Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.

One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…

well to that I say, what would be so wrong with a little diversity on the battlefield?

It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.

Diversity = Better multi-player experience

I’ll be watching this thread closely for I have alot more to say on the matter

and as far as no Elites on Infinity and saying it focuses on your career as a Spartan, well, four years of peace, UNSC and Elites fighting for the same cause in the last war, I cant help but think its completely possible for some Elites to join the UNSC ranks and be on par with Spartans… I mean you have a Species thats about the same as Humanities most advanced warrior… you mean to tell me ONI would have no interest in converting them to the UNSC ranks??? give me a brake its in out nature to convert everything of value to our advantage.

> I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
>
> One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
>
> well to that I say, what would be so wrong with a little diversity on the battlefield?
>
> It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
>
> Diversity = Better multi-player experience
>
>
> I’ll be watching this thread closely for I have alot more to say on the matter

Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.

> I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
>
> One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
>
> well to that I say, what would be so wrong with a little diversity on the battlefield?
>
> It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
>
> Diversity = Better multi-player experience
>
>
> I’ll be watching this thread closely for I have alot more to say on the matter

Imbalance for the sake of variety is bad.

Would it be to late for them to integrate them Multi-player if they haven’t already?

If you ask me, There’s no way they shouldn’t be playable at will in all playlists. Being large like an Elite isn’t an advantage and only the most dedicated Elite fans would play them.

so…

pick from Elites and Spartans in all playlist’s

except, I really liked Invasion, I hope the keep at least one playlist of Spartans Vs. Elites

> One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…

Nope, it was because of story, The Elites where out of MP because of the Story.
if it was for gampelay, they would of made the Elties for Custom Games only, that way they can show the Elite fans that they do care. but yeah Story is the reason for no playable Elites.

> well to that I say, what would be so wrong with a little diversity on the battlefield?

I think 343 knows Elites gave diversity in the battlefeild. but Halo 5 Will make the Elites playable to, and maybe the Prometheon Knights as well.

I understand that you want to bring Elites back however the problem is that as of the Halo 4 demo, Elites are your enemies. Thus, why would you allow an enemy to train with you in the infinity. If the Arbiter returns and is an ally then I would agree with you.

I remember a screen shot where there was an Elite driving a warthog, maybe we might see some Frendley elites on the way, sense these are rebels.

> Without jumping to conclusions, I understand that Sangheili have neither been confirmed or denied for the Multiplayer of Halo 4, but I would like to present my explanation for why it is imperative Elites make a return, much more dignified than the limitations of Reach.
>
> It is no doubt the Elite community within Halo is small, but having been involved with it for 6 and half years now, I am astounded at it’s growth. As more Halo media like The Return, Halo: Cole Protocol, and Halo: Glasslands makes it’s way to the gamer, the more compelled the gamer is to prefer playing as an Elite over a Spartan. Especially when the media makes reference to things found on a game level, such as Thel 'Vadam or the Revenant. Although that sounds like a very basic and broad way to explain this, after speaking with the populous of newly converted “Elite players”, this is the general reason I get for this exponential growth. To make this point, I ask you to look around, and in nearly every thread you will see at least one or two users with Elite or Covenant avatars.
>
> 343i, I would like you to recognize that we are here collectively, and we deserve the respect and catered opinions just as much as the Spartan fanbase. Although extreme, I know players who actually will not buy Halo 4 if they are not available in Matchmaking, and I cannot say I blame them. What would Halo be without Covenant Weapons/Vehicles as well? Energy Swords, Needlers, and Wraiths are all iconic symbols of what makes Halo, Halo.
>
> The limitations of playing as an Elite in Halo Reach are indeed disheartening. Going back to the Halo 3 method of playing as an elite during regular Matchmaking can be the solution. Not only does that add to the customization, but it can also be explained canonically. I understand that 343i is in the process of delivering a canonical explanation for the Red and Blue Spartans fighting each other. The relationship between Humans and Sangheili can be used to add Elites into this mix. Since the UNSC and the Sangheili are allied, having them use human weapons is anything but non-canon. Or if you would like to take the reverse side of the coin, ONI is supplying the Servants of Abiding Truth with weaponry, which is human as well. This can easily be weaved into the plot without creating a mess.
>
> I understand the game is very far into the development stage, I do not know for sure, but judging by the newest ViDoc, I believe it isn’t too late to give the Elite fanbase a voice. We’re here, we shouldn’t be neglected, and if we are, I can assure you that 343i will lose a great deal of supporters.
>
>
>
>
>
> > Please Sign (Thank This Post) If You Agree.

