Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274806427910;9441:
> > 2535426726861008;9440:
> > Who cares?!
>
>
> What a stupid question. Obviously you and thousands of other people do because you posted on this thread instead of ignoring it and moving on.

“Obviously you do because you posted”
What the -Yoink- is this? 2002?
Elites confirmed not to be in Halo 5. Have phun waiting another 3 years for nothing, -Yoink-.

> 2535426726861008;9440:
> 472 pages of -Yoinking!- just to play as an elite? Who cares?!

If there is 472 pages of complaints of the lack of sangheili, then it’s safe to say that ALOT of people care.

Hold on, this thread is from March 2012. Color me amazed.

Anyways, I am still encouraged that Elites were featured in Halo 2: Anniversary. That is a good sign. That’s all I’m going to say on it.

after playing the beta I think the best we might get is a game mode with playable elites like invasion in reach

> 2535426726861008;9442:
> > 2533274806427910;9441:
> > > 2535426726861008;9440:
> > > Who cares?!
> >
> >
> >
> >
> > What a stupid question. Obviously you and thousands of other people do because you posted on this thread instead of ignoring it and moving on.
>
>
>
> “Obviously you do because you posted”
> What the -Yoink- is this? 2002?
> Elites confirmed not to be in Halo 5. Have phun waiting another 3 years for nothing, -Yoink-.

You are obviously too dense to understand basic comprehension. If you come to a thread and reply to it, you are showing INTEREST. Come back and quote me once you have learned how to act like an adult.

> 2533274856902212;9373:
> At this point I would say that it’s obvious that if elites are included in Guardians’ multiplayer, they will be only in specific modes like in Reach, but I don’t see this as a problem, due to the fact that elites will probably have their unique set of elite abilities, that will turn spartans vs elites modes into a massivee awesomeness!

So this popped up a few pages back, but I think it may have some promise. What we get to play now is the ARENA multiplayer beta. This is the really competative part of the multiplayer, so it does make sense for elites to be excluded. The reason we saw elites in the reach beta was because invasion was a new and experimental game mode. They are probably going to let us playthe new breakout gametype too. I honestly didnt expect elites to show up in the beta, but I’m still hopeful they will show up somewhere in multiplayer.

> 2533274856719529;9447:
> > 2533274856902212;9373:
> > At this point I would say that it’s obvious that if elites are included in Guardians’ multiplayer, they will be only in specific modes like in Reach, but I don’t see this as a problem, due to the fact that elites will probably have their unique set of elite abilities, that will turn spartans vs elites modes into a massivee awesomeness!
>
>
> So this popped up a few pages back, but I think it may have some promise. What we get to play now is the ARENA multiplayer beta. This is the really competative part of the multiplayer, so it does make sense for elites to be excluded. The reason we saw elites in the reach beta was because invasion was a new and experimental game mode. They are probably going to let us playthe new breakout gametype too. I honestly didnt expect elites to show up in the beta, but I’m still hopeful they will show up somewhere in multiplayer.

Upon looking at it, I can see clearly that Elites would not be in the beta because of Arena play.

> 2535426726861008;9440:
> 472 pages of -Yoinking!- just to play as an elite? Who cares?!

This wouldn’t have been as requested if Elites were never playable. But they were, so you have to deal us Elite fans the same way we have to deal with people like you.

> 2533274840519395;9449:
> > 2535426726861008;9440:
> > 472 pages of -Yoinking!- just to play as an elite? Who cares?!
>
>
> This wouldn’t have been as requested if Elites were never playable. But they were, so you have to deal us Elite fans the same way we have to deal with people like you.

Agreed. The fact that he/she cared enough to read the title and even comment makes him/her contradict him/her(self).

i really do hope they add them back

If they do get added I highly doubt that they would make the Elites limited to an invasion game type though that might be hard to assume that their would be a Spartans vs Elites gametype since your likely playing as the Arbiter’s Elites.

> 2533274856719529;9447:
> > 2533274856902212;9373:
> > At this point I would say that it’s obvious that if elites are included in Guardians’ multiplayer, they will be only in specific modes like in Reach, but I don’t see this as a problem, due to the fact that elites will probably have their unique set of elite abilities, that will turn spartans vs elites modes into a massivee awesomeness!
>
>
> So this popped up a few pages back, but I think it may have some promise. What we get to play now is the ARENA multiplayer beta. This is the really competative part of the multiplayer, so it does make sense for elites to be excluded. The reason we saw elites in the reach beta was because invasion was a new and experimental game mode. They are probably going to let us playthe new breakout gametype too. I honestly didnt expect elites to show up in the beta, but I’m still hopeful they will show up somewhere in multiplayer.

Things 343i have done to influence and change the multiplayer lead me to believe Sangheili and Spartan abilities will remain the same to ensure no one has a specific advantage over another player in a specific type of engagement to level the playing field should these two types of player models share the same game mode.Said changes include the absence of Armor Abilities and perks and packages which were included in Halo 4.

