Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

> > > > > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > > > > >
> > > > > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > > > > >
> > > > > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > > > > >
> > > > > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > > > > >
> > > > > > Diversity = Better multi-player experience
> > > > > >
> > > > > >
> > > > > > I’ll be watching this thread closely for I have alot more to say on the matter
> > > > >
> > > > > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
> > > >
> > > > DMR, Carbine, BR, Lightrifle.
> > > > Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
> > > >
> > > > And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.
> > >
> > > Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.
> > >
> > > Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.
> > >
> > > The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.
> >
> > How many times have you screamed at the tv because an elite regenerated its health and killed you while you had half health. Never. Thats because these changes aren’t that noticeable and aren’t game breaking, just like that damage values of the weapons aren’t game breaking, one shot with a carbine in roughly equal to one burst from a battle rifle.
> > And considering the covenant weapons are getting revamped with the storm rifle I doubt the covenant weapon sandbox will be unbalanced.
>
> Have you actually seen the Halo 4 footage, the Carbine is most definitely NOT a five shot like the DMR or BR.
>
> As for screaming at the TV because of an Elite with health, I don’t scream at my TV any ways, but it still happens, I have to pick up Health Packs like the Elites can just wait and have their health regenerated meaning they will win a fight if they have a Plasma Repeater and I have an AR assuming we both hit all shots.
>
> You completely ignored my statement about faster movement, faster shield recharging, those are two massive problems.
>
> As for the ‘covenant weapons getting revamped’, one new weapon isn’t going to fix an entire sandbox of weapons, all of them need tweaked, the Covenant weapons minus the Needle Rifle & Plasma Pistol are useless against Spartans.
>
>
>
> > Why can’t they even be included in Customs?
> >
> > If Multiplayer is so wrapped in fiction, how are they going to explain Custom Games or Forge?
>
> War Games = Customs, Matchmaking, Forge.
>
> Just stuff they are allowed to do on breaks and such.

And you too are ignoring my point, I for one never noticed THAT big of a difference between elites and spartans, sure elite’s health regenerated but they were usually in another firefight before it regenerated completely, sure they could move faster but when did that help? It helped when getting across the map. Sure their shields recharged faster but then again it wasn’t really that big of a change.

And we’re talking about halo reach elites, all they’d have to do is scale those differences back, it would only take about 5 minutes to change the coding.

> > > > > > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > > > > > >
> > > > > > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > > > > > >
> > > > > > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > > > > > >
> > > > > > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > > > > > >
> > > > > > > Diversity = Better multi-player experience
> > > > > > >
> > > > > > >
> > > > > > > I’ll be watching this thread closely for I have alot more to say on the matter
> > > > > >
> > > > > > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
> > > > >
> > > > > DMR, Carbine, BR, Lightrifle.
> > > > > Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
> > > > >
> > > > > And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.
> > > >
> > > > Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.
> > > >
> > > > Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.
> > > >
> > > > The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.
> > >
> > > How many times have you screamed at the tv because an elite regenerated its health and killed you while you had half health. Never. Thats because these changes aren’t that noticeable and aren’t game breaking, just like that damage values of the weapons aren’t game breaking, one shot with a carbine in roughly equal to one burst from a battle rifle.
> > > And considering the covenant weapons are getting revamped with the storm rifle I doubt the covenant weapon sandbox will be unbalanced.
> >
> > Have you actually seen the Halo 4 footage, the Carbine is most definitely NOT a five shot like the DMR or BR.
> >
> > As for screaming at the TV because of an Elite with health, I don’t scream at my TV any ways, but it still happens, I have to pick up Health Packs like the Elites can just wait and have their health regenerated meaning they will win a fight if they have a Plasma Repeater and I have an AR assuming we both hit all shots.
> >
> > You completely ignored my statement about faster movement, faster shield recharging, those are two massive problems.
> >
> > As for the ‘covenant weapons getting revamped’, one new weapon isn’t going to fix an entire sandbox of weapons, all of them need tweaked, the Covenant weapons minus the Needle Rifle & Plasma Pistol are useless against Spartans.
> >
> >
> >
> > > Why can’t they even be included in Customs?
> > >
> > > If Multiplayer is so wrapped in fiction, how are they going to explain Custom Games or Forge?
> >
> > War Games = Customs, Matchmaking, Forge.
> >
> > Just stuff they are allowed to do on breaks and such.
>
> And you too are ignoring my point, I for one never noticed THAT big of a difference between elites and spartans, sure elite’s health regenerated but they were usually in another firefight before it regenerated completely, sure they could move faster but when did that help? It helped when getting across the map. Sure their shields recharged faster but then again it wasn’t really that big of a change.
>
> And we’re talking about halo reach elites, all they’d have to do is scale those differences back, it would only take about 5 minutes to change the coding.

