Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

Let’s put it this way: In Halo CE, within the first 10 seconds of leaving the Cryo chamber…there was a blue ELITE.

> As for how to make them work I suggest Callsing FENRIR’s post. Sorry about your thread btw, it really should have been left where it was and unlocked as your purpose was different regardless of the the theme being the same.

I appreciate that, bro. But hey, -Yoink- happens. At least I found a bright side to Bungie’s indifference to repeat and pseudo-repeat threads. And one I wish 343i shared, to some extent.

Why we can only have one single thread about Elites is beyond me, though.

> > As for how to make them work I suggest Callsing FENRIR’s post. Sorry about your thread btw, it really should have been left where it was and unlocked as your purpose was different regardless of the the theme being the same.
>
> I appreciate that, bro. But hey, Yoink! happens. At least I found a bright side to Bungie’s indifference to repeat and pseudo-repeat threads. And one I wish 343i shared, to some extent.
>
> Why we can only have one single thread about Elites is beyond me, though.

Probably less threads to monitor, less ’ same ’ topics to reply the same way to, and more…I dunno.
Anyhow, it isn’t really that bad anyways, as long as you comment survives I guess.

@Heinrieck
I don’t really completely get where you’re going but if there are Spartans, there should be Elites.

> > > > > > > God I hope they don’t look like H4 Elites. Yuck. Can’t even call those Elites, they’re just straight up lizards.
> > > > > >
> > > > > > I agree with you right there. The H4 ones just look aweful. I don’t mind what the skin or their face looks like hell they look like saurians which they are, but the armor is just aweful as hell. I don’t want to see that armor in Halo 4 at all. I wanna see different armor that the Separatists will wear not any Storm armor!
> > > > >
> > > > > Keep the storm armor for the AI Elites
> > > > >
> > > > > we need to keep the good and bad Elites as distinguishable in armor as possible
> > > >
> > > > As long as we’re not forced to look like the skimpy H4 Elites, but still get to kill them, I’ll throw money at my screen to make it happen.
> > >
> > > I think we will be playing as Thel’s Elites. So we won’t be looking like that.
> >
> > It would be a very smart idea if they made the Separatist Elites(arby) look almost immediately distinguishable from the ‘Pirate’ Covenant.
> > That way I can wipe out those blemishes of Sanghellios.
> >
> > " Rebel Scum!"
>
> (Insert blaster sounds and Wilhelm Scream here)

I imagine it to be like this, just with Elites on both sides.

> > > > > > > > God I hope they don’t look like H4 Elites. Yuck. Can’t even call those Elites, they’re just straight up lizards.
> > > > > > >
> > > > > > > I agree with you right there. The H4 ones just look aweful. I don’t mind what the skin or their face looks like hell they look like saurians which they are, but the armor is just aweful as hell. I don’t want to see that armor in Halo 4 at all. I wanna see different armor that the Separatists will wear not any Storm armor!
> > > > > >
> > > > > > Keep the storm armor for the AI Elites
> > > > > >
> > > > > > we need to keep the good and bad Elites as distinguishable in armor as possible
> > > > >
> > > > > As long as we’re not forced to look like the skimpy H4 Elites, but still get to kill them, I’ll throw money at my screen to make it happen.
> > > >
> > > > I think we will be playing as Thel’s Elites. So we won’t be looking like that.
> > >
> > > It would be a very smart idea if they made the Separatist Elites(arby) look almost immediately distinguishable from the ‘Pirate’ Covenant.
> > > That way I can wipe out those blemishes of Sanghellios.
> > >
> > > " Rebel Scum!"
> >
> > (Insert blaster sounds and Wilhelm Scream here)
>
> I imagine it to be like this, just with Elites on both sides.

“Who needs Darth Vader when you have Thel 'Vadam?”

An Idea just popped into my mind…

What if we could choose what stance our Elite be doing? Just like how we choose the gender of our Spartans.

Simple, you’ll have two choices:

Hunched: Results into regular hitbox and regular movement speed.
Upright: Results into larger hitbox but slight movement speed increase.

What do you guys think, Would this cause any unbalanced or is it a completely unnecessary feature?

