Arbiter joins the crew of infinity , the unsc installs Elites into the war games simpel as that.
| Hard to believe this thread is still going, not that I’m against it though. Seems like it’s been around for ages now. I wonder if it’ll hit 900/1k likes and 500 pages by the time Halo XO is released. That being said…
If we end up getting H2A as a surprise for this fall, I’d like to think 343i would include a remade MM. With said MM I’d like to obviously be able to play as a Sangheili. I believe a model for both genders and a Reach-like customization option should be available. (Of course it’d be the same for Spartans as well.) The following combat harnesses would be available:
Customizable Areas
- Helmet
- Visor
- Chest
- Shoulders*
- Wrists*
- Legs
Note: * allows for said area to have different attachments to left and right sides.
Harnesses Available
- Minor
- Major
- Special Operations
- Ranger
- Ultra
- Zealot*
- General*
- Field Marshall*
- Councilor*
- Honor Guard*
- Supreme Commander
These different permutations will be unlocked via progression in multiplayer, with the Minor set automatically being unlocked. Units with the * by them can only be unlocked via specific Covenant related achievements. The Supreme Commander variant can only be unlocked by reaching the highest MM rank. The cape chest piece can only be used by 343i personnel or those deemed worthy to wear it.
Achievements
> Relic Retriever:
> Find all 14 Skulls throughout the campaign. (Unlocks the Zealot class armor.)
> ???:
> Master all Covenant weapon commendations in Matchmaking. (Unlocks the General armor.)
> Terminal Turmoil:
> Find all 14 terminals throughout the campaign. (Unlocks the Field Marshall armor.)
> ???:
> (Unlocks the Councilor armor.)
> Honor Bound:
> Complete the Arbiter’s campaign, 6 missions, on solo Legendary. (Unlocks the Honor Guard armor.)
What do you all think? |
> > > This isn’t really about Sangheili in multiplayer, just Sangheili in general.
> > >
> > > I’ve been replaying the entire Halo series (in chronological order) and as I’ve been playing Halo CE, I began wondering about the Zealots. From CE to Halo 3, Zealots have been clad in their formerly trademarked gold armor. Then, in Reach, Generals came along and began using that gold color scheme, and Zealots started using Maroon. Halo 4 continued this trend as well.
> > >
> > > I was wondering, what do you guys think of this trend? Do you think Maroon fits them, do would you rather them return to their classic colors?
> >
> > Gold is not their trademarked color. Golden armor is given to Field Commanders. It does not matter if they are a Zealot or not. Zealots are artifact hunters, not exclusively Field Commanders. The Zealots we saw in Halo CE/A and 2 were both Field Commanders and artifact hunters. The Zealots we saw in Halo: Reach and 4 were just artifact hunters. Anniversary’s Library feature explains Zealots can be gold or maroon. Their armor was the same as Reach’s too. Even Merg Vol’s armor was the Zealot type and gold.
> >
> > I prefer to keep it this way. It increases the Zealots’ rarity as they are supposed to be a special enemy. It would be easier to identify them when you do finally see them. I would not mind seeing a few variations in areas that would seem appropriate for differences though.
> >
> > Fos Kuvol please feel free to correct me on this as you are far more educated on the subject than I am.
>
> Not all Zealots are artifact hunters. Like any rank in the military you can be assigned to a task that might require you to take a specific kit with you. Zealots assigned to a field command position (or a navy command position) are given golden armor. Zealots assigned to an operative mission (such as target assassination or artifact hunting) are given Crimson armour (Crimson, not Maroon, as it has a purple hue to it, the Field Marshall has an even more prevalent purple hue and is more akin to a dark Magenta than Maroon).
>
> The Zealots in Halo 4 are from an entirely different faction that follows an entirely different rank structure than the Covenant in Halo CE-Reach and should not be considered a part of the same continuity of ranks.
>
> Keep in mind that, for instance, a Ranger is not a rank, it’s a kit given to what’s most recognized as a Major for EVA operations. So similar to Zealots donning Gold and Crimson, a Ranger would don Cyan/White (depending on game) as opposed to the Maroon/Orange (depending on game) armour of a Major.
