Overwatch managed to make characters DLC and add them in. Maybe they can do the same with classes.

You never know what they might do. Quinn Delhoyo, the Lead Sandbox Designer said that CURRENTLY they weren’t planning on having elites as a playable character. Right now they are trying to focus on other things, so those things would be great. They might have seen how mad we are and changed their minds about playable elites.

He also said never say never, and that maybe we’d see that one day. This could very well a tease of a DLC that might come in post launch.

Like I said, you never know what they might do.

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> > > > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
> > >
> > > They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see
> >
> > If we are looking at a10 year support then sure. Come the think of it Overwatch managed to make characters DLC and add them in. Maybe they can do the same with classes.
>
> You never know what they might do. Quinn Delhoyo, the Lead Sandbox Designer said that CURRENTLY they weren’t planning on having elites as a playable character. Right now they are trying to focus on other things, so those things would be great. They might have seen how mad we are and changed their minds about playable elites.
>
> He also said never say never, and that maybe we’d see that one day. This could very well a tease of a DLC that might come in post launch.
>
> Like I said, you never know what they might do.

While I would love to see elites be added later. But with 343 track record, and the information we got about forge. I can really see them not adding anything Dev made to multiplayer… besides seems like a damage control comment so people will still buy their game. But at the same time multiplayer is free. So it’s really not a straight enough answer for me.

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> > > > > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
> > > >
> > > > They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see
> > >
> > > If we are looking at a10 year support then sure. Come the think of it Overwatch managed to make characters DLC and add them in. Maybe they can do the same with classes.
> >
> > You never know what they might do. Quinn Delhoyo, the Lead Sandbox Designer said that CURRENTLY they weren’t planning on having elites as a playable character. Right now they are trying to focus on other things, so those things would be great. They might have seen how mad we are and changed their minds about playable elites.
> >
> > He also said never say never, and that maybe we’d see that one day. This could very well a tease of a DLC that might come in post launch.
> >
> > Like I said, you never know what they might do.
>
> While I would love to see elites be added later. But with 343 track record, and the information we got about forge. I can really see them not adding anything Dev made to multiplayer… besides seems like a damage control comment so people will still buy their game. But at the same time multiplayer is free. So it’s really not a straight enough answer for me.

They said they wouldn’t lock things behind money, so the DLC would probably either be cheap, or be free if they did add elites later. Assuming it will even be there.

They have until Fall to add new things, and given the population of people who are angry about this matter, I believe there is a chance that playable elites may be added even in the full version of the game, they would just have to backtrack and use some of our suggestions.

Even if they don’t add them right then, they have ten years until the next mainline Halo game, the chances of playable elites being present in a DLC are actually pretty good in my opinion.

One worry of mine is the possible overuse of SBMM in matchmaking like in Halo 5. There should still be SBMM, but not to the extent that Halo 5 had it. I personally think Halo 3 distinguished the difference between Social Matchmaking, and Competitive Matchmaking the best of all other Halo games. It had just the right amount of strict SBMM in the Competitive Lobby, but still made it fun and easy to just pick up a controller and play if your in the Social Matchmaking Lobby. I won’t get into any conversational debates about my opinion of Halo 3 though.

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> > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
>
> They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see

I hope ThelVadam in your return, I never forget you Elite!

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> > 2535406417205447;18651:
> > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
>
> They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see

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> > > > 2535406417205447;18651:
> > > > 2012 no playable elites/ 2021 Halo Infinite no playable elites, where are my friends Elites? :sob::sob:
> > >
> > > They could possibly be added in a DLC. They said “never say never.” We will just have to wait and see
> >
> > If we are looking at a10 year support then sure. Come the think of it Overwatch managed to make characters DLC and add them in. Maybe they can do the same with classes.
>
> You never know what they might do. Quinn Delhoyo, the Lead Sandbox Designer said that CURRENTLY they weren’t planning on having elites as a playable character. Right now they are trying to focus on other things, so those things would be great. They might have seen how mad we are and changed their minds about playable elites.
>
> He also said never say never, and that maybe we’d see that one day. This could very well a tease of a DLC that might come in post launch.
>
> Like I said, you never know what they might do.

While I really want to believe that it does mean there is a possibility of playable Elites being added to Infinite later, I just can’t see that happening given 343’s absurd focus on Spartans and their response to the question. And why wouldn’t there be playable Elites at launch in this so-called spiritual reboot?

Well guys it’s been fun but I’m done with Halo if it’s not MCC. At least I can play as an Elite on that game.

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> Well guys it’s been fun but I’m done with Halo if it’s not MCC. At least I can play as an Elite on that game.

This is where some of us end our faith… I’m not angry or willing to throw hands, I’m just sad now.
It’s hard to have a smile and have hope that they’re going to be added in the 10 year plan.
I feel like even if they were added in later, it wouldn’t feel the same.
Infinite’s launch to me feels sacred. Like a game’s launch should aim to fix this problem of a lack of faith in a game’s community, because everything is there from the get-go. A completed launch is meaningful because it shows they had it all planned and ready and that they don’t have to resort to having content needing to be added later. There is still faith that exists, that playable elites are going to be added later on in the 10 year plan, but for me… it just don’t feel right anymore to still have faith after this.
One can only take so much…

I feel like finite is going to be a great game for a lot of people, and I think that’s a great thing to have for Halo as a whole. That said, I still feel like it would’ve been worth listening and adding playable elites to the launch plan and not just let it be shuffled aside as a side thing that maybe they’ll add 6 years, 4 years, maybe even 2 years into the 10 year plan.
At this point, 8 years later, 900 pages later, Playable Elites don’t feel like just a side thing that should be added later. I feel like for some of us its the deal-breaker, because it shows how long we’ve fought for, how much we’ve tried to make noise, to ultimately amount to nothing. I see a lot of people saying how stupid that is but… it’s just reality. You can’t stop people from wanting elites if you can’t understand what it means to them. It’s like being told that what you enjoy is meaningless, like it doesn’t matter, and only what the majority of people want is what matters. People really care about playable elites, and it’s not just a couple people, it’s now thousands,
but above all, it’s hard to tell people that they’re wrong for wanting something.

This launch was going to be the moment that we’d all been waiting for… and to know that this size-able community of people who just want one feature.
that we weren’t even on their list yet, at all, after all this time…
It’s heartbreaking.

To gamble with faith that things will come later is dangerous when you don’t follow through.
They should have said “no we’re never adding playable elites” a long time ago if that’s what they intended…

I won’t leave the halo franchise. I’ll just keep playing Halo MCC till the elites return for the new games. Still, I do agree that some of the reasoning doesn’t seem to add up.

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> I won’t leave the halo franchise. I’ll just keep playing Halo MCC till the elites return for the new games. Still, I do agree that some of the reasoning doesn’t seem to add up.

Yeah no need to stop playing MCC. They might add an elite season, to bring halo online armor to Halo 3. With hopes of covenant, and elite, themed skins for guns, and vehicles.

Maybe even add the campaign ranks to 2 and 2A, Playings Elites in CE and 4, Customize Reach Elite armor. All that would be cool too.