Shotgun vs Energy Sword/Hammer - Sure it will outdo it with Sword Block, but Reach doesn’t even have Sword Block anymore, and if the Sword player is clever, he will just stay out of your one shot kill range, until you screw up and fire a shot. In terms of actually fighting other weapons with them, I’d say Sword has the advantage again because it is a much faster combo with Sprint and Evade, as you don’t have to wait until you stop your AA to attack with it.
<mark>Implying Vanilla doesn’t exist in Forge, Custom Games and many Matchmaking playlists still, Sword Block still plays a massive part in Vanilla gameplay.</mark>
<mark>The Sword & Shotgun have a tendency to trade a lot in Reach due to the netcode, making it so both weapons balance each other out a lot more often, the Shotgun has the advantage without this issue on LAN for example, it will kill the Sword user as they will still be mid-lunge resulting in a bulltrue.</mark>
<mark>I’ll drop the Sword & Shotgun weapon as the netcode makes it hard to judge them online and offline.</mark>
Rocket vs Fuel Rod - Are you kidding? The FRG is SEMI AUTOMATIC and fires 5 shots in a ROW. That basically means there’s no room for error, it WILL kill whatever is in your way. Miss a rocket and you can screw yourself over.
<mark>Implying once again that every single user who uses the Fuel Rod Canon can actually aim and get those five shots close to an enemy player, the rockets have a huge blast radius and don’t bounce off the floor.</mark>
Seriously, it sounds to me like you hardly ever touch these weapons. Like most other players, you picked them up once or twice, couldn’t use them, deemed them useless, and now they are just last resorts, or you only use them when you’re forced to. You have NO IDEA what you’re talking about, get out of our thread.
<mark>I don’t use these weapons as a last resort at all, I do know how to use them, if you think otherwise, feel free, I know I’m right about my own damn gameplay skills, the fact in the matter is, I don’t need to use these weapons, the Spartan weapons outbalance them on a longshot, you just can’t accept that the Spartan weapons are designed to be overall better, also, really, get out of our thread?</mark>
<mark>I won’t be leaving any time soon until you accept the facts, Elites have been imbalanced since Halo 2.</mark>
[/quote]
My final point is this which I made quite clear earlier:
Halo 4’s multiplayer takes place aboard the UNSC Infinity, used for simulation of known battlegrounds for Spartan IVs to train, the multiplayer matches we play will be known as War Games alongside Multiplayer being called Infinity now, that is the canon explanation behind multiplayer and it all takes place aboard the UNSC Infinity, six months after the Campaign if I recall correctly.
What do Elites have to do with this, a lot to be honest, although I can’t really fully comment until we know what the situation is with Elites on Requiem is in Halo 4 which we probably won’t know until Halo 4 is released.
Any ways, Elites so far have been lacking full skin covering as seen in the following renders:
Red Elite
Blue Elite
Blue Elite 2
As you can see, more noticeably on the Blue Elite 2 image, the arms are completely exposed, meaning any bullet that goes into there will render the arms useless, or at least, if 343i want to continue that canon approach, then Elites will have to be imbalanced yet again for another Halo game, Spartan IVs are fully shielded while Elites aren’t, and that is the solid fact, they aren’t in the game for canon reasons as well as balance reasons.
That is all I am going to be pushing on this topic from now on, forget the balance in older Halo games or how Elites were in older Halo games, I’m coming straight at you with Halo 4 canon now, and that is all I honestly expect a reply for.
> This thread is here to discuss the possibility of elites in halo 4 matchmaking. If you would like to discuss glitches and weapon unbalances involving the elites, please do so in their respective forums.
>
> We here do not want this thread locked.
>
> Thanks in advance
>
> Silent
The topic won’t be locked, the argument includes balance from older Halo games and is relevant completely to Elites in Halo 4, either way, I’m moving away from that older Halo game discussion and more onto the canon/balance reasons why Elites can’t be in Halo 4 using facts about Halo 4.