> Halo 4 introduced a canon to multiplayer,and I don’t think thats gonna stop.I’d like to keep Sangheili the way they were in Reach,I mean in the later Halo games which are strictly 4 & Reach,they were taller,moved slightly faster,and regenerated health naturally with slightly larger kill boxes.I’m no fan of canon,but Sangheili should have canonically coherent size,not doing so deviates from what the later Halo games have brought us.Their larger size is an improvement canonically and we should see them as such.Its also more machinima friendly as machinima is story line based.Imagine how awkward it’d be for the most distinguished people in the Halo community,e.g Arbiter 617 whom make quality machinima to have unrealistic height for Sangheili.Halo 4 has already made machinima difficult with that rubbish thing 343i calls alert carry.
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> A proposed solution is that we have Sangheili kill boxes kept the same as as Spartans,almost,but just have larger armour.So since the shields encompass the entire armour,shooting for example the tip of a long helmet like an Ultra’s will damage the shields only and not the health of the player since it does not protect any flesh areas around the body.You’ll be noticed,but not killed.
If you’re arguing all for the “coherency” of the size of the Elites, please keep in mind that the Elites were “big and dorky looking” in Halo Reach, where the events took place before Halo CE. In Halo CE through to Halo 3, Elites were more “Spartan sized”. They literally shrunk directly after invading Reach (if you’re going by your “it’s canon!” speech there) and when the Pillar of Autumn was chased to Installation 04.
There is literally no “canon” to the looks of the Elites and everything else in Halo 4 and Halo Reach. The developers literally said that they were going for a new and “darker”/“grittier” style. They wanted the Elites to be “darker” and “scarier” and all they ended up doing was making them look loud, clumsy and dumb.
Halo 1/CE (however you call it) and 2 had the scariest Elites because I KNEW they held a threat. They used brilliant tactics. They weren’t just big dumb slow moving targets. They lithely danced around the battlefield, melting my shields on Legendary.
It wasn’t their size or even their looks that made me piss myself in fear when I first met them. It was how they felt like real, living warriors. They could sniff me out and hunt me down. They may have been the same size as me, but I was an army of one. They came in highly intelligent packs of many.
This is what I - and I do believe many others - miss the most.
