Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> If we are doing cold hard facts it’s like this:
>
> Yes, Spartan players that don’t care whether Elites are in or out are a Majority BUT.
>
> The next majority is Spartan players that would rather see Elites in the game.
>
> Then comes the Minority of Elite players.
>
> Then comes the SMALLEST minority of Elite haters.
>
>
> The SMALLEST minority, is the one of people who don’t want them in the game. And that’s without combining Elite players, with Spartans that support Elites in the game.
>
> So MANY MORE people want them in than out. And everyone else just doesn’t care either way.

Well said quote for truth actually

> Remember Tho, 343i stated that all of Halo 4’s Multiplayer is based off of The Infinity, and iDoubt that the UNSC would generate virtual Elites :stuck_out_tongue:

Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
I doubt everything in HALO 4.

> > > I will refrain from stating my opinion on the idea of attempting to make Matchmaking canonical, but
> >
> > Theyre not attempting, theyre doing.
>
> I guess teabagging, trash talking, glitching, and lag is now canonical then.

That’s exactly what I am talking about.
Now, I am the kind of person who absolutely adores HALO and mostly only for it’s story. That is part of the reason why I want to play as an Elite. Now, even though I would love to make the story very important and major (if not the biggest) part of the HALO 4, I still think that their “canonical multiplayer experience” is simply dumb. They simply cannot accomplish this. They will achieve the complete opposite. They will not make the the story complex, believable and serious, they will make it strange, poor and laughable.
Multiplayer is not about story. Maybe firefight or invasion. But how do they suppose to make it canonical that Spartans are killing one another (and re-spawning).

The more I think about it, it makes me wonder why they did not include Elites in the game. I mean, the fight for survival of the fittest is Sangheili policy, not human. Elites would allow to progress in ranks only those who survive, maybe even allowing their warriors to fight themselves for death. But not humans, who are in limited numbers on that ship, crashed on an alien and enemy world and need to use every man they can get.

> I do love playing as Elites in MM but I’m more concerned about Custom Games and Forge. If Elites aren’t in either of those it might be a hard blow to machinimas.

well, if it wasn’t for the fact you can play as something else that will replace Elites and “scratch that itch”, 343i would be lieing when they said “we care about Machinimas”. and while the XbL lower weaponing is very nice, without something for the Spartans to fight against as a majority of Machinimas do, just wouldn’t do Machinimas much justice.

how many interesting Spartans vs Rebels Machinimas do you see? now how many interesting Spartans vs Elites do you see? the comparison is like the comparison shouldn’t even exist.

> > I do love playing as Elites in MM but I’m more concerned about Custom Games and Forge. If Elites aren’t in either of those it might be a hard blow to machinimas.
>
> well, if it wasn’t for the fact you can play as something else that will replace Elites and “scratch that itch”, 343i would be lieing when they said “we care about Machinimas”. and while the XbL lower weaponing is very nice, without something for the Spartans to fight against as a majority of Machinimas do, just wouldn’t do Machinimas much justice.
>
> how many interesting Spartans vs Rebels Machinimas do you see? <mark>now how many interesting Spartans vs Elites do you see?</mark> the comparison is like the comparison shouldn’t even exist.

The Codex
The Heretic
Rise of the Spartans
The Elites
The Forgotten Spartans (It was supposed to end when HALO 4 comes out but it cannot due to the cannon MP restrictions towards the Elites.)
Spartans
Reach: Border War
Reach: Revolution
Reach: The Last War (3 seasons)
War: Attack on Arcadia
Divine Absolution
The Lost Battle
Elites of War
Elites of War “Vita De Militis”
Elites of War [Chronicles]
Zealot
The Retieval
Plutonia
…[fill in]…

> Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> I doubt everything in HALO 4.

Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.

> > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > I doubt everything in HALO 4.
>
> Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.

While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.

That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
They at least do not pretend anything.

> > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > I doubt everything in HALO 4.
> >
> > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
>
> While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
>
> That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> They at least do not pretend anything.

