Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

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> > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > >
> > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
>
> Yeah, exactly, apparently they had a bad effect on the multiplayer, even though I wasn’t there to see it, I heard the utmost worst.
> Is there absolutely no way of fixing that though?

While there were minor problems with the Elite hitbox in H3, I think its been blown out of proportion. H3’s copious projectile spread and dodgy hit detection didn’t help.

While I’m open to playable Elites in non-ranked/asymmetrical play, 343i has only made it harder on themselves to implement them. All of the “enhanced” mobility options, Smart Scope, and assassinations necessitate more animations for first- and third-person (not to mention the more technical stuff). Its still doable, but 343i has shown that they don’t feel a cosmetic option is worth the time and resources… and I can’t really blame them for that.

I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.

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> they’d need to be careful about the hitboxes though

Welp they can always have Spartans be in MLG playlists.

Personally, I’m adaptable to a character model. I can still manage to hit a spartan and elite in the head just fine.

But hey if Elites and Spartans are all that is playable that works too.

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> > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > >
> > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > Yeah, exactly, apparently they had a bad effect on the multiplayer, even though I wasn’t there to see it, I heard the utmost worst.
> > Is there absolutely no way of fixing that though?
>
> While there were minor problems with the Elite hitbox in H3, I think its been blown out of proportion. H3’s copious projectile spread and dodgy hit detection didn’t help.
>
> While I’m open to playable Elites in non-ranked/asymmetrical play, 343i has only made it harder on themselves to implement them. All of the “enhanced” mobility options, Smart Scope, and assassinations necessitate more animations for first- and third-person (not to mention the more technical stuff). Its still doable, but 343i has shown that they don’t feel a cosmetic option is worth the time and resources… and I can’t really blame them for that.
>
> I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.

You see this is where the idea comes in!
Somehow making them viable for competitive, that’s the big dilemma here.

How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.

I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.

If you’ve been here long enough, or if you know most of this argument already, the idea that it’s hard to implement again is undeniably true.

However, if they do implement them back, and you guys can take a shot for every time I’ve ever said this!
Than we will know that they are listening, and if we, the fans, know that 343 is willing to bring back a sluggishly inefficient, ineffective marketing tool back into the game, despite the amount of care, and hard work they are going to have to put into implementing them,
Only than will we know that 343 is dedicated.

I REALLY want to say they are dedicated, and that I respect their intense dedication.
But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
Call me an idiot for caring that much about being able to change my player model, I dare you!
Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:

Roleplay isn’t all we’re going to be doing with them, that’s for sure!
Haha!

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> > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > >
> > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
>
> You see this is where the idea comes in!
> Somehow making them viable for competitive, that’s the big dilemma here.
>
> How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
>
> I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
>
> I REALLY want to say they are dedicated, and that I respect their intense dedication.
> But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> Call me an idiot for caring that much about being able to change my player model, I dare you!
> Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:
>
> Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> Haha!

I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).

A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.

Besides role-play, what would you do with them if playable Elites returned?

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> > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > >
> > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > You see this is where the idea comes in!
> > Somehow making them viable for competitive, that’s the big dilemma here.
> >
> > How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> > Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
> >
> > I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> > That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
> >
> > I REALLY want to say they are dedicated, and that I respect their intense dedication.
> > But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> > Call me an idiot for caring that much about being able to change my player model, I dare you!
> > Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:
> >
> > Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> > Haha!
>
> I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).
>
> A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.
>
> Besides role-play, what would you do with them if playable Elites returned?

Drag everyone I know to play the only game I ever enjoyed in Halo Reach.
Invasion.
Wear a sigil of a completely unbalanced and rightfully so, gamemode like Warzone, the potential of being a tall warrior, and somehow murdering the lot of my rogue brethren in a representation I’ve only ever loved being!
Spartans were never my on my list of choosings when Elites were involved, NEVER did I want to touch their customization again if I had the chance to play as an elite.

You may think we use them only for Role-play, well haha!
That’s just the tip of the iceberg!
Back in the day you’d role play on the field!
When I had the chance, playing as an Elite in gamemodes was a beautiful way to play. It was a Bungie exclusive mechanic introduced with Arby’s new spotlight in Halo 2 and was a prized cosmetic choice for everyone! Playing as an elite inspires me to know that I am different from the group. I Choose to be taller, despite it obviously being a tactical disadvantage! I wear my in game ‘Wort’ Warcries with pride in it that I am playing the only species I’ve ever held on a pedestal, above being anything but human.
Elites are a species of personality, expression, dominance, over exaggeration, and exhilaration,
And it only made me more excited knowing that Elites got their OWN specialized Assassinations in Reach, against Spartans, Against other elites, the same damn package as spartans, but they were Elites!
If there’s anything I wouldn’t be happier to have replicated in every right, it’d be Reach’s playable Elites.
But, I also know that, above people shouting that it’s an imbalance in the system, I can advocate for those who’d be angry to know that their favourite playable Elites from Halo 3 were taken out.

