> > > > > > > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > > > > > > >
> > > > > > > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > > > > > > >
> > > > > > > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > > > > > > >
> > > > > > > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > > > > > > >
> > > > > > > > Diversity = Better multi-player experience
> > > > > > > >
> > > > > > > >
> > > > > > > > I’ll be watching this thread closely for I have alot more to say on the matter
> > > > > > >
> > > > > > > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
> > > > > >
> > > > > > DMR, Carbine, BR, Lightrifle.
> > > > > > Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
> > > > > >
> > > > > > And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.
> > > > >
> > > > > Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.
> > > > >
> > > > > Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.
> > > > >
> > > > > The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.
> > > >
> > > > How many times have you screamed at the tv because an elite regenerated its health and killed you while you had half health. Never. Thats because these changes aren’t that noticeable and aren’t game breaking, just like that damage values of the weapons aren’t game breaking, one shot with a carbine in roughly equal to one burst from a battle rifle.
> > > > And considering the covenant weapons are getting revamped with the storm rifle I doubt the covenant weapon sandbox will be unbalanced.
> > >
> > > Have you actually seen the Halo 4 footage, the Carbine is most definitely NOT a five shot like the DMR or BR.
> > >
> > > As for screaming at the TV because of an Elite with health, I don’t scream at my TV any ways, but it still happens, I have to pick up Health Packs like the Elites can just wait and have their health regenerated meaning they will win a fight if they have a Plasma Repeater and I have an AR assuming we both hit all shots.
> > >
> > > You completely ignored my statement about faster movement, faster shield recharging, those are two massive problems.
> > >
> > > As for the ‘covenant weapons getting revamped’, one new weapon isn’t going to fix an entire sandbox of weapons, all of them need tweaked, the Covenant weapons minus the Needle Rifle & Plasma Pistol are useless against Spartans.
> > >
> > >
> > >
> > > > Why can’t they even be included in Customs?
> > > >
> > > > If Multiplayer is so wrapped in fiction, how are they going to explain Custom Games or Forge?
> > >
> > > War Games = Customs, Matchmaking, Forge.
> > >
> > > Just stuff they are allowed to do on breaks and such.
> >
> > And you too are ignoring my point, I for one never noticed THAT big of a difference between elites and spartans, sure elite’s health regenerated but they were usually in another firefight before it regenerated completely, sure they could move faster but when did that help? It helped when getting across the map. Sure their shields recharged faster but then again it wasn’t really that big of a change.
> >
> > And we’re talking about halo reach elites, all they’d have to do is scale those differences back, it would only take about 5 minutes to change the coding.
>
> The differences are huge, the elites are completely imbalanced, their sandbox, their abilities.
>
> You are completely ignoring what I have said to you, I have addressed all your points while you seem to completely ignore the valid ones, moving faster allowed the Elites to move to the objectives faster in lets say Invasion, although small, it was still an advantage which is completely unfair towards Spartans.
>
> Shields recharging faster is a huge imbalance, if a Spartan and Elite get into a fight and then both hide, the Elite can jump out faster due to movement speed and get the jump on the Spartan while his shields are still recharging.
>
> If you are talking about simply removing health regeneration for Elites, scaling their size down, make them walk slower to match Spartans and all that, it would take a lot longer than five minutes of coding, it would take extensive testing regardless of how small it is.
Moa, I respect you as a person, and how you generally handle situations, but I’m going to put in my two cents.
Since when would halo 4 elits have to take after halo reach elites. Where is it dictated that halo 4 must be everythign like reach. I mean honestly, you assume that the elites will turn out exactly like they did in reach, because reach was the most recent. Did you ever stop to think that it had been nearly 7 years since the fall of reach? Not only would the Mjolnir armor have gotten better, but so would the augmentations. So assuming a spartan IV will be the exact same as a spartan III is honestly stupid.
Spartan IV appear more praportionally similar to that of a spartan II, who were damn near the same as the elites. Now, assuming a comabt soldeir to be the same of a failed suicide soldier is also redundant.
The spartan IV have all ability to be the same size, and build as reach elites. That also means they could easily be of same speed and strength, negating your entire argument.
You are using the same argument I see everyone use against AA. So becuase something didnt work in reach, means there is absolutely no possibility it will ever work?
Elites are a whopping ten percent faster than spartans, letting them move across the map about 5-10 seconds fast AT THE MOST. Which is balanced out by the fact that spartans have sprint and can move at basically the same distance.
Now, yes elites sheilds recharge faster, along with their health, but they also have much weaker and less effective weapons. AR>Repeater Magnum>PP Sniper>Focus Rifle DMR>Needler Shotgun>Sword
That puts the elites at a severe disadvantage, which actually balances them out fairly well.
Good day.