The differences are huge, the elites are completely imbalanced, their sandbox, their abilities.

You are completely ignoring what I have said to you, I have addressed all your points while you seem to completely ignore the valid ones, moving faster allowed the Elites to move to the objectives faster in lets say Invasion, although small, it was still an advantage which is completely unfair towards Spartans.

Shields recharging faster is a huge imbalance, if a Spartan and Elite get into a fight and then both hide, the Elite can jump out faster due to movement speed and get the jump on the Spartan while his shields are still recharging.

If you are talking about simply removing health regeneration for Elites, scaling their size down, make them walk slower to match Spartans and all that, it would take a lot longer than five minutes of coding, it would take extensive testing regardless of how small it is.

> > Lets look at the possibilities why theey took them out.
> >
> > 1. Imbalance. The elite hitboxes are different as they should be. I don’t want to play as a shrunk or hunched over elite. This actually caused a problem in halo 3 SWAT. I think it they ahould be more like the reach elites where they were bigger but not have the bonus to the sheild recharge rate. I dont think this would cause many balance issues considering 343 abandoned the idea of everyone being able to start with the same equipment no matter the rank. It would add a little diversity if you could pick a player model with pros and cons.
> >
> > 2. Story. Elites have been at a cease fire with the UNSC for a while now. There are a few elites that still want to destroy humanity but there are other elites that side with the arbiter and want peace with himans. I know the aboding truth elites couldn’t be on the infinoty but the others could. Even if there wasn’t a real good reason why elites couldn’t be on the infinity, couldn’t 343 just turn a blind eye and not mention them in the story stuff. I would hate if cannon takes out an awesome feature like playing as an elite.
> >
> > Any other reasons?
> >
> > BRING ELITES BACK 343!!!
>
> the Elites are not in MP because of Story, not gameplay. where the hell are people getting this balance stuff?
>
> If the story was set elsewhere then the Elites would be playable.
> 343 still cares fo the elite fans. they Just want to make everything in the game matter and connect to the campaign’s story. (not the best Idea they came up with. but it could mean Elites for halo 5)
> the story evolves overtime ladies and gentlemen.
>
> besides these new spartans are tougher than spartan II’s so the Elites could be Playable in all of matchmakeing in the next 2 games.
>
> heres what I understand. with reach
> Elites:
> Advantage: Regenerate Sheilds, Faster, Stronger,
> Cons: some of there weapons are not efficent.
>
> Spartan III’s
> Advantage: Efficint Weaponrey
> Cons: Weaker, Health does not regenerate, Slower
>
> Thats why the Elites where restricted in the first place.
>
> Spartan II’s and Elites have Equal abilities. Spartan III’s where weaker
>
> Spartan IVs are better than both SII’s and SIII’s, so if the MP story was again,
> takeing place elsewhere. then it would be like halo 3 and 2, where elites where playable everywhere
>
> so again
> Most Likeley.
> Elites: not playable
> Reason: MP’s story takes place in the Infinity Ship, (friendley elties are not prestent there).

S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.

Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.

but story si why Elites are not playable.

Story, not gameplay. story. (according to David Elis Tweet.

> S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.

I herd that the Sivs where faster and stronger. and the SIV’s are weaker than the SIII’s than why does the SIII’s need a health pack?. Halo 4 took that out. so tis like Halo CE again.

> Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
>
> but story si why Elites are not playable.
>
> Story, not gameplay. story. (according to David Elis Tweet.

What tweet is this?

They will have them in the game, like in customs and such. 343i just didn’t want them to be in matchmaking to sling their fake “honor” around like it means something.

> > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> >
> > but story si why Elites are not playable.
> >
> > Story, not gameplay. story. (according to David Elis Tweet.
>
> What tweet is this?

Source

This one, in red

> Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
>
> but story si why Elites are not playable.
>
> Story, not gameplay. story. (according to David Elis Tweet.
>
>
>
> > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
>
> I herd that the Sivs where faster and stronger.

Where did you learn that?

I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.

However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.

> > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > >
> > > but story si why Elites are not playable.
> > >
> > > Story, not gameplay. story. (according to David Elis Tweet.
> >
> > What tweet is this?
>
> Source
>
> This one, in red

That’s not David Ellis.

> > > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > > >
> > > > but story si why Elites are not playable.
> > > >
> > > > Story, not gameplay. story. (according to David Elis Tweet.
> > >
> > > What tweet is this?
> >
> > Source
> >
> > This one, in red
>
> That’s not David Ellis.

It’s Josh Holmes

> > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> >
> > but story si why Elites are not playable.
> >
> > Story, not gameplay. story. (according to David Elis Tweet.
> >
> >
> >
> > > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
> >
> > I herd that the Sivs where faster and stronger.
>
> Where did you learn that?
>
> I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.
>
> However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.

wellt hat still doesn’t explain why the SIII’s needed a Healthpack. there armor doesn’t regenerate. the health.

> It’s Josh Holmes

thank you for correcting me :slight_smile:

> > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > >
> > > but story si why Elites are not playable.
> > >
> > > Story, not gameplay. story. (according to David Elis Tweet.
> > >
> > >
> > >
> > > > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
> > >
> > > I herd that the Sivs where faster and stronger.
> >
> > Where did you learn that?
> >
> > I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.
> >
> > However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.
>
> wellt hat still doesn’t explain why the SIII’s needed a Healthpack. there armor doesn’t regenerate. the health.

MK. VI has an on-board bio-foam injection system (Basically a recharging health-pack), something which all mainframes before (MK. V etc) lacked.

Now this technology has been more than likely been caried over to GEN-2

EDIT: Happy to help with the twitter thing

Gameplay imbalance is something that can be fixed. Take Armour abilities as an example of that.
PS check my post on the top of the page.

> > > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > > >
> > > > but story si why Elites are not playable.
> > > >
> > > > Story, not gameplay. story. (according to David Elis Tweet.
> > > >
> > > >
> > > >
> > > > > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
> > > >
> > > > I herd that the Sivs where faster and stronger.
> > >
> > > Where did you learn that?
> > >
> > > I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.
> > >
> > > However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.
> >
> > wellt hat still doesn’t explain why the SIII’s needed a Healthpack. there armor doesn’t regenerate. the health.
>
> MK. VI has an on-board bio-foam injection system (Basically a recharging health-pack), something which all mainframes before (MK. V etc) lacked.
>
> Now this technology has been more than likely been caried over to GEN-2

Now whether the Elites where playable in all of matchmakeing in the next 2 depends on that then.

> > > > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > > > >
> > > > > but story si why Elites are not playable.
> > > > >
> > > > > Story, not gameplay. story. (according to David Elis Tweet.
> > > > >
> > > > >
> > > > >
> > > > > > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
> > > > >
> > > > > I herd that the Sivs where faster and stronger.
> > > >
> > > > Where did you learn that?
> > > >
> > > > I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.
> > > >
> > > > However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.
> > >
> > > wellt hat still doesn’t explain why the SIII’s needed a Healthpack. there armor doesn’t regenerate. the health.
> >
> > MK. VI has an on-board bio-foam injection system (Basically a recharging health-pack), something which all mainframes before (MK. V etc) lacked.
> >
> > Now this technology has been more than likely been caried over to GEN-2
>
> Now whether the Elites where playable in all of matchmakeing in the next 2 depends on that then.

I’m not too sure why Elite health can recharge…

> > > > > > Or they could give the Elites everythign the spartan Ivs ahve and not miss with anything else. thatway it gives the chance for both to be playable in all playlists.
> > > > > >
> > > > > > but story si why Elites are not playable.
> > > > > >
> > > > > > Story, not gameplay. story. (according to David Elis Tweet.
> > > > > >
> > > > > >
> > > > > >
> > > > > > > S-IV s are not better than S-IIs or S-IIIs. In fact, they are the weakest type of Spartan.
> > > > > >
> > > > > > I herd that the Sivs where faster and stronger.
> > > > >
> > > > > Where did you learn that?
> > > > >
> > > > > I believe they are only augmented to wear the armour, so they have very basic levels of augmentations.
> > > > >
> > > > > However, MJOLNIR GEN-2 is more lightweight than it’s counterparts which is probably why S-IVs can run faster than you could in Reach.
> > > >
> > > > wellt hat still doesn’t explain why the SIII’s needed a Healthpack. there armor doesn’t regenerate. the health.
> > >
> > > MK. VI has an on-board bio-foam injection system (Basically a recharging health-pack), something which all mainframes before (MK. V etc) lacked.
> > >
> > > Now this technology has been more than likely been caried over to GEN-2
> >
> > Now whether the Elites where playable in all of matchmakeing in the next 2 depends on that then.
>
> I’m not too sure why Elite health can recharge…

The one thing that every Alien vs Human story has most of the time is the aliens always have the superior tech, its a way to get the crowd to root for humans cause there in a situation where the odds are tipped against them.

of course the one thing halo ahs that seperates the the Elites from other video game Aliens was that they weren’t some psychopathic bad guy wanting to shoot everything that moves. (the locusts from GOW (never played it but I’ve seen some videos about them) they where told by the prophets that that humans where a vile filth that must be whiped off the face of the galaxy, the reason: they may have found out that we descend from the foruuners, but if the entire covinant found out about it, they would follow us and not them. and the prophets didn’t want to loose that power.
Wich is why truth orderd taturus to not help mercy when that Flood infection form attacked him.

This is to everyone saying the Elite’s bring “imbalance” to the game and thus shouldn’t be playable.

Starcraft II feature’s three very distinct race’s all played at the competitive level, and Starcraft II is hand’s down the most competitive game on the planet.

Why dont we take a lesson from Starcraft II if we want to be competitive instead of CoD.

> This is to everyone saying the Elite’s bring “imbalance” to the game and thus shouldn’t be playable.
>
> Starcraft II feature’s three very distinct race’s all played at the competitive level, and Starcraft II is hand’s down the most competitive game on the planet.
>
> Why dont we take a lesson from Starcraft II if we want to be competitive instead of CoD.

Starcraft was designed with competitive gameplay in mind, while Elites & Spartan balance was, it was implemented poorly.

> This is to everyone saying the Elite’s bring “imbalance” to the game and thus shouldn’t be playable.
>
> Starcraft II feature’s three very distinct race’s all played at the competitive level, and Starcraft II is hand’s down the most competitive game on the planet.
>
> Why dont we take a lesson from Starcraft II if we want to be competitive instead of Cod.

Starcraft isn’t a first person shooter.

Quake starts everyone off equally, Quake is the most competitive arena FPS.

there not in MP because of Story. that was the reason, 343 would always fix anything that regards the balance with spartans and elites.