> An Idea just popped into my mind…
>
> What if we could choose what stance our Elite be doing? Just like how we choose the gender of our Spartans.
>
> Simple, you’ll have two choices:
>
> Hunched: Results into regular hitbox and regular movement speed.
> Upright: Results into larger hitbox but slight movement speed increase.
>
> What do you guys think, Would this cause any unbalanced or is it a completely unnecessary feature?

I think giving the Upright-Elites a speed boost would cause too many problems. Just having a different size would be enough, as long is it’s my choice.

> >
>
> I think giving the Upright-Elites a speed boost would cause too many problems. Just having a different size would be enough, as long is it’s my choice.

The hitbox’s much larger though, your’e significantly taller compared to spartan 4’s and hunched elites and being a Sangheilian your’e also slightly wider compared to Spartans.

I get what are you saying though, picking the upright-elite is your choice, you know your putting yourself at risk picking this stance but this is still unfair though, will only lower the enthusiasm in the long run.

Increase in movement speed would help them have a better chance at strafing battles as I said before their Size really puts them in a huge disadvantage, that is unbalanced. Make it like Reach where the movement difference where unnoticeable but had an small impact to gameplay to make the species balanced.

> > >
> >
> > I think giving the Upright-Elites a speed boost would cause too many problems. Just having a different size would be enough, as long is it’s my choice.
>
> The hitbox’s much larger though, your’e significantly taller compared to spartan 4’s and hunched elites and being a Sangheilian your’e also slightly wider compared to Spartans.
>
> I get what are you saying though, picking the upright-elite is your choice, you know your putting yourself at risk picking this stance but this is still unfair though, will only lower the enthusiasm in the long run.
>
> Increase in movement speed would help them have a better chance at strafing battles as I said before their Size really puts them in a huge disadvantage, that is unbalanced. Make it like Reach where the movement difference where unnoticeable but had an small impact to gameplay to make the species balanced.

But the thing is, it is still my choice. If it was default, I’d choose hunched over. But if I know I’m risking being an easier target in exchange for being taller, I’d take it, knowing what sacrifice I’m making. If female Spartans had an advantage over males (or vice versa) then everyone would complain. Plus, if I was choosing to be a larger target, then I wouldn’t mind. But if it became too annoying, then I could just change it back.

> An Idea just popped into my mind…
>
> What if we could choose what stance our Elite be doing? Just like how we choose the gender of our Spartans.
>
> Simple, you’ll have two choices:
>
> Hunched: Results into regular hitbox and regular movement speed.
> Upright: Results into larger hitbox but slight movement speed increase.
>
> What do you guys think, Would this cause any unbalanced or is it a completely unnecessary feature?

I don’t think that it would be needed, considering that it would just bring in more complaints, balancing issues, and would start others with unfair advantages or disadvantages.

While it could work for another genre of halo, here, it wouldn’t be the best…
It may still work, just less likely.

> > > >
> >
> > But the thing is, it is still my choice. If it was default, I’d choose hunched over. But if I know I’m risking being an easier target in exchange for being taller, I’d take it, knowing what sacrifice I’m making. If female Spartans had an advantage over males (or vice versa) then everyone would complain. Plus, if I was choosing to be a larger target, then I wouldn’t mind. But if it became too annoying, then I could just change it back.
>
> 1. It’s a different case, for Spartans your’e just choosing the gender, nothing more nothing less… It’s already balanced that way. Same height and width. Improving something over the other would be ridiculous and sexist :P. While what I’m trying to point out here is that Upright elites are in a huge hitbox disadvantage and the slight movement speed increase will to compensate the strafing potential that was lost.
>
> 2. That’s the problem, your’e forced to stop playing as an Upright. The whole movement speed thing is to try to fix this problem. Why players be discourage to play as one when the developers can do a way to fix it.

