Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274930614954;15461:
> > 2535441835412922;15459:
> > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> >
> > A. Any and all Halo 2 Sangheili
> >
> > B.Any and all Halo 3 Sangheili
> >
> > C.Any and all Halo Reach Sangheili
> >
> > D.Any and all Halo 4/5 Sangheili
> >
> > E.Any and all Sangheili in the Halo chronology
> >
> > Also for fun list you’re favorite Armour type that you would want back in the game
>
> i would go with letter E on that choice. and for armor the good ol zelot armor from reach would be amazing to wear again

Thank you for you’re Input I love to see what ppl think

> 2533274824356785;15462:
> > 2535441835412922;15459:
> > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> >
> > A. Any and all Halo 2 Sangheili
> >
> > B.Any and all Halo 3 Sangheili
> >
> > C.Any and all Halo Reach Sangheili
> >
> > D.Any and all Halo 4/5 Sangheili
> >
> > E.Any and all Sangheili in the Halo chronology
> >
> > Also for fun list you’re favorite Armour type that you would want back in the game
>
> I would say B, because I never heard any complaints about the Elites in Halo 2. and besides, we cna make the elites faster to compensate for their height.

I love the Halo 2 Elites as they wearer the first Elites you could play as

> 2533274847563380;15441:
> > 2533275009205921;15437:
> > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
>
> Yes!
>
>
> > 2533274811192667;15438:
> > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
>
> Reach did it well if you ask me, at least in terms of makeing them different then spartans.
>
>
> > 2533275009205921;15439:
> > > 2533274811192667;15438:
> > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> >
> > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
>
> Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
>
>
> > 2533274974284436;15440:
> > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
>
> Phenotypes would be great, along with the choice of black undersuits.

I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form

Standard Combat Harness/Minor Armor – Default/Common
Standard Storm Harness – Common
Pilot – Common
Officer – Uncommon
Storm Commander – Uncommon
Assault – Uncommon
Halo 2 Ranger – Uncommon
Halo Reach Ranger – Uncommon
Storm Ranger – Uncommon
Spec-Ops – Rare
Ultra – Rare
Outrider – Rare
Invader – Rare
Commando – Rare
Honor Guard – Rare
Ascetic – Ultra Rare
General – Ultra Rare
Storm Warrior – Ultra Rare
Halo Reach Zealot – Ultra Rare
Storm Zealot – Ultra Rare
Field Marshall – Legendary
Ranger Arbiter – Legendary
Councilor – Legendary
Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
Arbiter Armor – Legendary Mythic
Kaidon Armor – Legendary Mythic
Imperial Admiral – Legendary Mythic

> 2535441835412922;15465:
> > 2533274847563380;15441:
> > > 2533275009205921;15437:
> > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> >
> > Yes!
> >
> >
> > > 2533274811192667;15438:
> > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> >
> > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> >
> >
> > > 2533275009205921;15439:
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> >
> > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> >
> >
> > > 2533274974284436;15440:
> > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> >
> > Phenotypes would be great, along with the choice of black undersuits.
>
> I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
>
> Standard Combat Harness/Minor Armor – Default/Common
> Standard Storm Harness – Common
> Pilot – Common
> Officer – Uncommon
> Storm Commander – Uncommon
> Assault – Uncommon
> Halo 2 Ranger – Uncommon
> Halo Reach Ranger – Uncommon
> Storm Ranger – Uncommon
> Spec-Ops – Rare
> Ultra – Rare
> Outrider – Rare
> Invader – Rare
> Commando – Rare
> Honor Guard – Rare
> Ascetic – Ultra Rare
> General – Ultra Rare
> Storm Warrior – Ultra Rare
> Halo Reach Zealot – Ultra Rare
> Storm Zealot – Ultra Rare
> Field Marshall – Legendary
> Ranger Arbiter – Legendary
> Councilor – Legendary
> Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> Arbiter Armor – Legendary Mythic
> Kaidon Armor – Legendary Mythic
> Imperial Admiral – Legendary Mythic

Nice!

