I’ve just released my first iPhone game! It’s called Jimbo Jet. It’s taken a few months to build. I’ve sacrificed playing any halo over the last few months for this
Sadly, I rock an Android rather than IOS.
But the game looks great, I wish you every success.
Are there any plans to release on Android market in the near future?
> Sadly, I rock an Android rather than IOS.
> But the game looks great, I wish you every success.
> Are there any plans to release on Android market in the near future?
This.
Also: actually FOLLOW the critisms you get in your app ( not that there are any as of now), as most app/game makers simply don’t.
What I’ve seen while I was playing, I like it. I enjoyed the feeling of moving Jimbo by tilting him. I felt compelled to not strike the rock-hard clouds. The game balances punishment and reward by adding parachuted abilities to hunker up Jimbo or by fire up your trusty propeller with adding more distance if you complete them. Great game, in my opinion. I also enjoy when Jimbo blows up, one of eyes gets flung out, lol. Keep up the good work, and all of that time was well worth the time and effort. Good game.