Sangheili (Elites) In New Trilogy Matchmaking (Part 1)

ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…

and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.

> ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…
>
> and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.

Plus Ripa took his missions seriously and didn’t question Regret when given a mission. He’s also one mean and bad -Yoink- Arbiter. As I know it according to Halo Nation he’s the 17th Arbiter.

yes…
also, im wondering who the heck will the other players be when playing 4 player coop, any ideas?

> yes…
> also, im wondering who the heck will the other players be when playing 4 player coop, any ideas?

Probably MC clones.

> yes…
> also, im wondering who the heck will the other players be when playing 4 player coop, any ideas?

My guess is one Spartan and if the Elites do return they would be in there too just like in Halo 3. But if the Elites don’t return, then it could be only Spartans. To me the game is sounding more like going back to CE days which is unfair to the Elites. 4 Spartans in co-op? Sounds ok but will the Spartans you are being gonna be like in Reach? You keep your armor and color. If that’s not the case then probably back to H3 or CE. CE had nothing but Master Chief. H3 had Chief, Arby, N’tho and Usze. It would be nice and cool to see new characters for Halo 4 but so far hearing the Elites not coming is looking dim for them to be in co-op but I’m still not giving my hopes up for Elites to be in Halo 4.

> I think the big problem here, like someone mentioned before, is that 343 tied multiplayer and campaign story together. For some reason they had to give a an explaination about why red spartans fight blue spartans in multiplayer. Then they likely came up with infinity and then reasized “Wait what about the elites”? So they cut them out of competative playlists. I dont understand why people must know why there are red spartans fighting blue spartans. I just looked at it as identifying who was on what team.
>
> There are some things that just don’t need an explaination because it wouldn’t matter. Does there have to be a back story for every little thing put on a multiplayer map like a crashed pelican or a giant crater? I’m getting off topic, but my point is that this should not have been implimented into the game. Because we decided to say “well the entire red vs blue concept is just spartans training on a giant UNSC ship” 343 had to remove elites form competative playlists. Which is exactly what happened to elites in Reach playlists because since elites are the enemies of spartans in the campaign they won’t be allowed to be played in mostly every playist.

Once again the canon. I am going to point something out. ONI may be a bunch of idiots, but they arent stupid. They would have taken tons of scans on those elites, making sure they knew how they acted, when they acted and the exact calculation of weight etc. They would have studied everythign abotu them. They are going to know what makes the elites tick.

The reason i am saying that is this. Obviously the elites are not exactly freindly to humanity at the moment. So, the moment that ONI discovered elites would be a threat, they would put all the details they ahd into making them in simulations. Why? Becasue they are the greateset threat that they know about. They do not realise anythign about the precursors or forerunners. As far as they are concerend, the elites are the most dangerious thing they have met. They will want the spartans to know exactly how to fight these monsters. They will want the spartan IVs to know exactly how to kill them. And i know spartan IV are just marines and ODSTs augmented and put in armor, so they know what they are doing, but they still need something to practise on. Practiticing on humans can make them predictable in a way. They need diverse things to practice on.

Thats my reasoning. Becasue if ONI didnt do the above, seeing as how they arent exactly kind to the elites to begin with, then they really are just stupid. I mean, i know they are a bucnh of idiots to begin with, but that would just be…

Keep your friends close, and your enemies closer.

Silent

> > yes…
> > also, im wondering who the heck will the other players be when playing 4 player coop, any ideas?
>
> Probably MC clones.

I would say spartan IVs.

> ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…
>
> and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.

The taiming of the hunters and Unggoy uprising wasnt Ripa…

But he did have skill. To bad he was an arrogant idiot… But the stupid thing is he honestly shouldnt have died. They did that specifically for an overly cliche and happy ending…

Honestly, i would have preffered seeing him stab forge to death and then go psycotic on the spartans… would have been way better.

> > ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…
> >
> > and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.
>
> The taiming of the hunters and Unggoy uprising wasnt Ripa…
>
> <mark>But he did have skill. To bad he was an arrogant idiot… But the stupid thing is he honestly shouldnt have died.</mark> They did that specifically for an overly cliche and happy ending…
>
> Honestly, i would have preffered seeing him stab forge to death and then go psycotic on the spartans… would have been way better.