> 2535441835412922;15465:
> > 2533274847563380;15441:
> > > 2533275009205921;15437:
> > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> >
> > Yes!
> >
> >
> > > 2533274811192667;15438:
> > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> >
> > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> >
> >
> > > 2533275009205921;15439:
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> >
> > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> >
> >
> > > 2533274974284436;15440:
> > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> >
> > Phenotypes would be great, along with the choice of black undersuits.
>
> I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
>
> Standard Combat Harness/Minor Armor – Default/Common
> Standard Storm Harness – Common
> Pilot – Common
> Officer – Uncommon
> Storm Commander – Uncommon
> Assault – Uncommon
> Halo 2 Ranger – Uncommon
> Halo Reach Ranger – Uncommon
> Storm Ranger – Uncommon
> Spec-Ops – Rare
> Ultra – Rare
> Outrider – Rare
> Invader – Rare
> Commando – Rare
> Honor Guard – Rare
> Ascetic – Ultra Rare
> General – Ultra Rare
> Storm Warrior – Ultra Rare
> Halo Reach Zealot – Ultra Rare
> Storm Zealot – Ultra Rare
> Field Marshall – Legendary
> Ranger Arbiter – Legendary
> Councilor – Legendary
> Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> Arbiter Armor – Legendary Mythic
> Kaidon Armor – Legendary Mythic
> Imperial Admiral – Legendary Mythic

I have another one:

Banished Shipmaster (Let’ Volir Armor) — Legendary Mythic

> 2535411548517898;15467:
> > 2535441835412922;15465:
> > > 2533274847563380;15441:
> > > > 2533275009205921;15437:
> > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > >
> > > Yes!
> > >
> > >
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > >
> > >
> > > > 2533275009205921;15439:
> > > > > 2533274811192667;15438:
> > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > >
> > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > >
> > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > >
> > >
> > > > 2533274974284436;15440:
> > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > >
> > > Phenotypes would be great, along with the choice of black undersuits.
> >
> > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> >
> > Standard Combat Harness/Minor Armor – Default/Common
> > Standard Storm Harness – Common
> > Pilot – Common
> > Officer – Uncommon
> > Storm Commander – Uncommon
> > Assault – Uncommon
> > Halo 2 Ranger – Uncommon
> > Halo Reach Ranger – Uncommon
> > Storm Ranger – Uncommon
> > Spec-Ops – Rare
> > Ultra – Rare
> > Outrider – Rare
> > Invader – Rare
> > Commando – Rare
> > Honor Guard – Rare
> > Ascetic – Ultra Rare
> > General – Ultra Rare
> > Storm Warrior – Ultra Rare
> > Halo Reach Zealot – Ultra Rare
> > Storm Zealot – Ultra Rare
> > Field Marshall – Legendary
> > Ranger Arbiter – Legendary
> > Councilor – Legendary
> > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > Arbiter Armor – Legendary Mythic
> > Kaidon Armor – Legendary Mythic
> > Imperial Admiral – Legendary Mythic
>
> I have another one:
>
> Banished Shipmaster (Let’ Volir Armor) — Legendary Mythic

There we go more ideas the more we get the more 343 would be stressed to consider are ideas

> 2535411548517898;15467:
> > 2535441835412922;15465:
> > > 2533274847563380;15441:
> > > > 2533275009205921;15437:
> > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > >
> > > Yes!
> > >
> > >
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > >
> > >
> > > > 2533275009205921;15439:
> > > > > 2533274811192667;15438:
> > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > >
> > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > >
> > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > >
> > >
> > > > 2533274974284436;15440:
> > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > >
> > > Phenotypes would be great, along with the choice of black undersuits.
> >
> > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> >
> > Standard Combat Harness/Minor Armor – Default/Common
> > Standard Storm Harness – Common
> > Pilot – Common
> > Officer – Uncommon
> > Storm Commander – Uncommon
> > Assault – Uncommon
> > Halo 2 Ranger – Uncommon
> > Halo Reach Ranger – Uncommon
> > Storm Ranger – Uncommon
> > Spec-Ops – Rare
> > Ultra – Rare
> > Outrider – Rare
> > Invader – Rare
> > Commando – Rare
> > Honor Guard – Rare
> > Ascetic – Ultra Rare
> > General – Ultra Rare
> > Storm Warrior – Ultra Rare
> > Halo Reach Zealot – Ultra Rare
> > Storm Zealot – Ultra Rare
> > Field Marshall – Legendary
> > Ranger Arbiter – Legendary
> > Councilor – Legendary
> > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > Arbiter Armor – Legendary Mythic
> > Kaidon Armor – Legendary Mythic
> > Imperial Admiral – Legendary Mythic
>
> I have another one:
>
> Banished Shipmaster (Let’ Volir Armor) — Legendary Mythic

That’s funny, I forgot to add Let 'Volir’s armor to that list, but I actually remembered to put it into this post.