Thanks for clarifying. I am still confused about something though. If Zealots with golden armor are just Commanders, what makes them different from Generals? They are both gold, but there armor is clearly different. If they fill the same roles then why have two different ranks?
> > > > This isn’t really about Sangheili in multiplayer, just Sangheili in general.
> > > >
> > > > I’ve been replaying the entire Halo series (in chronological order) and as I’ve been playing Halo CE, I began wondering about the Zealots. From CE to Halo 3, Zealots have been clad in their formerly trademarked gold armor. Then, in Reach, Generals came along and began using that gold color scheme, and Zealots started using Maroon. Halo 4 continued this trend as well.
> > > >
> > > > I was wondering, what do you guys think of this trend? Do you think Maroon fits them, do would you rather them return to their classic colors?
> > >
> > > Gold is not their trademarked color. Golden armor is given to Field Commanders. It does not matter if they are a Zealot or not. Zealots are artifact hunters, not exclusively Field Commanders. The Zealots we saw in Halo CE/A and 2 were both Field Commanders and artifact hunters. The Zealots we saw in Halo: Reach and 4 were just artifact hunters. Anniversary’s Library feature explains Zealots can be gold or maroon. Their armor was the same as Reach’s too. Even Merg Vol’s armor was the Zealot type and gold.
> > >
> > > I prefer to keep it this way. It increases the Zealots’ rarity as they are supposed to be a special enemy. It would be easier to identify them when you do finally see them. I would not mind seeing a few variations in areas that would seem appropriate for differences though.
> > >
> > > Fos Kuvol please feel free to correct me on this as you are far more educated on the subject than I am.
> >
> > Not all Zealots are artifact hunters. Like any rank in the military you can be assigned to a task that might require you to take a specific kit with you. Zealots assigned to a field command position (or a navy command position) are given golden armor. Zealots assigned to an operative mission (such as target assassination or artifact hunting) are given Crimson armour (Crimson, not Maroon, as it has a purple hue to it, the Field Marshall has an even more prevalent purple hue and is more akin to a dark Magenta than Maroon).
> >
> > The Zealots in Halo 4 are from an entirely different faction that follows an entirely different rank structure than the Covenant in Halo CE-Reach and should not be considered a part of the same continuity of ranks.
> >
> > Keep in mind that, for instance, a Ranger is not a rank, it’s a kit given to what’s most recognized as a Major for EVA operations. So similar to Zealots donning Gold and Crimson, a Ranger would don Cyan/White (depending on game) as opposed to the Maroon/Orange (depending on game) armour of a Major.
>
> Thanks for clarifying. I am still confused about something though. If Zealots with golden armor are just Commanders, what makes them different from Generals? They are both gold, but there armor is clearly different. If they fill the same roles then why have two different ranks?
If I had to guess, I suppose it would just be the amount of control they have, like a General can control a battalion while a Commander can control a cruiser. Then again, that’s just a guess on my part.
I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
> I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
> > I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
>
> So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
>
> But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
You have captured my idea exactly,with the thing about elite Sangheili in a special branch,completely separate of the military.The concept of maintaining stability in my mind could be incorporated into this special organization though,therefore eliminating the need for Ascetics,given that 343i has little development time for the new Halo.I did also stress the desire for this organization to possess political power,having a great influence in shaping the totalitarian regime.
> > > I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
> >
> > So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
> >
> > But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
>
> You have captured my idea exactly,with the thing about elite Sangheili in a special branch,completely separate of the military.The concept of maintaining stability in my mind could be incorporated into this special organization though,therefore eliminating the need for Ascetics,given that 343i has little development time for the new Halo.I did also stress the desire for this organization to possess political power,having a great influence in shaping the totalitarian regime.
Ah, I see. In my mind, I’m imagining this force to be somewhat like the Specters from Mass Effect, only acting as a military body instead of detective/officer. Is that a fair comparison?
Also, perhaps the Ascetics and this new branch could be separate, but work together. The Ascetics could handle religious affairs while this new groups deals with military and political matters, both reporting in to each other when needed.
> > > > I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
> > >
> > > So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
> > >
> > > But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
> >
> > You have captured my idea exactly,with the thing about elite Sangheili in a special branch,completely separate of the military.The concept of maintaining stability in my mind could be incorporated into this special organization though,therefore eliminating the need for Ascetics,given that 343i has little development time for the new Halo.I did also stress the desire for this organization to possess political power,having a great influence in shaping the totalitarian regime.