The only possibility Sangheili abilities would differ from that of Spartans would be if there would be a Sangheili only game mode,which would not be my preferred choice.The sole difference the Sangheili should have to Spartans is a larger size with an appropriately large hit box to preserve the realism of scale of Sangheili to Spartans.The aforementioned Sangheili only game mode would severely limit the matchmaker’s ability to start a game and increase queuing time.

> 2533274968722295;9453:
> > 2533274856719529;9447:
> > > 2533274856902212;9373:
> > > At this point I would say that it’s obvious that if elites are included in Guardians’ multiplayer, they will be only in specific modes like in Reach, but I don’t see this as a problem, due to the fact that elites will probably have their unique set of elite abilities, that will turn spartans vs elites modes into a massivee awesomeness!
> >
> >
> >
> >
> > So this popped up a few pages back, but I think it may have some promise. What we get to play now is the ARENA multiplayer beta. This is the really competative part of the multiplayer, so it does make sense for elites to be excluded. The reason we saw elites in the reach beta was because invasion was a new and experimental game mode. They are probably going to let us playthe new breakout gametype too. I honestly didnt expect elites to show up in the beta, but I’m still hopeful they will show up somewhere in multiplayer.
>
>
>
> Things 343i have done to influence and change the multiplayer lead me to believe Sangheili and Spartan abilities will remain the same to ensure no one has a specific advantage over another player in a specific type of engagement to level the playing field should these two types of player models share the same game mode.Said changes include the absence of Armor Abilities and perks and packages which were included in Halo 4.
>
> The only possibility Sangheili abilities would differ from that of Spartans would be if there would be a Sangheili only game mode,which would not be my preferred choice.The sole difference the Sangheili should have to Spartans is a larger size with an appropriately large hit box to preserve the realism of scale of Sangheili to Spartans.The aforementioned Sangheili only game mode would severely limit the matchmaker’s ability to start a game and increase queuing time.

Not a bad idea, but you have to make there Elites last a little bit more when getting shot to compensate for their large size.

They shouldn’t get different abilities, but I’m ok with alien loadouts. I’d like to see more alien weaponry in the arena.

> 2533274797542396;9455:
> They shouldn’t get different abilities, but I’m ok with alien loadouts. I’d like to see more alien weaponry in the arena.

Its a beta right now, but lets hope the elites and their weapons are made playable.

> 2533274824356785;9454:
> > 2533274968722295;9453:
> > > 2533274856719529;9447:
> > > > 2533274856902212;9373:
> > > > At this point I would say that it’s obvious that if elites are included in Guardians’ multiplayer, they will be only in specific modes like in Reach, but I don’t see this as a problem, due to the fact that elites will probably have their unique set of elite abilities, that will turn spartans vs elites modes into a massivee awesomeness!
> > >
> > >
> > >
> > >
> > > So this popped up a few pages back, but I think it may have some promise. What we get to play now is the ARENA multiplayer beta. This is the really competative part of the multiplayer, so it does make sense for elites to be excluded. The reason we saw elites in the reach beta was because invasion was a new and experimental game mode. They are probably going to let us playthe new breakout gametype too. I honestly didnt expect elites to show up in the beta, but I’m still hopeful they will show up somewhere in multiplayer.
> >
> >
> >
> >
> > Things 343i have done to influence and change the multiplayer lead me to believe Sangheili and Spartan abilities will remain the same to ensure no one has a specific advantage over another player in a specific type of engagement to level the playing field should these two types of player models share the same game mode.Said changes include the absence of Armor Abilities and perks and packages which were included in Halo 4.
> >
> > The only possibility Sangheili abilities would differ from that of Spartans would be if there would be a Sangheili only game mode,which would not be my preferred choice.The sole difference the Sangheili should have to Spartans is a larger size with an appropriately large hit box to preserve the realism of scale of Sangheili to Spartans.The aforementioned Sangheili only game mode would severely limit the matchmaker’s ability to start a game and increase queuing time.
>
>
>
> Not a bad idea, but you have to make there Elites last a little bit more when getting shot to compensate for their large size.

A small increase in Sangheilis’ hit point pool should do,but nothing over the top like in Reach.

holy necro post batman, the mummy would be impressed!

regardless…

> Not a bad idea, but you have to make there Elites last a little bit more when getting shot to compensate for their large size.

> 2533274968722295;9457:
> A small increase in Sangheilis’ hit point pull should do,but nothing over the top like in Reach.

or give them something else, higher base movement and maybe cloak or some other alien tech instead of thrusters

> 2533274865708979;9458:
> holy necro post batman, the mummy would be impressed!
>
> regardless…
>
>
>
> > Not a bad idea, but you have to make there Elites last a little bit more when getting shot to compensate for their large size.
>
>
>
>
> > 2533274968722295;9457:
> > A small increase in Sangheilis’ hit point pull should do,but nothing over the top like in Reach.
>
> Sure, why not?

They might still be in halo 5 just not the beta

I can only imagine how angry all of us elite players will be, we will most likely plague this post with our ranting. It’s impossible to not know of this thread if you are active on waypoint, and especially if you work for 343i. They clearly would be ignoring us, and what’s more irritating is that they don’t give us a reason as to why. The whole “multiplayer canon” ruined everything.