So I’m no longer homeless and have internet again… did I miss anything brothers?

> 2533274925429939;15469:
> > 2535411548517898;15467:
> > > 2535441835412922;15465:
> > > > 2533274847563380;15441:
> > > > > 2533275009205921;15437:
> > > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > > >
> > > > Yes!
> > > >
> > > >
> > > > > 2533274811192667;15438:
> > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > >
> > > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > > >
> > > >
> > > > > 2533275009205921;15439:
> > > > > > 2533274811192667;15438:
> > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > >
> > > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > > >
> > > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > > >
> > > >
> > > > > 2533274974284436;15440:
> > > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > > >
> > > > Phenotypes would be great, along with the choice of black undersuits.
> > >
> > > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> > >
> > > Standard Combat Harness/Minor Armor – Default/Common
> > > Standard Storm Harness – Common
> > > Pilot – Common
> > > Officer – Uncommon
> > > Storm Commander – Uncommon
> > > Assault – Uncommon
> > > Halo 2 Ranger – Uncommon
> > > Halo Reach Ranger – Uncommon
> > > Storm Ranger – Uncommon
> > > Spec-Ops – Rare
> > > Ultra – Rare
> > > Outrider – Rare
> > > Invader – Rare
> > > Commando – Rare
> > > Honor Guard – Rare
> > > Ascetic – Ultra Rare
> > > General – Ultra Rare
> > > Storm Warrior – Ultra Rare
> > > Halo Reach Zealot – Ultra Rare
> > > Storm Zealot – Ultra Rare
> > > Field Marshall – Legendary
> > > Ranger Arbiter – Legendary
> > > Councilor – Legendary
> > > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > > Arbiter Armor – Legendary Mythic
> > > Kaidon Armor – Legendary Mythic
> > > Imperial Admiral – Legendary Mythic
> >
> > I have another one:
> >
> > Banished Shipmaster (Let’ Volir Armor) — Legendary Mythic
>
> That’s funny, I forgot to add Let 'Volir’s armor to that list, but I actually remembered to put it into this post.

Wait a second, I think you just didn’t copy the original post correctly, Axio. I just checked back to the original post, and it already had Let Volir’s armor. I swear I didn’t just add it.

> 2535441835412922;15465:
> > 2533274847563380;15441:
> > > 2533275009205921;15437:
> > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> >
> > Yes!
> >
> >
> > > 2533274811192667;15438:
> > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> >
> > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> >
> >
> > > 2533275009205921;15439:
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> >
> > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> >
> >
> > > 2533274974284436;15440:
> > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> >
> > Phenotypes would be great, along with the choice of black undersuits.
>
> I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
>
> Standard Combat Harness/Minor Armor – Default/Common
> Standard Storm Harness – Common
> Pilot – Common
> Officer – Uncommon
> Storm Commander – Uncommon
> Assault – Uncommon
> Halo 2 Ranger – Uncommon
> Halo Reach Ranger – Uncommon
> Storm Ranger – Uncommon
> Spec-Ops – Rare
> Ultra – Rare
> Outrider – Rare
> Invader – Rare
> Commando – Rare
> Honor Guard – Rare
> Ascetic – Ultra Rare
> General – Ultra Rare
> Storm Warrior – Ultra Rare
> Halo Reach Zealot – Ultra Rare
> Storm Zealot – Ultra Rare
> Field Marshall – Legendary
> Ranger Arbiter – Legendary
> Councilor – Legendary
> Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> Arbiter Armor – Legendary Mythic
> Kaidon Armor – Legendary Mythic
> Imperial Admiral – Legendary Mythic

This is beautiful.