I want to incorporate everyone, and this is why me and Chocolate Rey pushed project “Chocolate Warthog” to the max with an overhauled Playable elite system, and this is purely cosmetic.

I’m sorry if I disgust you for giving no real reason for it, but…
Well, if you look at it a certain way, Bungie had no reason at all to put Playable Elites in Reach.
All those animations, and you played as a Spartan for the whole campaign. You don’t even contemplate siding with Elites in that game, and yet they’re there.
Couldn’t we have an Overhaul of Invasion? Invasion Slayer, Invasion core, Invasion CTF, Invasion Warzone!

I’m sorry, but I can’t give a viable change to warrant playable elites outside of cosmetics because… that’s all they are, and that’s all we want.

Unless I’m mistaken, there is no real way to implement a newness to them without straying too much from what Playable Elites are,
And that’s Playable Elites!

Also cause I can’t really think straight right now. Did you ever have an idea for them to implemented outside of cosmetic pride?

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> > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > >
> > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > You see this is where the idea comes in!
> > Somehow making them viable for competitive, that’s the big dilemma here.
> >
> > How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> > Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
> >
> > I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> > That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
> >
> > I REALLY want to say they are dedicated, and that I respect their intense dedication.
> > But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> > Call me an idiot for caring that much about being able to change my player model, I dare you!
> > Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:
> >
> > Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> > Haha!
>
> I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. **Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).**A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.
>
> Besides role-play, what would you do with them if playable Elites returned?

I have touched on this.

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> > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > >
> > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
>
> I’m sorry if I disgust you for giving no real reason for it, but…
> Well, if you look at it a certain way, Bungie had no reason at all to put Playable Elites in Reach.
> All those animations, and you played as a Spartan for the whole campaign. You don’t even contemplate siding with Elites in that game, and yet they’re there.
> Couldn’t we have an Overhaul of Invasion? Invasion Slayer, Invasion core, Invasion CTF, Invasion Warzone!
>
> I’m sorry, but I can’t give a viable change to warrant playable elites outside of cosmetics because… that’s all they are, and that’s all we want.
>
> Unless I’m mistaken, there is no real way to implement a newness to them without straying too much from what Playable Elites are,
> And that’s Playable Elites!
>
> Also cause I can’t really think straight right now. Did you ever have an idea for them to implemented outside of cosmetic pride?

Their inclusion in Reach wasn’t necessary, but Bungie tried to make the most of their presence (Invasion, Firefight, Elite Slayer, Customs).

Keep in mind that Reach’s Elites were more than cosmetic, with:

  • fully-regenerating health as opposed to needing health packs - faster movement - higher jump - more damaging melee - different spawn weapon/loadout selection - larger model/hitbox (obviously)If all playable Elites are to you is a cosmetic option, I don’t really know what to suggest. I hope the differences between Reach’s Spartans and Elites shows you that its when it was more than cosmetic that Elites had the most attention and resources.

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> > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > >
> > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > I’m sorry if I disgust you for giving no real reason for it, but…
> > Well, if you look at it a certain way, Bungie had no reason at all to put Playable Elites in Reach.
> > All those animations, and you played as a Spartan for the whole campaign. You don’t even contemplate siding with Elites in that game, and yet they’re there.
> > Couldn’t we have an Overhaul of Invasion? Invasion Slayer, Invasion core, Invasion CTF, Invasion Warzone!
> >
> > I’m sorry, but I can’t give a viable change to warrant playable elites outside of cosmetics because… that’s all they are, and that’s all we want.
> >
> > Unless I’m mistaken, there is no real way to implement a newness to them without straying too much from what Playable Elites are,
> > And that’s Playable Elites!
> >
> > Also cause I can’t really think straight right now. Did you ever have an idea for them to implemented outside of cosmetic pride?
>
> Their inclusion in Reach wasn’t necessary, but Bungie tried to make the most of their presence (Invasion, Firefight, Elite Slayer, Customs).
>
> Keep in mind that Reach’s Elites were more than cosmetic, with:
> - fully-regenerating health as opposed to needing health packs - faster movement - higher jump - more damaging melee - different spawn weapon/loadout selection - larger model/hitbox (obviously)If all playable Elites are to you is a cosmetic option, I don’t really know what to suggest. I hope the differences between Reach’s Spartans and Elites shows you that its when it was more than cosmetic that Elites had the most attention and resources.

