Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

Here’s to 800 brothers and sisters! Only 200 pages to go till we reach our goal! Ib Sanghelios!

> 2535439131359122;15973:
> > 2533275013567761;15962:
> > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > “You filth! Shoot the ENEMY!”
> > “My weapon is ready”
> > “AAAAAAGHH!”
> > “Never work with Spartans”
> > “Wraith, here to serve”
> > “For Honour!”
> > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
>
> I know what you mean. But I would mostly suggest hearing the halo three voices of the elites back in the Halo game.

The Halo 3 voices were likely due to their phenotype, and it would change with other Phenotypes.

> 2535438841514844;15964:
> > 2533274925429939;15963:
> > > 2533275013567761;15962:
> > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > “You filth! Shoot the ENEMY!”
> > > “My weapon is ready”
> > > “AAAAAAGHH!”
> > > “Never work with Spartans”
> > > “Wraith, here to serve”
> > > “For Honour!”
> > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> >
> > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
>
> Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.

Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!

> 2533274974284436;15983:
> Here’s to 800 brothers and sisters! Only 200 pages to go till we reach our goal! Ib Sanghelios!

That was our goal!? I haven’t seen this thread for real in years! Was there something I missed! 1000 is one hell of a goal though! I think we can reach it, hahahaha!

Microsoft already confirmed that Halo 6 isn’t coming out in 2017. I’m well aware that the closer a game gets to launch the number of employees working on the previous title decreases and the number of employees working on the new title increases, but Halo is an incredibly iterative franchise, and from what several 343 employees have stated it sounds like Halo 5’s DLC is laying the groundwork for content to be included in Halo 6 at launch.

The Main Problem with implementing playable Elites for 343 has always been how the player model’s geometry would effect core gameplay, and the amount of time and resources that would need to be diverted from other areas of development to make playable Elite’s a balanced part of the game. The issue with this line of thinking on 343’s part is that they incorrectly assume that playable Elite’s would inherently have to be apart of the core gameplay experience, and that they can’t simply be isolated to Custom Games (paired with Gametype options to force players to play as Spartans, to ensure gameplay balanced is maintained even in private matches).

Moving past that idea; the main point I’d like to make is that implementing playable Elites in Halo 5, even if it is the most limited implementation possible, is the smartest move 343 could make if they had any plans at all for bringing this much requested feature back into the franchise. Yes, the matter is very delicate, but Halo 5 will soon be two years old, out of the public eye (due to whatever new AAA games will distract everyone in 2017), and perfect for use in more conceptual features. Much in the same sense that MCC used H2A’s Forge as a testing ground for Halo 5 Forge, so too can Halo 5 be used as a proof of concept for playable Elites in Halo 6.

> 2533274812371483;15987:
> Microsoft already confirmed that Halo 6 isn’t coming out in 2017. I’m well aware that the closer a game gets to launch the number of employees working on the previous title decreases and the number of employees working on the new title increases, but Halo is an incredibly iterative franchise, and from what several 343 employees have stated it sounds like Halo 5’s DLC is laying the groundwork for content to be included in Halo 6 at launch.
>
> The Main Problem with implementing playable Elites for 343 has always been how the player model’s geometry would effect core gameplay, and the amount of time and resources that would need to be diverted from other areas of development to make playable Elite’s a balanced part of the game. The issue with this line of thinking on 343’s part is that they incorrectly assume that playable Elite’s would inherently have to be apart of the core gameplay experience, and that they can’t simply be isolated to Custom Games (paired with Gametype options to force players to play as Spartans, to ensure gameplay balanced is maintained even in private matches).
>
> Moving past that idea; the main point I’d like to make is that implementing playable Elites in Halo 5, even if it is the most limited implementation possible, is the smartest move 343 could make if they had any plans at all for bringing this much requested feature back into the franchise. Yes, the matter is very delicate, but Halo 5 will soon be two years old, out of the public eye (due to whatever new AAA games will distract everyone in 2017), and perfect for use in more conceptual features. Much in the same sense that MCC used H2A’s Forge as a testing ground for Halo 5 Forge, so you can Halo 5 be used as a proof of concept for playable Elites in Halo6.

