Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274813317074;11001:
> > 2533274851412396;10997:
> > …yet 343i is against any possibility of them returning, thanks 343…
>
>
> They’ve never said there is no possibility of them returning. It seems where they want to take the story right now, they don’t want to devote resources to allowing elites to be playable, but that doens’t mean they won’t visit this in a future release

A future release is a good 4 years from now, we’ve already waited about that long and asked for them to return the entire time, I mean the possibility of them returning as a DLC is still there, but I highly doubt it’d happen.

… Sigh…
They do see this thread, however they also make the sad mistake to never say anything.
Now another issue we always return to is bashing them. It’s gotta stop, or least, tone it down. What we do gotta do is give them more ideas for how Sangheili can be included, techs, abilities and such. We’re all aware of Anvil, we know that inclusion is possible, but we can always forge more ideas. At this point, take it this way, once Guardians is released, we check out the campaign, see how the Sangheili fare after everything, and that’s when we can start creating the path to return our fellows.

These videos make me want this even more!

Halo 5: Guardians - The story of Thel 'Vadam | The Arbiter @toa_freak - YouTube part 1

The Story of the Arbiter - The Swords of Sanghelios - YouTube part 2. About 8:10 in, we see why it makes perfect sense to have Sangeili in MP. I know most are aware of this, but I just wanted to reemphasize this.

> 2533274813317074;11001:
> > 2533274851412396;10997:
> > …yet 343i is against any possibility of them returning, thanks 343…
>
>
> They’ve never said there is no possibility of them returning. It seems where they want to take the story right now, they don’t want to devote resources to allowing elites to be playable, but that doesn’t mean they won’t visit this in a future release

AlrightI’m 100% okay with this information.
Thank’s for telling me this. My faith has been restored.

> 2535437408998070;10980:
> > 2533274833600810;10979:
> > I’m sure there are lots of people who enjoyed playing as Elites (I was one of them, believe it or not) but how many of you are going to actually make a stand and not buy the game just because they didn’t come back?
> >
> > Lets assume that there are 10,000 people that won’t buy Halo 5 because there are no playable Elites, which is not likely at all but lets just pretend there is. There are hundreds of thousands of gamers who buy and play each Halo game. Halo 4 (just an example) had about 400,000 people, at the same time, playing it’s multiplayer in the first week. That’s just multiplayer, not even counting Campaign. In this situation, not even 5% of the player-base has left due to Elites not returning.
> >
> > I’m sorry but the Elite community just isn’t as big as you think it is, at least not when you look at the bigger picture. Most Halo fans couldn’t be bothered to care about playing as an Elite and I can tell you exactly why. It’s because they offer nothing new or interesting. They are literally just a skin-swap with a broken hitbox. I understand that some people feel like they can’t play as anything but an Elite, but then what do you have to say about Halo: CE? Halo has proven that it doesn’t have to have playable Elites just to be a proper Halo game.
> >
> > The truth is, Bungie added Elites into the multiplayer because resizing/porting an already existing playable model (The Arbiter) was easier than having to design completely new Spartan armor/helmet designs. It was a way to give players cosmetic variety in a cheap and easy way. Times have changed and now it is feasible to make multiple Spartan armor designs (175 to be exact) instead of having to lazily port over an already existing character model.
> >
> > 343 hasn’t forgotten about the Sangheili, we just can’t play as them. We are going to be interacting with the Arbiter in this Campaign and even go to the Sangheili home world.
> >
> > As a player who loves Elites, does that not interest you? Seeing the Arbiter again? Exploring Sangheilios?
>
>
> Mostly agreed, although Halo CE is hardly a valid point. It’s the extremely old predecessor to that was hardly made with multiplayer in mind. And no, using the Elite player model in Halo 2’s multiplayer was in no way lazy on Bungie’s part or an excuse not to have extra Spartan customization. You’re saying it’s easier to get Elites in multiplayer because the Arbiter is playable in Campaign, while Spartans are obviously already made in multiplayer. It wouldn’t take near as much work making an extra armor variant instead of making Elites work as well.
>
> I’m sure everyone in here is interested in what Halo 5 will bring with the setting for part of the game being on Sangheilios, but that’s not exactly a nice trade.

Yea like why are you trying to compare an extremely old game to a freshly new one? Just because there was 400,000 people in Halo 4 doesn’t mean jack, there was around twice as much as that in the previous games notably Reach and Halo 3. The population for Halo 4 dropped extremely fast too there was no reason to keep replaying a game that didn’t have much to convince me to return or having a proper mm that actually satisfied me.

Like the guy said it wasn’t a cheap move that Bungie made to add in Elites. The customization to 175 sets your pointing out is lazy itself its more like 70 sets that include most of the previous Halo 4 armors which could amount to half of the armors with including Reach armors with just reskins of an armor 2-5 times and calling it a set. They even put skins in to customize further but those sets are skins themselves.