> > > > >
> > >
> > > But the thing is, it is still my choice. If it was default, I’d choose hunched over. But if I know I’m risking being an easier target in exchange for being taller, I’d take it, knowing what sacrifice I’m making. If female Spartans had an advantage over males (or vice versa) then everyone would complain. Plus, if I was choosing to be a larger target, then I wouldn’t mind. But if it became too annoying, then I could just change it back.
> >
> > 1. It’s a different case, for Spartans your’e just choosing the gender, nothing more nothing less… It’s already balanced that way. Same height and width. Improving something over the other would be ridiculous and sexist :P. While what I’m trying to point out here is that Upright elites are in a huge hitbox disadvantage and the slight movement speed increase will to compensate the strafing potential that was lost.
> >
> > 2. That’s the problem, your’e forced to stop playing as an Upright. The whole movement speed thing is to try to fix this problem. Why players be discourage to play as one when the developers can do a way to fix it.
>
> 1. Fair point, but if Elites had an advantage/disadvantage system, Spartans would need one, too.
>
> 2. Regardless, I still have a speed advantage. Even if I’m a bigger target, I can still run away faster. The speed doesn’t negate the visibility. That’s also a problem with perks: Just because a positive has a negative doesn’t mean it’s fair. A slouching Elite will be slightly better at keeping his head down, and an upright Elite will always be slightly more visible. But a tall Elite will always be a better runner, and that doesn’t stack up with being a head taller than a Spartan or slouched-Elite. I like the idea of choosing your stature, but not if it gives people something to complain about.

The Elites super advantageous speed…wasn’t really that noticeable to me.

> > > > > >
> > > >
> > > > But the thing is, it is still my choice. If it was default, I’d choose hunched over. But if I know I’m risking being an easier target in exchange for being taller, I’d take it, knowing what sacrifice I’m making. If female Spartans had an advantage over males (or vice versa) then everyone would complain. Plus, if I was choosing to be a larger target, then I wouldn’t mind. But if it became too annoying, then I could just change it back.
> > >
> > > 1. It’s a different case, for Spartans your’e just choosing the gender, nothing more nothing less… It’s already balanced that way. Same height and width. Improving something over the other would be ridiculous and sexist :P. While what I’m trying to point out here is that Upright elites are in a huge hitbox disadvantage and the slight movement speed increase will to compensate the strafing potential that was lost.
> > >
> > > 2. That’s the problem, your’e forced to stop playing as an Upright. The whole movement speed thing is to try to fix this problem. Why players be discourage to play as one when the developers can do a way to fix it.
> >
> > 1. Fair point, but if Elites had an advantage/disadvantage system, Spartans would need one, too.
> >
> > 2. Regardless, I still have a speed advantage. Even if I’m a bigger target, I can still run away faster. The speed doesn’t negate the visibility. That’s also a problem with perks: Just because a positive has a negative doesn’t mean it’s fair. A slouching Elite will be slightly better at keeping his head down, and an upright Elite will always be slightly more visible. But a tall Elite will always be a better runner, and that doesn’t stack up with being a head taller than a Spartan or slouched-Elite. I like the idea of choosing your stature, but not if it gives people something to complain about.
>
> I’d rather just have a larger hit-box and deal with it, but I know that’s not going to work for others. There was a post earlier about how they could be younger Sangheili instead. What would occur here is that these younger Sangheili, who have not yet grown to their full height, would be sent to train with the Spartans. After all Sangheili are taught to fight from birth. It would also explain why there are taller Sangheili in the campaign. There could be a slight problem for co-op campaign, but there are some options.
> -Since you’re fighting against AI you don’t need to balancing and these Elites can be at full adult height.
> -Player controlled Sangheili come in from multiplayer training in order to help maintain a constant story for the player whilst AI friendly Elites are a mix of full adult height and younger Sangheili.
> -Players can either choose to be their own created young Sangheili with their own armor, or choose from a selection of full height Sangheili who have back-stories and unique armor tailored to them. This type of choice would apply to Spartan players as well.
>
> This solution solves balance and canonical issues from what I can see. If you want to have your Elite taller than a Spartan, I understand. Though we are seeking to actually gain Elites in multi-player. That is the primary goal. Adding to them can come later, BUT we can discuss additional customization now. Such an addition could be as follows. I believe in the variant of the armor piece. Let it be that it holds different beauties to behold. One example to be the following. Let the mighty symbol of the honor guard be seen in variety. Behold its’ awe drawing horns, disappear, yet let those who love them so keep them to their hearts content.