Yes yes yes! I remember! They did have differences, and their devotion to these gamemodes was not enough entirely to devote years worth of animation and armour design to them.
This is exactly what III want 343 to do, maybe them, make them devoted to a slew of gamemodes that are interestingly creative, and designed to fit a simulated war between Spartans and Elites!

I acknowledge every single last change they had, whether it be not needing Health packs, Faster Movement, Higher jump, Damage Melee, Assassination, ANYTHING!
If you believe that the dedication to a slew of not only those gamemodes you suggested, but even more, than that will be all I ever want. If that’s reason enough to label them “More than just cosmetic” than I am all with you!

Ignore everything I said because I completely forgot that! If this is what they need to be more than Cosmetic, than that is amazing!
Hell if you want them for Warzone make an Elite Fireteam card, I don’t play that gamemode seriously anyway!
Invasion though, solely and built specifically for this Elite action would be absolutely sensational, and I would love 343 for it.

That does put the terrible news and the remains of the problem that people also want the Halo 3 elites though.
To be completely serious however, I will take whatever I can, and if the Reach method is that, I will.
This would give them a reason to be more than just cosmetic, and an interesting addition to their franchise, despite already being in Reach.
You know what could be done with it? 343 Should build on what you just said!
Maybe leave the Elite Advantages alone, but make new gamemodes, incentives, anything, you know what I mean? :DDDD

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> > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > >
> > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > >
> > > You see this is where the idea comes in!
> > > Somehow making them viable for competitive, that’s the big dilemma here.
> > >
> > > How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> > > Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
> > >
> > > I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> > > That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
> > >
> > > I REALLY want to say they are dedicated, and that I respect their intense dedication.
> > > But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> > > Call me an idiot for caring that much about being able to change my player model, I dare you!
> > > Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:
> > >
> > > Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> > > Haha!
> >
> > I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. **Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).**A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.
> >
> > Besides role-play, what would you do with them if playable Elites returned?
>
> I have touched on this.

Yes! Good to see you back Choco!
You’ve kept that link forever man!
Do you know where Project Chocolate Warthog went? I’m an idiot and never saved it, and am wondering if you saved it before I go back and try to find it.

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> > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > >
> > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > >
> > > > You see this is where the idea comes in!
> > > > Somehow making them viable for competitive, that’s the big dilemma here.
> > > >
> > > > How do you feel about a Height gauge that necessitates you to lower your height to that of a spartan’s, when playing competitive modes?
> > > > Otherwise, Elites can be as tall as they want in Casual modes in multiplayer.
> > > >
> > > > I feel deeply that it would be a colossal waste of time to make them only allowed in Customs.
> > > > That is to say, it’s been done before. If it’s been done before, surely they can do it again. With, of course, some time and effort.
> > > >
> > > > I REALLY want to say they are dedicated, and that I respect their intense dedication.
> > > > But until something as difficult as Playable Elites is shown in force of the newest Halo game, I will never be in full faith of 343 industries.
> > > > Call me an idiot for caring that much about being able to change my player model, I dare you!
> > > > Cause I’ve heard every insult in the book because of it. Here us out though, all we want, is to have them back. That’s all we want :slight_smile:
> > > >
> > > > Roleplay isn’t all we’re going to be doing with them, that’s for sure!
> > > > Haha!
> > >
> > > I don’t think viability of Elites in ranked is the biggest dilemma, but rather the amount of resources is. That said, I don’t believe Elites should be in any competitive playlists unless the gametype makes use of their differences for asymmetrical play and has rounds where teams switch species (like Reach’s Invasion). Heck, they could make Elites play more distinctly from Spartans and have a ranked Elite-centric playlist or two. **Funnily enough, I’d say those who want playable Elites back should look at finding more meaningful ways to implement them, rather than searching for a way to make them pointless (gameplay-wise).**A height variable to customization would take even more resources to implement, since the devs would have to modify or replace any animations the height change would affect. If Elites were to make a return, it’d only be feasible at one/two base model(s) that can use the same animations (accounting for possible female Elites). This is how Spartans have always been done because while it makes sense for heights to vary, it requires more resources than its contributions can justify.
> > >
> > > Besides role-play, what would you do with them if playable Elites returned?
> >
> > I have touched on this.
>
> Yes! Good to see you back Choco!
> You’ve kept that link forever man!
> Do you know where Project Chocolate Warthog went? I’m an idiot and never saved it, and am wondering if you saved it before I go back and try to find it.

