Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

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> > > > > dang such an old post
> > > >
> > > > this is a never-ending discussion
> > >
> > > at least untill they add the elites playable back in mp
> >
> > yeah. then it might slowly die off
>
> You know that is true, the thread MAY eventually end if they make elites playable again…But I guaranty it will start right back up if they add them, then take them away again. 4 years is a long time to maintain something like this and a heck of a display of dedication to a cause. There are a lot of people here who want elites to remain playable, if they return.

Im tired of hearing these kids that growing up with halo 4 saying I WANT PLAYABLE PROMETHEANS. Kinda annoys me because they didn’t really get to experiance the fun of playing as the main antagonist in halo until 3. And reach just crapped on the Elites customization.

> 2533274976234674;15643:
> > 2535438841514844;15640:
> > > 2533274925370623;15639:
> > > > 2535411548517898;15638:
> > > > > 2533274925370623;15637:
> > > > > > 2533274976234674;15636:
> > > > > > dang such an old post
> > > > >
> > > > > this is a never-ending discussion
> > > >
> > > > at least untill they add the elites playable back in mp
> > >
> > > yeah. then it might slowly die off
> >
> > You know that is true, the thread MAY eventually end if they make elites playable again…But I guaranty it will start right back up if they add them, then take them away again. 4 years is a long time to maintain something like this and a heck of a display of dedication to a cause. There are a lot of people here who want elites to remain playable, if they return.
>
> Im tired of hearing these kids that growing up with halo 4 saying I WANT PLAYABLE PROMETHEANS. Kinda annoys me because they didn’t really get to experiance the fun of playing as the main antagonist in halo until 3. And reach just crapped on the Elites customization.

Honestly there’s nothing wrong with wanting a certain race to be playable, heck I would love to play as a grunt. Lol

The problem i have though is we’ve been fighting for years to get this added, it wouldn’t be right to put anything else first.

> 2533274976234674;15643:
> > 2535438841514844;15640:
> > > 2533274925370623;15639:
> > > > 2535411548517898;15638:
> > > > > 2533274925370623;15637:
> > > > > > 2533274976234674;15636:
> > > > > > dang such an old post
> > > > >
> > > > > this is a never-ending discussion
> > > >
> > > > at least untill they add the elites playable back in mp
> > >
> > > yeah. then it might slowly die off
> >
> > You know that is true, the thread MAY eventually end if they make elites playable again…But I guaranty it will start right back up if they add them, then take them away again. 4 years is a long time to maintain something like this and a heck of a display of dedication to a cause. There are a lot of people here who want elites to remain playable, if they return.
>
> Im tired of hearing these kids that growing up with halo 4 saying I WANT PLAYABLE PROMETHEANS. Kinda annoys me because they didn’t really get to experiance the fun of playing as the main antagonist in halo until 3. And reach just crapped on the Elites customization.

Crapped on it? Though you couldn’t customize individual pieces, Halo Reach’s armors were more diverse which actually allowed you to see the difference in armor and not just the head. Not to mention the armor was more creative, and fitting of a species with multiple ranks in the covenant. Though it wasn’t as customizable, it looked better.

But otherwise I agree. They don’t understand the fun that comes when playing as an elite. Though, Atriox may push me to be a playable brute supporter if I’m being completely honest.

Damn this is an old post and it’s still floating around.

> 2533274805640921;15646:
> Damn this is an old post and it’s still floating around.

Yep, still no response from 343.

That’s all I want at least, just for them to tell us yes maybe or no. At least then Ill have a little to go off of.

> 2533274870591903;15619:
> You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
>
> Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
>
> This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
>
> We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
>
> 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
>
> If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?

This. So much this.

It would at least give Halo something that COD ain’t got.

Be so awesome to have playable elites in halo 6…
Heres my ideas

  1. Minor
    2.Major
    3.Flight
    4.Spectre
    5.Commander
    6.Zealot
    7.General
    8.Shipmaster

Special sets (mythic)
Classic combat armour
Honour gaurd armour
Arbiter armour

What you think on this?

> 2533274870591903;15619:
> You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
>
> Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
>
> This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
>
> We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
>
> 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
>
> If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?

