Same old Forge Limits...

Why cant the budget be the only limit? why cant I waste $10,000 on wall Colosseum’s? We are still getting only 50 walls… I found the individual item limits to be the biggest pain in the world. I ran out of walls so quick because the Colosseum walls are very easy to use up. Why are they doing this again?

Also why cant we change the size of Gravity Volumes? And why do we only get 11 of each kind?

why are they sticking to the old “put limits on absolutely everything” method when it comes to Forge?

The Money bar at the bottom should be the ONLY limit in forge and we need to be able to alter the sizes of gravity volumes. Forgers are going to waste too much on their budgets just trying to spawn enough gravity volumes to cover large area.

there are still too many limits to forgers and we need less so that we can create more.

So…I barely hit bankruptcy.

> So…I barely hit bankruptcy.

I dont think you understand what I am saying. The money bar should be the only form of item limit we have. We can place any type of object until that bar is empty.

I found myself in Reach running out of walls way before the money limit was even half gone. then I had to fill in gaps using other stuff and then I would get areas that just looked too cluttered, simply because we can only spawn 50 walls.

They made quite a few mistakes with Halo 4’s Forge and I’m actually quite disappointed.

> <mark>Why cant the budget be the only limit? why cant I waste $10,000 on wall Colosseum’s? We are still getting only 50 walls</mark>… I found the individual item limits to be the biggest pain in the world. I ran out of walls so quick because the Colosseum walls are very easy to use up. Why are they doing this again?
>
> Also <mark>why cant we change the size of Gravity Volumes? And why do we only get 11 of each kind?</mark>
>
> <mark>why are they sticking to the old “put limits on absolutely everything” method when it comes to Forge?</mark>
>
> The Money bar at the bottom should be the ONLY limit in forge and we need to be able to alter the sizes of gravity volumes. Forgers are going to waste too much on their budgets just trying to spawn enough gravity volumes to cover large area.
>
> <mark>there are still too many limits to forgers and we need less so that we can create more.</mark>

Because the Xbox 360 can only handle so much. Sadly

And Now they added Dynamic Shadows and Lighting to the maps and objects, so now the game will be under even more stress. I am just glad Forge actually is even improving at all in the First place with the Graphics, and stuff as good as they are. They could of botched it up like Bungie did to Theater in Halo Reach.

And we won’t see a ACTUAL forge or a Map Editor until Microsoft finally lets the Game Developers move on the the Next Generation Consoles…