Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> > > > > > > I believe I am quite capable now, but regardless, you seem to want to go off the Elite topic completely to try and insult me because you can’t back up your facts, let me tell you now, Legend is actually putting up a damn valid argument for his defence against the Elites and he is pretty -Yoink!- good at it, insulting me isn’t going to get you anywhere other than this topic locked.
> > > > > >
> > > > > > The facts? We already understand the elites will not be playable with release, but either through DLC (hopeful) or Halo 5 it is possible. You seem to not understand that there is a faction of elites that are allied with the humans and there is a faction that is not. You are incorrectly trying to group all elites into one bargin bin. The fact is that the allied group <mark>could</mark> be training onboard the Infinity with the Spartans, especially since their insight to Covenant tech would be very helpful, considering the UNSC is training these SPARTAN IVs with Human, Forerunner, and Covenant weaponry. Those are the facts.
> > > > >
> > > > > The fun facts are though, only ODSTs, UNSC personnel & Spartan IVs are on Infinity, that was confirmed a while back, these so called allies of the UNSC aren’t going to be on the Infinity, if they were, they would have been announced by now, if 343i was really looking into putting Elites into Multiplayer, this thread would have been noticed by them by now and responses all around, except ever since the confirmation of Elites not being in, we have heard over and over and more recently from Josh Holmes on Twitter.
> > > > >
> > > > > I’m fine with you guys pleading for them to be in Halo 5, Halo 5 will probably be a bit less canon wise to allow Elites to make sense, but Halo 4 hasn’t even come out yet and you continue to rally for them in both Halo 4 & 5.
> > > >
> > > > I said they <mark>could</mark> be. It wouldn’t be hard for 343i to incorporate them into Halo 4. A simple sentence explaining that they picked a few elites to train with them on the Infinity could grant the elites a spot in Multiplayer in Halo 4 through DLC. That is the point I am making, and you fail to understand it.
> > >
> > > <mark>Nope, you claimed it as fact, stop keeping yourself in denial.</mark>
> > >
> > > They could do that, but will they really do it, why would they take away time to add a whole new HUD for Elites, updated all the .map files to make Elites work on every map with all armour options.
> > >
> > > The work is extensive for the Elites to work, the UI changes as well as mentioned above, in all it is costly, even for 343i, just because they are a MS company, doesn’t mean they have a blank check to spend it on anything they want, the exact same reason held 343i back from adding 1-50 or a better ranking system to Halo: Reach, because the UI changes were extensive and would have been costly, once the game is shipped, they will be fully focused on the three promised DLC packs which the Limited Edition owners will get for free, not DLC that wasn’t planned to make Elites or Elites models playable.
> > >
> > > Accept the facts, it is simply to much for a console game.
> >
> > <mark>lolwut moa?</mark>
> >
> > I agree it is extensive, but not impossible. They could do this if they wanted. They are using the reach engine, they could recycle the reach elites UI and make it fit for halo 4, they could recycle the hud and update it.
> >
> > The .map updating would be the hard part, and we don’t even know if armor is in the .map files anymore so that is not a valid argument.
>
> Considering they have been using the same engine for a long time now but heavily modifying it each time, I would be surprised if it wasn’t stored on the .map files, recycling the models from Reach would be simple, if the engine wasn’t so heavily upgraded to the point the models from Reach would require graphical overhauls and same for the HUD.

The hud wouldnt need much of an overhaul, and they have elites in campaign already. No overhauls needed.

I would be surprised to, but considering you were going off facts I thought I would point out that that is speculation, not fact.