>
> Ah, I see. In my mind, I’m imagining this force to be somewhat like the Specters from Mass Effect, only acting as a military body instead of detective/officer. Is that a fair comparison?
>
> Also, perhaps the Ascetics and this new branch could be separate, but work together. The Ascetics could handle religious affairs while this new groups deals with military and political matters, both reporting in to each other when needed.
Thats a smashing idea,good sir great minds do indeed think alike.This paramilitary organisation will have their allegiance still to the Covenant Empire,but they simply will be more devoted to their cause and have swearing ins,after all being an analogue to the Waffen-SS.Comparing them to the Specters from Mass Effect,according to your description,would be fair.Checking the Mass Effect wiki I think bearing a similar organisational structure would simply be perfect.However unlike the Specters,I’d like this organisation to have a rank structure.Further research on the Waffen-SS showed they had ordinance daggers with the word ‘My Honor Is Loyalty’ in German engraved on it.This tradition soon carried on to their belts.Perhaps this new organisation’s uniform or weapons should bare something similar,but only in Forerunner glyphs to show their religious devotion.
The idea is for the ability to fully personalize yourself, and hopefully 343 can follow through and create that. Although being able to play as an Elite isn’t necessary, it is still something that should be incorporated for the sake of fans and the ability to have diversity.
Currently, waypoint only allows you to use your spartan for your forum avatar (excluding preset images and emblem). Even during reach, where elites were a playable species, this was also the case. Your service record (reach) also only shows your spartan. Why don’t they just give the Sangheili community the equality they want? It’s just incredibly biased, IMO.
> > > > > I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
> > > >
> > > > So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
> > > >
> > > > But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
> > >
> > > You have captured my idea exactly,with the thing about elite Sangheili in a special branch,completely separate of the military.The concept of maintaining stability in my mind could be incorporated into this special organization though,therefore eliminating the need for Ascetics,given that 343i has little development time for the new Halo.I did also stress the desire for this organization to possess political power,having a great influence in shaping the totalitarian regime.
> >
> > Ah, I see. In my mind, I’m imagining this force to be somewhat like the Specters from Mass Effect, only acting as a military body instead of detective/officer. Is that a fair comparison?
> >
> > Also, perhaps the Ascetics and this new branch could be separate, but work together. The Ascetics could handle religious affairs while this new groups deals with military and political matters, both reporting in to each other when needed.
>
> Thats a smashing idea,good sir great minds do indeed think alike.This paramilitary organisation will have their allegiance still to the Covenant Empire,but they simply will be more devoted to their cause and have swearing ins,after all being an analogue to the Waffen-SS.Comparing them to the Specters from Mass Effect,according to your description,would be fair.Checking the Mass Effect wiki I think bearing a similar organisational structure would simply be perfect.However unlike the Specters,I’d like this organisation to have a rank structure.Further research on the Waffen-SS showed they had ordinance daggers with the word ‘My Honor Is Loyalty’ in German engraved on it.This tradition soon carried on to their belts.Perhaps this new organisation’s uniform or weapons should bare something similar,but only in Forerunner glyphs to show their religious devotion.
One thing a (partially) political Sangheili group could offer is insight to the Covenant Remnant. In Halo 2, we learn the Prophets handled idle tasks such as politics, while Elites worked on a combat level. However, with the Prophets no longer being in the game, one must wonder how the Elites made the transition. Sure, plenty of Elites are on the ground, but someone has to be in control. A Sangheili sub-group that focuses on politics and fighting makes sense.
> > > > > > I have suggested this before on this forum,but I didn’t get any reply.What would your think of a unique paramilitary organization of Sangheili.A militarised force or other organization whose organizational structure, training, subculture, and function are similar to those of a professional military, but which is not considered part of a state’s formal armed forces.I got this inspiration from the -Yoink!- Schutzstaffel,or SS and am constantly fascinated with it.I would like to see something similar in the Covenant which is a Sangheili exclusive group,and given special armor emblazoned with their organization’s insignia and used to denounce rank and superiority.Built upon the Covenant ideology and possessing political power as well,not just combat capabilities.Perhaps weapons with special skins which only we Sangheili will be permitted to use on our weapons in MM.I’d like it to be an analogue to specifically the Waffen-SS,with troops trained to also fight the Covenant’s battles and being in charge of maintaining political stability and to purge any heretical notions.
