Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274811807878;18521:
> > 2533274825317455;18520:
> > > 2533274811807878;18519:
> > > Yo monitors can we get a thread for this in halo inf instead of linking us to halo 5? Do your job
> >
> > Supposedly this thread is too big to move across to the INFINITE section - so they’re definitely aware of this mega thread.
>
> They can just have to separate threads lmfao. All they have to do is sticky the next elite thread and call it the master thread for inf instead of sending us back to halo 5 fourms(where no one is going to look for it in the first place)

Sounds more like they want to ‘‘contain’’ this thread here so they can fain “Oh we did not see it, we did not know there was so much support for it”. I am certain they could move this thread to the more recent Halo if they wanted, but they won’t. It makes it easier for 343 to ignore us if they don’t.

I think more people are salty about no playable Elites than armour coatings. Judging from some of the responses of other threads, some people are not happy at all. Some saying they won’t even buy HI because of it.

IMO, I kinda liked Elites in Reach when I first started playing Halo, but now I think it’s a gimmick. Sure, there might be issues with hitboxes and the canon feature of Elites towering Spartans would ruin Multiplayer. Thing is, 343i didn’t ignore the requests, it’s just not at the top of their list of priorities, right now they’ve got bigger things to work on than integrating Elites into HI.

That being said, we MIGHT see them added in the future as part of an update themed around them. Remember, this is going to be a game supported for a long time so they definitely could be able to do so.

<mark>This post has been edited by a moderator. Please do not repost content a moderator has removed, repost a topic that has been locked, or post about forum moderation decisions. If you have a question or concern about a forum moderation decision, please private message the applicable moderator.</mark>
*Original post. Click at your own discretion.

Got to love the monitors locking every single thread about this, and redirecting people to a thread from 2012, that was for Halo 5. This is honestly ridiculous. There should be a thread for this in Infinite, but instead they lazily paste a link, lock down any relevant discussion, and just hope everyone forgets.

> 2535436352478403;18523:
> > 2533274811807878;18521:
> > > 2533274825317455;18520:
> > > > 2533274811807878;18519:
> > > > Yo monitors can we get a thread for this in halo inf instead of linking us to halo 5? Do your job
> > >
> > > Supposedly this thread is too big to move across to the INFINITE section - so they’re definitely aware of this mega thread.
> >
> > They can just have to separate threads lmfao. All they have to do is sticky the next elite thread and call it the master thread for inf instead of sending us back to halo 5 fourms(where no one is going to look for it in the first place)
>
> Sounds more like they want to ‘‘contain’’ this thread here so they can fain “Oh we did not see it, we did not know there was so much support for it”. I am certain they could move this thread to the more recent Halo if they wanted, but they won’t. It makes it easier for 343 to ignore us if they don’t.

Than maybe we should get this thread locked and start a new one in the new infinted forums

> 2533274968681349;18524:
> I think more people are salty about no playable Elites than armour coatings. Judging from some of the responses of other threads, some people are not happy at all. Some saying they won’t even buy HI because of it.
>
> IMO, I kinda liked Elites in Reach when I first started playing Halo, but now I think it’s a gimmick. Sure, there might be issues with hitboxes and the canon feature of Elites towering Spartans would ruin Multiplayer. Thing is, 343i didn’t ignore the requests, it’s just not at the top of their list of priorities, right now they’ve got bigger things to work on than integrating Elites into HI.
>
> That being said, we MIGHT see them added in the future as part of an update themed around them. Remember, this is going to be a game supported for a long time so they definitely could be able to do so.

They won’t add it. I’m only saying this because they have a hyper focus on making money, and they see the competitive community as their ticket to wealthy street. If you can convince me a single competitive player would support playable Elites, I’d consider eating a shoe.

We’ll never get the comp community to back us up on this, and honestly the rest of the community is starting to build walls against us for 343’s sake, so this isn’t going to happen.

Edit: even if they do add it later, it will only be a single campaign and maybe 1 game mode.

> 2533274916698000;18525:
>

Don’t hate the mods too much for it, they’re just doing their jobs. It’s 343 who’s been ignoring the out cry.

> 2535436352478403;18493:
> > 2727626560040591;18492:
> > Playable Elites confirmed not to be in Infinite. Quinn did say never say never though for the future. Source
>
> That is so infuriating, and his response "Oh we wanted Infinite to be a “Master Chief” story a “Spartan” story. It’s such -Yoink-, Halo 4 and 5 were “Spartan” stories, were they not enough? And him saying “Never say never” it has been a decade since we saw elites playable in a mainline game, and 3 of those major games 343 has made, they have not included Elites. I swear, there has to be a group of people in 343 that hate Elites and refuse to let them be playable, that is the only explanation as to why they won’t bring them back, despite how many people want them. I mean my god, they took away colors, they could atleast give us Elites.