That is actually a beautiful Idea! I can safely say that I agree in the fact that putting in playable elites, from their perspective, to be only in custom games would most likely look like a waste of resources to many, so they would most likely want to dive them right into balance, but there is a good portion of people, on each side, who would prefer the “balanced” elite, and the social elite, you know with a bigger model that people loved in Halo Reach. I love the idea of making it a small, harmless test for Halo 5 to prepare to take feedback and innovate for future titles. That is one of the best Ideas I’ve heard in a while, but I am still actually going to root a solution that ChocolateRey and I came up with for a pretty failsafe solution for Halo 6! I like both and I’m pretty fine with either, but it seems pretty justified for this if they want to be a less risky as possible!

https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/sangheili-elites-in-new-trilogy-matchmaking/ff89aca2-5e7e-489b-98ae-c58513f99227/posts?page=798#post15952

Something I didn’t add there though was the fact that if you scale the size of your elite ABOVE the size of a Spartan (which you can’t make it any smaller even so), it would forbid you from joining the competitive game types! Social arena would be a relatively different subject to deal with, but I would say EVERY elite would be allowed for modes like Invasion, Elite Slayer (obviously) and any other that 343 can come up with to make us excited for their return! Don’t penalize me for saying this: Invasion Warzone, hahahahaha!
Anyway this way would make it so that people could look like their Halo 3 phenotypes, Halo 5 phenotypes, and if you spend some time in it, even the Reach Phenotypes! I absolutely have the utmost faith in this idea, because rather than a “pick your species” type of customization, it would all be included in one customization session!
The size meter though, is probably one of the best ideas, credit to Chocolate Rey, where you’d probably get a prompt for certain gamemodes
“One or More Elites in your fireteam exceeds the requisite height” and you know, a tutorial for players to go in and change it, for those modes. I, personally, wouldn’t mind it at all but tell me what you think!
And don’t even get me started on their voices! haha! Got another paragraph for that too!
But anyway, man, I was just sharing this because of our solution, yours though sounds a lot easier, and probably safer for the long run, as its guaranteed feedback for future titles!

> 2533274812371483;15987:
> Microsoft already confirmed that Halo 6 isn’t coming out in 2017. I’m well aware that the closer a game gets to launch the number of employees working on the previous title decreases and the number of employees working on the new title increases, but Halo is an incredibly iterative franchise, and from what several 343 employees have stated it sounds like Halo 5’s DLC is laying the groundwork for content to be included in Halo 6 at launch.
>
> The Main Problem with implementing playable Elites for 343 has always been how the player model’s geometry would effect core gameplay, and the amount of time and resources that would need to be diverted from other areas of development to make playable Elite’s a balanced part of the game. The issue with this line of thinking on 343’s part is that they incorrectly assume that playable Elite’s would inherently have to be apart of the core gameplay experience, and that they can’t simply be isolated to Custom Games (paired with Gametype options to force players to play as Spartans, to ensure gameplay balanced is maintained even in private matches).
>
> Moving past that idea; the main point I’d like to make is that implementing playable Elites in Halo 5, even if it is the most limited implementation possible, is the smartest move 343 could make if they had any plans at all for bringing this much requested feature back into the franchise. Yes, the matter is very delicate, but Halo 5 will soon be two years old, out of the public eye (due to whatever new AAA games will distract everyone in 2017), and perfect for use in more conceptual features. Much in the same sense that MCC used H2A’s Forge as a testing ground for Halo 5 Forge, so you can Halo 5 be used as a proof of concept for playable Elites in Halo6.