They aren’t killing each other… its a simulation.

And hands-on training is the best training.
Spartans need to be ready for anything. You can’t train supersoldiers to defeat an Ancient Evil with test dummies, you would want them to get experience and skill by fighting other powerful opponets. That way killing weaker enemies is easier, and you have a chance against tougher, skilled enemies.

Would you rather the Spartans watch a video documentary on killing Prometheans?

> Remember Tho, 343i stated that all of Halo 4’s Multiplayer is based off of The Infinity, and iDoubt that the UNSC would generate virtual Elites :stuck_out_tongue:

Oh really?

I seem to recall a certain quote from a certain sergeant in a certain game involving a simulation of sorts.

“We’ve all run the simulations, they’re tough but they ain’t invincible.”- Johnson, Halo 2 in regards to a scarab.

Now, I don’t know about you, but if they can simulate a 100 (give or take a few ft) foot tall living machine of pure destruction and its crew (which I would like to point out involves elites) then I am fairly certain they could simulate virtual elites.

Now, not only that, but they would have good reason to simulate the elites. Do you not think the UNSC would immediatly pull out the old simulations the moment they found out that the elites were a threat again? I mean, I know ONI are a bunch of idiots, but they arent completely stupid.

I don’t know about you, but considering elites were their main and most rivaled enemy for a long time, I feel it would make sense.

But thats just me.

Silent

> elites are not in matchmaking for halo 4. End this thread. Discussion over…

We realise this.

Does that not mean we are aloud to state our opinion and try and show 343i that we would like to see them in the future of the trilogy?

You may not enjoy the elites, but the elites are something that some of the people here do enjoy. They add a nice light to the game that no other game really adds, and there are clans, games, heck entir MOVIES based around them.

Have you watched rise of the spartans? Theres three movies worth of spartan VS elite (literally, the vids are hours long). People delve deep into backstories of human vs elite on a regular basis.

Why should we not fight to see elites back into halo? And what right do you have to tell us to end this thread?

I mean, we aren’t forcing you to comment here, and if it wasnt for this thread think about how many elite threads there would be.

Anyway, we are no longer fighting for them in halo 4, we are fighting for them in the trilogy at all. And until a halo 5 section opens up, we will continue on in this thread for the next while.

> > > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > > I doubt everything in HALO 4.
> > >
> > > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
> >
> > While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
> >
> > That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> > They at least do not pretend anything.
>
> They aren’t killing each other… its a simulation.
>
> And hands-on training is the best training.
> Spartans need to be ready for anything. You can’t train supersoldiers to defeat an Ancient Evil with test dummies, you would want them to get experience and skill by fighting other powerful opponets. That way killing weaker enemies is easier, and you have a chance against tougher, skilled enemies.
>
> Would you rather the Spartans watch a video documentary on killing Prometheans?

Simulation? Simulation??!!
Now that’s ridiculous. Because 343 official statement for Elites not be playable is that “canonical Experience”. Now they want to explain that Spartans are killing each other by saying, that they are actually not, that it is not real. Now that just crazy. They are actually saying, that it would make no sense if Elites were present because of story, yet they say that the battle is actually not happening, it is just the simulation. And in the simulation can appear virtually anything. That means that Elites appearing would in no way make any kind of experience less enjoyable. It is not real, it is just some simulation. Elites in simulation make much more sense then pownin and teabagin some noobs… Which will be happening no matter what.
And now, if they face the Covenant once again (on the Spartan ops maps I assume), it would be much more then reasonable to simulate Elites as well.
And as the college in previous post is saying, they have a lot of reasons to simulate elites and they probably already have. I know I would if I were in their place.

This is the way it is:

343i has made an error by removing elites from Halo multiplayer. However, it’s not that big of a deal. It’s like people’s lives depend on the survival of elites in MM. What you play as in MM isn’t such a big deal; as long as we’re playing Halo it shouldn’t matter.