Ripa like all Arbiters is suppose to die that’s the thing about being an Arbiter once you become one. You’re sent out into battle and you must die in battle. A quote from Prophet Mercy from Halo 2 about Arbiters: “The tasks you must undertake as the Arbiter are perilous, suicidal! You will die, as every Arbiter has before you!”

> > > ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…
> > >
> > > and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.
> >
> > The taiming of the hunters and Unggoy uprising wasnt Ripa…
> >
> > <mark>But he did have skill. To bad he was an arrogant idiot… But the stupid thing is he honestly shouldnt have died.</mark> They did that specifically for an overly cliche and happy ending…
> >
> > Honestly, i would have preffered seeing him stab forge to death and then go psycotic on the spartans… would have been way better.
>
> Ripa like all Arbiters is suppose to die that’s the thing about being an Arbiter once you become one. You’re sent out into battle and you must die in battle. A quote from Prophet Mercy from Halo 2 about Arbiters: “The tasks you must undertake as the Arbiter are perilous, suicidal! You will die, as every Arbiter has before you!”
>
> I know, but he was fighting a marine… I dont care how msart this marine is, Ripa had to be increasingly stupid to be killed by him.

> I know, but he was fighting a marine… I dont care how msart this marine is, Ripa had to be increasingly stupid to be killed by him.

Ripa isn’t stupid like any Elites. He was giving Forge an honorable death by his blade and Forge stabbed him with his combat knife on his neck. It didn’t matter to Ripa he knew he would die by ither a marine or Spartan that’s part of being an Arbiter is to die in battle by an enemy. Elites do not have medics on the field they find it disgraceful and would rather die in battle than being wounded like losing a limb or getting stabbed. That’s the cool thing about Elites they fight till the death.

> > I know, but he was fighting a marine… I dont care how msart this marine is, Ripa had to be increasingly stupid to be killed by him.
>
> Ripa isn’t stupid like any Elites. He was giving Forge an honorable death by his blade and Forge stabbed him with his combat knife on his neck. It didn’t matter to Ripa he knew he would die by ither a marine or Spartan that’s part of being an Arbiter is to die in battle by an enemy. Elites do not have medics on the field they find it disgraceful and would rather die in battle than being wounded like losing a limb or getting stabbed. That’s the cool thing about Elites they fight till the death.

Way i see it, he could have killed forge and the spartans, saved the relic, and survived to fight another day… Thats what i dont understand. I get the honor part, but he wasted his time. He could simply have stabbed him, killed the spartans and left unharmed. He would have lived to fight another battle instead of simply dieing by a small combat knife…

This is of course, all opinionated. I am merely saying what i would have done in his shoes.

>

This issue is a pet peeve of mine, and one of the reasons I hate Halo Wars (that whole “Monsters” cutscene tops the list).

Ripa, at no point, should have lost that fight. There is no reason beyond “durr hoomanz must win durr” that he died.

There was a minor (or Ranger, I think) Elite in Fall of Reach that Master Chief had a tussle with. In that fight, MC realized that the Elite was just as strong as he was. Later, in First Strike, he’s going hand to hand with a Spec Ops (and to be fair, Chief is exhausted at this point), and the Elite is overpowering him a bit. These show that Elites are just as strong, if not stronger than, any given Spartan, not to mention the gameplay bits where they have the same capabilities as MC.

To expand, in Fall of Reach, after the augmentations, Master Chief accidentally kills/beats the hell out of several ODSTs. Later on in the same book, with the Mk. V suit, he is ambushed by more Marines, which he beats the hell out of them, complete with breaking bones clean out of the skin, THROUGH BATTLE ARMOR.

And these “developers” are trying to tell me that Forge can take a punch from a creature just as strong as MC.

-Yoink-.

Ripa got a punch in on Forge’s gut. That should have been it. Forge’s guts would be paste, likely coupled with some broken ribs. Game over, man. Game over.

> However I’m gonna have to send this link to you.