If this customization of just a head, visor, body with skins(not even good skins its just different lines or shapes vs an actually skin that changes how you look like a flood for example) pretty sure they could of made Elites with a bunch of sets just as easily since there’s not much to customize. They were even too lazy to change the Elite model on the Arbiters side vs Juls Covenant.

> 2533274925960280;11006:
> > 2535437408998070;10980:
> > > 2533274833600810;10979:
> > > They were even too lazy to change the Elite model on the Arbiters side vs Juls Covenant.

Don’t remind me of this. :frowning:

They were the H2A Model in the pre-Halo 5 cutscenes in the MCC…now in Halo 5 they’ve morphed into the Halo 4 model. I didn’t know Thel’s Elites could evolve so fast…or rather devolve since Jul’s elites are like ragtag terrorists…

How awesome would it have been to have separate elite models on each side of the civil war? Truly would’ve made it feel special.

Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.

> 2533274825385373;11008:
> Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.

that is why they would make them only available in warzone and customs or just customs.

> 2533274825385373;11008:
> Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.

Then the obvious thing to do is to balance them. I have a hard time seeing how you couldn’t come to such a simple conclusion.

> 2533274800104109;11009:
> > 2533274825385373;11008:
> > Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.
>
>
> that is why they would make them only available in warzone and customs or just customs.

Yea and have a special Elite vs Elite playlist to satisfy those who still want to be competitive .

> 2533274825385373;11008:
> Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.

The conversations in the thread go 'round and 'round!

> 2533274813317074;11001:
> > 2533274851412396;10997:
> > …yet 343i is against any possibility of them returning, thanks 343…
>
>
> They’ve never said there is no possibility of them returning. It seems where they want to take the story right now, they don’t want to devote resources to allowing elites to be playable, but that doesn’t mean they won’t visit this in a future release

If I’m not mistaken, 343i sees at least two more decades for the Halo franchise. That is huge. It’s ridiculous to assume that 343i won’t consider Sangheili in matchmaking at any point. We need to take a breath and enjoy what amazing content we’re getting right now, and be patient.

> 2533274925960280;11006:
> > 2535437408998070;10980:
> > > 2533274833600810;10979:
> > > I’m sure there are lots of people who enjoyed playing as Elites (I was one of them, believe it or not) but how many of you are going to actually make a stand and not buy the game just because they didn’t come back?
> > >
> > > Lets assume that there are 10,000 people that won’t buy Halo 5 because there are no playable Elites, which is not likely at all but lets just pretend there is. There are hundreds of thousands of gamers who buy and play each Halo game. Halo 4 (just an example) had about 400,000 people, at the same time, playing it’s multiplayer in the first week. That’s just multiplayer, not even counting Campaign. In this situation, not even 5% of the player-base has left due to Elites not returning.
> > >
> > > I’m sorry but the Elite community just isn’t as big as you think it is, at least not when you look at the bigger picture. Most Halo fans couldn’t be bothered to care about playing as an Elite and I can tell you exactly why. It’s because they offer nothing new or interesting. They are literally just a skin-swap with a broken hitbox. I understand that some people feel like they can’t play as anything but an Elite, but then what do you have to say about Halo: CE? Halo has proven that it doesn’t have to have playable Elites just to be a proper Halo game.
> > >
> > > The truth is, Bungie added Elites into the multiplayer because resizing/porting an already existing playable model (The Arbiter) was easier than having to design completely new Spartan armor/helmet designs. It was a way to give players cosmetic variety in a cheap and easy way. Times have changed and now it is feasible to make multiple Spartan armor designs (175 to be exact) instead of having to lazily port over an already existing character model.
> > >
> > > 343 hasn’t forgotten about the Sangheili, we just can’t play as them. We are going to be interacting with the Arbiter in this Campaign and even go to the Sangheili home world.
> > >
> > > As a player who loves Elites, does that not interest you? Seeing the Arbiter again? Exploring Sangheilios?
> >
> >
> > Mostly agreed, although Halo CE is hardly a valid point. It’s the extremely old predecessor to that was hardly made with multiplayer in mind. And no, using the Elite player model in Halo 2’s multiplayer was in no way lazy on Bungie’s part or an excuse not to have extra Spartan customization. You’re saying it’s easier to get Elites in multiplayer because the Arbiter is playable in Campaign, while Spartans are obviously already made in multiplayer. It wouldn’t take near as much work making an extra armor variant instead of making Elites work as well.
> >
> > I’m sure everyone in here is interested in what Halo 5 will bring with the setting for part of the game being on Sangheilios, but that’s not exactly a nice trade.
>
>
> Yea like why are you trying to compare an extremely old game to a freshly new one? Just because there was 400,000 people in Halo 4 doesn’t mean jack, there was around twice as much as that in the previous games notably Reach and Halo 3. The population for Halo 4 dropped extremely fast too there was no reason to keep replaying a game that didn’t have much to convince me to return or having a proper mm that actually satisfied me.
>
> Like the guy said it wasn’t a cheap move that Bungie made to add in Elites. The customization to 175 sets your pointing out is lazy itself its more like 70 sets that include most of the previous Halo 4 armors which could amount to half of the armors with including Reach armors with just reskins of an armor 2-5 times and calling it a set. They even put skins in to customize further but those sets are skins themselves.
>
> If this customization of just a head, visor, body with skins(not even good skins its just different lines or shapes vs an actually skin that changes how you look like a flood for example) pretty sure they could of made Elites with a bunch of sets just as easily since there’s not much to customize. They were even too lazy to change the Elite model on the Arbiters side vs Juls Covenant.