> > > > > > > > I believe I am quite capable now, but regardless, you seem to want to go off the Elite topic completely to try and insult me because you can’t back up your facts, let me tell you now, Legend is actually putting up a damn valid argument for his defence against the Elites and he is pretty -Yoink!- good at it, insulting me isn’t going to get you anywhere other than this topic locked.
> > > > > > >
> > > > > > > The facts? We already understand the elites will not be playable with release, but either through DLC (hopeful) or Halo 5 it is possible. You seem to not understand that there is a faction of elites that are allied with the humans and there is a faction that is not. You are incorrectly trying to group all elites into one bargin bin. The fact is that the allied group <mark>could</mark> be training onboard the Infinity with the Spartans, especially since their insight to Covenant tech would be very helpful, considering the UNSC is training these SPARTAN IVs with Human, Forerunner, and Covenant weaponry. Those are the facts.
> > > > > >
> > > > > > The fun facts are though, only ODSTs, UNSC personnel & Spartan IVs are on Infinity, that was confirmed a while back, these so called allies of the UNSC aren’t going to be on the Infinity, if they were, they would have been announced by now, if 343i was really looking into putting Elites into Multiplayer, this thread would have been noticed by them by now and responses all around, except ever since the confirmation of Elites not being in, we have heard over and over and more recently from Josh Holmes on Twitter.
> > > > > >
> > > > > > I’m fine with you guys pleading for them to be in Halo 5, Halo 5 will probably be a bit less canon wise to allow Elites to make sense, but Halo 4 hasn’t even come out yet and you continue to rally for them in both Halo 4 & 5.
> > > > >
> > > > > I said they <mark>could</mark> be. It wouldn’t be hard for 343i to incorporate them into Halo 4. A simple sentence explaining that they picked a few elites to train with them on the Infinity could grant the elites a spot in Multiplayer in Halo 4 through DLC. That is the point I am making, and you fail to understand it.
> > > >
> > > > <mark>Nope, you claimed it as fact, stop keeping yourself in denial.</mark>
> > > >
> > > > They could do that, but will they really do it, why would they take away time to add a whole new HUD for Elites, updated all the .map files to make Elites work on every map with all armour options.
> > > >
> > > > The work is extensive for the Elites to work, the UI changes as well as mentioned above, in all it is costly, even for 343i, just because they are a MS company, doesn’t mean they have a blank check to spend it on anything they want, the exact same reason held 343i back from adding 1-50 or a better ranking system to Halo: Reach, because the UI changes were extensive and would have been costly, once the game is shipped, they will be fully focused on the three promised DLC packs which the Limited Edition owners will get for free, not DLC that wasn’t planned to make Elites or Elites models playable.
> > > >
> > > > Accept the facts, it is simply to much for a console game.
> > >
> > > <mark>lolwut moa?</mark>
> > >
> > > I agree it is extensive, but not impossible. They could do this if they wanted. They are using the reach engine, they could recycle the reach elites UI and make it fit for halo 4, they could recycle the hud and update it.
> > >
> > > The .map updating would be the hard part, and we don’t even know if armor is in the .map files anymore so that is not a valid argument.
> >
> > Considering they have been using the same engine for a long time now but heavily modifying it each time, I would be surprised if it wasn’t stored on the .map files, recycling the models from Reach would be simple, if the engine wasn’t so heavily upgraded to the point the models from Reach would require graphical overhauls and same for the HUD.
>
> The hud wouldnt need much of an overhaul, and they have elites in campaign already. No overhauls needed.
>
> I would be surprised to, but considering you were going off facts I thought I would point out that that is speculation, not fact.

Where is your game design degree? Since you know exactly how one would implement new character models into the game.

Especially since Elites look drastically different from Reach to Halo 4.

Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?

> Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?

Elites in multiplayer =/= canon.