This is only really an issue because of the rather loaded and overused fashion in which Nylund liked to introduce new characters, factions and such. For instance, the details of the first ship battle against the Covenant over Harvest had a Covenant ship that withstood well over a dozen MAC rounds and several archer missile salvos. Then in every other encounter after it, even in the book he wrote 10 years before his story in Evolutions with the Harvest battle, they get nailed in 3. It is the way he builds suspense I gather. It is the same with the Brutes as well, with one of them being able to dent through Mjolnir armor and shields with a single punch, when we first encounter them. It is even the same with the Spartans themselves with the Mark V test and when Mendez was discussing the post augmentation results with Halsey.

Also, hasty generalizations abound in this thread. 2 Elite fights are being used as the basis for all encounters. Remember, there are only 5 or so Spartan-II casualties throughout the whole war when they didn’t have energy shielding to give them a second chance from committing a fatal mistake in battle. All those years they have supposedly faced Elites. This, unlike those 2 encounters which are arguably just typical Nylundian suspense, is constant. The whole point is that if there were enough Spartans, the war would be a different story, but there are not enough of them. That mythos doesn’t hold up if Spartans are reduced to redshirt status and have to trade one for one with the enemy, and designating arbitrary villains that you know your protagonists cannot defeat without breaking verisimilitude is just silly. To imply that the writers deliberately did this is nonsensical.

> ok this is quite cool, you all know about halo wars… well, Ripa’s failure was actually a sucess for in the end…sergant forge died because the arbiter delayed the seperation of the core and he had to seperate the core manually. Once again a human defeat…
>
> and i hope you guys know Ripa was a warlord who participated in ending the unngoy rebelion and the other thing…forgot what it was called…but, he had skill, but gloated about it.

Ripa was an -Yoink-. He struck his own warriors for nothing, showed no consideration for the lives of his brothers, strapped bombs onto Grunts, was a coward for then using those Grunts to check for danger before he himself entered, and he tried to take control of his clan via a military coup rather than face his Kaidon in combat. He had no principles.

That being said I agree with people generally against that Halo Wars cutscene. It was a bit silly.

> I think the big problem here, like someone mentioned before, is that 343 tied multiplayer and campaign story together. For some reason they had to give a an explaination about why red spartans fight blue spartans in multiplayer. Then they likely came up with infinity and then reasized “Wait what about the elites”? So they cut them out of competative playlists. I dont understand why people must know why there are red spartans fighting blue spartans. I just looked at it as identifying who was on what team.
>
> There are some things that just don’t need an explaination because it wouldn’t matter. Does there have to be a back story for every little thing put on a multiplayer map like a crashed pelican or a giant crater? I’m getting off topic, but my point is that this should not have been implimented into the game. Because we decided to say “well the entire red vs blue concept is just spartans training on a giant UNSC ship” 343 had to remove elites form competative playlists. Which is exactly what happened to elites in Reach playlists because since elites are the enemies of spartans in the campaign they won’t be allowed to be played in mostly every playist.

You read my mind. Actually while we are on this lets talk more about the infinity. To be honest I think it is just hypocritical that they are justifying reds fighting blues by saying they did in in a massive three km long ship that has most of the Forerunner and Covenant tech reverse engineered and turned into useful things inside of it.

All of these point tie into eachother in some way

  1. Resources. The UNSC had only a handful of colonies at the end of the war and very few of the total were in a very good position to send supplies to earth or wherever they were building it with the covenant literally all up in their space. The Infinity is almost as big as a small city, but it’s a weaponized city. So all the metal has to be Titanium grade-A and there’s are probably as much as five meters of just armor plate on the outside. not to mention all the stuff they put into it.

  2. Technology. So apparently all of the covenant and forerunner artifacts have been reverse engineered and put into the ship to make it nice. How did they do that exactly? according to Halsey’s journal nobody had any idea whatsoever about their language and culture until well into the war and nothing of their technology. They couldn’t even figure out how a needler worked halfway through the war.

  3. Keeping it secret. Impossible. No way Oni could put that big of a drain on their resources and have nobody notice it. Also way so many people had to be involved wit building it.