There are ways to solve this whole balance issue that would satisfy the thousands of fans that wish to play as Sangheili. We’ve come up with solutions before. First of all, I don’t mind if Sangheili aren’t Halo 5, but I’d like them in Halo 6. However, Halo 5 has Ranked and Social Playlists. In Halo 6, Ranked can be strictly for competitive players and will only allow you to be a Spartan. Or perhaps for competitive Sangheili, there can be ranked Playlists that only allow you to be Sangheili and no Spartans. And you can easily allow people to be whatever Species they want to be in Social and Warzone Playlists, Custom Games, and Forge. Also, if you want to balance with Spartan Abilities, here’s a reference on how to do that.

> 2533275013567761;15985:
> > 2535438841514844;15964:
> > > 2533274925429939;15963:
> > > > 2533275013567761;15962:
> > > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > > “You filth! Shoot the ENEMY!”
> > > > “My weapon is ready”
> > > > “AAAAAAGHH!”
> > > > “Never work with Spartans”
> > > > “Wraith, here to serve”
> > > > “For Honour!”
> > > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> > >
> > > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
> >
> > Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.
>
> Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!

Um, what anniversary edition? The Shipmaster in halo 2 is R’tas Vadum, not Let Volir. Shipmaster Volir is a completely new character introduced in halo wars 2. (I may be misunderstanding who you are talking about.) I am saying that Volir may be from a keep or clan, comprised of the phenotype seen in halo 2 anniversary, we haven’t heard of or see before and that may explain why his voice sounds different. He has an accent so to speak. ( not necessarily a different phenotype) Then again, it may just be something unique to him to help distinguish his character from others. ( Sorry if there is misunderstanding.)

> 2533274812371483;15987:
> Microsoft already confirmed that Halo 6 isn’t coming out in 2017. I’m well aware that the closer a game gets to launch the number of employees working on the previous title decreases and the number of employees working on the new title increases, but Halo is an incredibly iterative franchise, and from what several 343 employees have stated it sounds like Halo 5’s DLC is laying the groundwork for content to be included in Halo 6 at launch.
>
> The Main Problem with implementing playable Elites for 343 has always been how the player model’s geometry would effect core gameplay, and the amount of time and resources that would need to be diverted from other areas of development to make playable Elite’s a balanced part of the game. The issue with this line of thinking on 343’s part is that they incorrectly assume that playable Elite’s would inherently have to be apart of the core gameplay experience, and that they can’t simply be isolated to Custom Games (paired with Gametype options to force players to play as Spartans, to ensure gameplay balanced is maintained even in private matches).
>
> Moving past that idea; the main point I’d like to make is that implementing playable Elites in Halo 5, even if it is the most limited implementation possible, is the smartest move 343 could make if they had any plans at all for bringing this much requested feature back into the franchise. Yes, the matter is very delicate, but Halo 5 will soon be two years old, out of the public eye (due to whatever new AAA games will distract everyone in 2017), and perfect for use in more conceptual features. Much in the same sense that MCC used H2A’s Forge as a testing ground for Halo 5 Forge, so you can Halo 5 be used as a proof of concept for playable Elites in Halo6.

Would love to see them do it, kind of like a beta for playable elites in halo 6 done in halo 5.

> 2535438841514844;15990:
> > 2533275013567761;15985:
> > > 2535438841514844;15964:
> > > > 2533274925429939;15963:
> > > > > 2533275013567761;15962:
> > > > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > > > “You filth! Shoot the ENEMY!”
> > > > > “My weapon is ready”
> > > > > “AAAAAAGHH!”
> > > > > “Never work with Spartans”
> > > > > “Wraith, here to serve”
> > > > > “For Honour!”
> > > > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> > > >
> > > > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
> > >
> > > Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.
> >
> > Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!
>
> Um, what anniversary edition? The Shipmaster in halo 2 is R’tas Vadum, not Let Volir. Shipmaster Volir is a completely new character introduced in halo wars 2. (I may be misunderstanding who you are talking about.) I am saying that Volir may be from a keep or clan, comprised of the phenotype seen in halo 2 anniversary, we haven’t heard of or see before and that may explain why his voice sounds different. He has an accent so to speak. ( not necessarily a different phenotype) Then again, it may just be something unique to him to help distinguish his character from others. ( Sorry if there is misunderstanding.)