> > > > >
> > > > > So would it be similar to a branch of Covenant military, like the Spartans have become? Or would it be like a small group made up of the-best-of-the-best, like the Navy Seals or Black Ops units? Either way, that would be interesting. If that’s not what you meant, please correct me.
> > > > >
> > > > > But in regards to that “marinating stability/being religiously pure”, the Ascetics from Halo 3 already have that job. However, I’d really like them to be in-game. Outside of the Ascetic permutation, all we’ve ever seen of them is just seeing one standing next to Arbiter in Escalation. I really believe they could be interesting characters. However, I want to be able to where their armor the most, but having them in story would give us a reason to have their armor be available.
> > > >
> > > > You have captured my idea exactly,with the thing about elite Sangheili in a special branch,completely separate of the military.The concept of maintaining stability in my mind could be incorporated into this special organization though,therefore eliminating the need for Ascetics,given that 343i has little development time for the new Halo.I did also stress the desire for this organization to possess political power,having a great influence in shaping the totalitarian regime.
> > >
> > > Ah, I see. In my mind, I’m imagining this force to be somewhat like the Specters from Mass Effect, only acting as a military body instead of detective/officer. Is that a fair comparison?
> > >
> > > Also, perhaps the Ascetics and this new branch could be separate, but work together. The Ascetics could handle religious affairs while this new groups deals with military and political matters, both reporting in to each other when needed.
> >
> > Thats a smashing idea,good sir great minds do indeed think alike.This paramilitary organisation will have their allegiance still to the Covenant Empire,but they simply will be more devoted to their cause and have swearing ins,after all being an analogue to the Waffen-SS.Comparing them to the Specters from Mass Effect,according to your description,would be fair.Checking the Mass Effect wiki I think bearing a similar organisational structure would simply be perfect.However unlike the Specters,I’d like this organisation to have a rank structure.Further research on the Waffen-SS showed they had ordinance daggers with the word ‘My Honor Is Loyalty’ in German engraved on it.This tradition soon carried on to their belts.Perhaps this new organisation’s uniform or weapons should bare something similar,but only in Forerunner glyphs to show their religious devotion.
>
> One thing a (partially) political Sangheili group could offer is insight to the Covenant Remnant. In Halo 2, we learn the Prophets handled idle tasks such as politics, while Elites worked on a combat level. However, with the Prophets no longer being in the game, one must wonder how the Elites made the transition. Sure, plenty of Elites are on the ground, but someone has to be in control. A Sangheili sub-group that focuses on politics and fighting makes sense.
Thanks for the support of my concept,perhaps this organization should have more political power than I initially suggested.Like the actual SS (Schutzstaffel) they should branch out into sub-organizations.One would be in charge of politics and the other frontline combat.Those in the latter would be of a high rank and bear their organization’s uniform separate of the original army.Just like how the original SS was at first in charge of security for -Yoink!-’s and other high ranking officials’ meetings,but soon branched out into other sub-groups,like the Waffen-SS which was responsible for fighting frontline battles.There being a clear distinction between the combat regiment and the formal army nevertheless.
> > > > > This isn’t really about Sangheili in multiplayer, just Sangheili in general.
> > > > >
> > > > > I’ve been replaying the entire Halo series (in chronological order) and as I’ve been playing Halo CE, I began wondering about the Zealots. From CE to Halo 3, Zealots have been clad in their formerly trademarked gold armor. Then, in Reach, Generals came along and began using that gold color scheme, and Zealots started using Maroon. Halo 4 continued this trend as well.
> > > > >
> > > > > I was wondering, what do you guys think of this trend? Do you think Maroon fits them, do would you rather them return to their classic colors?
> > > >
> > > > Gold is not their trademarked color. Golden armor is given to Field Commanders. It does not matter if they are a Zealot or not. Zealots are artifact hunters, not exclusively Field Commanders. The Zealots we saw in Halo CE/A and 2 were both Field Commanders and artifact hunters. The Zealots we saw in Halo: Reach and 4 were just artifact hunters. Anniversary’s Library feature explains Zealots can be gold or maroon. Their armor was the same as Reach’s too. Even Merg Vol’s armor was the Zealot type and gold.