> > Without jumping to conclusions, I understand that Sangheili have neither been confirmed or denied for the Multiplayer of Halo 4, but I would like to present my explanation for why it is imperative Elites make a return, much more dignified than the limitations of Reach.
> >
> > It is no doubt the Elite community within Halo is small, but having been involved with it for 6 and half years now, I am astounded at it’s growth. As more Halo media like The Return, Halo: Cole Protocol, and Halo: Glasslands makes it’s way to the gamer, the more compelled the gamer is to prefer playing as an Elite over a Spartan. Especially when the media makes reference to things found on a game level, such as Thel 'Vadam or the Revenant. Although that sounds like a very basic and broad way to explain this, after speaking with the populous of newly converted “Elite players”, this is the general reason I get for this exponential growth. To make this point, I ask you to look around, and in nearly every thread you will see at least one or two users with Elite or Covenant avatars.
> >
> > 343i, I would like you to recognize that we are here collectively, and we deserve the respect and catered opinions just as much as the Spartan fanbase. Although extreme, I know players who actually will not buy Halo 4 if they are not available in Matchmaking, and I cannot say I blame them. What would Halo be without Covenant Weapons/Vehicles as well? Energy Swords, Needlers, and Wraiths are all iconic symbols of what makes Halo, Halo.
> >
> > The limitations of playing as an Elite in Halo Reach are indeed disheartening. Going back to the Halo 3 method of playing as an elite during regular Matchmaking can be the solution. Not only does that add to the customization, but it can also be explained canonically. I understand that 343i is in the process of delivering a canonical explanation for the Red and Blue Spartans fighting each other. The relationship between Humans and Sangheili can be used to add Elites into this mix. Since the UNSC and the Sangheili are allied, having them use human weapons is anything but non-canon. Or if you would like to take the reverse side of the coin, ONI is supplying the Servants of Abiding Truth with weaponry, which is human as well. This can easily be weaved into the plot without creating a mess.
> >
> > I understand the game is very far into the development stage, I do not know for sure, but judging by the newest ViDoc, I believe it isn’t too late to give the Elite fanbase a voice. We’re here, we shouldn’t be neglected, and if we are, I can assure you that 343i will lose a great deal of supporters.
> >
> >
> >
> >
> >
> > > Please Sign (Thank This Post) If You Agree.

I still support the Halo fanbase Im not loosing my support for Halo. and they doc are about the Elites.

> Would it be to late for them to integrate them Multi-player if they haven’t already?
>
> If you ask me, There’s no way they shouldn’t be playable at will in all playlists. Being large like an Elite isn’t an advantage and only the most dedicated Elite fans would play them.
>
> so…
>
> pick from Elites and Spartans in all playlist’s
>
> except, I really liked Invasion, I hope the keep at least one playlist of Spartans Vs. Elites

Imbalance is imbalance, regardless of if there is a slight disadvantage or not.

You’re going to tell me being a foot taller vs. having faster movement, shield regen, full health regen, higher jump, and stronger shields is fair?

Elites just are not going to be Player Characters in Halo 4. Having to go back an appease all of the Pro-Elite players would end up pushing back dates within development, and cause the game to come out at a later date.

Obviously, 343i is trying to make the most balanced game they can, and having the imbalance between Humans and Elites (the hitboxes between the races will always be different) will be contradictory to this.

> > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> >
> > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> >
> > well to that I say, what would be so wrong with a little diversity on the battlefield?
> >
> > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> >
> > Diversity = Better multi-player experience
> >
> >
> > I’ll be watching this thread closely for I have alot more to say on the matter
>
> Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.

DMR, Carbine, BR, Lightrifle.
Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.

And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.

> > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > >
> > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > >
> > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > >
> > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > >
> > > Diversity = Better multi-player experience
> > >
> > >
> > > I’ll be watching this thread closely for I have alot more to say on the matter
> >
> > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
>
> DMR, Carbine, BR, Lightrifle.
> Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
>
> And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.

Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.

Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.

The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.

Lets look at the possibilities why theey took them out.

  1. Imbalance. The elite hitboxes are different as they should be. I don’t want to play as a shrunk or hunched over elite. This actually caused a problem in halo 3 SWAT. I think it they ahould be more like the reach elites where they were bigger but not have the bonus to the sheild recharge rate. I dont think this would cause many balance issues considering 343 abandoned the idea of everyone being able to start with the same equipment no matter the rank. It would add a little diversity if you could pick a player model with pros and cons.

  2. Story. Elites have been at a cease fire with the UNSC for a while now. There are a few elites that still want to destroy humanity but there are other elites that side with the arbiter and want peace with himans. I know the aboding truth elites couldn’t be on the infinoty but the others could. Even if there wasn’t a real good reason why elites couldn’t be on the infinity, couldn’t 343 just turn a blind eye and not mention them in the story stuff. I would hate if cannon takes out an awesome feature like playing as an elite.

Any other reasons?

BRING ELITES BACK 343!!!

> > > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > > >
> > > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > > >
> > > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > > >
> > > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > > >
> > > > Diversity = Better multi-player experience
> > > >
> > > >
> > > > I’ll be watching this thread closely for I have alot more to say on the matter
> > >
> > > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
> >
> > DMR, Carbine, BR, Lightrifle.
> > Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
> >
> > And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.
>
> Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.
>
> Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.
>
> The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.

How many times have you screamed at the tv because an elite regenerated its health and killed you while you had half health. Never. Thats because these changes aren’t that noticeable and aren’t game breaking, just like that damage values of the weapons aren’t game breaking, one shot with a carbine in roughly equal to one burst from a battle rifle.
And considering the covenant weapons are getting revamped with the storm rifle I doubt the covenant weapon sandbox will be unbalanced.

Why can’t they even be included in Customs?

If Multiplayer is so wrapped in fiction, how are they going to explain Custom Games or Forge?

> > > > > I must say, Elites are awesome in every single way, including the fact that I like to fight them as a Spartan… and as far as not putting them in multi player is absolutely foolish.
> > > > >
> > > > > One of the other posters in the beginning of this thread said, the only reason to not put them in would be simply for gameplay reasons…
> > > > >
> > > > > well to that I say, what would be so wrong with a little diversity on the battlefield?
> > > > >
> > > > > It would not bother me one bit to take on Elites and Spartans alike in any matchmaking game. They should let you pick just like in Halo3 but they should be as different as they are in Reach.
> > > > >
> > > > > Diversity = Better multi-player experience
> > > > >
> > > > >
> > > > > I’ll be watching this thread closely for I have alot more to say on the matter
> > > >
> > > > Diversity is not a better multiplayer experience, balance is, Elites caused unbalanced gameplay.
> > >
> > > DMR, Carbine, BR, Lightrifle.
> > > Why do we need 4 medium range carbine weapons? Its not for balance I can tell you that.
> > >
> > > And Elites weren’t unbalanced, larger hit boxes made only the user a larger target, I fail to see why all the spartan players are complaining about their opponents having larger hit boxes.
> >
> > Preference, they all do different damage values and all do different things at different rangers, comparing Elite balance & weapon balance is silly.
> >
> > Elites were unbalanced, the fact their weapon sandbox flat out was nothing compared to the UNSC, the Needle Rifle is nothing compared to a DMR, especially for destroying vehicles, they didn’t even have a Sniper Rifle, the Focus Rifle turned into an assist gun.
> >
> > The hixboxes were not the problem, the fact they had faster movement, faster shield recharge, full health regeneration made them unbalanced, looking at the Elites models in Campaign, they would have been taller than Spartan again.
>
> How many times have you screamed at the tv because an elite regenerated its health and killed you while you had half health. Never. Thats because these changes aren’t that noticeable and aren’t game breaking, just like that damage values of the weapons aren’t game breaking, one shot with a carbine in roughly equal to one burst from a battle rifle.
> And considering the covenant weapons are getting revamped with the storm rifle I doubt the covenant weapon sandbox will be unbalanced.