> 2535419519962920;15472:
> > 2535441835412922;15465:
> > > 2533274847563380;15441:
> > > > 2533275009205921;15437:
> > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > >
> > > Yes!
> > >
> > >
> > > > 2533274811192667;15438:
> > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > >
> > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > >
> > >
> > > > 2533275009205921;15439:
> > > > > 2533274811192667;15438:
> > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > >
> > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > >
> > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > >
> > >
> > > > 2533274974284436;15440:
> > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > >
> > > Phenotypes would be great, along with the choice of black undersuits.
> >
> > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> >
> > Standard Combat Harness/Minor Armor – Default/Common
> > Standard Storm Harness – Common
> > Pilot – Common
> > Officer – Uncommon
> > Storm Commander – Uncommon
> > Assault – Uncommon
> > Halo 2 Ranger – Uncommon
> > Halo Reach Ranger – Uncommon
> > Storm Ranger – Uncommon
> > Spec-Ops – Rare
> > Ultra – Rare
> > Outrider – Rare
> > Invader – Rare
> > Commando – Rare
> > Honor Guard – Rare
> > Ascetic – Ultra Rare
> > General – Ultra Rare
> > Storm Warrior – Ultra Rare
> > Halo Reach Zealot – Ultra Rare
> > Storm Zealot – Ultra Rare
> > Field Marshall – Legendary
> > Ranger Arbiter – Legendary
> > Councilor – Legendary
> > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > Arbiter Armor – Legendary Mythic
> > Kaidon Armor – Legendary Mythic
> > Imperial Admiral – Legendary Mythic
>
> This is beautiful.

Ah shiooah how have you been? Did the others behave while I was gone?

> 2533274879407634;15473:
> > 2535419519962920;15472:
> > > 2535441835412922;15465:
> > > > 2533274847563380;15441:
> > > > > 2533275009205921;15437:
> > > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > > >
> > > > Yes!
> > > >
> > > >
> > > > > 2533274811192667;15438:
> > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > >
> > > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > > >
> > > >
> > > > > 2533275009205921;15439:
> > > > > > 2533274811192667;15438:
> > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > >
> > > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > > >
> > > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > > >
> > > >
> > > > > 2533274974284436;15440:
> > > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > > >
> > > > Phenotypes would be great, along with the choice of black undersuits.
> > >
> > > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> > >
> > > Standard Combat Harness/Minor Armor – Default/Common
> > > Standard Storm Harness – Common
> > > Pilot – Common
> > > Officer – Uncommon
> > > Storm Commander – Uncommon
> > > Assault – Uncommon
> > > Halo 2 Ranger – Uncommon
> > > Halo Reach Ranger – Uncommon
> > > Storm Ranger – Uncommon
> > > Spec-Ops – Rare
> > > Ultra – Rare
> > > Outrider – Rare
> > > Invader – Rare
> > > Commando – Rare
> > > Honor Guard – Rare
> > > Ascetic – Ultra Rare
> > > General – Ultra Rare
> > > Storm Warrior – Ultra Rare
> > > Halo Reach Zealot – Ultra Rare
> > > Storm Zealot – Ultra Rare
> > > Field Marshall – Legendary
> > > Ranger Arbiter – Legendary
> > > Councilor – Legendary
> > > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > > Arbiter Armor – Legendary Mythic
> > > Kaidon Armor – Legendary Mythic
> > > Imperial Admiral – Legendary Mythic
> >
> > This is beautiful.
>
> Ah shiooah how have you been? Did the others behave while I was gone?

I’ve been excellent, Eedahyuhkoh. And yep! As you can see we have quite the discussion going on. It’s good to see the thread thriving again. Hope you’re okay now.

> 2535419519962920;15474:
> > 2533274879407634;15473:
> > > 2535419519962920;15472:
> > > > 2535441835412922;15465:
> > > > > 2533274847563380;15441:
> > > > > > 2533275009205921;15437:
> > > > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > > > >
> > > > > Yes!
> > > > >
> > > > >
> > > > > > 2533274811192667;15438:
> > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > >
> > > > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > > > >
> > > > >
> > > > > > 2533275009205921;15439:
> > > > > > > 2533274811192667;15438:
> > > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > > >
> > > > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > > > >
> > > > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > > > >
> > > > >
> > > > > > 2533274974284436;15440:
> > > > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > > > >
> > > > > Phenotypes would be great, along with the choice of black undersuits.
> > > >
> > > > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> > > >
> > > > Standard Combat Harness/Minor Armor – Default/Common
> > > > Standard Storm Harness – Common
> > > > Pilot – Common
> > > > Officer – Uncommon
> > > > Storm Commander – Uncommon
> > > > Assault – Uncommon
> > > > Halo 2 Ranger – Uncommon
> > > > Halo Reach Ranger – Uncommon
> > > > Storm Ranger – Uncommon
> > > > Spec-Ops – Rare
> > > > Ultra – Rare
> > > > Outrider – Rare
> > > > Invader – Rare
> > > > Commando – Rare
> > > > Honor Guard – Rare
> > > > Ascetic – Ultra Rare
> > > > General – Ultra Rare
> > > > Storm Warrior – Ultra Rare
> > > > Halo Reach Zealot – Ultra Rare
> > > > Storm Zealot – Ultra Rare
> > > > Field Marshall – Legendary
> > > > Ranger Arbiter – Legendary
> > > > Councilor – Legendary
> > > > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > > > Arbiter Armor – Legendary Mythic
> > > > Kaidon Armor – Legendary Mythic
> > > > Imperial Admiral – Legendary Mythic
> > >
> > > This is beautiful.
> >
> > Ah shiooah how have you been? Did the others behave while I was gone?
>
> I’ve been excellent, Eedahyuhkoh. And yep! As you can see we have quite the discussion going on. It’s good to see the thread thriving again. Hope you’re okay now.

