Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

Some Sangheili actually hired some faithful Jiralhanae to serve their armies on Sanghelios.

Anyway, I hope that 343i will allow Sangheili models in custom games so that Sangheili clans can continue on.

> You read my mind. Actually while we are on this lets talk more about the infinity. To be honest I think it is just hypocritical that they are justifying reds fighting blues by saying they did in in a massive three km long ship that has most of the Forerunner and Covenant tech reverse engineered and turned into useful things inside of it.

Hypocritical in what sense? In that they want a story for multiplayer and exclude Elites for consistency but that their Infinity doesn’t make sense anyway? I’m just wondering here, that’s all.

> 1. Resources. The UNSC had only a handful of colonies at the end of the war and very few of the total were in a very good position to send supplies to earth or wherever they were building it with the covenant literally all up in their space. The Infinity is almost as big as a small city, but it’s a weaponized city. So all the metal has to be Titanium grade-A and there’s are probably as much as five meters of just armor plate on the outside. not to mention all the stuff they put into it.

You are being a bit indulgent in your assumptions here, I think. As it is obviously not being used in a literal sense, we don’t know what a “handful” of colonies are in relation to. A handful of 800 is probably more than a handful of 100, for instance. We also don’t know anything about them. Are they mainly agricultural worlds or major industrial, economic and population centers? I’d say that they were the latter given that the further the Covenant pushed inwards, the more built up the colonies became. So the ones left untouched would presumably be heavily industrialized worlds with high populations. There are colonies with upwards of 500 million that have never seen the Covenant before, so I’m pretty sure that there would be worlds like them with the resources to spare. If Glasslands had said that ONI had commissioned 3 new Marathon-Class Cruisers to be built, no one would moan. Yet the Infinity has got to be roughly about the same level of resource consumption.

> 2. Technology. So apparently all of the covenant and forerunner artifacts have been reverse engineered and put into the ship to make it nice. How did they do that exactly? according to Halsey’s journal nobody had any idea whatsoever about their language and culture until well into the war and nothing of their technology. They couldn’t even figure out how a needler worked halfway through the war.

Well firstly we don’t know what the Infinity has in it. Secondly, the reason for this was not because the Covenant’s technology was so arcane, and they themselves so mysterious and intelligent or whatever. The reason is because their technology literally exploded when you opened it up, and the materials used to make them were highly impervious to scanning, so no one could see what was inside. Then they found a Jackal gauntlet that was already opened, and they reverse engineered the shield from that rather promptly. All they had to do was get into the things. As for their language, good luck trying to study one when you can’t get hold of any friendly natives or textbooks to teach you it. The problem was not in trying to understand the information and technology of the Covenant that they had, it was in trying to get any information at all. The UNSC got a boatload of information from Cortana when she took the info from the Ascendant Justice’s computer, including detailed schematics of Covenant slipspace engines, weapons and god knows what else; probably everything. Add to the fact that the UNSC was already on the verge of making its own major breakthroughs in certain places anyway.

There were probably payoffs from having been able to study Onyx for several decades as well. Unlike Covenant technology, Forerunner technology doesn’t explode when you analyze it, and reacts far more openly to Humans than anyone else.

> 3. Keeping it secret. Impossible. No way Oni could put that big of a drain on their resources and have nobody notice it. Also way so many people had to be involved wit building it.

I agree, somewhat. I say somewhat because we don’t actually know anything about it, (So saying how much it is likely to cost is all based on assumptions) or where ONI is getting these resources from and how. There might be private investors in addition to UNSC funding. Mjolnir Mk VII I believe was produced by a private manufacturer. Also, it is not really that top secret. Several officers in the UNSC know about it, because its budget was a bit abnormal. ONI had to let some people know.