Have you actually seen the Halo 4 footage, the Carbine is most definitely NOT a five shot like the DMR or BR.

As for screaming at the TV because of an Elite with health, I don’t scream at my TV any ways, but it still happens, I have to pick up Health Packs like the Elites can just wait and have their health regenerated meaning they will win a fight if they have a Plasma Repeater and I have an AR assuming we both hit all shots.

You completely ignored my statement about faster movement, faster shield recharging, those are two massive problems.

As for the ‘covenant weapons getting revamped’, one new weapon isn’t going to fix an entire sandbox of weapons, all of them need tweaked, the Covenant weapons minus the Needle Rifle & Plasma Pistol are useless against Spartans.

> Why can’t they even be included in Customs?
>
> If Multiplayer is so wrapped in fiction, how are they going to explain Custom Games or Forge?

War Games = Customs, Matchmaking, Forge.

Just stuff they are allowed to do on breaks and such.

> Lets look at the possibilities why theey took them out.
>
> 1. Imbalance. The elite hitboxes are different as they should be. I don’t want to play as a shrunk or hunched over elite. This actually caused a problem in halo 3 SWAT. I think it they ahould be more like the reach elites where they were bigger but not have the bonus to the sheild recharge rate. I dont think this would cause many balance issues considering 343 abandoned the idea of everyone being able to start with the same equipment no matter the rank. It would add a little diversity if you could pick a player model with pros and cons.
>
> 2. Story. Elites have been at a cease fire with the UNSC for a while now. There are a few elites that still want to destroy humanity but there are other elites that side with the arbiter and want peace with himans. I know the aboding truth elites couldn’t be on the infinoty but the others could. Even if there wasn’t a real good reason why elites couldn’t be on the infinity, couldn’t 343 just turn a blind eye and not mention them in the story stuff. I would hate if cannon takes out an awesome feature like playing as an elite.
>
> Any other reasons?
>
> BRING ELITES BACK 343!!!

the Elites are not in MP because of Story, not gameplay. where the hell are people getting this balance stuff?

If the story was set elsewhere then the Elites would be playable.
343 still cares fo the elite fans. they Just want to make everything in the game matter and connect to the campaign’s story. (not the best Idea they came up with. but it could mean Elites for halo 5)
the story evolves overtime ladies and gentlemen.

besides these new spartans are tougher than spartan II’s so the Elites could be Playable in all of matchmakeing in the next 2 games.

heres what I understand. with reach
Elites:
Advantage: Regenerate Sheilds, Faster, Stronger,
Cons: some of there weapons are not efficent.

Spartan III’s
Advantage: Efficint Weaponrey
Cons: Weaker, Health does not regenerate, Slower

Thats why the Elites where restricted in the first place.

Spartan II’s and Elites have Equal abilities. Spartan III’s where weaker

Spartan IVs are better than both SII’s and SIII’s, so if the MP story was again,
takeing place elsewhere. then it would be like halo 3 and 2, where elites where playable everywhere

so again
Most Likeley.
Elites: not playable
Reason: MP’s story takes place in the Infinity Ship, (friendley elties are not prestent there).

> You’re going to tell me being a foot taller vs. having faster movement, shield regen, full health regen, higher jump, and stronger shields is fair?

Think a bit of the disadvantages. Being taller provides you less cover and makes it difficult to pass through small tunnels. Being more massive makes you more vunerable and a bigger target. Plus there are neither health packs in Halo 4 nor health regeneration.