> > > > > >
> >
> > 1. Fair point, but if Elites had an advantage/disadvantage system, Spartans would need one, too.
> >
> > 2. Regardless, I still have a speed advantage. Even if I’m a bigger target, I can still run away faster. The speed doesn’t negate the visibility. That’s also a problem with perks: Just because a positive has a negative doesn’t mean it’s fair. A slouching Elite will be slightly better at keeping his head down, and an upright Elite will always be slightly more visible. But a tall Elite will always be a better runner, and that doesn’t stack up with being a head taller than a Spartan or slouched-Elite. I like the idea of choosing your stature, but not if it gives people something to complain about.
>
> 1. I don’t get this logic at all can you elaborate on this further?
>
> 2. Fantastic point, but what i’ve been saying is that the slight increase in movement is to lessen the great disadvantage of being an upright. I thought it would make sense physically too as your’e not really in your best condition in a slouching/hunched position that’s why they move slightly better upright because they are much more comfortable that way.
>
> 3. I think you underestimate height disadvantage, in gameplay being taller means the precision gun users will notice you much easier and they have more hitbox to shot from to take down your shields. Then Automatic gun users will a lot more projectiles to you because of your much larger hit box. Also FYI, an Elite is a head and a half taller compared to a spartan and not to forget that they’re much wider too. Here’s a pic for reference
>
> But is seems like you’ve made up your mind about this anyway and I respect that.

> > > > > > >
> >
> > I’d rather just have a larger hit-box and deal with it, but I know that’s not going to work for others. There was a post earlier about how they could be younger Sangheili instead. What would occur here is that these younger Sangheili, who have not yet grown to their full height, would be sent to train with the Spartans
>
> Reasons why this is an epic solution
>
> [/li]- Fixes the issue of serious height advantage of an adult upright-positioned elite
> - The Neck disadvantage of an Elite hunched isn’t present anymore
> - Virtually have the same hitbox as a Spartan (This is great)
> - Halo 3 ending mattered, shows that the Separatists and UNSC are good buds
> - Sanghelian Culture explained in game.
>
> Reasons why this isn’t that of a epic solution
>
> [/li]- Some people don’t want to play as an adolescent Elite
> - physically wise things don’t make sense
> 1.How could a young Elite beat a Energy shield and a Spartan in full Mjolnir in two hits?
> 2.How could a young Elite out strafe a spartan?
> - There’s no reason for humanity to accept this partnership, think about this:
> 1.Spartans are forced to train with teen age elites which are inexperienced so training would be useless for Spartans.
> 2.Spartans weren’t trained to fight young Elites as they were never sent in the front lines anyways.
> 3.UNSC are putting humanity at risk, trains Elites to fight humanities best of the best at a young age.
>
> So as you can see I still don’t know where I am in this. So I’m sticking with my Idea right now.

Anyone noticed this topic got moved into Halo 5?

I’m really not all that picky, they can shrink the elite’s proportions to match a spartan’s and chalk it up to “it’s a simulator and the fans wanted us to simulate elites in it, so we did.”