  4. Time. One of the key features on any spacecraft with forerunner tech would in my opinion be its ability to make precise jumps in slipspace. now Cortana brought back that information during first strike. If she ever got a chance to relay the information that would give about five years I think until halo four. so they got cortana’s information, figured out what to o with it and then managed to actually build it in that time? How did they know that cortana would just happen to come along at that time so lets not worry about the engines. A ship of that size should have taken decades to build, and the war only lasted about thirty years. they might barely have been able to pull it off, that was only provided they knew how everything would fall into lace before hand. It’s actually pretty ridiculous.

I agree with the above poster, if the Elite’s are having trouble with there technology and the war never touched there homeworld. How is it the UNSC loses every plant except for one, glasses half of Africa and million’s die, but can build the Infinity?

> > However I’m gonna have to send this link to you.
>
> This is only really an issue because of the rather loaded and overused fashion in which Nylund liked to introduce new characters, factions and such. For instance, the details of the first ship battle against the Covenant over Harvest had a Covenant ship that withstood well over a dozen MAC rounds and several archer missile salvos. Then in every other encounter after it, even in the book he wrote 10 years before his story in Evolutions with the Harvest battle, they get nailed in 3. It is the way he builds suspense I gather. It is the same with the Brutes as well, with one of them being able to dent through Mjolnir armor and shields with a single punch, when we first encounter them. It is even the same with the Spartans themselves with the Mark V test and when Mendez was discussing the post augmentation results with Halsey.
>
> Also, hasty generalizations abound in this thread. 2 Elite fights are being used as the basis for all encounters. Remember, there are only 5 or so Spartan-II casualties throughout the whole war when they didn’t have energy shielding to give them a second chance from committing a fatal mistake in battle. All those years they have supposedly faced Elites. This, unlike those 2 encounters which are arguably just typical Nylundian suspense, is constant. The whole point is that if there were enough Spartans, the war would be a different story, but there are not enough of them. That mythos doesn’t hold up if Spartans are reduced to redshirt status and have to trade one for one with the enemy, and designating arbitrary villains that you know your protagonists cannot defeat without breaking verisimilitude is just silly. To imply that the writers deliberately did this is nonsensical.

Well they don’t detail any engagement prior to that. the only ones are against grunts and jackals. Spartans are commandos so they don’t engage large forces straight up. they probably dodged elites most of the time to avoid causalities. But honestly the elites and spartans are pretty much the same except the elite’s training starts earlier and they do not need augmentations as well. For me its an indication that they could take on a spartan head to head and win. Its just theres a major diff in the training, spartans are trained to be commando’s, elites to be warriors. So spartans know how to hide themselves and use their surrounding. which to me is their only advantage.

> > I know, but he was fighting a marine… I dont care how msart this marine is, Ripa had to be increasingly stupid to be killed by him.
>
> Ripa isn’t stupid like any Elites. He was giving Forge an honorable death by his blade and Forge stabbed him with his combat knife on his neck. It didn’t matter to Ripa he knew he would die by ither a marine or Spartan that’s part of being an Arbiter is to die in battle by an enemy. Elites do not have medics on the field they find it disgraceful and would rather die in battle than being wounded like losing a limb or getting stabbed. That’s the cool thing about Elites they fight till the death.

technically arbiters arnt supposed to purposefully die. They are sent into the most dangerous situations and are expected to succeed until they eventually fail and die.

> I agree with the above poster, if the Elite’s are having trouble with there technology and the war never touched there homeworld. How is it the UNSC loses every plant except for one, glasses half of Africa and million’s die, but can build the Infinity?

two reasons.
The elites were at war with the Jiralhanae at their home planet.

and more importantly, before joining the Covenant the Sanghieli relign was the warshipping of Forerunner artifacts, and to not disturb them. so i would assume they went back to that after the Great Schism. were the Humans used all the Forerunner artifacts they could find in order to improve their intelligence, and built the Infinity using reverse forerunner engineering.

Not a huge fan of elites BUT…
Only reason I don’t think they will return is cause halo 4 multi player is a SPARTAN IV simulation…

Unless they think of changing one half to elites via changing the UNSC ship for an elite ship masters ship made to intercept the UNSC ships virtual training program in an attempt to halt its progress…

Although it could change the game to much with the Spartan points and Spartan ops editions…
Just sayin’