Do not worry for me. I see the thread has been busy, sadly I missed a ban thread summoning from Arc trooper 48 being homeless sucks. But I’ll just have to make up for my absence

> 2533274925429939;15471:
> > 2533274925429939;15469:
> > > 2535411548517898;15467:
> > > > 2535441835412922;15465:
> > > > > 2533274847563380;15441:
> > > > > > 2533275009205921;15437:
> > > > > > Just make sure Playable Elites return to Multiplayer in every new Halo that comes out and make sure they apply the same art style elite design as H3,REACH
> > > > >
> > > > > Yes!
> > > > >
> > > > >
> > > > > > 2533274811192667;15438:
> > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > >
> > > > > Reach did it well if you ask me, at least in terms of makeing them different then spartans.
> > > > >
> > > > >
> > > > > > 2533275009205921;15439:
> > > > > > > 2533274811192667;15438:
> > > > > > > For arguments sake, if the Elite hitbox is 10% larger than a Spartan, give them a 3-5% speed boost to compensate for the larger box.
> > > > > >
> > > > > > Lets first just hope we see PLAYABLE ELITES IN HALO 6’S MP FIRST! WITH THERE OLD ART DESIGN FROM HALO 3 & Reach
> > > > >
> > > > > Yea, let’s go one step at a time really. still cool though to see everyone’s advice and ideas :blush:
> > > > >
> > > > >
> > > > > > 2533274974284436;15440:
> > > > > > Why does it just have to be the old sangheili design? Ideally I would have at least have the h2a design and the h4/5 design in halo 6 but if 343 somehow finds a way, I would want all the phenotypes to be in halo 6 but I doubt that would happen, but I don’t have any gripes if 343 just uses the h4/5 design because it’s the most readily available.
> > > > >
> > > > > Phenotypes would be great, along with the choice of black undersuits.
> > > >
> > > > I think if they have the REQ and Armour system that they had in halo 5 they could make different types of Sangheili like this also Credit to ChocolateRay618 for giveing this list in the Form
> > > >
> > > > Standard Combat Harness/Minor Armor – Default/Common
> > > > Standard Storm Harness – Common
> > > > Pilot – Common
> > > > Officer – Uncommon
> > > > Storm Commander – Uncommon
> > > > Assault – Uncommon
> > > > Halo 2 Ranger – Uncommon
> > > > Halo Reach Ranger – Uncommon
> > > > Storm Ranger – Uncommon
> > > > Spec-Ops – Rare
> > > > Ultra – Rare
> > > > Outrider – Rare
> > > > Invader – Rare
> > > > Commando – Rare
> > > > Honor Guard – Rare
> > > > Ascetic – Ultra Rare
> > > > General – Ultra Rare
> > > > Storm Warrior – Ultra Rare
> > > > Halo Reach Zealot – Ultra Rare
> > > > Storm Zealot – Ultra Rare
> > > > Field Marshall – Legendary
> > > > Ranger Arbiter – Legendary
> > > > Councilor – Legendary
> > > > Storm Supreme Commander (Jul ‘Mdama’s Armor) – Legendary Mythic
> > > > Arbiter Armor – Legendary Mythic
> > > > Kaidon Armor – Legendary Mythic
> > > > Imperial Admiral – Legendary Mythic
> > >
> > > I have another one:
> > >
> > > Banished Shipmaster (Let’ Volir Armor) — Legendary Mythic
> >
> > That’s funny, I forgot to add Let 'Volir’s armor to that list, but I actually remembered to put it into this post.
>
> Wait a second, I think you just didn’t copy the original post correctly, Axio. I just checked back to the original post, and it already had Let Volir’s armor. I swear I didn’t just add it.

