Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274824356785;18542:
> > 2533274825317455;18541:
> > > 2533274847563380;18540:
> > > > 2535450116460199;18539:
> > > > > 2533274813317074;18533:
> > > > > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
> > > >
> > > > I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.
> > >
> > > Honestly they did answer it. For better or worse they were honest.
> > >
> > > They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.
> > >
> > > The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)
> >
> > You can create Elite vs Elite game types - boom! Competitive viability fixed, everyone has the same hit-boxes.
> >
> > If you are playing competitive game-types, I agree you should keep it same species to keep it as fair as possible. So rather than removing elites entirely, why could they not have been subjected to social game types? Or even in the competitive scene just having Spartan vs Spartan or Elite vs Elite game-types. Being competitively viable isn’t a good enough reason for the amount of time we’ve waited, there are ways around it to incorporate this feature.
> >
> > 343i have been raving about how much customisation there is in Halo Infinite which is absolutely fantastic, and it shows through MCC Halo 3 as well. The more customisation, the better in my opinion. Having playable elites taken away takes away a percentage of customisation, not to mention player avatars in game and how players want to express or represent themselves. I personally love the idea of roleplaying as my Sangheili in multiplayer, and what I loved about Halo before was that I didn’t have to play as a human avatar.
> >
> > Armour coatings as well for Spartans, it would have been super interesting to have seen what could’ve been done with Elite armour coatings.
>
> I think sums it up best.
>
> Elites vs Elite gam types can work best
>
> and we just add the mixed Spartan and elites in custom games.
> Still I’'ll be setting this one out too. If elites return as DLC I’ll jump right in. Some of you out there may find it silly, but hey, I’m just voting with my wallet. If someone wants to play Halo Infinite, I say go ahead. I hope they will get their moneys worth.

It’s a fair thing to vote with your wallet, its probably more effective then we think.

Don’t you just love getting led on for years only to be disappointed in the most abrupt and anticlimactic way possible? Yay, we get to be forced to play as Humies again. Not like we already do that in real life…

Man, you know after all that hope I wrote of earlier I’m really upset to say I’m eating my words yet again. They ignored every question of playable elites for years upon years, and then only now do they say “hey, this thing all of you guys want and have been dying for for nearly ten years now…denied!” I love 343, and I stand by my statement that Halo is better for them, but this is that one area where they continually fall short- every single time we get shut down and for what? What actually is the problem with producing Playable Elites? In a game called Infinite, it’s insane that you can’t have options that fall outside of being a boring old human like I am both in real life and in almost every other game I play.

The fact that a game like Mass Effect 3 gave you the ability to play as nearly every species- Human, Turian, Salarian, Krogan, Asari, Drell, Volus, Batarian, Quarian, heck even suggestively designed robots, the Geth and Awakened Collectors were playable in that game’s multiplayer, not to mention you could play as a female version of nearly every one of those too. I’ll admit, it’s not like that game’s multiplayer is nearly as complex as Halo, nor are the animations necessarily smooth, but the fact that you have all those options in a game that had much less time, money and resources poured into it when Halo Infinite, one of, if not the most anticipated game of the past 6 years can’t get just one other species playable will never cease to perplex me. Truth be told, we should be able to play as almost every race in the Halo universe at this point in gaming, but all we ask is to be satisfied with one- the Sangheili.

Somehow, it is shown that just that is too much to ask. Why? I wonder. I accept that I’ll probably never play as a San’Shyuum Prelate in a Halo game. As much as I want that and I love that idea, I can accept it, but the fact that the Sangheili keep getting sidelined, yet all of 343’s media and representation of other species would point not only to them but the Jiralhanae also having a big enough role to justify playing as will never, ever be understandable to me, and it shouldn’t be taken lightly either. It feels like we’re being thrown aside and ignored, like all our cries for something so simple yet so liberating and wondrous as being able to play as a Sangheili are the silent cries of a madman who doesn’t realise he’s not actually making any noise.

I will say this however- I have said in the past that we shouldn’t lose hope if we don’t get to play as them at launch. Halo Infinite will be a 10 year lasting, live service game. This is more than enough time to be able to get Elites out to us at last so we can finally do what we’ve wanted to do the way we’ve wanted to do it for the past x amount of years. It’s also more than enough time to get every other species (and I mean every other) but at times like this it’s best to wish for one thing and build on slowly from there. They said there is a possibility that we will get them still in future. I say we multiply those odds a hundred, a thousand, one million-fold if we must until they are ours to play as again, and with any luck, within the first few updates, we may see our brothers on the frontlines once more.

