Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> 2533274912254619;9336:
> I think the issue lies with how much attention 343 might potentially have to give up in order to make elites a thing in H5. It would be nothing but good if they were in H5, but I just don’t want a situation where they put development time into Elites, and end up taking that time away from something higher in the priority list, ya know? I think that we can all agree that good Spartan oriented gameplay will always take priority over playable-Elites. If we don’t see any playable Elites in the beta, then I think that might be a sign that Elites might not be a thing in H5. Beta time with Elites would be pretty crucial if they were going to be in the game right?

Thats not something we can all agree on. There is no way to prove that playing as Spartans is more competitive than playing as Elites, namely because it has never been seriously done before.

Thats nothing but a baseless assumption that comes from experiences when playing as mixed spartan/elite teams and the elites having certain advantages, mostly in Halo 3.

A way to bring both spartans and elites onto the battlefield with identical hitboxes and stats would be the best way to do it in my opinion, something that I feel Halo 2 did the best.

> 2533274823654350;9342:
> > 2533274912254619;9336:
> > I think the issue lies with how much attention 343 might potentially have to give up in order to make elites a thing in H5. It would be nothing but good if they were in H5, but I just don’t want a situation where they put development time into Elites, and end up taking that time away from something higher in the priority list, ya know? I think that we can all agree that good Spartan oriented gameplay will always take priority over playable-Elites. If we don’t see any playable Elites in the beta, then I think that might be a sign that Elites might not be a thing in H5. Beta time with Elites would be pretty crucial if they were going to be in the game right?
>
>
> Thats not something we can all agree on. There is no way to prove that playing as Spartans is more competitive than playing as Elites, namely because it has never been seriously done before.
>
> Thats nothing but a baseless assumption that comes from experiences when playing as mixed spartan/elite teams and the elites having certain advantages, mostly in Halo 3.
>
> A way to bring both spartans and elites onto the battlefield with identical hitboxes and stats would be the best way to do it in my opinion, something that I feel Halo 2 did the best.

uh… I think you might’ve misread a couple lines of my post there. At no point did I say that Elites make for less competitive gameplay. I said that making sure Spartan gameplay is good is always going to be higher on the priority list than making sure that elites can exist along side them. Although a lot of people would be upset, Halo can live without playable Elites, not the other way around. That’s all I was saying.

> 2533274912254619;9343:
> > 2533274823654350;9342:
> > > 2533274912254619;9336:
> > > I think the issue lies with how much attention 343 might potentially have to give up in order to make elites a thing in H5. It would be nothing but good if they were in H5, but I just don’t want a situation where they put development time into Elites, and end up taking that time away from something higher in the priority list, ya know? I think that we can all agree that good Spartan oriented gameplay will always take priority over playable-Elites. If we don’t see any playable Elites in the beta, then I think that might be a sign that Elites might not be a thing in H5. Beta time with Elites would be pretty crucial if they were going to be in the game right?
> >
> >
> >
> > Thats not something we can all agree on. There is no way to prove that playing as Spartans is more competitive than playing as Elites, namely because it has never been seriously done before.
> >
> > Thats nothing but a baseless assumption that comes from experiences when playing as mixed spartan/elite teams and the elites having certain advantages, mostly in Halo 3.
> >
> > A way to bring both spartans and elites onto the battlefield with identical hitboxes and stats would be the best way to do it in my opinion, something that I feel Halo 2 did the best.
>
>
> uh… I think you might’ve misread a couple lines of my post there. At no point did I say that Elites make for less competitive gameplay. I said that making sure Spartan gameplay is good is always going to be higher on the priority list than making sure that elites can exist along side them. Although a lot of people would be upset, Halo can live without playable Elites, not the other way around. That’s all I was saying.

I guess what I’m trying to say is that at this point playable elites should be an expected feature, not a luxury that can be left out at will.

If playable elites had never been introduced in halo 2, then continued in Halo 3 and Reach, then it would be a far less requested feature. But as it stands until halo 4 they were a normal part of multiplayer, and I think people shouldn’t be so quick to dismiss their inclusion.

.

Seriously though, if they don’t add elites back they clearly ignored us.