You must not play many games then. Quake (a game in the 90s) was a fps that let you play a variety of characters from humans, aliens, robot/humans, ect ect. Some of the aliens vs predators games ( which are AWFUL games!) let you play as aliens, Evolve(a newer game) is a fps letting players be an alien and fight them, there’s also doom (more like demons but still “alien” to human nature) that let you play as non humans. Here’s my question tho, why are elites or any non human race special to begin with? I don’t see many games makeing playable characters that aren’t bipeds which really ruins the “unique” feeling when a non human character is still a biped but with a skin to it, it’s still going to play just as a human would. It’s something very few games do as it complicates things in the devs side and it’s just a lot more efficient to stick to biped models. I could see playable elites being unique if they weren’t just a human with a skin to them, but they happen to be just that.

playable alien characters aren’t special anymore because devs don’t take that chance to expand on them anymore and now in the 2010s many games do have playable aliens whether it be fps or rpg or any other genre. Halo never started that “first game let alone fps to have playable aliens”. I disagree when people say halo made it unique when others before it did have them among animals, robots, demons, ect ect. I’d agree with you if games didn’t use different skins on bipeds, but being how so many games do it I can’t, and you can’t exclude animals or robots as they’re the same as an alien skin to them. All are bipeds, all play the same as a human character would, not many try to differntiate human play from the alien.

> 2533274923562209;15650:
> > 2533274870591903;15619:
> > You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
> >
> > Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
> >
> > This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
> >
> > We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
> >
> > 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
> >
> > If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?
>
> You must not play many games then. Quake (a game in the 90s) was a fps that let you play a variety of characters from humans, aliens, robot/humans, ect ect. Some of the aliens vs predators games ( which are AWFUL games!) let you play as aliens, Evolve(a newer game) is a fps letting players be an alien and fight them, there’s also doom (more like demons but still “alien” to human nature) that let you play as non humans. Here’s my question tho, why are elites or any non human race special to begin with? I don’t see many games makeing playable characters that aren’t bipeds which really ruins the “unique” feeling when a non human character is still a biped but with a skin to it, it’s still going to play just as a human would. It’s something very few games do as it complicates things in the devs side and it’s just a lot more efficient to stick to biped models. I could see playable elites being unique if they weren’t just a human with a skin to them, but they happen to be just that.
>
> playable alien characters aren’t special anymore because devs don’t take that chance to expand on them anymore and now in the 2010s many games do have playable aliens whether it be fps or rpg or any other genre. Halo never started that “first game let alone fps to have playable aliens”. I disagree when people say halo made it unique when others before it did have them among animals, robots, demons, ect ect. I’d agree with you if games didn’t use different skins on bipeds, but being how so many games do it I can’t, and you can’t exclude animals or robots as they’re the same as an alien skin to them. All are bipeds, all play the same as a human character would, not many try to differntiate human play from the alien.

Quake is pre hce. I was specificly referring to modern aaa fps titles. Of course you can find a million and a half examples if i dont include those conditions.

Among modern aaa titles halo is a snowflake. Battlefield, CoD, Destiny, ect. Have nothing like MP elites.

Now again name a modern aaa fps title with a alternate player race that isn’t a race.

> 2533274870591903;15651:
> > 2533274923562209;15650:
> > > 2533274870591903;15619:
> > > You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
> > >
> > > Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
> > >
> > > This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
> > >
> > > We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
> > >
> > > 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
> > >
> > > If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?
> >
> > You must not play many games then. Quake (a game in the 90s) was a fps that let you play a variety of characters from humans, aliens, robot/humans, ect ect. Some of the aliens vs predators games ( which are AWFUL games!) let you play as aliens, Evolve(a newer game) is a fps letting players be an alien and fight them, there’s also doom (more like demons but still “alien” to human nature) that let you play as non humans. Here’s my question tho, why are elites or any non human race special to begin with? I don’t see many games makeing playable characters that aren’t bipeds which really ruins the “unique” feeling when a non human character is still a biped but with a skin to it, it’s still going to play just as a human would. It’s something very few games do as it complicates things in the devs side and it’s just a lot more efficient to stick to biped models. I could see playable elites being unique if they weren’t just a human with a skin to them, but they happen to be just that.
> >
> > playable alien characters aren’t special anymore because devs don’t take that chance to expand on them anymore and now in the 2010s many games do have playable aliens whether it be fps or rpg or any other genre. Halo never started that “first game let alone fps to have playable aliens”. I disagree when people say halo made it unique when others before it did have them among animals, robots, demons, ect ect. I’d agree with you if games didn’t use different skins on bipeds, but being how so many games do it I can’t, and you can’t exclude animals or robots as they’re the same as an alien skin to them. All are bipeds, all play the same as a human character would, not many try to differntiate human play from the alien.
>
> Quake is pre hce. I was specificly referring to modern aaa fps titles. Of course you can find a million and a half examples if i dont include those conditions.
>
> Among modern aaa titles halo is a snowflake. Battlefield, CoD, Destiny, ect. Have nothing like MP elites.
>
> Now again name a modern aaa fps title with a alternate player race that isn’t a race.