Oh yeah, pffft I know Let’s not in Halo 2, by anniversary edition I meant Halo 2 anniversary, but I could’ve sworn you brought up a specific shipmaster in Halo 2 Anniversary that was the same phenotype, and I was just agreeing with that! But dude, I like that whole “Unique Character” Idea, I might just take that if its not explained, cause I did like the idea of Atriox “forcing” him to effort as the Banished Shipmaster, using some torturous means that might’ve involved damaging his windpipe! But that’s just a theoery! It sounded cool when I recited it in my head, haha!

> 2533274925429939;15989:
> > 2533274812371483;15987:
> > Microsoft already confirmed that Halo 6 isn’t coming out in 2017. I’m well aware that the closer a game gets to launch the number of employees working on the previous title decreases and the number of employees working on the new title increases, but Halo is an incredibly iterative franchise, and from what several 343 employees have stated it sounds like Halo 5’s DLC is laying the groundwork for content to be included in Halo 6 at launch.
> >
> > The Main Problem with implementing playable Elites for 343 has always been how the player model’s geometry would effect core gameplay, and the amount of time and resources that would need to be diverted from other areas of development to make playable Elite’s a balanced part of the game. The issue with this line of thinking on 343’s part is that they incorrectly assume that playable Elite’s would inherently have to be apart of the core gameplay experience, and that they can’t simply be isolated to Custom Games (paired with Gametype options to force players to play as Spartans, to ensure gameplay balanced is maintained even in private matches).
> >
> > Moving past that idea; the main point I’d like to make is that implementing playable Elites in Halo 5, even if it is the most limited implementation possible, is the smartest move 343 could make if they had any plans at all for bringing this much requested feature back into the franchise. Yes, the matter is very delicate, but Halo 5 will soon be two years old, out of the public eye (due to whatever new AAA games will distract everyone in 2017), and perfect for use in more conceptual features. Much in the same sense that MCC used H2A’s Forge as a testing ground for Halo 5 Forge, so you can Halo 5 be used as a proof of concept for playable Elites in Halo6.
>
> There are ways to solve this whole balance issue that would satisfy the thousands of fans that wish to play as Sangheili. We’ve come up with solutions before. First of all, I don’t mind if Sangheili aren’t Halo 5, but I’d like them in Halo 6. However, Halo 5 has Ranked and Social Playlists. In Halo 6, Ranked can be strictly for competitive players and will only allow you to be a Spartan. Or perhaps for (competitive Sangheili), there can be ranked Playlists that only allow you to be Sangheili and no Spartans. And you can easily allow people to be whatever Species they want to be in Social and Warzone Playlists, Custom Games, and Forge. Also, if you want to balance with Spartan Abilities, here’s a reference on how to do that.

Ugh, he brings a tear to your eye, doesn’t he Sgt? :,)

I think both of you greatly underestimate the difficultly that re-implementing playable Elites brings. Implementing a slider and allowing people to choose between varying sizes would take an excessive amount of time and manpower to achieve. And creating a Matchmaking space exclusively for Elites would take up a lot of server space to cater to a smaller minority of the fan base. Keeping Elites out of matchmaking and restricting them to Custom Games only would absolutely yield the best results. From there, the player base can latch onto the new feature and collect the data 343 would need to let them figure out how to properly incorporate playable Elites in the larger multiplayer experience.

> 2533274812371483;15994:
> I think both of you greatly underestimate the difficultly that re-implementing playable Elites brings. Implementing a slider and allowing people to choose between varying sizes would take an excessive amount of time and manpower to achieve. And creating a Matchmaking space exclusively for Elites would take up a lot of server space to cater to a smaller minority of the fan base. Keeping Elites out of matchmaking and restricting them to Custom Games only would absolutely yield the best results. From there, the player base can latch onto the new feature and collect the data 343 would need to let them figure out how to properly incorporate playable Elites in the larger multiplayer experience.