> 2533274802050025;1:
> So it seems that Sangheili will indeed not be playable in Halo 4 Matchmaking due to a ‘canonical matchmaking experience’. I will refrain from stating my opinion on the idea of attempting to make Matchmaking canonical, but the opportunity to have Elites playable is still not forever erased. There is no doubt that this thread has been noticed by at least a few 343 Industries employees. It is the top thread in the Halo 4 Forum, and was mentioned in one of the Q&A Updates. Unfortunately, we have lost the first battle. Elites will not be playable in Multiplayer on the original Halo 4 shipping disc. However there is still time for 343 Industries to listen to their fans.
>
> It may be possible to include elite player models in future Downloadable Content, depending on the layout of the Halo 4 engine. If this is not possible, do not lose faith. If 343 Industries wants to be known as one of the few developers that listens to their fans, they will most certainly incorporate elites as playable characters in Halo 5 & 6. With this being the most popular thread on this forum and holding that title, it seems to be one favor that the fans are wishing to see fulfilled. I comprehend that 343 Industries wanted to make this “their Halo” and not “Bungie’s Halo”, and I respect that philosophy, but this does not mean that all core elements should be pushed to the wayside. This is one core element of Halo Matchmaking that should never be pushed to the wayside.
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> Jaime Griesemer: “I’d much rather experiment and do something surprising, and not have everybody appreciate it, than just turn the crank and do another alien war movie with a space marine”
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> This is a quote from Jamie Griesemer regarding the criticism that the Arbiter’s missions in Halo 2 received. So 343 Industries wisely took the information from the fans about this and created the “Spartan Identity” for Halo 4. Unfortunately the Sangheili population has grown much larger since Halo 2. My identity in Halo, and many others, is an elite. It is not going to be a pleasant experience having to change my identity for Halo 4, but if we stick it out, we may be rewarded.
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> Below is the original post written on March 5th, 2012 containing many reasons why the Sangheili community has grown and the importance of their inclusion.
>
> -ORIGINAL POST-
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> Without jumping to conclusions, I understand that Sangheili have neither been confirmed or denied for the Multiplayer of Halo 4, but I would like to present my explanation for why it is imperative Elites make a return, much more dignified than the limitations of Reach.
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> It is no doubt the Elite community within Halo is small, but having been involved with it for 6 and half years now, I am astounded at it’s growth. As more Halo media like The Return, Halo: Cole Protocol, and Halo: Glasslands makes it’s way to the gamer, the more compelled the gamer is to prefer playing as an Elite over a Spartan. Especially when the media makes reference to things found on a game level, such as Thel 'Vadam or the Revenant. Although that sounds like a very basic and broad way to explain this, after speaking with the populous of newly converted “Elite players”, this is the general reason I get for this exponential growth. To make this point, I ask you to look around, and in nearly every thread you will see at least one or two users with Elite or Covenant avatars.
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> 343i, I would like you to recognize that we are here collectively, and we deserve the respect and catered opinions just as much as the Spartan fanbase. Although extreme, I know players who actually will not buy Halo 4 if they are not available in Matchmaking, and I cannot say I blame them. What would Halo be without Covenant Weapons/Vehicles as well? Energy Swords, Needlers, and Wraiths are all iconic symbols of what makes Halo, Halo.
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> The limitations of playing as an Elite in Halo Reach are indeed disheartening. Going back to the Halo 3 method of playing as an elite during regular Matchmaking can be the solution. Not only does that add to the customization, but it can also be explained canonically. I understand that 343i is in the process of delivering a canonical explanation for the Red and Blue Spartans fighting each other. The relationship between Humans and Sangheili can be used to add Elites into this mix. Since the UNSC and the Sangheili are allied, having them use human weapons is anything but non-canon. Or if you would like to take the reverse side of the coin, ONI is supplying the Servants of Abiding Truth with weaponry, which is human as well. This can easily be weaved into the plot without creating a mess.
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> I understand the game is very far into the development stage, I do not know for sure, but judging by the newest ViDoc, I believe it isn’t too late to give the Elite fanbase a voice. We’re here, we shouldn’t be neglected, and if we are, I can assure you that 343i will lose a great deal of supporters.
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> > Please Sign (Thank This Post) If You Agree.

Cool

> 2533274851412396;9346:
> Seriously though, if they don’t add elites back they clearly ignored us.

It depends really on whether or not they fit in with Halo 5’s sandbox.

Elites dont bug me

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> > 2533274823654350;9342:
> > > 2533274912254619;9336:
> > > I think the issue lies with how much attention 343 might potentially have to give up in order to make elites a thing in H5. It would be nothing but good if they were in H5, but I just don’t want a situation where they put development time into Elites, and end up taking that time away from something higher in the priority list, ya know? I think that we can all agree that good Spartan oriented gameplay will always take priority over playable-Elites. If we don’t see any playable Elites in the beta, then I think that might be a sign that Elites might not be a thing in H5. Beta time with Elites would be pretty crucial if they were going to be in the game right?
> >
> >
> >
> > Thats not something we can all agree on. There is no way to prove that playing as Spartans is more competitive than playing as Elites, namely because it has never been seriously done before.
> >
> > Thats nothing but a baseless assumption that comes from experiences when playing as mixed spartan/elite teams and the elites having certain advantages, mostly in Halo 3.
> >
> > A way to bring both spartans and elites onto the battlefield with identical hitboxes and stats would be the best way to do it in my opinion, something that I feel Halo 2 did the best.
>
>
> uh… I think you might’ve misread a couple lines of my post there. At no point did I say that Elites make for less competitive gameplay. I said that making sure Spartan gameplay is good is always going to be higher on the priority list than making sure that elites can exist along side them. Although a lot of people would be upset, Halo can live without playable Elites, not the other way around. That’s all I was saying.

Well, technically Halo can live without playable Spartans, but it just wouldn’t make sense lore-wise. Still, ignoring this thread a second time would be extremely shameful on 343’s part, regardless of how good the game ends up being.

