Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

Halo: Reach did elites right, and it did social spartan vs. elite gametypes right (I really miss invasion). Remember when sangheili were playable in multiplayer? Peppridge Farm remembers, and so do I.

After seeing everything 343 has been doing they truly are trying to listen to the community. It’s just we only bash on each other and this site has nothing but complaints.
Here’s the simplest thing 343 could do for halo 6 that they should of done in halo 5. I keep hearing about complaints saying it’ll be weird for elites to ground pound etc. elites don’t need abilities at all. They could add in something similar to what reach did. Remember classic slayer? Yeah when you clicked that gametype it forced everyone to be human. Well basically they could of added in a couple gametypes for elites. One would be invasion, slayer and elite slayer. In all gametypes the elites are in. The humans would just not be able to use the abilities.
Now I mentioned multiple gametypes because I don’t want to be forced to only play invasion all the time. The problem with halo is there is lack of Gamemodes. If elites were in here kids would be playing invasion, elite slayer etc. Instead of complaining and making things hard why not compromise and give suggestions that are simple and easy to do. You all have great ideas but 343 is trying but we want way to much. Halo 5 sandbox is great by the way. Just my idea of playable elites being added is the most simple thing they could do. It evens it out to elites. Firstly they don’t have to worry about adding abilities to elites. Now they have to focus on models and animations. Everything is possible.
Trying new things is what makes things great. 343 I know you say it’s impossible to add elites to halo 5. But you need to try before you confirm it. You claim there is no copy paste but you can get the classic br, CE pistol and all the old guns in this game. I’m just saying 343 you need to be able to try new things. If it doesn’t work remove it and atleast you can say you tried.

> 2533274868934000;13684:
> After seeing everything 343 has been doing they truly are trying to listen to the community. It’s just we only bash on each other and this site has nothing but complaints. Here’s the simplest thing 343 could do for halo 6 that they should of done in halo 5. I keep hearing about complaints saying it’ll be weird for elites to ground pound etc. elites don’t need abilities at all. They could add in something similar to what reach did. Remember classic slayer? Yeah when you clicked that gametype it forced everyone to be human. Well basically they could of added in a couple gametypes for elites. One would be invasion, slayer and elite slayer. In all gametypes the elites are in the humans would just not be able to use the abilities. Now I mentioned multiple gametypes because I don’t want to be forced to only play invasion all the time. The problem with halo is there is lack of Gamemodes. If elites were in here kids would be playing invasion, elite slayer etc. Instead of complaining and making things hard why not compromise and give suggestions that are simple and easy to do. You all have great ideas but 343 is trying but we want way to much. Halo 5 sandbox is great by the way. Just my idea of playable elites being added is the most simple thing they could do. It evens it out to elites. Firstly they don’t have to worry about adding abilities to elites. Now they have to focus on models and animations. Everything is possible. Trying new things is what makes things great. 343 I know you say it’s impossible to add elites to halo 5. But you need to try before you confirm it. You claim there is no copy paste but you can get the classic br, CE pistol and all the old guns in this game. I’m just saying 343 you need to be able to try new things. If it doesn’t work remove it and atleast you can say you tried.

That was well said, but I think separating it into smaller portions might make it easier to read!

> 2533274868934000;13684:
> Firstly they don’t have to worry about adding abilities to elites.

They have to even for non-competitive purposes otherwise the gap is too large.

I want elites in every game mode. Like warzone firefight, imagine a elite player killing the elite spec ops, with a ground pound.

> 2533274964556797;13686:
> > 2533274868934000;13684:
> > Firstly they don’t have to worry about adding abilities to elites.
>
>
> They have to even for non-competitive purposes otherwise the gap is too large.

They can even it out by making Spartans unable to use their abilitities in the gametypes elites are in. It’ll balance out and they don’t have to spend time on animation for abilities.

> 2533274821609239;13685:
> > 2533274868934000;13684:
> > After seeing everything 343 has been doing they truly are trying to listen to the community. It’s just we only bash on each other and this site has nothing but complaints. Here’s the simplest thing 343 could do for halo 6 that they should of done in halo 5. I keep hearing about complaints saying it’ll be weird for elites to ground pound etc. elites don’t need abilities at all. They could add in something similar to what reach did. Remember classic slayer? Yeah when you clicked that gametype it forced everyone to be human. Well basically they could of added in a couple gametypes for elites. One would be invasion, slayer and elite slayer. In all gametypes the elites are in the humans would just not be able to use the abilities. Now I mentioned multiple gametypes because I don’t want to be forced to only play invasion all the time. The problem with halo is there is lack of Gamemodes. If elites were in here kids would be playing invasion, elite slayer etc. Instead of complaining and making things hard why not compromise and give suggestions that are simple and easy to do. You all have great ideas but 343 is trying but we want way to much. Halo 5 sandbox is great by the way. Just my idea of playable elites being added is the most simple thing they could do. It evens it out to elites. Firstly they don’t have to worry about adding abilities to elites. Now they have to focus on models and animations. Everything is possible. Trying new things is what makes things great. 343 I know you say it’s impossible to add elites to halo 5. But you need to try before you confirm it. You claim there is no copy paste but you can get the classic br, CE pistol and all the old guns in this game. I’m just saying 343 you need to be able to try new things. If it doesn’t work remove it and atleast you can say you tried.
>
>
> That was well said, but I think separating it into smaller portions might make it easier to read!

