Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> I sure hope it will. I do not understand what you mean by no Downloadable Contents when there has been for years. According to unofficial sources there is an update coming out in February, a really big one. They announced on the Midnight release that Halo 4 was not “completed” and that they did not want to miss the deadline so they will be completing the game, the renders and adding all the stuff they didn’t get a chance to, in.
> So, I think we can be expectant of improvements over the coming months.

By that I ment Elites as DLC.

The Spartan IIs of NAVCOM (I, James 005, Isaac 039, William 043, Joshua O29, Frederic 1O4, John 117) sure don’t want the Elites gone! All you dirty Splitties made life fun, and now that you’re gone, we have no bodies to stack anymore… Only insurrectionists! HEY, 343, BRING THE HINGE-HEADS BACK SO THE SPARTAN IIs AND ELITES CAN CONTINUE KICKING THE CRAP OUT OF EACHOTHER! This is the only thing I’ll agree with y’all on. Once you get your scaly skin, elite weapons, and shiny armor back, the Spartan IIs are waiting to make your lives miserable. ;3

With Love!
-James 005 SII and the Spartan IIs of NAVCOM!

PS: Made some funny as -Yoink- 0g maps! When y’all get your characters back, we’ll battle you on it. So many floating bodies and covie weapons… ;_; it’ll be beautiful! >Vertigo Transportation Company maintenance dock< Currently UNSC controlled. Can you take it from us?

> The Spartan IIs of NAVCOM (I, James 005, Isaac 039, William 043, Joshua O29, Frederic 1O4, John 117) sure don’t want the Elites gone! All you dirty Splitties made life fun, and now that you’re gone, we have no bodies to stack anymore… Only insurrectionists! HEY, 343, BRING THE HINGE-HEADS BACK SO THE SPARTAN IIs AND ELITES CAN CONTINUE KICKING THE CRAP OUT OF EACHOTHER! This is the only thing I’ll agree with y’all on. Once you get your scaly skin, elite weapons, and shiny armor back, the Spartan IIs are waiting to make your lives miserable. ;3
>
> With Love!
> -James 005 SII and the Spartan IIs of NAVCOM!
>
> PS: Made some funny as Yoink! 0g maps! When y’all get your characters back, we’ll battle you on it. So many floating bodies and covie weapons… ;_; it’ll be beautiful! >Vertigo Transportation Company maintenance dock< Currently UNSC controlled. Can you take it from us?

and we look to you guy’s with confidence.

I sure do miss fighting NAVCOM in Raids and in Clan Matches as well, it was one of the most funniest things I have ever done. It was awesome, easily some of the greatest memories I have ever had on Halo.
Sadly, unless 343 Industries bring Sangheili back, then I doubt that will happen again.

I se you had a good fun memorey.

> It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.

Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.

And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.

> > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
>
> Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
>
> And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.

Fans have come up with plenty of canonical reasons as to how Elites could be playable.

> > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> >
> > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> >
> > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
>
> Fans have come up with plenty of canonical reasons as to how Elites could be playable.

Indeed we did, and they seemed like good ideas, but that wasn’t what they where going for.

> > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> >
> > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> >
> > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
>
> Fans have come up with plenty of canonical reasons as to how Elites could be playable.

Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.

The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.

Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.

It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.

Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.

> > > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> > >
> > > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> > >
> > > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
> >
> > Fans have come up with plenty of canonical reasons as to how Elites could be playable.
>
> Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.
>
> The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.
>
> Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.
>
> It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.
>
> Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.

Wich is way the best hope if for Elites to be playable in Halo 5

Huh…this is still going. That’s actually kind of impressive. Maybe 343 will see this and think about Sangheili in Halo 5? :smiley:

Well have to just sit down and wait.

> > > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> > >
> > > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> > >
> > > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
> >
> > Fans have come up with plenty of canonical reasons as to how Elites could be playable.
>
> Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.
>
> The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.
>
> Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.
>
> It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.
>
> Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.

They would not have to scrap Infinity would they? Many of the things you have stated are either out of proportion or unnecessary. We never saw Sangheili updates/Downloadable Contents in Halo: Reach and Halo 3 as they weren’t necessary. I am not entirely sure where you were at that time, but if you didn’t notice, Sangheili were playable in both and they both had fine sets of armour.
As for the entire community part. I am pretty sure the entire Sangheili community would rather be playing as Sangheili right now rather than some power ranger with ridiculous hunks of metal strapped to his head. This thread, I believe, was created for all of this community to pitch in and for change to be considered. It is not too late at all. 343 Industries pointed out rightfully that Halo 4 was not a finished game, and I think we can all appreciate and feel that Halo 4 does not feel like a finished game. They haven’t completed the renders, and there are still many glitches that need to be patched.
I think we will see significant changes over the coming months; however, only time will tell.
Finally, just to summarise here, I would like to talk about the player count you said. Roughly twenty to thirty, correct? That divided into each Fleet there is, or rather was, would equal very small Fleets roughly giving each Fleet two players. Now, as I can remember many of the Fleets had well over forty, some even exceeding the hundreds. I would say, collectively, in clans or not, there are over a thousand, in fact well over that estimated count. So, please take the ENTIRE community into account when summarising a point.

> 4 was not a finished game, and I think we can all appreciate and feel that Halo 4 does not feel like a finished game. They haven’t completed the renders, and there are still many glitches that need to be patched

Indeed it doesn’t appear to be, but that doesn’t mean Elites will be playable for Halo 4 but if they do consider it for halo 4, they will have to make a multiplayer story where its Elites vs Elites.