I am so incredibly happy that this thread is still alive and is on the Halo 5 page now. Wort wort wort for the win

neutral vote, except I do love killing an elite in MM

If Elites return, it be nice to have a custom voice for them. Arbiter, Rtas, Sesa (Heretic from Halo 2), Halo wars Arbiter, etc.

> 2535472193210537;9353:
> If Elites return, it be nice to have a custom voice for them. Arbiter, Rtas, Sesa (Heretic from Halo 2), Halo wars Arbiter, etc.

I think this would be a great addition, so long as you have to work hard to get them.

> 2535472193210537;9353:
> If Elites return, it be nice to have a custom voice for them. Arbiter, Rtas, Sesa (Heretic from Halo 2), Halo wars Arbiter, etc.

That would be awesome actually!

Elites are just as vital to Multiplayer as female spartans. It’s a means of customization, and removing customization is a regressive decision.

I WANT to say elites are more vital, (since they came first) but female super soldiers are just pure win.

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> Elites are just as vital in Multiplayer as female spartans. It’s a means of customization, and removing customization is a regressive decision.
>
> I WANT to say they’re more vital, (since they came first) but female super soldiers are just pure win.

Female Spartans are already confirmed in Halo 5 as is. (They even have female voice actress in as well).

What’s more important right now is bringing in variety for people to play not only as one set of species, but to let them choose to be human or not. Personally, I’d rather stick with how Halo 2 Anniversary has settled since the hitboxes are fixed, they got equal shielding as Spartans, and they are not ridiculously as tall as they were on Reach. Oh, and lets not forget not being over Powered. It’s all about the equality and the options to be what you want to be that counted.

> 2535460843083983;9356:
> Elites are just as vital in Multiplayer as female spartans. It’s a means of customization, and removing customization is a regressive decision.
>
> I WANT to say they’re more vital, (since they came first) but female super soldiers are just pure win.

Female Elites? Jul M’dama’s wife was a warrior after all…

That thought aside, it truly baffles me how many people are demanding a customization feature with such zeal as to claim that it’s the deciding factor of whether or not they purchase the next Halo title.

Considering the issues that arose from playable Elites in H2-Reach, I wouldn’t say removing/not including them is a “regressive” decision.

Honestly, it’s not a purely cosmetic change, so there are reasons for the absence. It’s not as though the developers just said “It’s not important.” The entitlement to choose what your avatar looks like is only concrete when the options do not affect gameplay (which Elites have done in every iteration thus far).

On a side note I’m actually quite interested as to what female Elites would look like - obviously under armour they’d end up looking quite similar to male Elites (as real life soldiers wear the same typically uni-gendered armour - however this is a videogame, so who knows what could go!), but it would be nice for them to be visually distinct enough so that female players would appreciate the differences.

Incidentally it’s interesting to note that the friends that I know who are female and are invested in Halo would quite like to have female Elites as an appearance option - providing that they have -Yoink!-, regardless of them being typically reptile (seeing as their race is an oddity as they have cloven feet, or hooves, among other such weird things). Of course, I’m not speaking for female gamers in entirety - being a male gamer myself - so please don’t misconstrue what I say as being nothing but ‘because -Yoink!-’.

> 2533274881015020;9359:
> On a side note I’m actually quite interested as to what female Elites would look like - obviously under armour they’d end up looking quite similar to male Elites (as real life soldiers wear the same typically uni-gendered armour - however this is a videogame, so who knows what could go!), but it would be nice for them to be visually distinct enough so that female players would appreciate the differences.
>
> Incidentally it’s interesting to note that the friends that I know who are female and are invested in Halo would quite like to have female Elites as an appearance option - providing that they have -Yoink!-, regardless of them being typically reptile (seeing as their race is an oddity as they have cloven feet, or hooves, among other such weird things). Of course, I’m not speaking for female gamers in entirety - being a male gamer myself - so please don’t misconstrue what I say as being nothing but ‘because -Yoink!-’.

Nothing wrong with more options actually. If anything, I think it would be a great idea since I am sure female players love to also play as Aliens. If the Spartans can have Female models, why not Sangheili? Especially since in the Halo Lore, Female’s are also trained to fight like warriors and hold a more political power over men.

> 2533274829951285;9357:
> > 2535460843083983;9356:
> > Elites are just as vital in Multiplayer as female spartans. It’s a means of customization, and removing customization is a regressive decision.
> >
> > I WANT to say they’re more vital, (since they came first) but female super soldiers are just pure win.
>
>
> Female Spartans are already confirmed in Halo 5 as is. (They even have female voice actress in as well).
>
> What’s more important right now is bringing in variety for people to play not only as one set of species, but to let them choose to be human or not. Personally, I’d rather stick with how Halo 2 Anniversary has settled since the hitboxes are fixed, they got equal shielding as Spartans, and they are not ridiculously as tall as they were on Reach. Oh, and lets not forget not being over Powered. It’s all about the equality and the options to be what you want to be that counted.

This exactly what I’ve been thinking when people say the height and size difference as excuses for them not to be in matchmaking. Halo 2 Anniversary multiplayer already seems to have nailed the balance between spartans and elites so it should be easy for 343i to copy that style for Halo 5 multiplayer.