> 4. Time. One of the key features on any spacecraft with forerunner tech would in my opinion be its ability to make precise jumps in slipspace. now Cortana brought back that information during first strike. If she ever got a chance to relay the information that would give about five years I think until halo four. so they got cortana’s information, figured out what to o with it and then managed to actually build it in that time? How did they know that cortana would just happen to come along at that time so lets not worry about the engines. A ship of that size should have taken decades to build, and the war only lasted about thirty years. they might barely have been able to pull it off, that was only provided they knew how everything would fall into lace before hand. It’s actually pretty ridiculous.

Have you considered the effects that that single piece of jackal shield technology could have had for the rest of Human understanding of physics? To the UNSC, that opened up a whole new area of physics previously thought impossible. It could have helped to fill in many missing pieces of the various puzzles that physicists today are trying to solve, and lead to a chain reaction of breakthroughs in other areas. Not only is it shields, but it is an advanced power source too, which could aid other areas of development. Factor in decades of research at Onyx and I don’t see it as unreasonable to see Infinity as a cumulative project. For all we know it may have originally started out as a Supercarrier that was equipped with an advanced reactor and a shield, which over time has had more and more bits added on from recent discoveries.

Every day that I come back here this thread grows by 10 pages. There’s no way 343 hasn’t noticed this by now.

> Every day that I come back here this thread grows by 10 pages. There’s no way 343 hasn’t noticed this by now.

They have noticed and have announced that Elites will not be playable in Halo 4. BUUUUUT! They also said that they have come up with a solution in the game that will make everyone happy. STILL ANYONE’S GUESS!?

Why does everyone think that spartans are equal to elites even though there are different kinds of spartans? Spartans 2s are SUPER SUPER SOLDIERS, they are like maybe 5 to 6 elites squished together? . Spartans 3s are are strong but not that strong. ODST are like half of an elite. What about difficulty in campaign in Halo CE, Halo 2 and Halo Reach. It all depends in what difficulty you are playing, I don’t know which one is canon for the elites strength. I don’t know what category the spartan 4s are in with equality with the elites but maybe they are equal, one full elite, maybe.

> Not a huge fan of elites BUT…
> <mark>Only reason I don’t think they will return is cause halo 4 multi player is a SPARTAN IV simulation…</mark>
>
> Unless they think of changing one half to elites via changing the UNSC ship for an elite ship masters ship made to intercept the UNSC ships virtual training program in an attempt to halt its progress…
>
> Although it could change the game to much with the Spartan points and Spartan ops editions…
> Just sayin’

I swear if <mark>this</mark> comes up one more time I am going to kill someone.

Simulation or not, the moment ONI found out they were fighting elites again they would have taken all information they had on the Elites and thrown them into the simulation. Dont give me any of this “Who says they have this information” nonsense; their dumb but they arent stupid. They will have compiled enough information to put up an accurate simulation.

There is no good and viable reasont the elites couldnt be in that simulation or in multiplayer.

> Why does everyone think that spartans are equal to elites even though there are different kinds of spartans? Spartans 2s are SUPER SUPER SOLDIERS, they are like maybe 5 to 6 elites squished together? . Spartans 3s are are strong but not that strong. ODST are like half of an elite. What about difficulty in campaign in Halo CE, Halo 2 and Halo Reach. It all depends in what difficulty you are playing, I don’t know which one is canon for the elites strength. I don’t know what category the spartan 4s are in with equality with the elites but maybe they are equal, one full elite, maybe.

Thel Vadam> Average Spartan II and = to Master Chief

Just sayin’

> Why does everyone think that spartans are equal to elites even though there are different kinds of spartans? Spartans 2s are SUPER SUPER SOLDIERS, they are like maybe 5 to 6 elites squished together? . Spartans 3s are are strong but not that strong. ODST are like half of an elite. What about difficulty in campaign in Halo CE, Halo 2 and Halo Reach. It all depends in what difficulty you are playing, I don’t know which one is canon for the elites strength. I don’t know what category the spartan 4s are in with equality with the elites but maybe they are equal, one full elite, maybe.