> The Spartan IIs of NAVCOM (I, James 005, Isaac 039, William 043, Joshua O29, Frederic 1O4, John 117) sure don’t want the Elites gone! All you dirty Splitties made life fun, and now that you’re gone, we have no bodies to stack anymore… Only insurrectionists! HEY, 343, BRING THE HINGE-HEADS BACK SO THE SPARTAN IIs AND ELITES CAN CONTINUE KICKING THE CRAP OUT OF EACHOTHER! This is the only thing I’ll agree with y’all on. Once you get your scaly skin, elite weapons, and shiny armor back, the Spartan IIs are waiting to make your lives miserable. ;3
>
> With Love!
> -James 005 SII and the Spartan IIs of NAVCOM!
>
> PS: Made some funny as Yoink! 0g maps! When y’all get your characters back, we’ll battle you on it. So many floating bodies and covie weapons… ;_; it’ll be beautiful! >Vertigo Transportation Company maintenance dock< Currently UNSC controlled. Can you take it from us?

Bring it vermin!!!

> Huh…this is still going. That’s actually kind of impressive. Maybe 343 will see this and think about Sangheili in Halo 5? :smiley:

Yes turns we are dedicated fans and not here for just another shooter we like variety Halo used to bring!

> > > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> > >
> > > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> > >
> > > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
> >
> > Fans have come up with plenty of canonical reasons as to how Elites could be playable.
>
> Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.
>
> The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.
>
> Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.
>
> It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.
>
> Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.

I am studying in game design and from what i have learned and seen it is quite possible to add elites in as dlc or as an update. You would not have to modify all the maps all they would have to do is make some new playlists like they did with griffball and infection, also Elite meshes are already on the hard drive and the most they would have to do is remake the skeleton for them so that they can be playable in multiplayer it is very possible to add new meshes and skeletons to first person shooters or other first person games. Also even if they did have to modify all the maps to have elites in them it would only be like 6mb due to the resources all ready on the hard drive.

> > > > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> > > >
> > > > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> > > >
> > > > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
> > >
> > > Fans have come up with plenty of canonical reasons as to how Elites could be playable.
> >
> > Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.
> >
> > The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.
> >
> > Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.
> >
> > It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.
> >
> > Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.
>
> I am studying in game design and from what i have learned and seen it is quite possible to add elites in as dlc or as an update. You would not have to modify all the maps all they would have to do is make some new playlists like they did with griffball and infection, also Elite meshes are already on the hard drive and the most they would have to do is remake the skeleton for them so that they can be playable in multiplayer it is very possible to add new meshes and skeletons to first person shooters or other first person games. Also even if they did have to modify all the maps to have elites in them it would only be like 6mb due to the resources all ready on the hard drive.

I guess that makes sense, however the only way I can see everyone being happy with the inclusion is put the Elties in there own playlist, that way Fans can be elties when they want and spartan fans can be a spartan when they want, not everyone would be happy, but most would.

> > > > > It is abundantly clear that 343 Industries did NOT listen to their community and audience. We requested, months before the initial release, that we wanted Sangheili playable, and other things that we wanted, and they did not listen. The excuse of, “it’s not possible” and “there’s not enough space” or “it would take too long” is unacceptable! Bungie did it in the time frame they had, so why they did not supply, is a mystery and is unacceptable.
> > > > > Unless I see changes, I feel Halo: Reach and Halo 3 will be adopted as my new home.
> > > >
> > > > Bungie planned from the start to have Elites in, while 343i did not, when players found out about the lack of Elites, all that sort of stuff was done, I’d prefer to not have the game delayed for a few months because they had to perfect balance for Elites.
> > > >
> > > > And let’s not forget scrapping the whole Infinity concept because a small crowd wanted Elites.
> > >
> > > Fans have come up with plenty of canonical reasons as to how Elites could be playable.
> >
> > Good for them, and that is entirely up for 343i to decide, but you still entirely forget the whole focus of Halo 4 and its multiplayer, as well as Spartan Ops, was to focus on the Spartan IVs life aboard the UNSC Infinity and the missions they go on inside Requiem.
> >
> > The DLC and effort required would simply not be worth it, a new HUD, a new player model, and multiple UI changes to allow Elites to be chosen, as well as explaining this canon change to everyone.
> >
> > Let’s remember why in Halo 3 & Halo: Reach why we never saw armour DLC, because of how the Halo engine is structured, it would be impossible to pull off without forcing everyone to re-download the .map files for multiplayer, the same case for Halo 4, they can’t add new armour, as well as new player models.
> >
> > It isn’t worth the effort in Halo 4, let’s keep in mind that this topic, although it looks big for these forums, doesn’t at all represent the entire community, who’s to say other than the odd twenty-thirty regulars here, would actually play as Elites and use it commonly to the point it was worth doing the update.
> >
> > Also let’s not forget how such an update to the .map files would completely screw over players with download caps from their ISPs, they’d have no way of downloading the update and actually getting back online on Halo 4 due to this.
>
> I am studying in game design and from what i have learned and seen it is quite possible to add elites in as dlc or as an update. You would not have to modify all the maps all they would have to do is make some new playlists like they did with griffball and infection, also Elite meshes are already on the hard drive and the most they would have to do is remake the skeleton for them so that they can be playable in multiplayer it is very possible to add new meshes and skeletons to first person shooters or other first person games. Also even if they did have to modify all the maps to have elites in them it would only be like 6mb due to the resources all ready on the hard drive.

Thank you for your input here, I think we can all agree that that has cleared some things up for us. It is not impossible. Nothing is impossible. Impossible is not even a word in my dictionary. Everything is possible, and with this enlightenment, even more so.

Now keep in mind that just because we found a “likley solution” doesn’t mean there going with it for halo 4.