Precisely! But I wasn’t talking about that gigantic customization heavan being in Halo 5, but Halo 6! For a failsafe solution, should they not want to beta in Halo 5! And that size meter would remove the hitbox problem I would think, considering that the Halo 2 anniversary Elites did not hunch over!.. Or did they? I can’t remember, but I’m pretty sure they don’t, like in Halo Reach and 4, and 5. Including this kind, but a size meter in Halo 6 would allow for the person to lower the size for certain gametypes (being prompt to make it smaller for Competitive gametype, and since there wouldn’t be an option to make them smaller than Spartans, it would just be scrolling the meter to the bottom, easy as pie if you want to switch a little quicker than finding the precise size! Oh look at me, I’m trying to figure you accessibility this early in, yeah lets focus on adding them first, hahah!)
But yeah anyway! I think that would work, as the size is the most prevalent problem right? considering everything else, 3 did it, and there were some minor complaints, but it worked right? It should have the same effect.

> 2533275013567761;15992:
> > 2535438841514844;15990:
> > > 2533275013567761;15985:
> > > > 2535438841514844;15964:
> > > > > 2533274925429939;15963:
> > > > > > 2533275013567761;15962:
> > > > > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > > > > “You filth! Shoot the ENEMY!”
> > > > > > “My weapon is ready”
> > > > > > “AAAAAAGHH!”
> > > > > > “Never work with Spartans”
> > > > > > “Wraith, here to serve”
> > > > > > “For Honour!”
> > > > > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> > > > >
> > > > > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
> > > >
> > > > Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.
> > >
> > > Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!
> >
> > Um, what anniversary edition? The Shipmaster in halo 2 is R’tas Vadum, not Let Volir. Shipmaster Volir is a completely new character introduced in halo wars 2. (I may be misunderstanding who you are talking about.) I am saying that Volir may be from a keep or clan, comprised of the phenotype seen in halo 2 anniversary, we haven’t heard of or see before and that may explain why his voice sounds different. He has an accent so to speak. ( not necessarily a different phenotype) Then again, it may just be something unique to him to help distinguish his character from others. ( Sorry if there is misunderstanding.)
>
> Oh yeah, pffft I know Let’s not in Halo 2, by anniversary edition I meant Halo 2 anniversary, but I could’ve sworn you brought up a specific shipmaster in Halo 2 Anniversary that was the same phenotype, and I was just agreeing with that! But dude, I like that whole “Unique Character” Idea, I might just take that if its not explained, cause I did like the idea of Atriox “forcing” him to effort as the Banished Shipmaster, using some torturous means that might’ve involved damaging his windpipe! But that’s just a theoery! It sounded cool when I recited it in my head, haha!

Ok, now I see what you mean. Speaking of theoerys, I wounder if we will see a plot twist in halo wars 2 where 'Volir changes sides. Something where he gets fead up with Atriox and joins Cutter. Taking orders from a brute starts to get to him maybe. Or, sence he cares greatly for his crew / values their lives, he can’t take seeing his troops die for a cause he may not support / being sent on suicide missions. Something like that causes him to change his mind completely and move on to the Arbiters line of thinking. What do you think?

> 2535438841514844;15996:
> > 2533275013567761;15992:
> > > 2535438841514844;15990:
> > > > 2533275013567761;15985:
> > > > > 2535438841514844;15964:
> > > > > > 2533274925429939;15963:
> > > > > > > 2533275013567761;15962:
> > > > > > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > > > > > “You filth! Shoot the ENEMY!”
> > > > > > > “My weapon is ready”
> > > > > > > “AAAAAAGHH!”
> > > > > > > “Never work with Spartans”
> > > > > > > “Wraith, here to serve”
> > > > > > > “For Honour!”
> > > > > > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> > > > > >
> > > > > > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
> > > > >
> > > > > Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.
> > > >
> > > > Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!
>
> Or, sence he cares greatly for his crew / values their lives, he can’t take seeing his troops die for a cause he may not support / being sent on suicide missions. Something like that causes him to change his mind completely and move on to the Arbiters line of thinking. What do you think?