No. They just decided not to use Thel’s canon model to save resources. If you read canon fodder the mandibles of a Sangheili are unique as a fingerprint similar to your face, ears and hair. It’s so sad that Sangheili fans nowadays stop reading anything about the Sangheili and just reduce themselves to people who whine over an MP model in a single thread. And before you say that 343i butchered the Sangheili I suggest that you read canon fodder, broken circle and play halo 5. Sangheili might not be playable in halo 5 but it’s not like 343i doesn’t know we want them. Despite not playing as them we get to visit Sanghelios during the civil war and explore their culture. 1/3rd of the game takes place there. Do you people only want not to play as a human because most Sangheili fans know almost nothing about the Sangheili nowadays.

> 2533274807935334;11007:
> > 2533274925960280;11006:
> > > 2535437408998070;10980:
> > > > 2533274833600810;10979:
> > > > They were even too lazy to change the Elite model on the Arbiters side vs Juls Covenant.
>
>
> Don’t remind me of this. :frowning:
>
> They were the H2A Model in the pre-Halo 5 cutscenes in the MCC…now in Halo 5 they’ve morphed into the Halo 4 model. I didn’t know Thel’s Elites could evolve so fast…or rather devolve since Jul’s elites are like ragtag terrorists…
>
> How awesome would it have been to have separate elite models on each side of the civil war? Truly would’ve made it feel special.

Every Sangheili has differently shaped mandibles.

> 2533274822366750;11010:
> > 2533274825385373;11008:
> > Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.
>
>
> Then the obvious thing to do is to balance them. I have a hard time seeing how you couldn’t come to such a simple conclusion.

How do you propose they make an Elite model play identically to a Spartan model? What is this simply conclusion you speak of?

> 2535440283237581;11016:
> > 2533274822366750;11010:
> > > 2533274825385373;11008:
> > > Elite models would make PvP unbalanced, there have always been issues with the models, hit-boxes, neck glitch, etc. Even starts means everyone is the same.
> >
> >
> > Then the obvious thing to do is to balance them. I have a hard time seeing how you couldn’t come to such a simple conclusion.
>
>
> How do you propose they make an Elite model play identically to a Spartan model? What is this simply conclusion you speak of?

Give them the same traits, hitboxes and stature. You see, simple and obvious.

With forge coming two months after H5’s release maybe elites may come as a bonus.

I guess the Arbiter’s gonna have to start improving the SoS’s thruster pack tech if he wants his troops to be able to put up a fight against Spartans in War Games, then.

“As you’ll notice below, this week’s Universe entries give players a pleasant peek into some of the deeper lore behind our multi-mandibled co-stars. Specifically, a few community members have asked about the presence of Storm-class Sangheili within the Arbiter’s Swords of Sanghelios. It’s important to remember that while the Storm-class soldiers have operated within the Covenant in various capacities for decades (think similar to Covenant Rangers), many of the Sangheili who served in that role chose to take up the Arbiter’s cause following the Great Schism and eventually joined the Swords of Sanghelios. While they will certainly make up the bulk of the style of Elite you will encounter fighting alongside the Arbiter, canonically he has many others serving in a wide range of roles, and utilizing a varying selection of armor, including for example, the combat harnesses seen in theHalo 2: Anniversary bookend cutscenes. Needless to say, fighting alongside the Arbiter (in his slick new armor) and loyal brethren are some of my absolute favorite moments in the campaign. We hope that you’ll enjoy it too!” From Canon Fodder

So to my understanding they are trying to excuse not putting in the H2A models or the older versions because its canon now that the storm covenant is with the Arbiter so that’s why you will see them more often. When in fact that wasn’t canon to begin with until 343i made it to be. They had the opportunity to make it seem like two different forces were fighting instead they chose to opt out, they most likely didn’t have the time to take an H2A model use the character model slightly change the H4/H5 model and done. Can’t believe this…

> 2535441431388274;11018:
> With forge coming two months after H5’s release maybe elites may come as a bonus.

as much as I want to believe it, I don’t think that’d goanna happen. H6 is the best we got.