Doom and evolve are both games that have playable aliens and demons. I mentioned current and pre halo just an FYI. What’s funny is you mentioning me to name current games, halo no longer features aliens which really just making evolve more of a snowflake over halo, that’s if one sees a race as what defines a game from others which I personally don’t. What would help the case is if playable elites actually differed from Spartans which they’ve never done yet. Both are bipeds that play the same.

sorry, but having elites won’t make halo different than others in the market.

> 2533274923562209;15652:
> > 2533274870591903;15651:
> > > 2533274923562209;15650:
> > > > 2533274870591903;15619:
> > > > You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
> > > >
> > > > Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
> > > >
> > > > This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
> > > >
> > > > We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
> > > >
> > > > 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
> > > >
> > > > If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?
> > >
> > > You must not play many games then. Quake (a game in the 90s) was a fps that let you play a variety of characters from humans, aliens, robot/humans, ect ect. Some of the aliens vs predators games ( which are AWFUL games!) let you play as aliens, Evolve(a newer game) is a fps letting players be an alien and fight them, there’s also doom (more like demons but still “alien” to human nature) that let you play as non humans. Here’s my question tho, why are elites or any non human race special to begin with? I don’t see many games makeing playable characters that aren’t bipeds which really ruins the “unique” feeling when a non human character is still a biped but with a skin to it, it’s still going to play just as a human would. It’s something very few games do as it complicates things in the devs side and it’s just a lot more efficient to stick to biped models. I could see playable elites being unique if they weren’t just a human with a skin to them, but they happen to be just that.
> > >
> > > playable alien characters aren’t special anymore because devs don’t take that chance to expand on them anymore and now in the 2010s many games do have playable aliens whether it be fps or rpg or any other genre. Halo never started that “first game let alone fps to have playable aliens”. I disagree when people say halo made it unique when others before it did have them among animals, robots, demons, ect ect. I’d agree with you if games didn’t use different skins on bipeds, but being how so many games do it I can’t, and you can’t exclude animals or robots as they’re the same as an alien skin to them. All are bipeds, all play the same as a human character would, not many try to differntiate human play from the alien.
> >
> > Quake is pre hce. I was specificly referring to modern aaa fps titles. Of course you can find a million and a half examples if i dont include those conditions.
> >
> > Among modern aaa titles halo is a snowflake. Battlefield, CoD, Destiny, ect. Have nothing like MP elites.
> >
> > Now again name a modern aaa fps title with a alternate player race that isn’t a race.
>
> Doom and evolve are both games that have playable aliens and demons. I mentioned current and pre halo just an FYI. What’s funny is you mentioning me to name current games, halo no longer features aliens which really just making evolve more of a snowflake over halo, that’s if one sees a race as what defines a game from others which I personally don’t. What would help the case is if playable elites actually differed from Spartans which they’ve never done yet. Both are bipeds that play the same.
>
> sorry, but having elites won’t make halo different than others in the market.

C’mon guys why sit and argue the validity of having them when they provide a worthily amazing customization option to supply as a whole! Why leave them out to a series that has had them for many games until now, when ignoring the community for one title was rational. Having them back would rekindle the flame of lost faith that I had to participate in, a loss of trust, which is coming back to bite me now with this new fantastic update, adding everything that everyone’s been yearning for!
The deal seal, would be playable elites, only than will I, and many others have trust in 343 for future Halo.
But there is an inclusion for those who, for some reason, don’t want them back at all for the purpose of multiplayer, Reach did it perfectly, and that would serve as an example for that same inclusion, that 343 would, by nature, improve on and make amazing for everyone!
Elites should return playable in their greatest form, for the potentially amazing customization that was lost in 4! Couldn’t you guys think of the voice lines on the battlefield, classic Elite banter, unique assassinations, MORE assassinations to come!
And don’t even get me started on Machinimas! haha!