I thought Let’ Volir form HW2 I don’t think he had been announced at that time but i’m probable wrong but there is a chance

> 2535441835412922;15459:
> So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
>
> A. Any and all Halo 2 Sangheili
>
> B.Any and all Halo 3 Sangheili
>
> C.Any and all Halo Reach Sangheili
>
> D.Any and all Halo 4/5 Sangheili
>
> E.Any and all Sangheili in the Halo chronology
>
> Also for fun list you’re favorite Armour type that you would want back in the game

I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.

> 2533274849009501;15477:
> > 2535441835412922;15459:
> > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> >
> > A. Any and all Halo 2 Sangheili
> >
> > B.Any and all Halo 3 Sangheili
> >
> > C.Any and all Halo Reach Sangheili
> >
> > D.Any and all Halo 4/5 Sangheili
> >
> > E.Any and all Sangheili in the Halo chronology
> >
> > Also for fun list you’re favorite Armour type that you would want back in the game
>
> I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.

They’re so tiny that it’s laughable. And cute.

> 2535419519962920;15478:
> > 2533274849009501;15477:
> > > 2535441835412922;15459:
> > > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> > >
> > > A. Any and all Halo 2 Sangheili
> > >
> > > B.Any and all Halo 3 Sangheili
> > >
> > > C.Any and all Halo Reach Sangheili
> > >
> > > D.Any and all Halo 4/5 Sangheili
> > >
> > > E.Any and all Sangheili in the Halo chronology
> > >
> > > Also for fun list you’re favorite Armour type that you would want back in the game
> >
> > I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.
>
> They’re so tiny that it’s laughable. And cute.

Shiooah… why must you do this to me lol

> 2535419519962920;15478:
> > 2533274849009501;15477:
> > > 2535441835412922;15459:
> > > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> > >
> > > A. Any and all Halo 2 Sangheili
> > >
> > > B.Any and all Halo 3 Sangheili
> > >
> > > C.Any and all Halo Reach Sangheili
> > >
> > > D.Any and all Halo 4/5 Sangheili
> > >
> > > E.Any and all Sangheili in the Halo chronology
> > >
> > > Also for fun list you’re favorite Armour type that you would want back in the game
> >
> > I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.
>
> They’re so tiny that it’s laughable. And cute.

So scale them up some, I still love their general look ya know what I mean.

> 2535419519962920;15478:
> > 2533274849009501;15477:
> > > 2535441835412922;15459:
> > > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> > >
> > > A. Any and all Halo 2 Sangheili
> > >
> > > B.Any and all Halo 3 Sangheili
> > >
> > > C.Any and all Halo Reach Sangheili
> > >
> > > D.Any and all Halo 4/5 Sangheili
> > >
> > > E.Any and all Sangheili in the Halo chronology
> > >
> > > Also for fun list you’re favorite Armour type that you would want back in the game
> >
> > I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.
>
> They’re so tiny that it’s laughable. And cute.

That’s part of the charm. Elites should be like “come at me bro!” at all times. If they weren’t then the ghost’s design would actually protect the driver. They contrast the spartan’s bulky and complex design by being simple and sleek

> 2533274879407634;15479:
> > 2535419519962920;15478:
> > > 2533274849009501;15477:
> > > > 2535441835412922;15459:
> > > > So just to setter up some discussion what types of Sangheili body type should if added in to Halo 5 or Halo 6 when its out should they use answer below.
> > > >
> > > > A. Any and all Halo 2 Sangheili
> > > >
> > > > B.Any and all Halo 3 Sangheili
> > > >
> > > > C.Any and all Halo Reach Sangheili
> > > >
> > > > D.Any and all Halo 4/5 Sangheili
> > > >
> > > > E.Any and all Sangheili in the Halo chronology
> > > >
> > > > Also for fun list you’re favorite Armour type that you would want back in the game
> > >
> > > I would want the Halo 3 Sangheili. They looked elegant and sleek, but still dangerous, muscular, and powerful. Which is exactly what the Sangheili should look like. As for my favorite armor to be put back in, has to be H3 combat armor. It is really minimalistic and simple, while still having a kind of ornate helmet.
> >
> > They’re so tiny that it’s laughable. And cute.
>
> Shiooah… why must you do this to me lol

>:D