OH MY GOD! Dood! I have been having the exact same feelings, and, well, my reasoning might be different, but dood I thought about a bit ago and I’m actually so excited for that, in that we will have him as a character to cater and be included as a main, if not story driver, than a multiplayer driver, and really, I’m fine with that, I’d imagine him to be some sort of hype for the sangheli community, or just a really good idea they had to add as soon as possible, realizing how good it sounded, and I love that, I can hear them talking about how they can make the playable elites implementation as good as they can for the community! But anyway, Let Volir, being the character as he is and in the story universe that habits a story about the banished, I am really faithful for what they will have in store for him, if they do put him in the story-I mean, he’s gonna be in the story, that’s for sure, but if he’s gonna be part of it, I hadn’t the slightest idea how they would do it!
“Hadn’t!”
You see, when 343 came out with Halo 4, I have been setting the bar high for a good story, and the first complaint I had about the 5’s campaign, was the fact that it didn’t have an established villain, and if it did, according to maybe Warden Eternal, or freaking Cortana, they weren’t propped throughout the story properly, and they weren’t making the conflict heart wrenching, or struggle bound for, definitely not Locke, but not even for Chief (for me at least). The music for those scenes also wasn’t really fitting (I do absolutely love the soundtrack though, don’t get me wrong), and it didn’t make me feel anything, and on top of that, the elites in that damn game were idiots, and we’ve already had that conversation, haha!
But anyway, the story (including the villain) wasn’t established and interesting, In my opinion, I just didn’t find it respectable!
Halo Wars 2 however… I wanna let you onto something. Atriox is probably the most established, awesome, AND conflictingly threatening villains I’ve seen so FAR! (I didn’t play Halo 3/2 vigorously, feel free to correct me) I use this as an example because the trailers for Atriox that keep coming out only get me more excited, not to play as him, by no means, no, to see how he unravels in the Story! Spirit of Fire wakes up, alone, and they are awoken by a faction that overpowers them greatly in numbers! AND THEY’RE ON THE ARK! This is a story that I am going to be hyped for because Atriox is going to be a -Yoinking!- greatly established villain that I am going to be at the edge of my seat for, watching the cutscenes that will feature either him, or the UNSC overlooking (And if they are going to do a fan service recreation of “Monsters: Halo Wars”! OOOOOOHHH!).
Just this, makes me think of what card 343 can play when their hype has already been set up! Atriox, big brute leader, DANGEROUS, -Yoinking!- nearly killed 3 Spartans! But its not just him! He is joined by another Brute, Decimus, and a Sangheli Shipmaster that 343 hints to us, holds his Squads dear, as if they were brothers, and won’t dare risk them for suicide missions, while, not Decimus, ATRIOX, the lead Villain, will gladly send out Elite Rangers for suicide missions in a blink. He is cunning, he is strategic and he believes of his army as the greatest, and if not that, than expendable! If he is a part of this story and a portion of the Banished armies, that hold the UNSC in the palm of their hands, he might find Atriox’s motives wrong, and Atriox might just risk something that Shipmaster holds to his pride! I can only get goosebumps of what can happen next man!
I am as excited as can be AS IS for Halo Wars 2… If they make the Banished as big a part of the stories conflict as the UNSC on the ARK, than I am going to be so happy, and Might just start a thread saying “343, this is how you make a game story! HIGH FIVE!”
Am I little too faithful? Tell me!