> 2533275013567761;15653:
> > 2533274923562209;15652:
> > > 2533274870591903;15651:
> > > > 2533274923562209;15650:
> > > > > 2533274870591903;15619:
> > > > > You know in all other fps titles the only option ive got is human. Every now and then if we do get an option its either robots or animal like characters. Robots are boring for a reason, theres no connection between the player and their avatar. Theres a reason armor customization is prefered, over “everyone look the same.”, it is part of why the black undersuit thing is so prevalent. Even those extremely rare cases like that gorilla in overwatch, the character might as well be human. The only reason we even get those is because that’s apparently the default when one runs out of ideas. Robots and animals.
> > > > >
> > > > > Halo had something unique, it stood out because it wasnt afraid to have something not seen since, a unique player race in a fps title. How many modern shooters can you think of that have a non human option? Are they all one off characters or robots? Yes? I thought so. And no zombies are the ultimate cop out. Halo had no equivalent when it comes to this. Its unique, it makes it stand out, that makes it diffrent from all the other fps titles alone.
> > > > >
> > > > > This is kind of like Halo’s art style. Even though Bungie went for a more scifi look and 343’s art team went with realistic both are perfect as they are not afraid to use every color in the crayon box, even the unpopular colors. Compare that to every other big ticket fps since 2001. How many don’t have a color palette consisting of only brown, grey, and black? How many have pink guns by default? None? Thought so. Just like this art style have you really seen anything like multiplayer elites?
> > > > >
> > > > > We just want halo to embrace the fact that it is and has been a snowflake among AAA fps titles. Its an arena shooter (not many of those around) that is colorful (a extreme rareity among fps titles) and has a unique player race that isn’t a class (halo is the only example of this). We’d just like to see that part of it return.
> > > > >
> > > > > 343 you added social to what we’ve been calling “too competitive” since launch. You see how we reacted to that, and still are. While this is bigger than the black undersuits it is far smaller than adding social, please add mp elites in general mp. If not h5 then please in h6. You’d see us party here like its 1999.
> > > > >
> > > > > If anyone at 343 is reading this please dont dismiss this as “that annoying thread” and ignore his. We’ve been asking for this every day since spring 2012, and at every Q&A since pre H4 for a reason. Please dont ignore us. If youre looking for user feedback then waypoint’s single largest and oldest thread should count right?
> > > >
> > > > You must not play many games then. Quake (a game in the 90s) was a fps that let you play a variety of characters from humans, aliens, robot/humans, ect ect. Some of the aliens vs predators games ( which are AWFUL games!) let you play as aliens, Evolve(a newer game) is a fps letting players be an alien and fight them, there’s also doom (more like demons but still “alien” to human nature) that let you play as non humans. Here’s my question tho, why are elites or any non human race special to begin with? I don’t see many games makeing playable characters that aren’t bipeds which really ruins the “unique” feeling when a non human character is still a biped but with a skin to it, it’s still going to play just as a human would. It’s something very few games do as it complicates things in the devs side and it’s just a lot more efficient to stick to biped models. I could see playable elites being unique if they weren’t just a human with a skin to them, but they happen to be just that.
> > > >
> > > > playable alien characters aren’t special anymore because devs don’t take that chance to expand on them anymore and now in the 2010s many games do have playable aliens whether it be fps or rpg or any other genre. Halo never started that “first game let alone fps to have playable aliens”. I disagree when people say halo made it unique when others before it did have them among animals, robots, demons, ect ect. I’d agree with you if games didn’t use different skins on bipeds, but being how so many games do it I can’t, and you can’t exclude animals or robots as they’re the same as an alien skin to them. All are bipeds, all play the same as a human character would, not many try to differntiate human play from the alien.
> > >
> > > Quake is pre hce. I was specificly referring to modern aaa fps titles. Of course you can find a million and a half examples if i dont include those conditions.
> > >
> > > Among modern aaa titles halo is a snowflake. Battlefield, CoD, Destiny, ect. Have nothing like MP elites.
> > >
> > > Now again name a modern aaa fps title with a alternate player race that isn’t a race.
> >
> > Doom and evolve are both games that have playable aliens and demons. I mentioned current and pre halo just an FYI. What’s funny is you mentioning me to name current games, halo no longer features aliens which really just making evolve more of a snowflake over halo, that’s if one sees a race as what defines a game from others which I personally don’t. What would help the case is if playable elites actually differed from Spartans which they’ve never done yet. Both are bipeds that play the same.
> >
> > sorry, but having elites won’t make halo different than others in the market.
>
> C’mon guys why sit and argue the validity of having them when they provide a worthily amazing customization option to supply as a whole! Why leave them out to a series that has had them for many games until now, when ignoring the community for one title was rational. Having them back would rekindle the flame of lost faith that I had to participate in, a loss of trust, which is coming back to bite me now with this new fantastic update, adding everything that everyone’s been yearning for!
> The deal seal, would be playable elites, only than will I, and many others have trust in 343 for future Halo.
> But there is an inclusion for those who, for some reason, don’t want them back at all for the purpose of multiplayer, Reach did it perfectly, and that would serve as an example for that same inclusion, that 343 would, by nature, improve on and make amazing for everyone!
> Elites should return playable in their greatest form, for the potentially amazing customization that was lost in 4! Couldn’t you guys think of the voice lines on the battlefield, classic Elite banter, unique assassinations, MORE assassinations to come!
> And don’t even get me started on Machinimas! haha!