I typed it up using my phone and it freezes up a lot when I have a big paragraph. But I’ll try to do that next time.

> 2533274925429939;13655:
> > 2533274974284436;13647:
> > Well its not like we didn’t get silly and hilariously unpratical elite armor before.
> >
> > http://vignette2.wikia.nocookie.net/halo/images/7/7f/White_Elite_General_1.jpg/revision/latest?cb=20100926203947
>
>
> Maybe I’m just a Sangheili Elitist, but I’ve liked all the Harnesses we’ve been introduced to so far. Besides, we can still include both the armors an individual likes and dislikes. If 343 can implant over 200 Spartan armor sets, I’m sure they can pander to around 30 or more Sangheili Harnesses, especially with that new Xbox coming out.

Better hardware doesn’t affect whether accomodating combat harnesses into a Halo FPS game such as H5/H6 is possible or not. And remember the Scorpio is just a really powerful future-proof Xbox (One) console. There are not going to be any special versions of a game that favors one edition of the Xbox One console over the other. Except for better visual fidelity on the Scorpio, of course. But the game running on a regular Xbox One will be the same build and everything as the one running on the Scorpio, just that it will run more efficiently and will look better on the Scorpio.

> 2535439032224449;13687:
> I want elites in every game mode. Like warzone firefight, imagine a elite player killing the elite spec ops, with a ground pound.

Even though that would be cool but that won’t happen. Elite hitboxes are bigger. Halo is mostly focused on the competitive side now. So the only thing they could do is give us separate gametypes. Plus they don’t have to spend much time on the animation for the elite abilities. They can’t just focus on one side of the community.

They are trying to please everyone. Plus the only way they could of balanced halo for the competitive side was to remove elites. I gave an example of the easiest ways to add in elites. It’ll also not get in the way of the competitive side.

Ok so the elites would NEED the same hit boxes but they are already hunched over and used to wear bulkier armor now they could be made slimer and slightly shorter to justify it- but the elites honestly don’t seem worth it to me- and I agree there’s just a lot of hate and complaints on the forums and 343 does try to listen

> 2533274868934000;13688:
> > 2533274964556797;13686:
> >
>
>
> They can even it out by making Spartans unable to use their abilitities in the gametypes elites are in. It’ll balance out and they don’t have to spend time on animation for abilities.

Halo 5 came with the so called Spartans Abilities it’s not to disable all of them.

  • an Elite with the proper gear is still able to perform some of these so called Spartans Abilities, Clamber ? Thruster ? Spartan Charge ? Elites are bigger and can easily push a Spartan around.

> 2533274868934000;13691:
> > 2535439032224449;13687:
> >
>
>
> Even though that would be cool but that won’t happen. Elite hitboxes are bigger. Halo is mostly focused on the competitive side now. So the only thing they could do is give us separate gametypes. Plus they don’t have to spend much time on the animation for the elite abilities. They can’t just focus on one side of the community.
>
> They are trying to please everyone. Plus the only way they could of balanced halo for the competitive side was to remove elites. I gave an example of the easiest ways to add in elites. It’ll also not get in the way of the competitive side.

No, removing Elites for balancing purposes was useless, the slightly bigger hitbox is nothing and what if an Elite player want to play competitive as Elite ?

> 2533274895833543;13692:
> Ok so the elites would NEED the same hit boxes but they are already hunched over and used to wear bulkier armor now they could be made slimer and slightly shorter to justify it- but the elites honestly don’t seem worth it to me- and I agree there’s just a lot of hate and complaints on the forums and 343 does try to listen

Really? Do they? Reddit gets more attention from them then their own website. Even when they do give us attention 90% of the time it’s a hit and run where they post one thing and poof magically they are gone.

In halo 6, what could be possible os that the UNCS helped the allied sangheili’s craft their armors to be suitable with the recent mark models, I mean if the sangheili are willing to craft spartan armors in the shame of the arbiter’s then surely UNSC will do like wise but with their thrusting stuff. either way. even if sangheili’s were put and was unable to use abilities, I’d still play as them.

WORT WORT WORT!

