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> > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > >
> > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > You see this is where the idea comes in!
> > Somehow making them viable for competitive, that’s the big dilemma here.
> >
> > How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> > Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
> >
> > I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> > That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
> >
> > I REALLY want to say they are dedicated, and that I respect their intense dedication.
> > But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> > Call me an idiot for caring that much about being able to change my player model, I dare you!
> > Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want 
> >
> > Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> > Haha!
>
> I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).
>
> A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.
>
> Besides role-play, what would you do with them if playable Elites returned?
Drag everyone I know to play the only game I ever enjoyed in Halo Reach.
Invasion.
Wear a sigil of a completely unbalanced and rightfully so, gamemode like Warzone, the potential of being a tall warrior, and somehow murdering the lot of my rogue brethren in a representation I’ve only ever loved being!
Spartans were never my on my list of choosings when Elites were involved, NEVER did I want to touch their customization again if I had the chance to play as an elite.
You may think we use them only for Role-play, well haha!
That’s just the tip of the iceberg!
Back in the day you’d role play on the field!
When I had the chance, playing as an Elite in gamemodes was a beautiful way to play. It was a Bungie exclusive mechanic introduced with Arby’s new spotlight in Halo 2 and was a prized cosmetic choice for everyone! Playing as an elite inspires me to know that I am different from the group. I Choose to be taller, despite it obviously being a tactical disadvantage! I wear my in game ‘Wort’ Warcries with pride in it that I am playing the only species I’ve ever held on a pedestal, above being anything but human.
Elites are a species of personality, expression, dominance, over exaggeration, and exhilaration,
And it only made me more excited knowing that Elites got their OWN specialized Assassinations in Reach, against Spartans, Against other elites, the same damn package as spartans, but they were Elites!
If there’s anything I wouldn’t be happier to have replicated in every right, it’d be Reach’s playable Elites.
But, I also know that, above people shouting that it’s an imbalance in the system, I can advocate for those who’d be angry to know that their favourite playable Elites from Halo 3 were taken out.
I want to incorporate everyone, and this is why me and Chocolate Rey pushed project “Chocolate Warthog” to the max with an overhauled Playable elite system, and this is purely cosmetic.
I’m sorry if I disgust you for giving no real reason for it, but…
Well, if you look at it a certain way, Bungie had no reason at all to put Playable Elites in Reach.
All those animations, and you played as a Spartan for the whole campaign. You don’t even contemplate siding with Elites in that game, and yet they’re there.
Couldn’t we have an Overhaul of Invasion? Invasion Slayer, Invasion core, Invasion CTF, Invasion Warzone!
I’m sorry, but I can’t give a viable change to warrant playable elites outside of cosmetics because… that’s all they are, and that’s all we want.
Unless I’m mistaken, there is no real way to implement a newness to them without straying too much from what Playable Elites are,
And that’s Playable Elites!
Also cause I can’t really think straight right now. Did you ever have an idea for them to implemented outside of cosmetic pride?