Don’t think we were arguing on not having them, I don’t mind and actually have/do supportedsupport it. I do however don’t see them as a defining feature to the game which was my argument point.

if it was me, simply adding in a playable race isn’t enough to have faith in an incompetent dev that simply sucks at making great gameplay as well as ignoring most of the community, not to mention this specific issue is 4 years? My response would be “about damn time” but I wouldn’t have faith or trust. That’s like my GF asking me to do something and I do it two months later, she isn’t going to be grateful for something that should’ve been done a long time ago, it’s good that it got done in the end, but I shouldn’t expect a thank you on it.

This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers for equality reasons, yet managed to go through life and be successful ( not all of cores). I grew up without my father ( he abandoned me and my family and it hurt like hell. I used games to help keep my mind off it) and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE WHEN I NEEDED IT MOST. So, believe me when I say that for some they are a defining feature of the game.

> 2535438841514844;15655:
> This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.

I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.

> 2533274923562209;15656:
> > 2535438841514844;15655:
> > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
>
> I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.

Fair enough really, there’s more to this game then elites (thus why a lot of us keep playing).

> 2533274923562209;15656:
> > 2535438841514844;15655:
> > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
>
> I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.

Ok, I understand now, and that is a very good point. Playable elites do make for a great customization option but there are plenty of other games out there with playable non human characters . sorry for the trouble.

> 2535438841514844;15658:
> > 2533274923562209;15656:
> > > 2535438841514844;15655:
> > > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
> >
> > I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.
>
> Ok, I understand now, and that is a very good point. Playable elites do make for a great customization option but there are plenty of other games out there with playable non human characters . sorry for the trouble.

There is no trouble, either I’m just missing the point or I need more to go off of. I’ve no issue for those who like elites, I even support adding them (and I never used elites as a player model) and see no harm in it, I even do counter argue vs those who are vs adding them. I just don’t understand the attachment some have to them when it comes to them being unique.

> 2533274923562209;15659:
> > 2535438841514844;15658:
> > > 2533274923562209;15656:
> > > > 2535438841514844;15655:
> > > > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
> > >
> > > I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.
> >
> > Ok, I understand now, and that is a very good point. Playable elites do make for a great customization option but there are plenty of other games out there with playable non human characters . sorry for the trouble.
>
> There is no trouble, either I’m just missing the point or I need more to go off of. I’ve no issue for those who like elites, I even support adding them (and I never used elites as a player model) and see no harm in it, I even do counter argue vs those who are vs adding them. I just don’t understand the attachment some have to them when it comes to them being unique.

Ok, good to hear support from others. I am not saying you had an issue with them. I thought I may have upset you by misunderstanding what point you where trying to make earlier.