> > > > > > > > > I believe I am quite capable now, but regardless, you seem to want to go off the Elite topic completely to try and insult me because you can’t back up your facts, let me tell you now, Legend is actually putting up a damn valid argument for his defence against the Elites and he is pretty -Yoink!- good at it, insulting me isn’t going to get you anywhere other than this topic locked.
> > > > > > > >
> > > > > > > > The facts? We already understand the elites will not be playable with release, but either through DLC (hopeful) or Halo 5 it is possible. You seem to not understand that there is a faction of elites that are allied with the humans and there is a faction that is not. You are incorrectly trying to group all elites into one bargin bin. The fact is that the allied group <mark>could</mark> be training onboard the Infinity with the Spartans, especially since their insight to Covenant tech would be very helpful, considering the UNSC is training these SPARTAN IVs with Human, Forerunner, and Covenant weaponry. Those are the facts.
> > > > > > >
> > > > > > > The fun facts are though, only ODSTs, UNSC personnel & Spartan IVs are on Infinity, that was confirmed a while back, these so called allies of the UNSC aren’t going to be on the Infinity, if they were, they would have been announced by now, if 343i was really looking into putting Elites into Multiplayer, this thread would have been noticed by them by now and responses all around, except ever since the confirmation of Elites not being in, we have heard over and over and more recently from Josh Holmes on Twitter.
> > > > > > >
> > > > > > > I’m fine with you guys pleading for them to be in Halo 5, Halo 5 will probably be a bit less canon wise to allow Elites to make sense, but Halo 4 hasn’t even come out yet and you continue to rally for them in both Halo 4 & 5.
> > > > > >
> > > > > > I said they <mark>could</mark> be. It wouldn’t be hard for 343i to incorporate them into Halo 4. A simple sentence explaining that they picked a few elites to train with them on the Infinity could grant the elites a spot in Multiplayer in Halo 4 through DLC. That is the point I am making, and you fail to understand it.
> > > > >
> > > > > <mark>Nope, you claimed it as fact, stop keeping yourself in denial.</mark>
> > > > >
> > > > > They could do that, but will they really do it, why would they take away time to add a whole new HUD for Elites, updated all the .map files to make Elites work on every map with all armour options.
> > > > >
> > > > > The work is extensive for the Elites to work, the UI changes as well as mentioned above, in all it is costly, even for 343i, just because they are a MS company, doesn’t mean they have a blank check to spend it on anything they want, the exact same reason held 343i back from adding 1-50 or a better ranking system to Halo: Reach, because the UI changes were extensive and would have been costly, once the game is shipped, they will be fully focused on the three promised DLC packs which the Limited Edition owners will get for free, not DLC that wasn’t planned to make Elites or Elites models playable.
> > > > >
> > > > > Accept the facts, it is simply to much for a console game.
> > > >
> > > > <mark>lolwut moa?</mark>
> > > >
> > > > I agree it is extensive, but not impossible. They could do this if they wanted. They are using the reach engine, they could recycle the reach elites UI and make it fit for halo 4, they could recycle the hud and update it.
> > > >
> > > > The .map updating would be the hard part, and we don’t even know if armor is in the .map files anymore so that is not a valid argument.
> > >
> > > Considering they have been using the same engine for a long time now but heavily modifying it each time, I would be surprised if it wasn’t stored on the .map files, recycling the models from Reach would be simple, if the engine wasn’t so heavily upgraded to the point the models from Reach would require graphical overhauls and same for the HUD.
> >
> > The hud wouldnt need much of an overhaul, and they have elites in campaign already. No overhauls needed.
> >
> > I would be surprised to, but considering you were going off facts I thought I would point out that that is speculation, not fact.
>
> Where is your game design degree? Since you know exactly how one would implement new character models into the game.
>
> Especially since Elites look drastically different from Reach to Halo 4.

Yes they do look different. So, you would take the hitbox and graphics design from halo 4, take the base of the reach elite and modify it to fit the hitbox and graphics, and you should be pretty good.

The hud is 2-d, and acutally wouldnt take much to create at all. I have no game design degree, I simply see something that wouldnt be difficult and would likely still work.

> > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
>
> Elites in multiplayer =/= canon.

But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.

> Elites in multiplayer =/= canon.

Neither was Red vs Blue until Infinity.

> Yes they do look different. So, you would take the hitbox and graphics design from halo 4, take the base of the reach elite and modify it to fit the hitbox and graphics, and you should be pretty good.
>
> The hud is 2-d, and acutally wouldnt take much to create at all. I have no game design degree, I simply see something that wouldnt be difficult and would likely still work.

That covers aesthetic, but how about gameplay balance?

> > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
>
> Elites in multiplayer =/= canon.

How? Halo 4 multiplayer is supposed to be a virtual environment. A video game inside a video game. Spartans are supposed to be ready for everything, and if Elites are their enemies again, Why wouldn’t they train for that, especially if they are using covenant weapons? There is no reason it shouldn’t be possible. Heck if they could reverse engineer all of the Covenant and Forerunner technology and then put it on that ship in so short a time, there is absolutely no reason why they would not have elites in their simulations. Just make the elites playable and there’s your answer. 343i could have done it, but they decided not to, which is what upsets me.

Other than the fact that they look horribly disfigured, diseased, weak, and broken spirited.

> > > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
> >
> > Elites in multiplayer =/= canon.
>
> But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.

Lag & Grifball are easily explained.

Lag = malfunctioning equipment
Grifball - War Games, just like all the multiplayer games taking place on Infinity.
Speaking in-game is not canon, that is just a stupid idea.

@Majatek - I’m referring to Halo 4 solely, Elites in Multiplayer don’t make sense with the current canon setting we have.