Furthermore, if and when we do get Elites, as I’ve said before, we must strive to continue this thread for as long as possible, to keep the conversation going, so we can maintain the pressure on 343 for Elites to be there when they are scheduled to be, and to make sure they’re there to stay, in Infinite and Beyond, and I didn’t even plan for that pun.

Finally, as much as it is important that we get this, it is important that we do not lose our honour in the process. For that reason, we should not harass devs personally or on any level beyond what goes on purely in the decision-making process. I don’t want to be like the Snyder Cut fans, or the people who bullied Insomniac Games to release the Raimi Suit in the Spider-Man game, and I definitely don’t want to think of this as some sort of war. This is a campaign, but just like what it campaigns for, we should embody the lessons of honour that the Sangheili follow.

Halo Infinite is supposedly a soft reboot, hearkening back to the original games, yet so many classic Halo Traditions are being removed, custom colors, playable species choice, debatably (with its absence from Reach) dual wielding, it just makes me concerned for the direction of development. These breaks from tradition are lessons they never learned from Halo 5. Not to mention leading players on with the initial reveal having wildlife while lacking actually gameplay properties of them. Give me back my angry gutas. :broken_heart:

I have faith it’s going to be a good game, but I’m worried it’ll inherit the same problems the 343 games all have: Spectacle over substance.

I’ll probably still get the game, but I empathize with those who felt like this was the step too far. I didn’t get Halo 5 nor an Xbox One for this same reason of break from tradition in cutting split-screen. If others do the same for Infinite, I won’t blame them.

So, just to clarify. You (343i), couldn’t put in dual wielding because you just couldn’t, you simply failed to stack up to a game from 2007. You couldn’t put in color customization because, “Just give it a chance.” Nice. You yet again, managed to fail to compare to a game from 2007. Finally, to repeat, since you took control of Halo, so since about Reach, you have literally cut down a huge amount of the player base because Infinite is a “Spartan story,” like we haven’t gotten Spartan stories in basically all the games and the books. So once again, you managed to fail in comparison to a game from 2007.

Honestly, just say you and your team simply aren’t that good at playing Halo, for real. Do you have trouble getting those headshots? Maybe the Elites are too scary? Better yet, and I’ll assume this is the correct answer, you just hate Elites and prefer to fulfill your own personal needs. That sounds about right. I mean, you had 6 years to work on Infinite. Your reason means nothing to anyone. Just because you wanted to put your own fanboy ego into making Master Chief some undefeated badass for the thousandth time, doesn’t mean you get the right to straight up abuse the franchise for what just YOU guys want.

Your driving point for Infinite is a more classic design, that’s fine. Good graphics, would be sad if you couldn’t at least do that, so makes sense. The Banished, that’s cool, can we play as them? You know the answer. Zeta Halo. Um. Okay? Great, we’re back on a ring. So? Could you guys just not draw a circle and wanted to get the ring just right? Maybe instead of wasting time on Twitter, how’s about you focus some resources on expanding your team to ensure PROPER customization? Guys, you literally stripped Halo bare bones of what it deserves, and you think it’s okay. Your game is literally giving us less than what a game from 2007 gave us! So what, I get to walk around a ring. You can’t do colors, dual wielding, or Elites. I had SO much faith for this game, and it’s just Halo 5 all over again. Will you guys at least do something for the Elites in MCC, because I can’t even deal with this disappointment of a game. Just wow, man.

This… this is insulting.