> 2533274964556797;13693:
> > 2533274868934000;13688:
> > > 2533274964556797;13686:
> > >
> >
> >
> > They can even it out by making Spartans unable to use their abilitities in the gametypes elites are in. It’ll balance out and they don’t have to spend time on animation for abilities.
>
>
> Halo 5 came with the so called Spartans Abilities it’s not to disable all of them.
>
> + an Elite with the proper gear is still able to perform some of these so called Spartans Abilities, Clamber ? Thruster ? Spartan Charge ? Elites are bigger and can easily push a Spartan around.
>
>
>
>
> > 2533274868934000;13691:
> > > 2535439032224449;13687:
> > >
> >
> >
> > Even though that would be cool but that won’t happen. Elite hitboxes are bigger. Halo is mostly focused on the competitive side now. So the only thing they could do is give us separate gametypes. Plus they don’t have to spend much time on the animation for the elite abilities. They can’t just focus on one side of the community.
> >
> > They are trying to please everyone. Plus the only way they could of balanced halo for the competitive side was to remove elites. I gave an example of the easiest ways to add in elites. It’ll also not get in the way of the competitive side.
>
>
> No, removing Elites for balancing purposes was useless, the slightly bigger hitbox is nothing and what if an Elite player want to play competitive as Elite ?

I gave an easy way to bring back elites. I want playable elites back. But let’s make it easier for 343 so they can actually take it to consideration. Adding elites needs animation which we don’t have. Even showed in warzone when an elite hijacked a vehicle. There is no animation. Instead of adding stuff in just make it easy and possible.

They have to add animation to elites to make them work in halo 5. They have no animation at all. So adding animation for abilities would not be worth their team. The easiest thing 343 can do is even if out and take away abilities from Spartans.

> 2533274868934000;13691:
> > 2535439032224449;13687:
> > I want elites in every game mode. Like warzone firefight, imagine a elite player killing the elite spec ops, with a ground pound.
>
>
> Even though that would be cool but that won’t happen. Elite hitboxes are bigger. Halo is mostly focused on the competitive side now. So the only thing they could do is give us separate gametypes. Plus they don’t have to spend much time on the animation for the elite abilities. They can’t just focus on one side of the community.
>
> They are trying to please everyone. Plus the only way they could of balanced halo for the competitive side was to remove elites. I gave an example of the easiest ways to add in elites. It’ll also not get in the way of the competitive side.

My idea that can probably address this:
The game would allow you to save your armor customization preferences of choice for both your MJOLNIR and your combat harness for when you’re either a Spartan or an Elite. And then you can set your species preference to be either one of the two: Spartan or Elite. That way whenever you choose to switch between the player species, you will be ready to go with all your armor customization. If your player species of preference is an Elite but you’re in a ranked/competitive playlist such as Team Arena, then in that game it will temporarily switch you out for a Spartan. And then in unranked/social playlists, it will go with your player model of preference, which in this case is supposedly the Elite, but can also be your customized Spartan if you choose that option instead of the Elite. Then the idea can further be expanded on via Custom Game options. In your game variant you can choose to enable or disable playable Elites depending on the scenario. Basically a lot like Reach, but with a few adjustments to allow for much more freedom for the Sangheili diehards as they could play as their favorite type of character in a lot more scenarios than ever previously allowed back in Reach while still maintaining balance in the Arena. Let me know what you think. Also feel free to expand even further on this, I’d like to see where everyone takes it.

EDIT: I haven’t really thought about the alternatives for Spartan Abilites for the system I suggested (consequence of thinking and making a post too fast, whoops), we’ll have to brainstorm some ideas without breaking the balance for the modes that actually allow playable elites, that is, if anyone wants to expand on what I stated above.

well in the halo wars 2 panel at SDCC and they they talked about halo 5 and they said we have a few surprise’s in store so possible 1 of them is playable elites maby?

> 2535458426112390;13699:
> well in the halo wars 2 panel at SDCC and they they talked about halo 5 and they said we have a few surprise’s in store so possible 1 of them is playable elites maby?

It’s simply too big of a feature to just throw in now, it would be just ridiculous and too sudden of a change so late in the game’s lifespan. Plus there’s so much that goes behind all of it, like how to balance it etc.

You know, if 343 don’t put elites into Halo 6 i think they may just win the coveted “Internets biggest trolls”. Theres no way they’ve missed this thread.

> 2535425528672448;13698:
> EDIT: I haven’t really thought about the alternatives for Spartan Abilites for the system I suggested (consequence of thinking and making a post too fast, whoops), we’ll have to brainstorm some ideas without breaking the balance for the modes that actually allow playable elites, that is, if anyone wants to expand on what I stated above.

Clamber = Clamber (everyone can do that)

Sprint = Sprint (everyone can sprint)

Slide = Slide (same as sprint)

Smart Scope = usual aiming you see in other games also don’t forget the weird aim assist in Reach

Charge = the same, Elites are bigger, think about one rushing a Spartan and perform a shoulder bash to push him (no Field Marshall style)

Only the Ground Pound remain…

EDIT : not aim assist but a strange Focus Rifle reticle show up for Elite players for some Covenant weapons.