I have two links for the two lists I created for this thread on my page, but if it’s not one of those posts then it’s somewhere in this thread.

Man I sure missed a lot of awsome suggestions… my take on it, maybe instead of ground pound elites could have a stomp… much like in the 5 years cutscene halo wars “set back after set back…LOSS AFTER LOSS”… caps is for when the elite with duel wielding energy swords jumps onto the battle field… it’s a soft landing… but imagine that landing in a agressive manner such as to try to kill some one by stomping full weight. Your guys thoughts?

elites in reach had a front kick move after running at you … this could be a spartan charge. (Blade wouldn’t destroy walls like a spartan charge does)

Thruster pack… evade as you mentioned

but mid air aiming/ hovering/ is… just normal without hovering except with ranger customization? Or, maybe just remove it…if balance is really that necessary. Keep aim if that is what is requested but hovering comes into question…
edit: wouldn’t a spartan be too heavy anyway… let alone an elite… perhaps at most it might slow a fall.

> 2535440283237581;17003:
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> > > > 2533275013567761;16989:
> > > > > 2535458833911550;16984:
> > > > > > 2533274824356785;16983:
> > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > >
> > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > Yeah, exactly, apparently they had a bad effect on the multiplayer, even though I wasn’t there to see it, I heard the utmost worst.
> > Is there absolutely no way of fixing that though?
>
> While there were minor problems with the Elite hitbox in H3, I think its been blown out of proportion. H3’s copious projectile spread and dodgy hit detection didn’t help.
>
> While I’m open to playable Elites in non-ranked/asymmetrical play, 343i has only made it harder on themselves to implement them. All of the “enhanced” mobility options, Smart Scope, and assassinations necessitate more animations for first- and third-person (not to mention the more technical stuff). Its still doable, but 343i has shown that they don’t feel a cosmetic option is worth the time and resources… and I can’t really blame them for that.
>
> I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.

This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.

Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.

> 2533274824356785;17014:
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> > > 2533275013567761;17001:
> > > > 2533274870489921;16991:
> > > > > 2533275013567761;16989:
> > > > > > 2535458833911550;16984:
> > > > > > > 2533274824356785;16983:
> > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > >
> > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> >
> > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
>
> This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
>
> Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.

… How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.

> 2535440283237581;17015:
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> > > 2535440283237581;17003:
> > > > 2533275013567761;17001:
> > > > > 2533274870489921;16991:
> > > > > > 2533275013567761;16989:
> > > > > > > 2535458833911550;16984:
> > > > > > > > 2533274824356785;16983:
> > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > >
> > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > >
> > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> >
> > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> >
> > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
>
> … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.

If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.

> 2533274824356785;17016:
> > 2535440283237581;17015:
> > > 2533274824356785;17014:
> > > > 2535440283237581;17003:
> > > > > 2533275013567761;17001:
> > > > > > 2533274870489921;16991:
> > > > > > > 2533275013567761;16989:
> > > > > > > > 2535458833911550;16984:
> > > > > > > > > 2533274824356785;16983:
> > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > >
> > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > >
> > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > >
> > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > >
> > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> >
> > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
>
> If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.

I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…

Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.

If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.

> 2535440283237581;17017:
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> > > 2535440283237581;17015:
> > > > 2533274824356785;17014:
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> > > > > > 2533275013567761;17001:
> > > > > > > 2533274870489921;16991:
> > > > > > > > 2533275013567761;16989:
> > > > > > > > > 2535458833911550;16984:
> > > > > > > > > > 2533274824356785;16983:
> > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > >
> > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > > >
> > > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > > >
> > > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > > >
> > > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> > >
> > > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
> >
> > If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.
>
> I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…
>
> Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.
>
> If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.

even if it is, adding Elites in MP adds variety. Especially since most resources for Halo 5 came to REQs. (which I predict will likely happen if not including playable Elites)

Not to mention that played a role in my disappointment with Halo 4 and Halo 5 made it worse by not only leaving out Elites, but also removing split-screen.