928 pages…

8 years…

> 2533274847563380;18543:
> > 2533274824356785;18542:
> > > 2533274825317455;18541:
> > > > 2533274847563380;18540:
> > > > > 2535450116460199;18539:
> > > > > > 2533274813317074;18533:
> > > > > > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
> > > > >
> > > > > I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.
> > > >
> > > > Honestly they did answer it. For better or worse they were honest.
> > > >
> > > > They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.
> > > >
> > > > The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)
> > >
> > > You can create Elite vs Elite game types - boom! Competitive viability fixed, everyone has the same hit-boxes.
> > >
> > > If you are playing competitive game-types, I agree you should keep it same species to keep it as fair as possible. So rather than removing elites entirely, why could they not have been subjected to social game types? Or even in the competitive scene just having Spartan vs Spartan or Elite vs Elite game-types. Being competitively viable isn’t a good enough reason for the amount of time we’ve waited, there are ways around it to incorporate this feature.
> > >
> > > 343i have been raving about how much customisation there is in Halo Infinite which is absolutely fantastic, and it shows through MCC Halo 3 as well. The more customisation, the better in my opinion. Having playable elites taken away takes away a percentage of customisation, not to mention player avatars in game and how players want to express or represent themselves. I personally love the idea of roleplaying as my Sangheili in multiplayer, and what I loved about Halo before was that I didn’t have to play as a human avatar.
> > >
> > > Armour coatings as well for Spartans, it would have been super interesting to have seen what could’ve been done with Elite armour coatings.
> >
> > I think sums it up best.
> >
> > Elites vs Elite gam types can work best
> >
> > and we just add the mixed Spartan and elites in custom games.
> > Still I’'ll be setting this one out too. If elites return as DLC I’ll jump right in. Some of you out there may find it silly, but hey, I’m just voting with my wallet. If someone wants to play Halo Infinite, I say go ahead. I hope they will get their moneys worth.
>
> It’s a fair thing to vote with your wallet, its probably more effective then we think.

Thanks for understanding

NO PLAYABLE ELITES… AGAIN…
thats sad, elites bring good atmosfare and vibe with them in multiplayer.
it makes the mp fun and casual, instead habing only spartans wich makes the mp feel lije sweaty players only
people who chose elites where mostly players that played mp for the fun factor onstead of the mlg like sweaty -Yoink-
just let us have fun, dont make halo feel like how cod now is.

just let us have fun for those that just want to have some fun game

This happens in the gaming industry now a days. So much is promised with out content of the game to back it up. So much is held on a pedestal by the developer. A hype train is built, the game is released and it -Yoinking!- sucks. This is what feels like is happening NOW. This process is familiar and is frankly now the bane of your hopes for this game. Halo 5 felt this way. This game feels this way. You give so much hope through MCC but non through infinite. You prove your capabilities exist to make a good game with MCC but non is shown in Infinite. No hope. Discover hope is a lie you use to make us want it, this game is a high expectation for all of us. If it comes out with a mediocre performance compared to Halo 3 and 2, then you failed. It hurts seeing Golden years of Halo seem to be just a distant memory and not a possible hope for it to be like such in the future. Stop softening blows buy saying nice things and dropping bad news bit by bit. TELL US NOW AND HOPE THE GOOD NEWS OUT WIGHS IT. When the game is out. You waisted so many resources to disappoint, then guess what, your not able to get your resources back. You only hurt yourself, the fans, and the best damn game ever made in the industry. You will lose it all in the end if this game isn’t what we hoped for and yeah you’ll be able to add what people wanted from the start. But look at No Mans Sky it did just that and its barley even relevant. Look at cyberpunk 2077, it was what you are saying the game will be and man its barley a decent game and it sucks bug wise. It failed every one and its been in development for so damn long. So now more than ever, be honest with the fans and let’s all provide constructive criticism so when the game is out we know what to expect and what stuff we’d want on the first year of its release. If elites or colors can make a comback im fine with it, but all other bad news we need to know now, and we can all give inputs and see if you guys can add it or it can remain out.

The reason given for their exclusion is honestly nonsense I don’t know why they would use being a “master chief/spartan story” as a justification when it is realistically either a gameplay choice or a lack of time/resources.

Getting Elite hitboxes to match spartan hitboxes ala Halo 2/3 is obviously a tricky proposition given the obvious differences in anatomy and neither implementation really got it right. Halo 2’s hitboxes were gigantic and Halo 3’s were wonky to the point of having holes in the Elite’s neck. I personally prefer it when Elites are standing tall and upright, but that requires a asymmetrical Reach style approach which in turn basically mandates some dedicated modes like Invasion so players who like Elites actually get to play as them once in a while.

Its a design conundrum I am sympathetic towards but at the same time I do believe the Elite community deserves a better, more candid response than this.

Also I imagine there is probably an answer buried within these almost 1000 pages of thread, but I don’t really understand why this topic has stayed locked to this thread in the Halo 5 section. Its just always struck me as a bit odd.