> 2535438841514844;15996:
> > 2533275013567761;15992:
> > > 2535438841514844;15990:
> > > > 2533275013567761;15985:
> > > > > 2535438841514844;15964:
> > > > > > 2533274925429939;15963:
> > > > > > > 2533275013567761;15962:
> > > > > > > Goddamnit! If I ain’t happy to see Shipmaster in his true form in this beta guys! I absolutely love him to death! But there is something about him that I feel neutral about because I feel it’s hindering, but also interesting, you know? And I’m obviously talkin about his voice! If you guys have heard him in game, he talks in such a strange, almost vulgar manner, but clearly 10x smarter than, say, Decimus or Atriox, you know? His voice, interesting, and that’s not bad, I just haven’t heard an elite sound like this before, and many a day I hear talk about phenotypes and the benefit of matchmaking, but as me and ChocolateRey have discovered, it’d be a blast to have some sort of customization UNDER the armour, not necessarily the undersuit, but the skin, and the texture! Something makes me wonder if Shipmaster is a different phenotype-now yes, he’s clearly Sangheli and we’ve seen this kind of elite before, even ones that don’t habit that low voice we, or at least III associate with Elites! The voices of Halo 5’s elites, Halo Reach’s to an extent, according to the grunts they make and stuff! The last Shipmaster we saw in Halo 3, however, let alone the arbiter, they had the very human voice that I think those who have grown to THIS Shipmaster’s voice are used to! But not even they can say they’ve heard an elite sound like this! Could this be a potential customization option, I don’t know man, I’ve been loving Overwatch to death, and part of that love is the character’s voices! I’d love to interchange between them, even if it is for just grunting when getting hurt, but Oh contraire! Lately I’ve been hearing a lot of “Friendly fire Spartan”
> > > > > > > “You filth! Shoot the ENEMY!”
> > > > > > > “My weapon is ready”
> > > > > > > “AAAAAAGHH!”
> > > > > > > “Never work with Spartans”
> > > > > > > “Wraith, here to serve”
> > > > > > > “For Honour!”
> > > > > > > And goddamnit if I don’t want 343 to take advantage of this new voice-in-battle thing that nobody seems to hate so far! Put it where people REALLY want it, hahaha!
> > > > > >
> > > > > > It is possible that he is a new Phenotype, I don’t know. I’m sure there are more than just four Subspecies of Sangheili that exist.
> > > > >
> > > > > Loving the costumization ideas you guys are coming up with. If 343i adds them and playable elites, I won’t hesitate to buy the next game or any halo that has them. I thought the Shipmaster is the phenotype we saw in halo 2 anniversary though. (I could be wrong.) He looks very similar, if not the same. Maybe his voice sounds different because of the place he comes from, an accent of sorts. A new clan or keep that hasn’t been mentioned, but in one of the the areas or on one of the planets where the h2a phenotype resides. Eather way, can’t wait for halo wars 2.
> > > >
> > > > Man me too though! Also sorry I actually believe he is a phenotype we’ve already seen, he is most likely the one you are talking about because I remember seeing him like that in the anniversary edition! I only said that he’s potentially different because of his voice! I thought that it might’ve been a secret as to the scraggly tone he has, so much so that maybe his voice was damaged, maybe tortured behind the scenes and that is something to think about however unlikely it is, haha! Also, I am with you! 'My faith in them drives the manner of which my money is spent, and that’s a terrible way of putting it but it’s true, haha!
> > >
> > > Um, what anniversary edition? The Shipmaster in halo 2 is R’tas Vadum, not Let Volir. Shipmaster Volir is a completely new character introduced in halo wars 2. (I may be misunderstanding who you are talking about.) I am saying that Volir may be from a keep or clan, comprised of the phenotype seen in halo 2 anniversary, we haven’t heard of or see before and that may explain why his voice sounds different. He has an accent so to speak. ( not necessarily a different phenotype) Then again, it may just be something unique to him to help distinguish his character from others. ( Sorry if there is misunderstanding.)
> >
> > Oh yeah, pffft I know Let’s not in Halo 2, by anniversary edition I meant Halo 2 anniversary, but I could’ve sworn you brought up a specific shipmaster in Halo 2 Anniversary that was the same phenotype, and I was just agreeing with that! But dude, I like that whole “Unique Character” Idea, I might just take that if its not explained, cause I did like the idea of Atriox “forcing” him to effort as the Banished Shipmaster, using some torturous means that might’ve involved damaging his windpipe! But that’s just a theoery! It sounded cool when I recited it in my head, haha!
>
> Ok, now I see what you mean. Speaking of theoerys, I wounder if we will see a plot twist in halo wars 2 where 'Volir changes sides. Something where he gets fead up with Atriox and joins Cutter. Taking orders from a brute starts to get to him maybe. Or, sence he cares greatly for his crew / values their lives, he can’t take seeing his troops die for a cause he may not support / being sent on suicide missions. Something like that causes him to change his mind completely and move on to the Arbiters line of thinking. What do you think?