I personally think it would help give halo that push that it needed. Besides getting Elites in MP will be enough for me to buy the next Halo game. Would it require resources? yes it would but iI think they can make it work. After all it’d be better than usinfg alot of resources for REQs. Some may not think it’s necessary but I’m speaking with my wallet here. It doesn’t make sense to spend 60 bucks on a game that has nothing for you.

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> > > > > > > > > > 2535458833911550;16984:
> > > > > > > > > > > 2533274824356785;16983:
> > > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > > >
> > > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > > > >
> > > > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > > > >
> > > > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > > > >
> > > > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> > > >
> > > > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
> > >
> > > If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.
> >
> > I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…
> >
> > Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.
> >
> > If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.
>
> even if it is, adding Elites in MP adds variety. Especially since most resources for Halo 5 came to REQs.
>
> I personally think it would help give halo that push that it needed. Besides getting Elites in MP will be enough for me to buy the next Halo game. Some may not think it’s necessary but I’m speaking with my wallet here. It doesn’t make sense to spend 60 bucks on a game that has nothing for you.

How some content is distributed (via REQs or otherwise) doesn’t hold any relevance to this discussion, does it?

Playable Elites add variety? Depends on the implementation. H3’s added only visual variety while Reach’s allowed for new ways to play.

If you’re willing to admit that you’d gladly slap down $60 for a new game where you could play as an Elite (regardless of other details, including how they are implemented), why did you get so defensive when I called attention to role-play being a major part of why many wanted the feature?

If the game has nothing for you unless you can play as an Elite, what you want from it is most certainly a role-play experience above all else.

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> > > > > > > > > > > 2535458833911550;16984:
> > > > > > > > > > > > 2533274824356785;16983:
> > > > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > > > >
> > > > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > > > > >
> > > > > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > > > > >
> > > > > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > > > > >
> > > > > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> > > > >
> > > > > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
> > > >
> > > > If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.
> > >
> > > I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…
> > >
> > > Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.
> > >
> > > If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.
> >
> > even if it is, adding Elites in MP adds variety. Especially since most resources for Halo 5 came to REQs.
> >
> > I personally think it would help give halo that push that it needed. Besides getting Elites in MP will be enough for me to buy the next Halo game. Some may not think it’s necessary but I’m speaking with my wallet here. It doesn’t make sense to spend 60 bucks on a game that has nothing for you.
>
> How some content is distributed (via REQs or otherwise) doesn’t hold any relevance to this discussion, does it?
>
> Playable Elites add variety? Depends on the implementation. H3’s added only visual variety while Reach’s allowed for new ways to play.
>
> If you’re willing to admit that you’d gladly slap down $60 for a new game where you could play as an Elite (regardless of other details, including how they are implemented), why did you get so defensive when I called attention to role-play being a major part of why many wanted the feature?
>
> If the game has nothing for you unless you can play as an Elite, what you want from it is most certainly a role-play experience above all else.

I think the argument boils down to the assumptions attached to the terms. When I think role playing I think machinimas and pretending there is a background story to my character, or basically there is a character to my character. It is to have their laguange and culture… to be like an elite…
While there are some who follow that… maybe if the enemy fights honorably spare him… lol. some people just like their character model to be an elite and play competitively.

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> > > > > > > > > > > > 2535458833911550;16984:
> > > > > > > > > > > > > 2533274824356785;16983:
> > > > > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > > > > >
> > > > > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > > > > > >
> > > > > > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > > > > > >
> > > > > > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > > > > > >
> > > > > > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> > > > > >
> > > > > > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
> > > > >
> > > > > If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.
> > > >
> > > > I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…
> > > >
> > > > Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.
> > > >
> > > > If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.
> > >
> > > even if it is, adding Elites in MP adds variety. Especially since most resources for Halo 5 came to REQs.
> > >
> > > I personally think it would help give halo that push that it needed. Besides getting Elites in MP will be enough for me to buy the next Halo game. Some may not think it’s necessary but I’m speaking with my wallet here. It doesn’t make sense to spend 60 bucks on a game that has nothing for you.
> >
> > How some content is distributed (via REQs or otherwise) doesn’t hold any relevance to this discussion, does it?
> >
> > Playable Elites add variety? Depends on the implementation. H3’s added only visual variety while Reach’s allowed for new ways to play.
> >
> > If you’re willing to admit that you’d gladly slap down $60 for a new game where you could play as an Elite (regardless of other details, including how they are implemented), why did you get so defensive when I called attention to role-play being a major part of why many wanted the feature?
> >
> > If the game has nothing for you unless you can play as an Elite, what you want from it is most certainly a role-play experience above all else.
>
> I think the argument boils down to the assumptions attached to the terms. When I think role playing I think machinimas and pretending there is a background story to my character, or basically there is a character to my character. It is to have their laguange and culture… to be like an elite…
> While there are some who follow that… maybe if the enemy fights honorably spare him… lol. some people just like their character model to be an elite and play competitively.

