> 2533274824356785;18542:
> > 2533274825317455;18541:
> > > 2533274847563380;18540:
> > > > 2535450116460199;18539:
> > > > > 2533274813317074;18533:
> > > > > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
> > > >
> > > > I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.
> > >
> > > Honestly they did answer it. For better or worse they were honest.
> > >
> > > They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.
> > >
> > > The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)
> >
> > You can create Elite vs Elite game types - boom! Competitive viability fixed, everyone has the same hit-boxes.
> >
> > If you are playing competitive game-types, I agree you should keep it same species to keep it as fair as possible. So rather than removing elites entirely, why could they not have been subjected to social game types? Or even in the competitive scene just having Spartan vs Spartan or Elite vs Elite game-types. Being competitively viable isn’t a good enough reason for the amount of time we’ve waited, there are ways around it to incorporate this feature.
> >
> > 343i have been raving about how much customisation there is in Halo Infinite which is absolutely fantastic, and it shows through MCC Halo 3 as well. The more customisation, the better in my opinion. Having playable elites taken away takes away a percentage of customisation, not to mention player avatars in game and how players want to express or represent themselves. I personally love the idea of roleplaying as my Sangheili in multiplayer, and what I loved about Halo before was that I didn’t have to play as a human avatar.
> >
> > Armour coatings as well for Spartans, it would have been super interesting to have seen what could’ve been done with Elite armour coatings.
>
> I think sums it up best.
>
> Elites vs Elite gam types can work best
>
> and we just add the mixed Spartan and elites in custom games.
> Still I’'ll be setting this one out too. If elites return as DLC I’ll jump right in. Some of you out there may find it silly, but hey, I’m just voting with my wallet. If someone wants to play Halo Infinite, I say go ahead. I hope they will get their moneys worth.
It’s a fair thing to vote with your wallet, its probably more effective then we think.