> 2533274923562209;15659:
> > 2535438841514844;15658:
> > > 2533274923562209;15656:
> > > > 2535438841514844;15655:
> > > > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
> > >
> > > I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.
> >
> > Ok, I understand now, and that is a very good point. Playable elites do make for a great customization option but there are plenty of other games out there with playable non human characters . sorry for the trouble.
>
> There is no trouble, either I’m just missing the point or I need more to go off of. I’ve no issue for those who like elites, I even support adding them (and I never used elites as a player model) and see no harm in it, I even do counter argue vs those who are vs adding them. I just don’t understand the attachment some have to them when it comes to them being unique.

Exactly, it’s confusing right? haha, I don’t even know why I love elites as much as I do, I just feel compelled to engage differently within the battlefield, to be seen as taller, but for the most part… an Elite! And besides, it allows me to express myself in that manner should I have the choice, I personally thought Reach was a spectacular game for the reason that, on top of all it’s achievements, playable elites stood out up there. Just the fact that they added them makes me very happy and that’s what leads me into the secondary but probably the biggest that I’ve probably said already.
I would have faith in 343 industries for the rest of their Halo, if they would connect to our wants as a small portion of the community that yearns for playing as Elites. Many people find it confusing why I say this, but I feel obligated to say that adding them is an answer to if they are really listening. I’ve said before that they’ve shown it already coming this 10th update, and it is good, but Playable elites, an incredibly powerful and special allocating of resources, for the sole purpose of those who have lost touch with playing their Halo. If 343 brought them back, they’d be sealing another customer for any of their future “real” and paid dlc.
343 if you are reading this I say look at this thread for a perfect example of the community’s yearning, Elites are more special than you think! Please!

> 2533275013567761;15661:
> > 2533274923562209;15659:
> > > 2535438841514844;15658:
> > > > 2533274923562209;15656:
> > > > > 2535438841514844;15655:
> > > > > This is in response to UEG SHADOWANGEL’s post above (not enough room to quote) . I am glad to hear that you support elites coming back. But for some they are a defining feature of halo. I got hocked to the franchise because of halo 2, that one time you got to play solo as an elite in the campaign. I have read all the books and graphic novels and played all the games because of my interest in the elites. I also happen to have a deep personal connection to halo because of them. As I explored the culture created for them, I found out about their sense of honor ( I have a honor code of my own that I stick to rigorously.) and that the males grow up without knowing their fathers, yet managed to go through life and be successful ( not all of cores). I grew up without my father and if it weren’t ironic enough all ready, the people who I looked up to in his place where mostly military (Most adult male elites have done military service). THE ELITES CULTUR AND WHO THEY ARE, IS ONE OF THE THINGS THAT SHOWED ME I COULD MAKE IT THROUGH LIFE WITHOUT MY FATHER AND WHO TO LOOK UP TO FOR GIDENCE. So, believe me when I say that for some they are a defining feature of the game.
> > > >
> > > > I understand people’s interest in their lore and I’ve no problem with that connection, I just disagree when they’re what defined halo allowing you to play as a non human cuz many games before it made that happen. That was the original arguement, and I only brought it up due to “it’d make it different than CoD” when (while true vs CoD) it still Doesn’t separate halo from other games in the end in terms of playable non human characters.
>
> Exactly, it’s confusing right? haha, I don’t even know why I love elites as much as I do, I just feel compelled to engage differently within the battlefield, to be seen as taller, but for the most part… an Elite! And besides, it allows me to express myself in that manner should I have the choice, I personally thought Reach was a spectacular game for the reason that, on top of all it’s achievements, playable elites stood out up there. Just the fact that they added them makes me very happy and that’s what leads me into the secondary but probably the biggest that I’ve probably said already.
> I would have faith in 343 industries for the rest of their Halo, if they would connect to our wants as a small portion of the community that yearns for playing as Elites. Many people find it confusing why I say this, but I feel obligated to say that adding them is an answer to if they are really listening. I’ve said before that they’ve shown it already coming this 10th update, and it is good, but Playable elites, an incredibly powerful and special allocating of resources, for the sole purpose of those who have lost touch with playing their Halo. If 343 brought them back, they’d be sealing another customer for any of their future “real” and paid dlc.
> 343 if you are reading this I say look at this thread for a perfect example of the community’s yearning, Elites are more special than you think! Please!

You know, I’ve seen so many people complain about how we’ve had less customization options in Halo 5, narrowing it down to body, helmet and visor. At the same time, every now and then we have someone who asks “why do you guys want playable Elites so badly?” The same reason why people want more armor customization.