Excactly! that what I think about when I hear role-play.

> If the game has nothing for you unless you can play as an Elite, what you want from it is most certainly a role-play experience above all else.

When I’m playing as the Elite, I’m not activity saying wort wort to some random spartan player., or doing my bets Elite impression while saying things like “FOR THE COVENANT!!” ect.

I think Safia 117 said it best.

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> > > > > > > > > > > > > 2535458833911550;16984:
> > > > > > > > > > > > > > 2533274824356785;16983:
> > > > > > > > > > > > > > So, heres what I think can work. Give Elites their own playlists or put them only in social playlists and I think there will be little worry about.
> > > > > > > > > > > > >
> > > > > > > > > > > > > My only fear is that an elite only playlist would split the playerbase. Other than that, elites for social, Im all for it.
> > > > > > > > >
> > > > > > > > > I understand the appeal of playing as a Sangheili, but it doesn’t make sense to do all that for people to role-play.
> > > > > > > >
> > > > > > > > This isn’t about “Role-Play” I find games enjoyable when you play as something your not, and the further it is from being something I’am the more appeal. Thats why I love being the elites. Spartans maybe super soldiers but are also human just like you and me. That’s why their appeal wasn’t enough for me to stick around halo 4 long enough and why I never touched the Halo 5’s MP or Campaign.
> > > > > > > >
> > > > > > > > Some people prefer to play the monster in a horror film rather than the ones who run from, or fight the monster.
> > > > > > >
> > > > > > > … How is that not role-play? All you’ve done here is say that you prefer to role-play as an Elite, rather than a Spartan.
> > > > > >
> > > > > > If your going by that assumption, technically your role-playing no matter what you choose to be in Halo. Spartan, Elite, doesn’t make a difference. I just find Elites more interesting is all.
> > > > >
> > > > > I have to go by that line of reasoning when you deny that it’s role-play, but my asking you how it differs leads to you back-pedaling into saying it’s all role-play…
> > > > >
> > > > > Yes, some people get into Spartan role-play as well. The fact of the matter is that it’s almost inevitable when players can see what they control. That alone doesn’t serve as justification to have another avatar when it requires so many resources to implement.
> > > > >
> > > > > If 343i decided to develop a Sangheili-centric game, I wouldn’t push for Spartans to be implemented there (even if they could reuse assets/animations from H5) unless they had more reason to do so than “so people can role-play”. That’s just me, though.
> > > >
> > > > even if it is, adding Elites in MP adds variety. Especially since most resources for Halo 5 came to REQs.
> > > >
> > > > I personally think it would help give halo that push that it needed. Besides getting Elites in MP will be enough for me to buy the next Halo game. Some may not think it’s necessary but I’m speaking with my wallet here. It doesn’t make sense to spend 60 bucks on a game that has nothing for you.
> >
> > I think the argument boils down to the assumptions attached to the terms. When I think role playing I think machinimas and pretending there is a background story to my character, or basically there is a character to my character. It is to have their laguange and culture… to be like an elite…
> > While there are some who follow that… maybe if the enemy fights honorably spare him… lol. some people just like their character model to be an elite and play competitively.
>
> Excactly! that what I think about when I hear role-play.
>
>
> > If the game has nothing for you unless you can play as an Elite, what you want from it is most certainly a role-play experience above all else.
>
> When I’m playing as the Elite, I’m not activity saying wort wort to some random spartan player., or doing my bets Elite impression while saying things like “FOR THE COVENANT!!” ect.
>
> I think Safia 117 said it best.

Never said you did any of those things. My point was that you have an attachment to the fantasy of being an Elite, even if you don’t express it as much as could be done.

Why else would you care about whether or not you played as one? Why else would it appeal to you more so than playing as a Spartan (which you’ve said you aren’t as engaged as because of how “human” they are)?

I don’t mean to shame or bash you for your reasons for wanting playable Elites back. I’m only trying to argue that (for the amount of resources needed to implement them) those reasons alone don’t sound substantial… at least not to me and evidently not to the devs.