I say we take this to Twitter. Does he have a Twitter?

Like single player I get but multiplayer come on. Sounds like a boring 10 years imo

1 Like

All 343 needs to do now is wait for the dust to settle and move on. Should we let the parasite of greed consume our civil Sangheili protests? No enemy has ever withstood our might. 343 too shall fail.

> 2533274809365657;18529:
> I say we take this to Twitter. Does he have a Twitter?

I’m going to jump in here and say please don’t harass developers on Twitter over this. It’s fine to open dialogue and have discussions, but do please remember to keep it civil and constructive. Not saying that was your intention, just don’t want people reading this and then jumping over to start yelling. Things that like don’t really help anyone.

> 2533274813317074;18531:
> > 2533274809365657;18529:
> > I say we take this to Twitter. Does he have a Twitter?
>
> I’m going to jump in here and say please don’t harass developers on Twitter over this. It’s fine to open dialogue and have discussions, please do please remember to keep it civil and constructive. Not saying that wasn’t your intention, just don’t want people reading this and then jumping over to start yelling. Things that like don’t really help anyone.

I didn’t say give him death threats of all things. I should’ve of went into more detail and say in a constructive criticism sort of way. Just say I’m really disappointed in in this recent design choice.

Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude

> 2533274813317074;18533:
> Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude

We just want either a better explanation or some form of reassurance that they hear us. It just seems every time, they seem to acknowledge us, it’s only to tell us they did not listen. We just at the very least want an honest answer as to why 343 won’t add playable Elites despite it being one of the biggest requested features.

> 2533274813317074;18533:
> Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude

I am willing to be civil about this. But this has been going on for like 12 years now. We obviously want playable elites. I don’t understand why its that hard just to put them into the game. The population of halo infinite players will go down drasticly if playable elites are not present. I understand that it is hard to make playable elites fair in matchmaking, but it is by no means impossible, it can be achieved. Besides, halo infinite will not be very infinite if you are stuck with a spartan.

So we’re stuck here to talk about playable elites, joys

Becaue my post was locked, I’ll type it here instead.

In 2004 a community started with the inclusion of playable elites (Sangheili) in Halo 2’s multiplayer, this was an entirely new way of expressing yourself visually and in later years got expanded upon both in game with additional options but also in lore. With the recent news that elites won’t be playable in Halo Infinite at launch I thought I’d elaborate for people that don’t quite get the hype behind them.

Gameplay
Naturally with the general shape of the Sangheili player model there are going to be issues presented by the hitbox and the way it differs from it’s Spartan counterpart, this was a major issue in Halo 3 because the hitbox of the elite didn’t match up to the model which made them frustrating for players in competitive and lead to players choosing to play as elites purely due to the slight advantage it gave over Spartan players. Bungie later rectified this in Halo Reach by changing the way elites played compared to Spartans, in Reach elites could not pick up Health Packs, but had regenerating health over time and had mildly faster movement speed both with and without sprint while also having a significantly larger hitbox than Spartans, this would have been havoc if they were allowed in competitive, but bungie were clever, only allowing them to be accessible during Custom Games and the mode built from the ground up for Elites, Invasion.

Clans and Bloodlines
The Sangheili community has a very elaborate network of clans which all have unique takes on what it means to play as an elite in Halo, from an RP(Roleplay) point of view a lot of clans base their structures off of different ideologies that exist in the Halo Universe, while also having clans that focus on a more competitive scene but strictly Elite vs elite confrontations with some that focus on UNSC vs elite gameplay. The longevity of these groups are why it is so sad to see Elites not be present in Halo Infinite, especially for Bloodlines too, for the unaware, bloodlines are small groups of people that get together and fall under one name, Think Vadam or Chavam, and these are different to clans in the fact that members of a bloodline are a chosen family in a lot of ways, they are a lot more personal and have lengthy history’s within the game space, some having started in the days of Halo 2, and they are stuck on older halo titles because of the lack of support for them since Halo Reach. MCC has done a lot help them but the community craves new halo experiences with the characters they’ve created, not necessarily “A Spartan’s Story”.