^ Still trolling.

Anyway, multiplayer should not be canon. Also I seem to remember that multi was explained as training operations in past Halo games where the were elites, so why not now?

> > > > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
> > >
> > > Elites in multiplayer =/= canon.
> >
> > But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.
>
> Lag & Grifball are easily explained.
>
> Lag = malfunctioning equipment
> Grifball - War Games, just like all the multiplayer games taking place on Infinity.
>
> @Majatek - I’m referring to Halo 4 solely, Elites in Multiplayer don’t make sense with the current canon setting we have.

actually lag is spartans on LSD and Grifball refers to a game where everyone wants to kill Grif because he’s a lazy -Yoink-

> > Yes they do look different. So, you would take the hitbox and graphics design from halo 4, take the base of the reach elite and modify it to fit the hitbox and graphics, and you should be pretty good.
> >
> > The hud is 2-d, and acutally wouldnt take much to create at all. I have no game design degree, I simply see something that wouldnt be difficult and would likely still work.
>
> That covers aesthetic, but how about gameplay balance?

So long as you can get a headshot from behind, I’m going to say they’re pretty much balanced to begin with so long as they are equal to spartans in strength, speed and jump height.

> > > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
> >
> > Elites in multiplayer =/= canon.
>
> But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.

What is canon is that Halo 4’s multiplayer is a simulated environment for Spartans to train and, by extension, Action Sack type games would be more recreational for said Spartans. What players say through their mics and the exact specifics of what these players do in multiplayer is not canon. Multiplayer is framed in-universe but the actions of a player beyond the game type’s objective is non-canon.

Okay Moa, but to clear a few things up it was canon for Elites to be in multiplayer in Halo 2 and 3, right?

> > > > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
> > >
> > > Elites in multiplayer =/= canon.
> >
> > But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.
>
> Lag & Grifball are easily explained.
>
> Lag = malfunctioning equipment
> Grifball - War Games, just like all the multiplayer games taking place on Infinity.
> Speaking in-game is not canon, that is just a stupid idea.
>
> @Majatek - I’m referring to Halo 4 solely, Elites in Multiplayer don’t make sense with the current canon setting we have.

Thats explainable? I’m going to point out you are being very hypocritical at the moment moa, writing random words as you so claimed the other guy was doing. You can explain that, so, why not elites in multiplayer. “Once they found out the spartans were fighting elites once more, ONI pulled every sting they could to get an elites simulator up and running aboard the infinity.”

Boom.

> > > > > Wait so what is the big deal again? This is getting petty. From what I’ve read this Moa character seems to have the same motivation as that one Deva Path guy from the beginning of the thread. Only Moa is relying heavily on speculation spun off of actual canon. Mr. Moa, what’s your motivation again?
> > > >
> > > > Elites in multiplayer =/= canon.
> > >
> > > But according to you, Griffball, teabagging, lag, spartans talking to eachother about what happened in school earlier or the party coming up this weekend is all canon right? God forbid allied elites happen to train on the Infinity with their spartan counterparts so they can exchange tactics with their native weapons.
> >
> > Lag & Grifball are easily explained.
> >
> > Lag = malfunctioning equipment
> > Grifball - War Games, just like all the multiplayer games taking place on Infinity.
> >
> > @Majatek - I’m referring to Halo 4 solely, Elites in Multiplayer don’t make sense with the current canon setting we have.
>
> actually lag is spartans on LSD and Grifball refers to a game where everyone wants to kill Grif because he’s a lazy -Yoink!-

He’s running around planting bombs everywhere… Doesnt seem that lazy to me.

> Okay Moa, but to clear a few things up it was canon for Elites to be in multiplayer in Halo 2 and 3, right?

Multiplayer wasn’t canon until Halo 4.

its his punishment for being so lazy. what to do you think hurts more, being stabbed or gravity pwnd and left to die with all your organs screwed up or insta death via explosion?

This post has been edited by a moderator. Please do not purposely bypass the word filter.

*Original post. Click at your own discretion.

> its his punishment for being so lazy. what to do you think hurts more, being stabbed or gravity pwnd and left to die with all your organs screwed up or insta death via explosion?

EDIT: Good point… plus if he’s gonna die, take the people down with em I say…

On a side note, how can he run that fast? Dudes a couch potato!