> > > > > > >
> > >
> > > 1. Fair point, but if Elites had an advantage/disadvantage system, Spartans would need one, too.
> > >
> > > 2. Regardless, I still have a speed advantage. Even if I’m a bigger target, I can still run away faster. The speed doesn’t negate the visibility. That’s also a problem with perks: Just because a positive has a negative doesn’t mean it’s fair. A slouching Elite will be slightly better at keeping his head down, and an upright Elite will always be slightly more visible. But a tall Elite will always be a better runner, and that doesn’t stack up with being a head taller than a Spartan or slouched-Elite. I like the idea of choosing your stature, but not if it gives people something to complain about.
> >
> > 1. I don’t get this logic at all can you elaborate on this further?
> >
> > 2. Fantastic point, but what i’ve been saying is that the slight increase in movement is to lessen the great disadvantage of being an upright. I thought it would make sense physically too as your’e not really in your best condition in a slouching/hunched position that’s why they move slightly better upright because they are much more comfortable that way.
> >
> > 3. I think you underestimate height disadvantage, in gameplay being taller means the precision gun users will notice you much easier and they have more hitbox to shot from to take down your shields. Then Automatic gun users will a lot more projectiles to you because of your much larger hit box. Also FYI, an Elite is a head and a half taller compared to a spartan and not to forget that they’re much wider too. Here’s a pic for reference
> >
> > But is seems like you’ve made up your mind about this anyway and I respect that.
>
> 1. If Elites were the only species that had a different choice between models, it would seem like it would be better to be a Spartan than an Elite.
>
> 2.I see what you mean, but Elites being slightly faster and jump higher-er was what drove them to being segregated from Reach. Any advantage is an advantage.
>
> 3. That is a drastic height difference. I was thinking it would be half a head taller, but if that’s the scale you meant, than maybe the difference would be too great, even if tall Elites had an advantage.
>
> And while I don’t share your viewpoint, I do like the idea of two models, and I admire how polite you have been with me. I can see where you are coming from, and I respect your opinion even if I don’t share it.
> Personally, I would be okay of there were no differences outside of height, and the menu would give you a warning saying being taller will only make you a better target. That way, those who want to be taller would either be dissuaded from it, or just wouldn’t care so long as being taller makes you look cooler.

> > > > > > > >
> > >
> > > I’d rather just have a larger hit-box and deal with it, but I know that’s not going to work for others. There was a post earlier about how they could be younger Sangheili instead. What would occur here is that these younger Sangheili, who have not yet grown to their full height, would be sent to train with the Spartans
> >
> > Reasons why this is an epic solution
> >
> > [/li]- Fixes the issue of serious height advantage of an adult upright-positioned elite
> > - The Neck disadvantage of an Elite hunched isn’t present anymore
> > - Virtually have the same hitbox as a Spartan (This is great)
> > - Halo 3 ending mattered, shows that the Separatists and UNSC are good buds
> > - Sanghelian Culture explained in game.
> >
> > Reasons why this isn’t that of a epic solution
> >
> > [/li]- Some people don’t want to play as an adolescent Elite
> > - physically wise things don’t make sense
> > 1.How could a young Elite beat a Energy shield and a Spartan in full Mjolnir in two hits?
> > 2.How could a young Elite out strafe a spartan?
> > - There’s no reason for humanity to accept this partnership, think about this:
> > 1.Spartans are forced to train with teen age elites which are inexperienced so training would be useless for Spartans.
> > 2.Spartans weren’t trained to fight young Elites as they were never sent in the front lines anyways.
> > 3.UNSC are putting humanity at risk, trains Elites to fight humanities best of the best at a young age.
> >
> > So as you can see I still don’t know where I am in this. So I’m sticking with my Idea right now.
>
> For the reason that you believe this isn’t an epic idea let me try to help.
> -For those who don’t want to play as an adolescent Elite I think they would rather play as an Elite than not at all due to imbalances and canonical errors. We can try to figure something out though.
> -Physically wise things.
> 1. I’m not sure if there’s any canonical evidence that they’re not strong enough. So it could be said that because of the long heritage of Elites being warriors Elites have evolved over time to reach full strength at a young age.
> 2. Adult Elites are suppose to faster than a Spartan. A younger Elite could be made to be equally as fast as a Spartan.
> -Reasons for humanity to accept this partnership.
> 1. Elites have been trained from birth to fight. Because of a new order on Sangheilios and a likely reduced number of Elites in the military Thel’vadam could have begun instructing Elite veterans to train younger Elites in new ways such as taking cover and such. These Elites could have been made to train against each other and have some experience in human tactics where they do not suicidally run at you. This could then maybe give a greater challenge. We could also say that over time training with and against the Spartans in mixes of teams the Elites have let the young Elites gain enough experience to rival the Spartans and provide a perfect challenge.
> 2. Young Elites could eventually be said to be challenging and provide better experience for the Spartans rather than Spartans fighting each other.
> 3. The Spartans would also gain training from this. Thel’s Elites are still on good terms with humanity and they’re suppose to be attempting to create a peace treaty. This could be among the terms of the treaty. The only ones against this would be ONI. Though they refuse to openly admit this.
>
> Thanks for the feedback.