But hey there is always hope that they will come post launch and the only way 343 will understand their importance is if we talk about it, whining won’t help and will likely damage the chances of us ever seeing them again. This post is an attempt to educate people on the importance of Sangheili in Halo, and to provide a new perspective for people that just don’t get why people want to play as split jaws so much, cuz it’s a topic not often given much attention if any at all, it’s not to perpetuate the argument that has been made since 2012, there are other threads for that, so I’m curious, did this help? Or any members of the Sangheili community think my statements false or inaccurate? I’d be interested to hear what people think.

The purpose of this post was to reach out to people that haven’t been talking about Sangheili for 8 years, considering that isn’t allowed this will have to do.

This whole thing feels a bit like Deja Vu to be honest - like somehow there has been a secret betrayal and order of the genocide of the elites all over again.

343i, this is going to start the second Great Schism.

> 2533274813317074;18533:
> Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude

I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.

> 2535450116460199;18539:
> > 2533274813317074;18533:
> > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
>
> I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.

Honestly they did answer it. For better or worse they were honest.

They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.

The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)

> 2533274847563380;18540:
> > 2535450116460199;18539:
> > > 2533274813317074;18533:
> > > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
> >
> > I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.
>
> Honestly they did answer it. For better or worse they were honest.
>
> They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.
>
> The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)

You can create Elite vs Elite game types - boom! Competitive viability fixed, everyone has the same hit-boxes.

If you are playing competitive game-types, I agree you should keep it same species to keep it as fair as possible. So rather than removing elites entirely, why could they not have been subjected to social game types? Or even in the competitive scene just having Spartan vs Spartan or Elite vs Elite game-types. Being competitively viable isn’t a good enough reason for the amount of time we’ve waited, there are ways around it to incorporate this feature.

343i have been raving about how much customisation there is in Halo Infinite which is absolutely fantastic, and it shows through MCC Halo 3 as well. The more customisation, the better in my opinion. Having playable elites taken away takes away a percentage of customisation, not to mention player avatars in game and how players want to express or represent themselves. I personally love the idea of roleplaying as my Sangheili in multiplayer, and what I loved about Halo before was that I didn’t have to play as a human avatar.

Armour coatings as well for Spartans, it would have been super interesting to have seen what could’ve been done with Elite armour coatings.

> 2533274825317455;18541:
> > 2533274847563380;18540:
> > > 2535450116460199;18539:
> > > > 2533274813317074;18533:
> > > > Fixed a bad mistake where I said “wasn’t” instead of “was” - for sure, I didn’t think that’s what you were going for but felt I needed to say for the benefit of others as some may take it a bit too literally. Quinn is always up for talking things over, he’s a good dude
> > >
> > > I’m all for a civil discussion about this subject. 343i needs to specifically address the reason for this action while not going as far as to ghost or dodge the importance of the simple question. The controversial revealing and topic of armor coatings already blew up heavily in their faces and I suggest if they wish to avoid needless blowback, we need a convincing explanation.
> >
> > Honestly they did answer it. For better or worse they were honest.
> >
> > They said it wasn’t competitively viable, and that they want to focus on Spartans. That’s probably as far as they went with it before deciding not to include Elites.
> >
> > The questions I have is as follows: Why did it take them so long to tell us this? We’re they waiting until last second to tell us so nothing could be changed in time for the release? (Perhaps that last question is purely conjecture at best, but it is a fear of mine none the less)
>
> You can create Elite vs Elite game types - boom! Competitive viability fixed, everyone has the same hit-boxes.
>
> If you are playing competitive game-types, I agree you should keep it same species to keep it as fair as possible. So rather than removing elites entirely, why could they not have been subjected to social game types? Or even in the competitive scene just having Spartan vs Spartan or Elite vs Elite game-types. Being competitively viable isn’t a good enough reason for the amount of time we’ve waited, there are ways around it to incorporate this feature.
>
> 343i have been raving about how much customisation there is in Halo Infinite which is absolutely fantastic, and it shows through MCC Halo 3 as well. The more customisation, the better in my opinion. Having playable elites taken away takes away a percentage of customisation, not to mention player avatars in game and how players want to express or represent themselves. I personally love the idea of roleplaying as my Sangheili in multiplayer, and what I loved about Halo before was that I didn’t have to play as a human avatar.
>
> Armour coatings as well for Spartans, it would have been super interesting to have seen what could’ve been done with Elite armour coatings.

I think sums it up best.

Elites vs Elite gam types can work best

and we just add the mixed Spartan and elites in custom games.
Still I’'ll be setting this one out too. If elites return as DLC I’ll jump right in. Some of you out there may find it silly, but hey, I’m just voting with my wallet. If someone wants to play Halo Infinite, I say go ahead. I hope they will get their moneys worth.