> > > >
> > > > I prefer to keep it this way. It increases the Zealots’ rarity as they are supposed to be a special enemy. It would be easier to identify them when you do finally see them. I would not mind seeing a few variations in areas that would seem appropriate for differences though.
> > > >
> > > > Fos Kuvol please feel free to correct me on this as you are far more educated on the subject than I am.
> > >
> > > Not all Zealots are artifact hunters. Like any rank in the military you can be assigned to a task that might require you to take a specific kit with you. Zealots assigned to a field command position (or a navy command position) are given golden armor. Zealots assigned to an operative mission (such as target assassination or artifact hunting) are given Crimson armour (Crimson, not Maroon, as it has a purple hue to it, the Field Marshall has an even more prevalent purple hue and is more akin to a dark Magenta than Maroon).
> > >
> > > The Zealots in Halo 4 are from an entirely different faction that follows an entirely different rank structure than the Covenant in Halo CE-Reach and should not be considered a part of the same continuity of ranks.
> > >
> > > Keep in mind that, for instance, a Ranger is not a rank, it’s a kit given to what’s most recognized as a Major for EVA operations. So similar to Zealots donning Gold and Crimson, a Ranger would don Cyan/White (depending on game) as opposed to the Maroon/Orange (depending on game) armour of a Major.
> >
> > Thanks for clarifying. I am still confused about something though. If Zealots with golden armor are just Commanders, what makes them different from Generals? They are both gold, but there armor is clearly different. If they fill the same roles then why have two different ranks?
>
> If I had to guess, I suppose it would just be the amount of control they have, like a General can control a battalion while a Commander can control a cruiser. Then again, that’s just a guess on my part.
It would effectively be this. A Zealot is a Sangheili who is the ranked among the most elite within the Covenant military. In fact we have little reason to believe anything other than that the Imperial Admiral or a Councilor is a level within the Zealot ranks. You could even speculate that the SpecOps Commander is a Zealot level within the SpecOps division. These three titles can’t be confirmed however.
Basically an Ultra or a General are Sangheili given positions of command on the level of a US Lieutenant, Major, or Colonel, while a Zealot represents the US equivalent of Generals and Admirals. A Major would be the approximate equivalent of a Sergeant, and a Minor would fall below that, Corporals and Privates.
The primary difference between a Sangheili Zealot and a US General or Admiral is within the Sangheili’s warrior race nature. While a US General or Admiral is more administrative and is highly unlikely to ever actually depart on an operation. Sangheili thrive off of the glory of battle and so Zealots are actively deployed in the field for combat operations.
Accidental double post.
> Arbiter joins the crew of infinity , the unsc installs Elites into the war games simpel as that.
How do we know 343 will stick with the holo-deck explanation for multiplayer? I’m thinking master chief will kind of separate himself from the UNSC to look for Cortana. Who knows, we might not even set foot on Infinity in HaloXO
> > Arbiter joins the crew of infinity , the unsc installs Elites into the war games simpel as that.
>
> How do we know 343 will stick with the holo-deck explanation for multiplayer? I’m thinking master chief will kind of separate himself from the UNSC to look for Cortana. Who knows, we might not even set foot on Infinity in HaloXO
That may be true. However, Chief doesn’t need to be on Infinity for Infinity to be there. Spartan Ops takes place largely with the Spartans and Infinity, and Chief was only mentioned once or twice. If Spartan Ops is brought back, I’m sure they could clarify that in Episode 1.
Sangheilis as playable MP characters in the next Halo game would be pretty sweet c:
Do guys think 343 going to show Halo 5 MP at E3? I believe so, and hopefully that’s our first view of playable elites. Maybe brutes too since they have a pretty big backing too. Idk what you guys think.
> Do guys think 343 going to show Halo 5 MP at E3? I believe so, and hopefully that’s our first view of playable elites. Maybe brutes too since they have a pretty big backing too. Idk what you guys think.
Honestly, I think that it is a priority to have it in to create a new buzz about HaloXO