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> > > > > > > > > > > here.The arbiter in halo wars 2 is what I want the elites to look like, tall and muscular, yet graceful and efficient assasins, and warriors.
> > > > > > > > > >
> > > > > > > > > > I would much rather they do what HiddenXperia was talking about and have both. Though I would much rather have the taller more muscular design of Halo Reach and Ripa instead of the gangly design of Halo 2A
> > > > > > > > >
> > > > > > > > > Honestly, I wish we could just forget those cave trolls to elites, I see no place for them in halo
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> > > > > > > > I disagree entirely My two Favorite designs Are the Reach and 4/5 designs.
> > > > > > >
> > > > > > > I like the Reach elites body design, magnificent, I wasn’t a fan of the armor though. But the H4 and 5 elites are basicly brutes in my opinion.
> > > > > >
> > > > > > Yeah the armor went a little overboard with the General and Field Marshal.
> > > > > > I never really understood why they are compared to brutes so much. I mean they’re bigger and meatier than Reach Elites and in the blue team Cut scene it had one that kind of lumbered around. But they don’t really look like brutes, they don’t really move like brutes, and as far as I’ve seen they don’t act like brutes. They just seem like bigger and some what slower Elites. And in gameplay they’re never shown as slower.
> > > > > > I mean, I can understand someone simply not liking the design but they really don’t reminded me of brutes at least not anymore than the Reach Elites in bulky Armor did and that’s just because of their size.
> > > > >
> > > > > I don’t know why people compare them to brutes either.If you scale them up correctly the h4/5 elites have the exact same proportions as the h2a elites seen here.
> > > >
> > > > Hm, I guess you’re right, but my favourite elites will alway be the H3 elites. That is, in the cutscenes, not in gameplay where they were so hunched over.
> > >
> > > The Halo 3 Elites were great, yeah. They look especially spectacular in the Halo 2 Anniversary cutscenes and even in multiplayer or single player gameplay. I don’t understand why 343 has abandoned the playable Elites, because most people enjoyed them. I’m hoping the Elites make a return in Halo 6 with the classic design. And not just as a playable race in multiplayer, but even the campaign. Arbiter had great armor in Halo 5, but he was so huge and brolic. That goes against how Elites are usually portrayed, and it hurt especially seeing my favorite character Thel Vadam looking so gross.
> >
> > Yeah, heres to hoping for playable H3 elites! In all seriousnes though, if arbiters new armor is here to stay: please change him back to his original body, (H2A preferbly) I can’t look at him in Halo 5 and say "Here we have THE -‘the’ as in Thel Vadam- Arbiter.
> > However what I don’t like whit the H2A elites (in the campaign) is what they’re lacking: Their hands are compleatly exposed, they have no armor at all over belly, no scale armor like 3 or reach over the belly, their necks are also compleatly exposed, wich make it look like their helmets could fall off any second, and of course- they have dem real tiny feet. They look too reliant on shields, whit little to no ballistic protection
>
> I think all elites will change back to the original body, people can say their different phenotypes all they want but what it really is, is a design change, like MCs armour from 3-4, 343 tried to make them more big and scary which is fair enough but off course a lore explanation is needed behind every change instead of just saying we spruced them up abit, for example in halo reach the elites are clearly different but they are not a different type.
No, you’re wrong. They are definitely different subspecies. Even if that was just an excuse for a design change, it’s still Canon. If you don’t believe that the multiple subspecies thing is Canon, here is a little proof. Scroll down to the second question asked.