> This is the way it is:
>
> 343i has made an error by removing elites from Halo multiplayer. However, it’s not that big of a deal. It’s like people’s lives depend on the survival of elites in MM. What you play as in MM isn’t such a big deal; as long as we’re playing Halo it shouldn’t matter.

As long indeed.

> > This is the way it is:
> >
> > 343i has made an error by removing elites from Halo multiplayer. However, it’s not that big of a deal. It’s like people’s lives depend on the survival of elites in MM. What you play as in MM isn’t such a big deal; as long as we’re playing Halo it shouldn’t matter.
>
> As long indeed.

seems thqat way, but im sure they will be back for Halo 5.

> > > > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > > > I doubt everything in HALO 4.
> > > >
> > > > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > > > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > > > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
> > >
> > > While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
> > >
> > > That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> > > They at least do not pretend anything.
> >
> > They aren’t killing each other… its a simulation.
> >
> > And hands-on training is the best training.
> > Spartans need to be ready for anything. You can’t train supersoldiers to defeat an Ancient Evil with test dummies, you would want them to get experience and skill by fighting other powerful opponets. That way killing weaker enemies is easier, and you have a chance against tougher, skilled enemies.
> >
> > Would you rather the Spartans watch a video documentary on killing Prometheans?
>
> Simulation? Simulation??!!
> Now that’s ridiculous. Because 343 official statement for Elites not be playable is that “canonical Experience”. Now they want to explain that Spartans are killing each other by saying, that they are actually not, that it is not real. Now that just crazy. They are actually saying, that it would make no sense if Elites were present because of story, yet they say that the battle is actually not happening, it is just the simulation. And in the simulation can appear virtually anything. That means that Elites appearing would in no way make any kind of experience less enjoyable. It is not real, it is just some simulation. Elites in simulation make much more sense then pownin and teabagin some noobs… Which will be happening no matter what.
> And now, if they face the Covenant once again (on the Spartan ops maps I assume), it would be much more then reasonable to simulate Elites as well.
> And as the college in previous post is saying, they have a lot of reasons to simulate elites and they probably already have. I know I would if I were in their place.

Whoah Whoah Whoah! THE MULITPLAYER ONLY is a SIMULATION for the Spartan IV’s to TRAIN! Spartan Ops is not a simulation in the slightest! Thats why reds kill blues they do so for training purposes! Thats the ONE reason why I’m the most mad at Elites not being in MM because if its a simulation why can’t you simulate Elites?

I’ll give a cannon reason for it right now. Certain teams here on the Infinaty choose to simulate highly intelligent AI’s for team mates instead of other Spartans. Their most often picked choice is the Elite they do this to keep each other on their toes and to also train ore; as we all know Elites can be a formidable foe!

BAM just wrote Elites into Cannon Multiplayer in a paragraph I imagine 343i can do it better than that; but the siple fact is adding Elites in mulitplayer wouldn’t have taken long!

Actually no you didn’t, Sangheili are still far, far too big to implement practically. Unless you want reach 2.0 and the possible removal of elites from the rest of the trilogy. Remember the screaming children shouting at the top of their lungs that elites were OP? Can you? And that was with weaker shields and a damage bonus against health with ballistic weapons (AR, DMR, Pistol). Can you imagine how bad the complainers would be if the elites were literally as tall as two spartans standing on top of each other? Well that’s what it’s like in halo 4. I am all for the return of the sangheili and I hold 343 at fault for not catering to the Sangheili in lobbies. (even if it was just one skin with colour customisation) This way both the spartan community, the halo community, the casuals that the game is aimed for and the Sangheili community would all be catered too.