Master cheif had trouble in a fist fight with a minor. Spartan IV will likely be equal to spartan II in most regards. The only reason elites are giants in reach is becasue the spartan III stand much smaller than Spartan II. From what we have seen, the spartan IV stand around the same height as Master Cheif.

Spartan IV will likely be about as strong as a spartan II as well.

You really, really should read at least two pages back before posting. Becasue every new person to this thread posts the exact same thing, and its gettign really, really annoying to have to reply to you all.

EDIT: And the spartan III are less augmented making them weaker than elites becasue they are simply suicide soldiers. Thats it. They are suicide soldiers.

PS: Odst can take on an elite in regular combat, but in a fist fight they’re doomed, just like anyone that isnt a spartan II/IV.

> > Not a huge fan of elites BUT…
> > <mark>Only reason I don’t think they will return is cause halo 4 multi player is a SPARTAN IV simulation…</mark>
> >
> > Unless they think of changing one half to elites via changing the UNSC ship for an elite ship masters ship made to intercept the UNSC ships virtual training program in an attempt to halt its progress…
> >
> > Although it could change the game to much with the Spartan points and Spartan ops editions…
> > Just sayin’
>
> I swear if <mark>this</mark> comes up one more time I am going to kill someone.
>
> Simulation or not, the moment ONI found out they were fighting elites again they would have taken all information they had on the Elites and thrown them into the simulation. Dont give me any of this “Who says they have this information” nonsense; their dumb but they arent stupid. They will have compiled enough information to put up an accurate simulation.
>
> There is no good and viable reasont the elites couldnt be in that simulation or in multiplayer.

I think the idea of putting a story behind multiplayer is absurd.

Why is there forge where you play as a forerunner robot? Does this mean we don’t play as monitors anymore?

WTH is custom games then? Why would Spartan IVs be flying around with jetpacks and rocketlaunchers with infinite ammo?

I think most people agree Spartan IIs looked cooler than Spartan IVs. But that also changed because of the story. If there was no story, all of this new Spartan IV armor could be optional to put on your Spartan II, but no.

Elites have already been taken out of multiplayer because of this “story.”

What’s next?

I say ditch the story
No one ever needed it, wanted it, or cares about it. We just don’t want things that don’t need to be changed and shouldn’t be changed to be changed.

> > > Not a huge fan of elites BUT…
> > > <mark>Only reason I don’t think they will return is cause halo 4 multi player is a SPARTAN IV simulation…</mark>
> > >
> > > Unless they think of changing one half to elites via changing the UNSC ship for an elite ship masters ship made to intercept the UNSC ships virtual training program in an attempt to halt its progress…
> > >
> > > Although it could change the game to much with the Spartan points and Spartan ops editions…
> > > Just sayin’
> >
> > I swear if <mark>this</mark> comes up one more time I am going to kill someone.
> >
> > Simulation or not, the moment ONI found out they were fighting elites again they would have taken all information they had on the Elites and thrown them into the simulation. Dont give me any of this “Who says they have this information” nonsense; their dumb but they arent stupid. They will have compiled enough information to put up an accurate simulation.
> >
> > There is no good and viable reasont the elites couldnt be in that simulation or in multiplayer.
>
> I think the idea of putting a story behind multiplayer is absurd.
>
> Why is there forge where you play as a forerunner robot? Does this mean we don’t play as monitors anymore?
>
> WTH is custom games then? Why would Spartan IVs be flying around with jetpacks and rocketlaunchers with infinite ammo?
>
> I think most people agree Spartan IIs looked cooler than Spartan IVs. But that also changed because of the story. If there was no story, all of this new Spartan IV armor could be optional to put on your Spartan II, but no.
>
> Elites have already been taken out of multiplayer because of this “story.”
>
> What’s next?
>
>
> I say ditch the story
> No one ever needed it, wanted it, or cares about it. We just don’t want things that don’t need to be changed and shouldn’t be changed to be changed.

I see your point, but i like the story idea. The problem is when they take out great things for no good, obvious or viable reason. For example dual weilding or Elites. And to fuel my simulation argument, here is a quote by Johnson on the level metropolis in halo 2.