Are the mods trying to silence the conversation surrounding this issue? There really should be a topic in Infinite section.
I believe the development hell that Infinite’s gone through is the main reason for this exclusion, but I don’t know if that’s what really happened. Either they were too incompetent to implement in the planning stages or they just didn’t care. Don’t know which is worse.

> 2533274876565268;18552:
>

The mods are just doing their jobs, they don’t have anything against us.

The fact that we even have a mega thread still going, and they are still keeping an eye on it is proof of that.

I’m hoping elites come to Infinite post launch, but as of now all my hype for the game is dead. For all the good the game seems to be doing, they’ve repeatedly refused to throw us a bone for ten years and almost seem to refuse to acknowledge the questions until a few months away from launch. I remember back like a few months before MCC launched on PC they were asked if Playable Elites are on their radar for Infinite and their answer was a “maybe.” Considering this announcement and a lack of playable elites in all of 343’s mainline games, they should’ve just said no back then, knowing they’d most likely not add them.

Welcome to Sangheili Purgatory. After 9 years in development, hopefully it would have been worth the wait. To listen to an audio log, put your cross hair over the floating commentary symbol and hold action, X on you controller, or E on your keyboad. To stop an audio log put your cross hair over the rotating node and hold action again. Some audio logs may take control of the game in order to show something to you. In these cases, simply hold action again to stop the audio log. In addition, your pause menu has a codex, the codex let’s you read, listen or watch all the audio logs you discovered and more. Please let us know what you think after you’ve had a chance to play. We can be _Reach_ed at your local ONI base and my favorite class is the Spartan. Thanks and have fun!

They say never say never, but I worry that it might become meaningless down the line. So I hope they can expand on tha.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

This is pathetic. I’m pretty sure halo infinite was supposed to be a revamp of the old games. It feels like 343 just feeds us lies. They tell us it’s a revamp of the old games, then they make armor colors which were once customizable to where you have to pay to be unique from others. They take away duel-wielding which was a major function of the old games, and now an aspect that more than a small part of the community has been asking for for nine years is not going to be added. It’s all a load of crap. 343 won’t be getting any money from me I don’t care if it’s free or not.

This post is my opinion, I don’t care if you think I’m being foolish simply because they don’t add a feature. I’m mad because they ignore their community. Have a blessed day and boycott Halo Infinite.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>
*Original post. Click at your own discretion.

> 2533274952876391;18557:
>

agreed.

I keep thinking… how did this happen? If 343 really were set on excluding playable Elites then why wait so long to break the bad news? Better to temper expectations early on rather than keep us waiting with bated breath for nothing.

It’s saddening, it’s disheartening, it’s frustrating. All the time and energy plenty of us worked into this thread, this conversation only to have our cautious optimism, our fragile hopes annihilated as they were six years ago. Yeah, it might be the most miniscule and microscopic of features to most Halo fans and sure, we are a minority. To some we might appear as crazed fanatics and blind zealots, holding on to relics of the past they would view as “unnecessary” and “outdated.” I can see it. But we all have our small treasures. Those “little things” that feel like the nuanced spices in an expertly crafted dish. A dish we used to call Halo. Without playable Elites… it just won’t feel the same.

<mark>This post has been edited by a moderator. Please do not post spam.</mark>
*Original post. Click at your own discretion.

<mark>Link removed by moderator</mark>

this link is to a petition made by covenant cannon to kindly ask 343i to bring Sangheili back. please do not get rid of it moderators, this is a peaceful way to try to get something. we have the right to petition yes? why delete it then?

<mark>Please note that petitions are not allowed on Waypoint, per the forum rules - for clarity this is not a new rule and has been in place since Halo Waypoint began.</mark>

> 2533274876565268;18552:
> Are the mods trying to silence the conversation surrounding this issue? There really should be a topic in Infinite section.
> I believe the development hell that Infinite’s gone through is the main reason for this exclusion, but I don’t know if that’s what really happened. Either they were too incompetent to implement in the planning stages or they just didn’t care. Don’t know which is worse.

Absolutely not trying to silence conversation - due to forum limitations this thread cannot be moved to another forum, and de to the legacy of the thread and ongoing discussions we are keeping this thread open for any discussion relating to playable elites for the time being.

That may change in the future and we will be sure to post here and let people know where the discussion has moved to if a new megathread is established