On the subject of why we have 0 support for the Sangheili it goes a little like this:
We have all seen the controller layout fishstick and the fact that IS the default COD controller layout. Now why would 343 provide a controller layout that is comfortable to call of duty players and the casual modern shooter market if they had no intention of bridging the gap between halo and the modern shooter so as to increase their profit margin? The simple fact is they would not. The controller pattern fishstick is absolute proof that halo 4 isn’t designed for the “small” fish halo players in any regard. They are going after the big fish of both player bases. So all the things like perks and custom loadouts were introduced. More than this a points based scoring system was introduced that allowed the casuals to play, well casual (“well I didn’t get a kill but it is far easier to get another assist from playing passively and not sticking my neck out and at the end of the day I’ll get the same amount of points”.) Now I have to state right here that I am not against custom loadouts (before the inclusion of perks) nor am I against a points based scoring system because when utilised correctly everyone wins for what they do in a game (sadly to do this assists must be almost as hard as kills to get otherwise an “assist culture” forms where how good you are means nothing if someone got more assists then you under the pretence that they aided the team more (this is a very worst case scenario though and I am glad that in current points based scoring systems used in modern shooters there is not a hint of an “assist culture”)). Now that all that is out of the way what is the major thing that keeps putting off the modern shooter fan base from playing Sci-Fi games? Oh yes giving “aliens” a voice, because they see it as if aliens are impossible and thus game design must therefore ignore the imagination of the designers and have no aliens because they are unlikely to exist (not going to debate this, I personally believe aliens exist somewhere but that is my opinion). So we have seen who 343 are aiming their game at, the “big fish” of both popular genres (modern shooter and sci-fi shooter) now we have also heard what main thing keeps the casual modern shooter-ist from playing a sci-fi shooter. You got it the inclusion of an alien perspective. but halo is based on aliens right? Oh wait what about these Prometheans that make up 2/3rds of the comabt in halo 4’s campaign? Yep you got it yet again, robots. You see the modern shooter is dependant on one very important thing; having modern, badass robots that kill a lot of things. So halo 4 has robots, it has loudouts, perks and it has a points based scoring system but there are still the Sangheili player models in multiplayer that break the immersion for the target audience, and we all know who they are. For those not keeping up let me remind you who they are: They are the casual halo players, the competitive community (that fell prey to elites are unbalanced/are OP under bungie’s reign)and the modern shooter casual’s. Now if these three groups don’t care for or dislike the inclusion of alien player models why are 343 going to put them in? Simple answer: they aren’t.

And so completes the transition of Halo 4 from being a Sci-Fi game with the inclusion of a voice for the aliens and having no modern shooter elements to having a Sci-Mi shooter complete with modern shooter elements.

And for all those trolls that are gonna hate on my post, I still like the game, I still pre-ordered it but telling yourself lies about 343’s business model is going to get us nowhere.

-Scotty

> > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > I doubt everything in HALO 4.
> >
> > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
>
> While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
>
> That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> They at least do not pretend anything.

Just because a group or colone is peiceful doesn’t mean they can’t defend themselves.
However Im afraid simulating an Elite of the virtual world would’ve worked but they didn’t go for that, but I believe Halo 5 will actley give Elites a playlist of there story where they are having that civil war.

> > > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > > I doubt everything in HALO 4.
> > >
> > > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
> >
> > While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
> >
> > That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> > They at least do not pretend anything.
>
> Just because a group or colone is peiceful doesn’t mean they can’t defend themselves.
> However Im afraid simulating an Elite of the virtual world would’ve worked but they didn’t go for that, but I believe Halo 5 will actley give Elites a playlist of there story where they are having that civil war.

I still don’t buy into the concept of the Infinity being a “peace ship”. They outfit the Infinity with the entire branch of SPARTAN IVs and give the vessel top of the line soldiers and equipment, and happen to send it to the last known location of Master Chief. This was obviously meant to be a recovery operation. The fact still remains however that there are both friendly and hostile elites. That would make them fit perfectly into the idea that Elites could be on either red or blue team in Matchmaking, although after simulation all would be friendly. Especially considering they want to train these Spartans on how to use Covenant equipment, what better method than to have Sanghelian allies train them?

> > > > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > > > I doubt everything in HALO 4.
> > > >
> > > > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > > > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > > > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
> > >
> > > While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
> > >
> > > That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> > > They at least do not pretend anything.
> >
> > Just because a group or colone is peiceful doesn’t mean they can’t defend themselves.
> > However Im afraid simulating an Elite of the virtual world would’ve worked but they didn’t go for that, but I believe Halo 5 will actley give Elites a playlist of there story where they are having that civil war.
>
> I still don’t buy into the concept of the Infinity being a “peace ship”. They outfit the Infinity with the entire branch of SPARTAN IVs and give the vessel top of the line soldiers and equipment, and happen to send it to the last known location of Master Chief. This was obviously meant to be a recovery operation. The fact still remains however that there are both friendly and hostile elites. That would make them fit perfectly into the idea that Elites could be on either red or blue team in Matchmaking, although after simulation all would be friendly. Especially considering they want to train these Spartans on how to use Covenant equipment, what better method than to have Sanghelian allies train them?

The vessel needs protection. You don’t walk through a bad neighborhood when you have a gang after you, and you don’t travel the galaxy unarmed when you aren’t on good terms with the Covenant.
The UNSC does not need to train with the Elites, and the multiplayer takes place 6 months after the campaign, anyway. In WWII, The US did not send troops to Russia in order to train, despite their alliance.

> > > > > Well, I doubt that the UNSC would use in their training program alien weapons. And I doubt it even more for the Promethean weapons, since it was already stated, that the official gamplay trailer when Infinity crashes is happening in one third of the game. That is the time when they discover that prometheans even exist. Now they want to convince us, that they suddenly ambush those enemies (according to the radio communication it looks like prometheans are owning UNSC anyway), steal their weapons (which can obviously disintegrate the target) and give those to their Spartans so they can kill each other? And all that when this “vessel was re-purposed for peace”.
> > > > > I doubt everything in HALO 4.
> > > >
> > > > Spartans need to be trained to use any sort of weapon in any situation. They have to be able to pick up any firearm off the field and use it if need be.
> > > > The Infinity multiplayer section of the game takes place 6 months after the campaign: The Infinity safely got off Requiem. It has already been confirmed that Chief will meet up with the Infinity. Who is to say he can’t kill a couple of Knights to get their weapons for testing purposes?
> > > > The vessel is for peace, but you don’t go trying to liberate a country from a dictator with flowers and bubbles. You need some way to fight back against any hostiles you may come across.
> > >
> > > While all you say is true, my “peace” argument was more about the fact, that you can never justify storywise Spartans killing each other. I did not understand the reason why the crew of the ship on a peace mission would ever think of such cruel inhuman way “train” their supersoldiers. While it is true they can get those weapons (I though that it was really unlikely, but well, you might be right), it still does not somehow explain why blue would want to kill red and vice versa. Adding elites would more then just justify why they would want to kill one another.
> > >
> > > That somehow reminds me of the trailer for Blizzard Dota - “In the small trans-dimensional pocket universe sit two dark and terrible gods! One RED, one BLUE! To amuse themselves they are sending various heroes to fight to the death in an endless battle for no purpose other then ladder points!”
> > > They at least do not pretend anything.
> >
> > Just because a group or colone is peiceful doesn’t mean they can’t defend themselves.
> > However Im afraid simulating an Elite of the virtual world would’ve worked but they didn’t go for that, but I believe Halo 5 will actley give Elites a playlist of there story where they are having that civil war.
>
> I still don’t buy into the concept of the Infinity being a “peace ship”. They outfit the Infinity with the entire branch of SPARTAN IVs and give the vessel top of the line soldiers and equipment, and happen to send it to the last known location of Master Chief. This was obviously meant to be a recovery operation. The fact still remains however that there are both friendly and hostile elites. That would make them fit perfectly into the idea that Elites could be on either red or blue team in Matchmaking, although after simulation all would be friendly. Especially considering they want to train these Spartans on how to use Covenant equipment, what better method than to have Sanghelian allies train them?

No, Friendly elites are gone according to Frankie.