(In reference to the scarab that just walked over them) “We’ve all run the simulations, they’re tough but they ain’t invincible.”

So if they have simulations on scarabs, why not elites. Honestly 343i, if you want to maek everyone happy, we have given you everything you need besides the coding to make this work.

  • Arguing here over elites u could actually help a lot liking these pages. if they reach a certain amount of ppl then 343 sure would take a look. its like a boost to help this thread to be seen
    Facebook
    https://www.facebook.com/ElitesInHalo4

> > Why does everyone think that spartans are equal to elites even though there are different kinds of spartans? Spartans 2s are SUPER SUPER SOLDIERS, they are like maybe 5 to 6 elites squished together? . Spartans 3s are are strong but not that strong. ODST are like half of an elite. What about difficulty in campaign in Halo CE, Halo 2 and Halo Reach. It all depends in what difficulty you are playing, I don’t know which one is canon for the elites strength. I don’t know what category the spartan 4s are in with equality with the elites but maybe they are equal, one full elite, maybe.
>
> Thel Vadam> Average Spartan II and = to Master Chief
>
> Just sayin’

Well Thel wasnt the average Elite, he was much more.

and to answer NinetiethFob31’s question, i would think Heroic would be canon. since in the description it says “This is they way Halo is ment to be played”

hey, that is what i was going to answer…
heroic is the canon difficulty for all halos… so, try playing on that difficulty alot, just to get a feel of how hard it actually is.

we missed acknowleging 343 thanks…lol…but we are currently at 393…close enough… :slight_smile:
ok…maybe other spartan 4’s being the other coop characters would work…but wouldnt that make the other players have a difference from MC?

> we missed acknowleging 343 thanks…lol…but we are currently at 393…close enough… :slight_smile:
> ok…maybe other spartan 4’s being the other coop characters would work…but wouldnt that make the other players have a difference from MC?

i dont think anyone has figured it out yet, but it cant be Spartan IVs as player 2 3 and 4. Because the very first playable level is on the Forward Unto Dawn, with Chief being all by himself.

Maybe, just maybe, they will make that level have Chief clones, and then after that it will all be Spartan IVs.

oh, and is there 4player coop OFFLINE? im confused bout that…and i think the cloning part might get a little tricky

> > Every day that I come back here this thread grows by 10 pages. There’s no way 343 hasn’t noticed this by now.
>
> They have noticed and have announced that Elites will not be playable in Halo 4. BUUUUUT! They also said that they have come up with a solution in the game that will make everyone happy. STILL ANYONE’S GUESS!?

Why has nobody asked this man for his source yet? Has 343 actually stated something on the Elite question?

> oh, and is there 4player coop OFFLINE? im confused bout that…and i think the cloning part might get a little tricky

I’m guessing that just means that you can play splitscreen with four other people.

> Why has nobody asked this man for his source yet? Has 343 actually stated something on the Elite question?

um…because we heard the same thing over and over…and we kept doing exactly what you said…but its not working…

and facsimle…i know what that means… i always play with my brothers 4 player split screen on reach multiplayer…and it was my dream ever since halo 3 that we could play campaign on it…so is there 4 player campaign offline? that was my question

> > Why has nobody asked this man for his source yet? Has 343 actually stated something on the Elite question?
>
> um…because we heard the same thing over and over…and we kept doing exactly what you said…but its not working…
>
> and facsimle…i know what that means… i always play with my brothers 4 player split screen on reach multiplayer…and it was my dream ever since halo 3 that we could play campaign on it…so is there 4 player campaign offline? that was my question

On the “Unbiased, Confirmed Facts Thread” or something to that effect, it says that there will be 4 player co-op splitscreen, it hasn’t been technically confirmed about splitscreen on Campaign but I assume you will be able to do that.

If you aren’t referring to splitscreen, then I’m not really sure what you mean by “offline”.