Also! I am so sorry! I am just so hyped right now! You wouldn’t believe it! I feel like they are really going to do this story right, and I am going to standby for when that happens man! And if Shipmaster is in it, like part of the story, he is going to create a conflict that I will hold close to me heart for the rest of the Halo Series!

> 2533274812371483;15994:
> I think both of you greatly underestimate the difficultly that re-implementing playable Elites brings. Implementing a slider and allowing people to choose between varying sizes would take an excessive amount of time and manpower to achieve. And creating a Matchmaking space exclusively for Elites would take up a lot of server space to cater to a smaller minority of the fan base. Keeping Elites out of matchmaking and restricting them to Custom Games only would absolutely yield the best results. From there, the player base can latch onto the new feature and collect the data 343 would need to let them figure out how to properly incorporate playable Elites in the larger multiplayer experience.

Let them take me more time then. I know that the tradition is generally 3 years between each main title, but I’m perfectly fine with 343 taking longer to release Halo 6. I want them to make an absolutely perfect experience for everyone. Personally, I don’t care for competitive Sangheili gametypes, but it’s only fair that they are in social and warzone matchmaking. Also, if by varying sizes you mean adjustable height, I am perfectly fine if they take that out as well.

> 2533274925429939;15999:
> > 2533274812371483;15994:
> > I think both of you greatly underestimate the difficultly that re-implementing playable Elites brings. Implementing a slider and allowing people to choose between varying sizes would take an excessive amount of time and manpower to achieve. And creating a Matchmaking space exclusively for Elites would take up a lot of server space to cater to a smaller minority of the fan base. Keeping Elites out of matchmaking and restricting them to Custom Games only would absolutely yield the best results. From there, the player base can latch onto the new feature and collect the data 343 would need to let them figure out how to properly incorporate playable Elites in the larger multiplayer experience.
>
> Let them take me more time then. I know that the tradition is generally 3 years between each main title, but I’m perfectly fine with 343 taking longer to release Halo 6. I want them to make an absolutely perfect experience for everyone. Personally, I don’t care for competitive Sangheili gametypes, but it’s only fair that they are in social and warzone matchmaking. Also, if by varying sizes you mean adjustable height, I am perfectly fine if they take that out as well.

Yes but that removes our 6 of years of work! All those phenotype options, and size capabilities, competitive elites, social elites! TALL elites! A thing for everyone! And I’d like to think it would be in Halo 6, do you think they could finish even a beta for Halo 5? I mean, no, that’s possible, they probably have it in the works right now! But when I say things about the Safe Solution which I am now taking the obligation to call it project Chocolate-Warthog! I am referring to the ability to add it as a nuke of content for Halo 6, rather than a smidge of an effort for Halo 5! Don’t get me wrong I’d love to have a beta though!

<mark>This post has been edited by a moderator. Please refrain from making posts that do not contribute to the topic at hand.</mark>
*Original post. Click at your own discretion.

16000th post lol

> 2533274925370623;16001:
> 16000th post lol

I commend you for that, sir.